pokecrystal-board/macros/scripts
2020-08-03 23:35:18 +02:00
..
audio.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
battle_anims.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
battle_commands.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
events.asm Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00
gfx_anims.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
maps.asm Use def_* macros for automatic map event counts 2020-07-24 09:57:16 -04:00
movement.asm Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
text.asm TX_NUM -> TX_DECIMAL 2020-08-03 23:35:18 +02:00