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48 lines
1.1 KiB
NASM
48 lines
1.1 KiB
NASM
const_value set 2
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const TINTOWER4F_POKE_BALL1
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const TINTOWER4F_POKE_BALL2
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const TINTOWER4F_POKE_BALL3
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TinTower4F_MapScripts:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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TinTower4FUltraBall:
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itemball ULTRA_BALL
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TinTower4FPPUp:
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itemball PP_UP
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TinTower4FEscapeRope:
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itemball ESCAPE_ROPE
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TinTower4FHiddenMaxPotion:
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hiddenitem MAX_POTION, EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION
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TinTower4F_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 2, 4, 2, TIN_TOWER_5F
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warp_def 16, 2, 2, TIN_TOWER_3F
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warp_def 2, 14, 3, TIN_TOWER_5F
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warp_def 17, 15, 4, TIN_TOWER_5F
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.CoordEvents:
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db 0
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.BGEvents:
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db 1
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bg_event 11, 6, BGEVENT_ITEM, TinTower4FHiddenMaxPotion
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.ObjectEvents:
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db 3
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object_event 14, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FUltraBall, EVENT_TIN_TOWER_4F_ULTRA_BALL
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object_event 17, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FPPUp, EVENT_TIN_TOWER_4F_PP_UP
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object_event 2, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FEscapeRope, EVENT_TIN_TOWER_4F_ESCAPE_ROPE
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