pokecrystal-board/Makefile
yenatch 6e6514c2c9 no need to use python if baserom.gbc doesn't exist
this part is only reached if baserom.gbc doesn't exist,
so it's pointless to check if it does
2013-09-10 00:09:43 -04:00

51 lines
1.8 KiB
Makefile

PYTHON := python
.SUFFIXES: .asm .tx .o .gbc .png .2bpp .lz
TEXTFILES := $(shell find ./ -type f -name '*.asm' | grep -v pokecrystal.asm | grep -v constants.asm | grep -v gbhw.asm | grep -v hram.asm | grep -v constants | grep -v wram.asm)
TEXTQUEUE :=
PNG_GFX := $(shell find gfx/ -type f -name '*.png')
LZ_GFX := $(shell find gfx/ -type f -name '*.lz')
TWOBPP_GFX := $(shell find gfx/ -type f -name '*.2bpp')
all: baserom.gbc pokecrystal.gbc
cmp baserom.gbc pokecrystal.gbc
clean:
rm -f pokecrystal.o pokecrystal.gbc
@echo 'Removing preprocessed .tx files...'
@rm -f $(TEXTFILES:.asm=.tx)
pokecrystal.o: $(TEXTFILES:.asm=.tx) wram.asm constants.asm $(shell find constants/ -type f -name '*.asm') hram.asm gbhw.asm $(LZ_GFX) $(TWOBPP_GFX)
@echo "Preprocessing .asm to .tx..."
@$(PYTHON) prequeue.py $(TEXTQUEUE)
rgbasm -o pokecrystal.o pokecrystal.asm
.asm.tx:
$(eval TEXTQUEUE := $(TEXTQUEUE) $<)
@rm -f $@
baserom.gbc:
@echo "Wait! Need baserom.gbc first. Check README and INSTALL for details." && false
pokecrystal.gbc: pokecrystal.o
rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $<
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
pngs:
$(PYTHON) extras/pokemontools/gfx.py mass-decompress
$(PYTHON) extras/pokemontools/gfx.py dump-pngs
lzs: $(LZ_GFX) $(TWOBPP_GFX)
@:
gfx/pics/%/front.lz: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --front $^
gfx/pics/%/tiles.2bpp: gfx/pics/%/tiles.png
$(PYTHON) extras/pokemontools/gfx.py png-to-2bpp $<
gfx/pics/%/back.lz: gfx/pics/%/back.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
gfx/trainers/%.lz: gfx/trainers/%.png
$(PYTHON) extras/pokemontools/gfx.py png-to-lz --vert $<
.png.lz:
$(PYTHON) extras/pokemontools/gfx.py png-to-lz $<
.png.2bpp:
$(PYTHON) extras/pokemontools/gfx.py png-to-lz $<