mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
432df825d4
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
496 lines
9.7 KiB
NASM
496 lines
9.7 KiB
NASM
AzaleaTown_MapScriptHeader:
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.MapTriggers:
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db 3
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; triggers
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dw .Trigger1, $0000
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dw .Trigger2, $0000
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dw .Trigger3, $0000
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.MapCallbacks:
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db 1
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; callbacks
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dbw 5, .Flypoint
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.Trigger1
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end
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.Trigger2
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end
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.Trigger3
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end
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.Flypoint
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setflag ENGINE_FLYPOINT_AZALEA
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return
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UnknownScript_0x198018:
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moveperson $b, $b, $b
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spriteface $0, RIGHT
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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appear $b
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applymovement $b, MovementData_0x198134
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spriteface $0, DOWN
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jump UnknownScript_0x198049
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UnknownScript_0x198034:
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spriteface $0, RIGHT
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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appear $b
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applymovement $b, MovementData_0x19813c
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spriteface $0, UP
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UnknownScript_0x198049:
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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writetext UnknownText_0x19814d
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closetext
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loadmovesprites
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setevent EVENT_RIVAL_AZALEA_TOWN
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
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iftrue UnknownScript_0x198071
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
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iftrue UnknownScript_0x198081
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winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
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setlasttalked $b
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loadtrainer RIVAL1, RIVAL1_6
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x198091
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UnknownScript_0x198071:
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winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
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setlasttalked $b
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loadtrainer RIVAL1, RIVAL1_4
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x198091
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UnknownScript_0x198081:
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winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
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setlasttalked $b
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loadtrainer RIVAL1, RIVAL1_5
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x198091
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UnknownScript_0x198091:
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playmusic MUSIC_RIVAL_AFTER
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loadfont
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writetext UnknownText_0x198233
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closetext
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loadmovesprites
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spriteface $0, LEFT
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applymovement $b, MovementData_0x198144
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playsound SFX_EXIT_BUILDING
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disappear $b
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dotrigger $0
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waitbutton
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playmapmusic
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end
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AzaleaRocketScript_0x1980ab:
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jumptextfaceplayer UnknownText_0x19837b
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AzaleaRocketScript_0x1980ae:
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jumptextfaceplayer UnknownText_0x1983c7
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GrampsScript_0x1980b1:
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faceplayer
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loadfont
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checkevent EVENT_CLEARED_SLOWPOKE_WELL
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iftrue UnknownScript_0x1980bf
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writetext UnknownText_0x19841b
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closetext
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loadmovesprites
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end
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UnknownScript_0x1980bf:
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writetext UnknownText_0x198473
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closetext
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loadmovesprites
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end
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TeacherScript_0x1980c5:
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jumptextfaceplayer UnknownText_0x1984ce
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YoungsterScript_0x1980c8:
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jumptextfaceplayer UnknownText_0x19851a
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SlowpokeScript_0x1980cb:
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loadfont
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writetext UnknownText_0x1985b0
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pause 60
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writetext UnknownText_0x1985c3
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cry SLOWPOKE
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closetext
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loadmovesprites
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end
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WoosterScript:
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; unused
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faceplayer
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loadfont
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writetext WoosterText
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cry QUAGSIRE
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closetext
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loadmovesprites
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end
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UnknownScript_0x1980e5:
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applymovement $0, MovementData_0x198148
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loadfont
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writetext UnknownText_0x1985df
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keeptextopen
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spriteface $d, RIGHT
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writetext UnknownText_0x19860b
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keeptextopen
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writetext UnknownText_0x198628
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closetext
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verbosegiveitem GS_BALL, 1
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spriteface $d, LEFT
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setflag ENGINE_HAVE_EXAMINED_GS_BALL
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clearevent EVENT_ILEX_FOREST_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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dotrigger $0
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loadmovesprites
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end
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KurtOutsideScript_0x19810c:
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faceplayer
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loadfont
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writetext UnknownText_0x198628
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closetext
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spriteface $d, LEFT
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loadmovesprites
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end
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AzaleaTownSign:
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jumptext AzaleaTownSignText
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KurtsHouseSign:
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jumptext KurtsHouseSignText
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AzaleaGymSign:
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jumptext AzaleaGymSignText
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SlowpokeWellSign:
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jumptext SlowpokeWellSignText
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CharcoalKilnSign:
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jumptext CharcoalKilnSignText
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AzaleaTownIlextForestSign:
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jumptext AzaleaTownIlexForestSignText
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AzaleaTownPokeCenterSign:
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jumpstd pokecentersign
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AzaleaTownMartSign:
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jumpstd martsign
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WhiteApricornTree:
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fruittree $14
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MapAzaleaTownSignpostItem8:
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dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
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MovementData_0x198134:
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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turn_head_up
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step_end
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MovementData_0x19813c:
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step_left
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step_left
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step_left
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step_left
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step_left
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step_left
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turn_head_down
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step_end
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MovementData_0x198144:
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step_left
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step_left
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step_left
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step_end
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MovementData_0x198148:
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step_left
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step_left
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step_up
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turn_head_left
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step_end
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UnknownText_0x19814d:
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text "…Tell me some-"
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line "thing."
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para "Is it true that"
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line "TEAM ROCKET has"
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cont "returned?"
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para "What? You beat"
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line "them? Hah! Quit"
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cont "lying."
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para "You're not joking?"
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line "Then let's see how"
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cont "good you are."
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done
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UnknownText_0x1981e6:
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text "… Humph! Useless"
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line "#MON!"
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para "Listen, you. You"
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line "only won because"
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para "my #MON were"
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line "weak."
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done
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UnknownText_0x198233:
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text "I hate the weak."
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para "#MON, trainers."
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line "It doesn't matter"
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cont "who or what."
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para "I'm going to be"
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line "strong and wipe"
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cont "out the weak."
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para "That goes for TEAM"
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line "ROCKET too."
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para "They act big and"
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line "tough in a group."
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para "But get them"
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line "alone, and they're"
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cont "weak."
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para "I hate them all."
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para "You stay out of my"
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line "way. A weakling"
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para "like you is only a"
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line "distraction."
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done
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UnknownText_0x19835b:
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text "…Humph! I knew"
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line "you were lying."
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done
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UnknownText_0x19837b:
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text "It's unsafe to go"
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line "in there, so I'm"
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cont "standing guard."
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para "Aren't I a good"
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line "Samaritan?"
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done
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UnknownText_0x1983c7:
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text "Do you know about"
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line "SLOWPOKETAIL? I"
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cont "heard it's tasty!"
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para "Aren't you glad I"
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line "told you that?"
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done
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UnknownText_0x19841b:
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text "The SLOWPOKE have"
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line "disappeared from"
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cont "town…"
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para "I heard their"
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line "TAILS are being"
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cont "sold somewhere."
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done
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UnknownText_0x198473:
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text "The SLOWPOKE have"
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line "returned."
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para "Knowing them, they"
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line "could've just been"
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para "goofing off some-"
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line "where."
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done
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UnknownText_0x1984ce:
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text "Did you come to"
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line "get KURT to make"
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cont "some BALLS?"
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para "A lot of people do"
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line "just that."
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done
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UnknownText_0x19851a:
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text "Cut through AZALEA"
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line "and you'll be in"
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cont "ILEX FOREST."
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para "But these skinny"
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line "trees make it"
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para "impossible to get"
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line "through."
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para "The CHARCOAL MAN's"
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line "#MON can CUT"
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cont "down trees."
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done
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UnknownText_0x1985b0:
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text "SLOWPOKE: …"
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para $56, " ", $56, " ", $56
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done
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UnknownText_0x1985c3:
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text $56, " ", $56, "Yawn?"
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done
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WoosterText:
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text "WOOSTER: Gugyoo…"
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done
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UnknownText_0x1985df:
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text "ILEX FOREST is"
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line "restless!"
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para "What is going on?"
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done
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UnknownText_0x19860b:
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text "<PLAYER>, here's"
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line "your GS BALL back!"
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done
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UnknownText_0x198628:
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text "Could you go see"
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line "why ILEX FOREST is"
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cont "so restless?"
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done
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AzaleaTownSignText:
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text "AZALEA TOWN"
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line "Where People and"
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para "#MON Live in"
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line "Happy Harmony"
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done
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KurtsHouseSignText:
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text "KURT'S HOUSE"
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done
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AzaleaGymSignText:
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text "AZALEA TOWN"
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line "#MON GYM"
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cont "LEADER: BUGSY"
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para "The Walking"
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line "Bug #MON"
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cont "Encyclopedia"
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done
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SlowpokeWellSignText:
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text "SLOWPOKE WELL"
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para "Also known as the"
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line "RAINMAKER WELL."
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para "Locals believe"
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line "that a SLOWPOKE's"
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cont "yawn summons rain."
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para "Records show that"
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line "a SLOWPOKE's yawn"
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para "ended a drought"
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line "400 years ago."
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done
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CharcoalKilnSignText:
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text "CHARCOAL KILN"
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done
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AzaleaTownIlexForestSignText:
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text "ILEX FOREST"
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para "Enter through the"
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line "gate."
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done
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AzaleaTown_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 8
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warp_def $9, $f, 1, AZALEA_POKECENTER_1F
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warp_def $d, $15, 1, CHARCOAL_KILN
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warp_def $5, $15, 2, AZALEA_MART
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warp_def $5, $9, 1, KURTS_HOUSE
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warp_def $f, $a, 1, AZALEA_GYM
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warp_def $7, $1f, 1, SLOWPOKE_WELL_B1F
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warp_def $a, $2, 3, ILEX_FOREST_AZALEA_GATE
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warp_def $b, $2, 4, ILEX_FOREST_AZALEA_GATE
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.XYTriggers:
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db 3
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xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0
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xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0
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xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0
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.Signposts:
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db 9
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signpost 9, 19, SIGNPOST_READ, AzaleaTownSign
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signpost 9, 10, SIGNPOST_READ, KurtsHouseSign
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signpost 15, 14, SIGNPOST_READ, AzaleaGymSign
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signpost 7, 29, SIGNPOST_READ, SlowpokeWellSign
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signpost 13, 19, SIGNPOST_READ, CharcoalKilnSign
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signpost 9, 16, SIGNPOST_READ, AzaleaTownPokeCenterSign
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signpost 5, 22, SIGNPOST_READ, AzaleaTownMartSign
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signpost 9, 3, SIGNPOST_READ, AzaleaTownIlextForestSign
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signpost 6, 31, SIGNPOST_ITEM, MapAzaleaTownSignpostItem8
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.PersonEvents:
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db 12
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person_event SPRITE_AZALEA_ROCKET, 13, 35, OW_UP | $2, $0, -1, -1, $0, 0, AzaleaRocketScript_0x1980ab, EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
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person_event SPRITE_GRAMPS, 13, 25, OW_DOWN | $2, $21, -1, -1, $0, 0, GrampsScript_0x1980b1, -1
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person_event SPRITE_TEACHER, 17, 19, OW_UP | $0, $20, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, TeacherScript_0x1980c5, -1
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person_event SPRITE_YOUNGSTER, 13, 11, OW_UP | $1, $1, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, YoungsterScript_0x1980c8, -1
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person_event SPRITE_SLOWPOKE, 21, 12, OW_DOWN | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
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person_event SPRITE_SLOWPOKE, 13, 22, OW_DOWN | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
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person_event SPRITE_SLOWPOKE, 13, 33, OW_DOWN | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
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person_event SPRITE_SLOWPOKE, 19, 19, OW_DOWN | $1, $0, -1, -1, $0, 0, SlowpokeScript_0x1980cb, EVENT_AZALEA_TOWN_SLOWPOKES
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person_event SPRITE_FRUIT_TREE, 6, 12, OW_DOWN | $1, $0, -1, -1, $0, 0, WhiteApricornTree, -1
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person_event SPRITE_AZALEA_ROCKET, 14, 15, OW_LEFT | $0, $0, -1, -1, $0, 0, ObjectEvent, EVENT_RIVAL_AZALEA_TOWN
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person_event SPRITE_AZALEA_ROCKET, 20, 14, OW_UP | $2, $0, -1, -1, $0, 0, AzaleaRocketScript_0x1980ae, EVENT_SLOWPOKE_WELL_ROCKETS
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person_event SPRITE_KURT_OUTSIDE, 9, 10, OW_LEFT | $0, $0, -1, -1, $0, 0, KurtOutsideScript_0x19810c, EVENT_AZALEA_TOWN_KURT
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