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43eff93861
Time to move everything out of home.asm: - InexplicablyEmptyFunction was moved to home/map.asm - The wDebugFlags functions and xor_a brothers were moved to home/flag.asm because they're all flag-related. - ret_2f3e was moved into home/region.asm - The register alias sisters were moved to a new file called home/call_regs.asm - IsInArray and SkipNames were joined by AddNTimes from home/math.asm into home/array.asm, as they're all used to index arrays. - CallPointerAt was moved into home/print_text.asm because given the contents of that file it doesn't feel very out of place (that file isn't very aptly named...) - CountSetBits was moved into home/pokedex_flags.asm because it's unique use is counting the amount of seen/caught mon in the podedex. GetWeekday was pulled into this by proximity. Other changes were also made: - PushLYOverrides was moved from home/sprite_anims.asm to home/battle.asm, because it's almost exclusively used for battle animations, with the lone exception being the Magnet Train. - home/copy.asm was renamed to home/gfx.asm, as it's all gfx-related - home/copy2.asm was renamed to home/copy.asm, now it's the only file called copy. - SetHPPal and GetHPPal were moved from home/hp_pals.asm to home/tilemap.asm, as they're attrmap related, like many functions in that file are. - home/rtc.asm was renamed to home/time_palettes.asm, as it had very little to do with the RTC at all, all RTC functions being in home/time.asm - home/handshake.asm was renamed to home/printer.asm. - home/mon_data_2.asm was renamed to home/mon_party.asm.
42 lines
594 B
NASM
42 lines
594 B
NASM
PrinterReceive::
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homecall _PrinterReceive
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ret
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AskSerial::
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; send out a handshake while serial int is off
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ld a, [wPrinterConnectionOpen]
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bit 0, a
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ret z
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; if we're still interpreting data, don't try to receive
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ld a, [wPrinterOpcode]
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and a
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ret nz
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; once every 6 frames
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ld hl, wHandshakeFrameDelay
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inc [hl]
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ld a, [hl]
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cp 6
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ret c
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xor a
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ld [hl], a
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ld a, 12
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ld [wPrinterOpcode], a
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; handshake
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ld a, $88
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ldh [rSB], a
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; switch to internal clock
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ld a, (0 << rSC_ON) | (1 << rSC_CLOCK)
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ldh [rSC], a
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; start transfer
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ld a, (1 << rSC_ON) | (1 << rSC_CLOCK)
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ldh [rSC], a
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ret
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