pokecrystal-board/data/maps/setup_scripts.asm
mid-kid 739a60b33c Make the map setup commands match the actual function names better
These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00

177 lines
3.9 KiB
NASM

MapSetupScripts:
; entries correspond to MAPSETUP_* constants (see constants/map_setup_constants.asm)
dw MapSetupScript_Warp
dw MapSetupScript_Continue
dw MapSetupScript_ReloadMap
dw MapSetupScript_Teleport
dw MapSetupScript_Door
dw MapSetupScript_Fall
dw MapSetupScript_Connection
dw MapSetupScript_LinkReturn
dw MapSetupScript_Train
dw MapSetupScript_Submenu
dw MapSetupScript_BadWarp
dw MapSetupScript_Fly
MapSetupScript_Teleport:
db map_reset_player_object_action
MapSetupScript_Fly:
db map_fade_out_palettes
db map_jump_roam_mons
MapSetupScript_Warp:
db map_disable_lcd
db map_init_sound
db map_enter_spawn_point
db map_load_attributes
db map_handle_new
db map_spawn_player
db map_refresh_player_coords
db map_get_screen_coords
db map_load_block_data
db map_buffer_screen
db map_load_graphics
db map_load_time_of_day
db map_load_objects
db map_enable_lcd
db map_load_palettes
db map_spawn_in_facing_down
db map_refresh_sprites
db map_play_music_bike
db map_fade_in_music
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_end
MapSetupScript_BadWarp:
db map_enter_spawn_point
db map_load_attributes
db map_handle_new
db map_spawn_player
db map_refresh_player_coords
db map_get_screen_coords
db map_load_block_data
db map_buffer_screen
db map_disable_lcd
db map_load_graphics
db map_load_time_of_day
db map_fade_out_music
db map_enable_lcd
db map_load_objects
db map_load_palettes
db map_spawn_in_facing_down
db map_refresh_sprites
db map_fade_to_music
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_end
MapSetupScript_Connection:
db map_suspend_anims
db map_enter_connection
db map_load_attributes
db map_handle_new
db map_refresh_player_coords
db map_load_block_data
db map_load_tileset
db map_save_screen
db map_load_objects
db map_fade_to_music
db map_load_palettes
db map_init_name_sign
db map_apply_palettes
db map_load_wild_mon_data
db map_update_roam_mons
db map_activate_anims
db map_end
MapSetupScript_Fall:
db map_reset_player_object_action
MapSetupScript_Door:
db map_fade_out_palettes
MapSetupScript_Train:
db map_enter_warp
db map_load_attributes
db map_get_warp_dest_coords
db map_handle_new
db map_refresh_player_coords
db map_load_block_data
db map_buffer_screen
db map_disable_lcd
db map_load_graphics
db map_load_time_of_day
db map_fade_out_music
db map_enable_lcd
db map_load_objects
db map_load_palettes
db map_refresh_sprites
db map_fade_to_music
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_update_roam_mons
db map_end
MapSetupScript_ReloadMap:
db map_fade_music_and_palettes
db map_clear_bg_palettes
db map_disable_lcd
db map_init_sound
db map_load_block_data
db map_load_connection_block_data
db map_load_graphics
db map_load_time_of_day
db map_enable_lcd
db map_load_palettes
db map_refresh_sprites
db map_force_music
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_end
MapSetupScript_LinkReturn:
db map_fade_music_and_palettes
db map_disable_lcd
db map_init_sound
db map_handle_new
db map_load_block_data
db map_buffer_screen
db map_load_graphics
db map_load_time_of_day
db map_enable_lcd
db map_load_palettes
db map_refresh_sprites
db map_play_music_bike
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_enable_text_acceleration
db map_end
MapSetupScript_Continue:
db map_disable_lcd
db map_init_sound
db map_load_attributes_no_objects
db map_get_screen_coords
db map_handle_continue
db map_load_block_data
db map_load_connection_block_data
db map_buffer_screen
db map_load_graphics
db map_load_time_of_day
db map_enable_lcd
db map_load_palettes
db map_refresh_sprites
db map_play_music_bike
db map_fade_in_palettes
db map_activate_anims
db map_load_wild_mon_data
db map_end
MapSetupScript_Submenu:
db map_load_block_data
db map_load_connection_block_data
db map_end