pokecrystal-board/maps/RedsHouse2F.asm
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00

52 lines
853 B
NASM

RedsHouse2F_MapScriptHeader: ; 0x19b048
; trigger count
db 0
; callback count
db 0
; 0x19b04a
MapRedsHouse2FSignpost0Script: ; 0x19b04a
jumptext UnknownText_0x19b050
; 0x19b04d
MapRedsHouse2FSignpost1Script: ; 0x19b04d
jumptext UnknownText_0x19b087
; 0x19b050
UnknownText_0x19b050: ; 0x19b050
text "<PLAYER> played the"
line "N64."
para "Better get going--"
line "no time to lose!"
done
; 0x19b087
UnknownText_0x19b087: ; 0x19b087
text "It looks like it"
line "hasn't been used"
cont "in a long timeā€¦"
done
; 0x19b0b9
RedsHouse2F_MapEventHeader: ; 0x19b0b9
; filler
db 0, 0
; warps
db 1
warp_def $0, $7, 3, GROUP_REDS_HOUSE_1F, MAP_REDS_HOUSE_1F
; xy triggers
db 0
; signposts
db 2
signpost 5, 3, $0, MapRedsHouse2FSignpost0Script
signpost 1, 0, $0, MapRedsHouse2FSignpost1Script
; people-events
db 0
; 0x19b0ce