pokecrystal-board/engine/events/misc_scripts_2.asm
mid-kid 940256569b text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00

52 lines
727 B
NASM

RepelWoreOffScript::
opentext
writetext .text
waitbutton
closetext
end
.text
; REPEL's effect wore off.
text_far UnknownText_0x1bd308
db "@"
HiddenItemScript::
opentext
copybytetovar wEngineBuffer3
itemtotext USE_SCRIPT_VAR, MEM_BUFFER_0
writetext .found_text
giveitem ITEM_FROM_MEM
iffalse .bag_full
callasm SetMemEvent
specialsound
itemnotify
jump .finish
.bag_full
buttonsound
writetext .no_room_text
waitbutton
.finish
closetext
end
.found_text
; found @ !
text_far UnknownText_0x1bd321
db "@"
.no_room_text
; But has no space left…
text_far UnknownText_0x1bd331
db "@"
SetMemEvent:
ld hl, wEngineBuffer1
ld a, [hli]
ld d, [hl]
ld e, a
ld b, SET_FLAG
call EventFlagAction
ret