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6c20ff9e20
* tileset data macros go atop their related files, like all the ones in data/ * charmaps are not macros
24 lines
646 B
NASM
24 lines
646 B
NASM
INCLUDE "macros/enum.asm"
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INCLUDE "macros/predef.asm"
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INCLUDE "macros/rst.asm"
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INCLUDE "macros/data.asm"
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INCLUDE "macros/code.asm"
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INCLUDE "macros/coords.asm"
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INCLUDE "macros/color.asm"
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INCLUDE "macros/tmhm.asm"
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INCLUDE "macros/scripts/audio.asm"
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INCLUDE "macros/scripts/maps.asm"
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INCLUDE "macros/scripts/events.asm"
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INCLUDE "macros/scripts/text.asm"
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INCLUDE "macros/scripts/movement.asm"
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INCLUDE "macros/scripts/battle_commands.asm"
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INCLUDE "macros/scripts/battle_anims.asm"
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INCLUDE "macros/scripts/trade_anims.asm"
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INCLUDE "macros/scripts/gfx_anims.asm"
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percent EQUS "* $ff / 100"
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tiles EQUS "* LEN_2BPP_TILE"
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tile EQUS "+ LEN_2BPP_TILE *"
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