pokecrystal-board/engine/phone
xCrystal 59bda0b36b Fix some pokecrystal bug and glitches (#8)
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
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scripts Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
phone.asm Fix some pokecrystal bug and glitches (#8) 2023-07-27 13:01:32 +02:00
phonering_copytilemapatonce.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00