pokecrystal-board/maps/WhirlIslandLugiaChamber.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

63 lines
1.0 KiB
NASM

WhirlIslandLugiaChamber_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x18c504
UnknownScript_0x18c504:
checkevent EVENT_FOUGHT_LUGIA
iftrue UnknownScript_0x18c515
checkitem SILVER_WING
iftrue UnknownScript_0x18c512
jump UnknownScript_0x18c515
UnknownScript_0x18c512:
appear $2
return
UnknownScript_0x18c515:
disappear $2
return
LugiaScript_0x18c518:
faceplayer
loadfont
writetext UnknownText_0x18c531
cry LUGIA
pause 15
loadmovesprites
setevent EVENT_FOUGHT_LUGIA
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
loadpokedata LUGIA, 60
startbattle
disappear $2
returnafterbattle
end
UnknownText_0x18c531:
text "Gyaaas!"
done
WhirlIslandLugiaChamber_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $d, $9, 3, WHIRL_ISLAND_B2F
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_LUGIA, 9, 13, OW_UP | $12, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, LugiaScript_0x18c518, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA