pokecrystal-board/maps/MoveDeletersHouse.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

39 lines
631 B
NASM

MoveDeletersHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
MoveDeleter:
faceplayer
loadfont
special MoveDeletion
closetext
loadmovesprites
end
MoveDeletersHouseBookshelf:
jumpstd difficultbookshelf
MoveDeletersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 6, BLACKTHORN_CITY
warp_def $7, $3, 6, BLACKTHORN_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, MoveDeletersHouseBookshelf
signpost 1, 1, SIGNPOST_READ, MoveDeletersHouseBookshelf
.PersonEvents:
db 1
person_event SPRITE_SUPER_NERD, 7, 6, OW_UP | $2, $0, -1, -1, $0, 0, MoveDeleter, -1