pokecrystal-board/maps/CeladonDeptStore6F.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

173 lines
3.1 KiB
NASM

CeladonDeptStore6F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x71175
UnknownScript_0x71175:
changeblock $c, $0, $3
return
SuperNerdScript_0x7117a:
jumptextfaceplayer UnknownText_0x712c7
YoungsterScript_0x7117d:
jumptextfaceplayer UnknownText_0x71310
CeladonVendingMachine:
loadfont
writetext CeladonVendingText
.Start
special Function24ae8
loadmenudata .MenuData
interpretmenu2
writebackup
if_equal $1, .FreshWater
if_equal $2, .SodaPop
if_equal $3, .Lemonade
loadmovesprites
end
.FreshWater
checkmoney $0, 200
if_equal $2, .NotEnoughMoney
giveitem FRESH_WATER, $1
iffalse .NotEnoughSpace
takemoney $0, 200
itemtotext FRESH_WATER, $0
jump .VendItem
.SodaPop
checkmoney $0, 300
if_equal $2, .NotEnoughMoney
giveitem SODA_POP, $1
iffalse .NotEnoughSpace
takemoney $0, 300
itemtotext SODA_POP, $0
jump .VendItem
.Lemonade
checkmoney $0, 350
if_equal $2, .NotEnoughMoney
giveitem LEMONADE, $1
iffalse .NotEnoughSpace
takemoney $0, 350
itemtotext LEMONADE, $0
jump .VendItem
.VendItem
pause 10
playsound SFX_ENTER_DOOR
writetext CeladonClangText
keeptextopen
itemnotify
jump .Start
.NotEnoughMoney
writetext CeladonVendingNoMoneyText
closetext
jump .Start
.NotEnoughSpace
writetext CeladonVendingNoSpaceText
closetext
jump .Start
.MenuData
db $40 ; flags
db 02, 00 ; start coords
db 11, 19 ; end coords
dw .MenuData2
db 1 ; default option
.MenuData2
db $80 ; flags
db 4 ; items
db "FRESH WATER ¥200@"
db "SODA POP ¥300@"
db "LEMONADE ¥350@"
db "CANCEL@"
CeladonDeptStore6FDirectory:
jumptext CeladonDeptStore6FDirectoryText
UnknownScript_0x7124d:
jumpstd elevatorbutton
CeladonVendingText:
text "A vending machine!"
line "Here's the menu."
done
CeladonClangText:
text "Clang!"
para "@"
text_from_ram StringBuffer3
text ""
line "popped out."
done
CeladonVendingNoMoneyText:
text "Oops, not enough"
line "money…"
done
CeladonVendingNoSpaceText:
text "There's no more"
line "room for stuff…"
done
UnknownText_0x712c7:
text "A vending machine"
line "with a prize rou-"
cont "lette…"
para "You never see"
line "those anymore."
done
UnknownText_0x71310:
text "Aww! There's no"
line "games here!"
para "I wanted to play…"
done
CeladonDeptStore6FDirectoryText:
text "6F: ROOFTOP SQUARE"
line "VENDING MACHINES"
done
CeladonDeptStore6F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $0, $f, 2, CELADON_DEPT_STORE_5F
warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
.XYTriggers:
db 0
.Signposts:
db 6
signpost 0, 14, SIGNPOST_READ, CeladonDeptStore6FDirectory
signpost 0, 3, SIGNPOST_READ, CeladonDeptStore1FElevatorButton
signpost 1, 8, SIGNPOST_UP, CeladonVendingMachine
signpost 1, 9, SIGNPOST_UP, CeladonVendingMachine
signpost 1, 10, SIGNPOST_UP, CeladonVendingMachine
signpost 1, 11, SIGNPOST_UP, CeladonVendingMachine
.PersonEvents:
db 2
person_event SPRITE_SUPER_NERD, 6, 13, OW_UP | $3, $0, -1, -1, $0, 0, SuperNerdScript_0x7117a, -1
person_event SPRITE_YOUNGSTER, 9, 16, OW_DOWN | $2, $12, -1, -1, (PAL_OW_RED << 4) | $80, 0, YoungsterScript_0x7117d, -1