pokecrystal-board/gfx/pics/cyndaquil/frames.asm

21 lines
513 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $19, $1a, $00, $1b, $1c, $1d, $1e, $00, $1f, $20, $21, $22
db $00, $23, $24, $25, $00, $26, $27, $28
.frame2
db $00 ; bitmask
db $19, $1a, $00, $00, $29, $1d, $1e, $00, $00, $2a, $21, $22
db $00, $00, $2b, $25, $00, $00, $00, $2c
.frame3
db $00 ; bitmask
db $19, $1a, $00, $00, $29, $1d, $1e, $00, $00, $2d, $21, $22
db $00, $00, $2e, $2f, $00, $00, $00, $2c
.frame4
db $01 ; bitmask
db $19, $1a, $30, $1d, $1e, $22
; 0xd84f5