mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
974 lines
17 KiB
NASM
974 lines
17 KiB
NASM
SaveMenu:
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call LoadStandardMenuHeader
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farcall DisplaySaveInfoOnSave
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call SpeechTextbox2bpp
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call UpdateSprites
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farcall SaveMenu_CopyTilemapAtOnce
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ld hl, WouldYouLikeToSaveTheGameText
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call SaveTheGame_yesorno
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jr nz, .refused
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call AskOverwriteSaveFile
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jr c, .refused
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call PauseGameLogic
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call _SavingDontTurnOffThePower
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call ResumeGameLogic
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call ExitMenu
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and a
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ret
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.refused
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call ExitMenu
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farcall SaveMenu_CopyTilemapAtOnce
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scf
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ret
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SaveAfterLinkTrade:
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call PauseGameLogic
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call SavePokemonData
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call SaveChecksum
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call SaveBackupPokemonData
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call SaveBackupChecksum
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farcall BackupPartyMonMail
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call ResumeGameLogic
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ret
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ChangeBoxSaveGame:
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push de
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ld hl, ChangeBoxSaveText
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call MenuTextbox
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call YesNoBox
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call ExitMenu
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jr c, .refused
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call AskOverwriteSaveFile
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jr c, .refused
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call PauseGameLogic
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call SavingDontTurnOffThePower
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call SaveBox
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pop de
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ld a, e
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ld [wCurBox], a
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call LoadBox
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call SavedTheGame
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call ResumeGameLogic
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and a
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ret
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.refused
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pop de
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ret
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Link_SaveGame:
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call AskOverwriteSaveFile
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jr c, .refused
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call PauseGameLogic
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call _SavingDontTurnOffThePower
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call ResumeGameLogic
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and a
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.refused
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ret
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MoveMonWOMail_SaveGame:
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call PauseGameLogic
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push de
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call SaveBox
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pop de
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ld a, e
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ld [wCurBox], a
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call LoadBox
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call ResumeGameLogic
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ret
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MoveMonWOMail_InsertMon_SaveGame:
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call PauseGameLogic
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push de
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call SaveBox
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pop de
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ld a, e
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ld [wCurBox], a
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ld a, TRUE
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ld [wSaveFileExists], a
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call ValidateSave
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call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call SaveChecksum
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call ValidateBackupSave
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call SaveBackupOptions
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call SaveBackupPlayerData
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call SaveBackupPokemonData
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call SaveBackupChecksum
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farcall BackupPartyMonMail
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call LoadBox
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call ResumeGameLogic
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ld de, SFX_SAVE
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call PlaySFX
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ld c, 24
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call DelayFrames
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ret
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StartMoveMonWOMail_SaveGame:
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ld hl, MoveMonWOMailSaveText
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call MenuTextbox
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call YesNoBox
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call ExitMenu
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jr c, .refused
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call AskOverwriteSaveFile
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jr c, .refused
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call PauseGameLogic
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call _SavingDontTurnOffThePower
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call ResumeGameLogic
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and a
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ret
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.refused
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scf
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ret
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PauseGameLogic:
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ld a, TRUE
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ld [wGameLogicPaused], a
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ret
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ResumeGameLogic:
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xor a ; FALSE
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ld [wGameLogicPaused], a
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ret
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AddHallOfFameEntry:
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ld a, BANK(sHallOfFame)
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call OpenSRAM
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ld hl, sHallOfFame + HOF_LENGTH * (NUM_HOF_TEAMS - 1) - 1
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ld de, sHallOfFame + HOF_LENGTH * NUM_HOF_TEAMS - 1
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ld bc, HOF_LENGTH * (NUM_HOF_TEAMS - 1)
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.loop
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ld a, [hld]
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ld [de], a
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dec de
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dec bc
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ld a, c
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or b
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jr nz, .loop
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ld hl, wHallOfFamePokemonList
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ld de, sHallOfFame
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ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1
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call CopyBytes
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call CloseSRAM
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; This vc_hook causes the Virtual Console to set [sMobileEventIndex] and [sMobileEventIndexBackup]
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; to MOBILE_EVENT_OBJECT_GS_BALL, which enables you to get the GS Ball, take it to Kurt, and
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; encounter Celebi. It assumes that sMobileEventIndex and sMobileEventIndexBackup are at their
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; original addresses.
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vc_hook Enable_GS_Ball_mobile_event
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vc_assert BANK(sMobileEventIndex) == $1 && sMobileEventIndex == $be3c, \
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"sMobileEventIndex is no longer located at 01:be3c."
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vc_assert BANK(sMobileEventIndexBackup) == $1 && sMobileEventIndexBackup == $be44, \
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"sMobileEventIndexBackup is no longer located at 01:be44."
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vc_assert MOBILE_EVENT_OBJECT_GS_BALL == $0b, \
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"MOBILE_EVENT_OBJECT_GS_BALL is no longer equal to $0b."
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ret
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SaveGameData:
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call _SaveGameData
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ret
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AskOverwriteSaveFile:
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ld a, [wSaveFileExists]
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and a
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jr z, .erase
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call CompareLoadedAndSavedPlayerID
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jr z, .yoursavefile
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ld hl, AnotherSaveFileText
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call SaveTheGame_yesorno
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jr nz, .refused
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jr .erase
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.yoursavefile
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ld hl, AlreadyASaveFileText
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call SaveTheGame_yesorno
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jr nz, .refused
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jr .ok
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.erase
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call ErasePreviousSave
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.ok
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and a
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ret
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.refused
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scf
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ret
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SaveTheGame_yesorno:
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ld b, BANK(WouldYouLikeToSaveTheGameText)
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call MapTextbox
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call LoadMenuTextbox
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lb bc, 0, 7
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call PlaceYesNoBox
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ld a, [wMenuCursorY]
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dec a
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call CloseWindow
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push af
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pop af
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and a
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ret
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CompareLoadedAndSavedPlayerID:
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ld a, BANK(sPlayerData)
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call OpenSRAM
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ld hl, sPlayerData + (wPlayerID - wPlayerData)
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ld a, [hli]
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ld c, [hl]
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ld b, a
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call CloseSRAM
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ld a, [wPlayerID]
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cp b
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ret nz
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ld a, [wPlayerID + 1]
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cp c
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ret
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_SavingDontTurnOffThePower:
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call SavingDontTurnOffThePower
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SavedTheGame:
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call _SaveGameData
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; wait 32 frames
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ld c, 32
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call DelayFrames
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; copy the original text speed setting to the stack
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ld a, [wOptions]
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push af
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; set text speed to medium
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ld a, TEXT_DELAY_MED
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ld [wOptions], a
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; <PLAYER> saved the game!
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ld hl, SavedTheGameText
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call PrintText1bpp
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; restore the original text speed setting
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pop af
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ld [wOptions], a
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ld de, SFX_SAVE
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call WaitPlaySFX
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call WaitSFX
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; wait 30 frames
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ld c, 30
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call DelayFrames
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ret
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_SaveGameData:
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ld a, TRUE
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ld [wSaveFileExists], a
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call ValidateSave
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call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call SaveBox
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call SaveChecksum
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call ValidateBackupSave
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call SaveBackupOptions
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call SaveBackupPlayerData
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call SaveBackupPokemonData
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call SaveBackupChecksum
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call UpdateStackTop
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farcall BackupPartyMonMail
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ret
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UpdateStackTop:
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; sStackTop appears to be unused.
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; It could have been used to debug stack overflow during saving.
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call FindStackTop
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ld a, BANK(sStackTop)
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call OpenSRAM
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ld a, [sStackTop + 0]
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ld e, a
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ld a, [sStackTop + 1]
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ld d, a
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or e
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jr z, .update
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ld a, e
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sub l
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ld a, d
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sbc h
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jr c, .done
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.update
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ld a, l
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ld [sStackTop + 0], a
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ld a, h
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ld [sStackTop + 1], a
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.done
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call CloseSRAM
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ret
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FindStackTop:
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; Find the furthest point that sp has traversed to.
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; This is distinct from the current value of sp.
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ld hl, wStackBottom
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.loop
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ld a, [hl]
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or a
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ret nz
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inc hl
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jr .loop
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SavingDontTurnOffThePower:
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; Prevent joypad interrupts
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xor a
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ldh [hJoypadReleased], a
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ldh [hJoypadPressed], a
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ldh [hJoypadSum], a
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ldh [hJoypadDown], a
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; Save the text speed setting to the stack
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ld a, [wOptions]
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push af
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; Set the text speed to medium
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ld a, TEXT_DELAY_MED
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ld [wOptions], a
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; SAVING... DON'T TURN OFF THE POWER.
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ld hl, SavingDontTurnOffThePowerText
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call PrintText1bpp
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; Restore the text speed setting
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pop af
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ld [wOptions], a
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; Wait for 16 frames
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ld c, 16
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call DelayFrames
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ret
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ErasePreviousSave:
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call EraseBoxes
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call EraseHallOfFame
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call EraseLinkBattleStats
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ld a, BANK(sStackTop)
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call OpenSRAM
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xor a
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ld [sStackTop + 0], a
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ld [sStackTop + 1], a
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call CloseSRAM
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ld a, $1
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ld [wSavedAtLeastOnce], a
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ret
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EraseLinkBattleStats:
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ld a, BANK(sLinkBattleStats)
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call OpenSRAM
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ld hl, sLinkBattleStats
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ld bc, sLinkBattleStatsEnd - sLinkBattleStats
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xor a
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call ByteFill
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jp CloseSRAM
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EraseHallOfFame:
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ld a, BANK(sHallOfFame)
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call OpenSRAM
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ld hl, sHallOfFame
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ld bc, sHallOfFameEnd - sHallOfFame
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xor a
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call ByteFill
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jp CloseSRAM
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HallOfFame_InitSaveIfNeeded:
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ld a, [wSavedAtLeastOnce]
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and a
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ret nz
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call ErasePreviousSave
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ret
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ValidateSave:
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ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
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call OpenSRAM
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ld a, SAVE_CHECK_VALUE_1
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ld [sCheckValue1], a
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ld a, SAVE_CHECK_VALUE_2
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ld [sCheckValue2], a
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jp CloseSRAM
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SaveOptions:
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ld a, BANK(sOptions)
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call OpenSRAM
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ld hl, wOptions
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ld de, sOptions
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ld bc, wOptionsEnd - wOptions
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call CopyBytes
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ld a, [wOptions]
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and ~(1 << NO_TEXT_SCROLL)
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ld [sOptions], a
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jp CloseSRAM
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SavePlayerData:
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ld a, BANK(sPlayerData)
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call OpenSRAM
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ld hl, wPlayerData
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ld de, sPlayerData
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ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wCurMapData
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ld de, sCurMapData
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ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
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jp CloseSRAM
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SavePokemonData:
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ld a, BANK(sPokemonData)
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call OpenSRAM
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ld hl, wPokemonData
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ld de, sPokemonData
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ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
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call CloseSRAM
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ret
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SaveBox:
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call GetBoxAddress
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call SaveBoxAddress
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ret
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SaveChecksum:
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ld hl, sGameData
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ld bc, sGameDataEnd - sGameData
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ld a, BANK(sGameData)
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call OpenSRAM
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call Checksum
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ld a, e
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ld [sChecksum + 0], a
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ld a, d
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ld [sChecksum + 1], a
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call CloseSRAM
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ret
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ValidateBackupSave:
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ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
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call OpenSRAM
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ld a, SAVE_CHECK_VALUE_1
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ld [sBackupCheckValue1], a
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ld a, SAVE_CHECK_VALUE_2
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ld [sBackupCheckValue2], a
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call CloseSRAM
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ret
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SaveBackupOptions:
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ld a, BANK(sBackupOptions)
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call OpenSRAM
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ld hl, wOptions
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ld de, sBackupOptions
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ld bc, wOptionsEnd - wOptions
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call CopyBytes
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call CloseSRAM
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ret
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SaveBackupPlayerData:
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ld a, BANK(sBackupPlayerData)
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call OpenSRAM
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ld hl, wPlayerData
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ld de, sBackupPlayerData
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ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wCurMapData
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ld de, sBackupCurMapData
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ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
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call CloseSRAM
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ret
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SaveBackupPokemonData:
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ld a, BANK(sBackupPokemonData)
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call OpenSRAM
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ld hl, wPokemonData
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ld de, sBackupPokemonData
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ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
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call CloseSRAM
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ret
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SaveBackupChecksum:
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ld hl, sBackupGameData
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ld bc, sBackupGameDataEnd - sBackupGameData
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ld a, BANK(sBackupGameData)
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call OpenSRAM
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call Checksum
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ld a, e
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ld [sBackupChecksum + 0], a
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ld a, d
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ld [sBackupChecksum + 1], a
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call CloseSRAM
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ret
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TryLoadSaveFile:
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call VerifyChecksum
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jr nz, .backup
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call LoadPlayerData
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call LoadPokemonData
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call LoadBox
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farcall RestorePartyMonMail
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call ValidateBackupSave
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call SaveBackupOptions
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call SaveBackupPlayerData
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call SaveBackupPokemonData
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call SaveBackupChecksum
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and a
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ret
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.backup
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call VerifyBackupChecksum
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jr nz, .corrupt
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call LoadBackupPlayerData
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call LoadBackupPokemonData
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call LoadBox
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farcall RestorePartyMonMail
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call ValidateSave
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call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call SaveChecksum
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and a
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ret
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.corrupt
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ld a, [wOptions]
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push af
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set NO_TEXT_SCROLL, a
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ld [wOptions], a
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ld hl, SaveFileCorruptedText
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call PrintText1bpp
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pop af
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ld [wOptions], a
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scf
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ret
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TryLoadSaveData:
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xor a ; FALSE
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ld [wSaveFileExists], a
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call CheckPrimarySaveFile
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ld a, [wSaveFileExists]
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and a
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jr z, .backup
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ld a, BANK(sPlayerData)
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call OpenSRAM
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ld hl, sPlayerData + wStartDay - wPlayerData
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ld de, wStartDay
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ld bc, 8
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call CopyBytes
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ld hl, sPlayerData + wStatusFlags - wPlayerData
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ld de, wStatusFlags
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ld a, [hl]
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ld [de], a
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call CloseSRAM
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ret
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.backup
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call CheckBackupSaveFile
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ld a, [wSaveFileExists]
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and a
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jr z, .corrupt
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ld a, BANK(sBackupPlayerData)
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call OpenSRAM
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ld hl, sBackupPlayerData + wStartDay - wPlayerData
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ld de, wStartDay
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ld bc, 8
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call CopyBytes
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ld hl, sBackupPlayerData + wStatusFlags - wPlayerData
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ld de, wStatusFlags
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ld a, [hl]
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ld [de], a
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call CloseSRAM
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ret
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.corrupt
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ld hl, DefaultOptions
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ld de, wOptions
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ld bc, wOptionsEnd - wOptions
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call CopyBytes
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ret
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INCLUDE "data/default_options.asm"
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CheckPrimarySaveFile:
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ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
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call OpenSRAM
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ld a, [sCheckValue1]
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cp SAVE_CHECK_VALUE_1
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jr nz, .nope
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ld a, [sCheckValue2]
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cp SAVE_CHECK_VALUE_2
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jr nz, .nope
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ld hl, sOptions
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ld de, wOptions
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ld bc, wOptionsEnd - wOptions
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ld a, TRUE
|
|
ld [wSaveFileExists], a
|
|
|
|
.nope
|
|
call CloseSRAM
|
|
ret
|
|
|
|
CheckBackupSaveFile:
|
|
ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
|
|
call OpenSRAM
|
|
ld a, [sBackupCheckValue1]
|
|
cp SAVE_CHECK_VALUE_1
|
|
jr nz, .nope
|
|
ld a, [sBackupCheckValue2]
|
|
cp SAVE_CHECK_VALUE_2
|
|
jr nz, .nope
|
|
ld hl, sBackupOptions
|
|
ld de, wOptions
|
|
ld bc, wOptionsEnd - wOptions
|
|
call CopyBytes
|
|
ld a, $2
|
|
ld [wSaveFileExists], a
|
|
|
|
.nope
|
|
call CloseSRAM
|
|
ret
|
|
|
|
LoadPlayerData:
|
|
ld a, BANK(sPlayerData)
|
|
call OpenSRAM
|
|
ld hl, sPlayerData
|
|
ld de, wPlayerData
|
|
ld bc, wPlayerDataEnd - wPlayerData
|
|
call CopyBytes
|
|
ld hl, sCurMapData
|
|
ld de, wCurMapData
|
|
ld bc, wCurMapDataEnd - wCurMapData
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ret
|
|
|
|
LoadPokemonData:
|
|
ld a, BANK(sPokemonData)
|
|
call OpenSRAM
|
|
ld hl, sPokemonData
|
|
ld de, wPokemonData
|
|
ld bc, wPokemonDataEnd - wPokemonData
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ret
|
|
|
|
LoadBox:
|
|
call GetBoxAddress
|
|
call LoadBoxAddress
|
|
ret
|
|
|
|
VerifyChecksum:
|
|
ld hl, sGameData
|
|
ld bc, sGameDataEnd - sGameData
|
|
ld a, BANK(sGameData)
|
|
call OpenSRAM
|
|
call Checksum
|
|
ld a, [sChecksum + 0]
|
|
cp e
|
|
jr nz, .fail
|
|
ld a, [sChecksum + 1]
|
|
cp d
|
|
.fail
|
|
push af
|
|
call CloseSRAM
|
|
pop af
|
|
ret
|
|
|
|
LoadBackupPlayerData:
|
|
ld a, BANK(sBackupPlayerData)
|
|
call OpenSRAM
|
|
ld hl, sBackupPlayerData
|
|
ld de, wPlayerData
|
|
ld bc, wPlayerDataEnd - wPlayerData
|
|
call CopyBytes
|
|
ld hl, sBackupCurMapData
|
|
ld de, wCurMapData
|
|
ld bc, wCurMapDataEnd - wCurMapData
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ret
|
|
|
|
LoadBackupPokemonData:
|
|
ld a, BANK(sBackupPokemonData)
|
|
call OpenSRAM
|
|
ld hl, sBackupPokemonData
|
|
ld de, wPokemonData
|
|
ld bc, wPokemonDataEnd - wPokemonData
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ret
|
|
|
|
VerifyBackupChecksum:
|
|
ld hl, sBackupGameData
|
|
ld bc, sBackupGameDataEnd - sBackupGameData
|
|
ld a, BANK(sBackupGameData)
|
|
call OpenSRAM
|
|
call Checksum
|
|
ld a, [sBackupChecksum + 0]
|
|
cp e
|
|
jr nz, .fail
|
|
ld a, [sBackupChecksum + 1]
|
|
cp d
|
|
.fail
|
|
push af
|
|
call CloseSRAM
|
|
pop af
|
|
ret
|
|
|
|
GetBoxAddress:
|
|
ld a, [wCurBox]
|
|
cp NUM_BOXES
|
|
jr c, .ok
|
|
xor a
|
|
ld [wCurBox], a
|
|
|
|
.ok
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, BoxAddresses
|
|
rept 5
|
|
add hl, de
|
|
endr
|
|
ld a, [hli]
|
|
push af
|
|
ld a, [hli]
|
|
ld e, a
|
|
ld a, [hli]
|
|
ld d, a
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
pop af
|
|
ret
|
|
|
|
SaveBoxAddress:
|
|
; Save box via wBoxPartialData.
|
|
; We do this in three steps because the size of wBoxPartialData is less than
|
|
; the size of sBox.
|
|
push hl
|
|
; Load the first part of the active box.
|
|
push af
|
|
push de
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, sBox
|
|
ld de, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
pop de
|
|
pop af
|
|
; Save it to the target box.
|
|
push af
|
|
push de
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
|
|
; Load the second part of the active box.
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, sBox + (wBoxPartialDataEnd - wBoxPartialData)
|
|
ld de, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
pop de
|
|
pop af
|
|
|
|
ld hl, (wBoxPartialDataEnd - wBoxPartialData)
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
; Save it to the next part of the target box.
|
|
push af
|
|
push de
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
|
|
; Load the third and final part of the active box.
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2
|
|
ld de, wBoxPartialData
|
|
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
pop de
|
|
pop af
|
|
|
|
ld hl, (wBoxPartialDataEnd - wBoxPartialData)
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
; Save it to the final part of the target box.
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
|
|
pop hl
|
|
ret
|
|
|
|
LoadBoxAddress:
|
|
; Load box via wBoxPartialData.
|
|
; We do this in three steps because the size of wBoxPartialData is less than
|
|
; the size of sBox.
|
|
push hl
|
|
ld l, e
|
|
ld h, d
|
|
; Load part 1
|
|
push af
|
|
push hl
|
|
call OpenSRAM
|
|
ld de, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld de, sBox
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
pop hl
|
|
pop af
|
|
|
|
ld de, (wBoxPartialDataEnd - wBoxPartialData)
|
|
add hl, de
|
|
; Load part 2
|
|
push af
|
|
push hl
|
|
call OpenSRAM
|
|
ld de, wBoxPartialData
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld de, sBox + (wBoxPartialDataEnd - wBoxPartialData)
|
|
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
pop hl
|
|
pop af
|
|
; Load part 3
|
|
ld de, (wBoxPartialDataEnd - wBoxPartialData)
|
|
add hl, de
|
|
call OpenSRAM
|
|
ld de, wBoxPartialData
|
|
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
ld a, BANK(sBox)
|
|
call OpenSRAM
|
|
ld hl, wBoxPartialData
|
|
ld de, sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2
|
|
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
|
|
call CopyBytes
|
|
call CloseSRAM
|
|
|
|
pop hl
|
|
ret
|
|
|
|
EraseBoxes:
|
|
ld hl, BoxAddresses
|
|
ld c, NUM_BOXES
|
|
.next
|
|
push bc
|
|
ld a, [hli]
|
|
call OpenSRAM
|
|
ld a, [hli]
|
|
ld e, a
|
|
ld a, [hli]
|
|
ld d, a
|
|
xor a
|
|
ld [de], a
|
|
inc de
|
|
ld a, -1
|
|
ld [de], a
|
|
inc de
|
|
ld bc, sBoxEnd - (sBox + 2)
|
|
.clear
|
|
xor a
|
|
ld [de], a
|
|
inc de
|
|
dec bc
|
|
ld a, b
|
|
or c
|
|
jr nz, .clear
|
|
ld a, [hli]
|
|
ld e, a
|
|
ld a, [hli]
|
|
ld d, a
|
|
ld a, -1
|
|
ld [de], a
|
|
inc de
|
|
xor a
|
|
ld [de], a
|
|
call CloseSRAM
|
|
pop bc
|
|
dec c
|
|
jr nz, .next
|
|
ret
|
|
|
|
BoxAddresses:
|
|
table_width 5, BoxAddresses
|
|
for n, 1, NUM_BOXES + 1
|
|
db BANK(sBox{d:n}) ; aka BANK(sBox{d:n}End)
|
|
dw sBox{d:n}, sBox{d:n}End
|
|
endr
|
|
assert_table_length NUM_BOXES
|
|
|
|
Checksum:
|
|
ld de, 0
|
|
.loop
|
|
ld a, [hli]
|
|
add e
|
|
ld e, a
|
|
ld a, 0
|
|
adc d
|
|
ld d, a
|
|
dec bc
|
|
ld a, b
|
|
or c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
WouldYouLikeToSaveTheGameText:
|
|
text_far _WouldYouLikeToSaveTheGameText
|
|
text_end
|
|
|
|
SavingDontTurnOffThePowerText:
|
|
text_far _SavingDontTurnOffThePowerText
|
|
text_end
|
|
|
|
SavedTheGameText:
|
|
text_far _SavedTheGameText
|
|
text_end
|
|
|
|
AlreadyASaveFileText:
|
|
text_far _AlreadyASaveFileText
|
|
text_end
|
|
|
|
AnotherSaveFileText:
|
|
text_far _AnotherSaveFileText
|
|
text_end
|
|
|
|
SaveFileCorruptedText:
|
|
text_far _SaveFileCorruptedText
|
|
text_end
|
|
|
|
ChangeBoxSaveText:
|
|
text_far _ChangeBoxSaveText
|
|
text_end
|
|
|
|
MoveMonWOMailSaveText:
|
|
text_far _MoveMonWOMailSaveText
|
|
text_end
|