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30 lines
870 B
NASM
30 lines
870 B
NASM
object_const_def ; object_event constants
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const SILVERCAVEITEMROOMS_POKE_BALL1
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const SILVERCAVEITEMROOMS_POKE_BALL2
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SilverCaveItemRooms_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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SilverCaveItemRoomsMaxRevive:
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itemball MAX_REVIVE
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SilverCaveItemRoomsFullRestore:
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itemball FULL_RESTORE
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SilverCaveItemRooms_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 13, 3, SILVER_CAVE_ROOM_2, 3
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warp_event 7, 15, SILVER_CAVE_ROOM_2, 4
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db 0 ; coord events
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db 0 ; bg events
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db 2 ; object events
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object_event 6, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsMaxRevive, EVENT_SILVER_CAVE_ITEM_ROOMS_MAX_REVIVE
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object_event 15, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsFullRestore, EVENT_SILVER_CAVE_ITEM_ROOMS_FULL_RESTORE
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