mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
315 lines
4.4 KiB
NASM
Executable File
315 lines
4.4 KiB
NASM
Executable File
QueueBattleAnimation: ; cc9a1 (33:49a1)
|
|
ld hl, wActiveAnimObjects
|
|
ld e, 10
|
|
.loop
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .done
|
|
ld bc, BATTLEANIMSTRUCT_LENGTH
|
|
add hl, bc
|
|
dec e
|
|
jr nz, .loop
|
|
scf
|
|
ret
|
|
|
|
.done
|
|
ld c, l
|
|
ld b, h
|
|
ld hl, wNumActiveBattleAnims
|
|
inc [hl]
|
|
call InitBattleAnimation
|
|
ret
|
|
|
|
DeinitBattleAnimation: ; cc9bd
|
|
ld hl, BATTLEANIMSTRUCT_INDEX
|
|
add hl, bc
|
|
ld [hl], $0
|
|
ret
|
|
|
|
; cc9c4
|
|
|
|
InitBattleAnimation: ; cc9c4 (33:49c4)
|
|
ld a, [wBattleAnimTemp0]
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, BattleAnimObjects
|
|
rept 6
|
|
add hl, de
|
|
endr
|
|
ld e, l
|
|
ld d, h
|
|
ld hl, BATTLEANIMSTRUCT_INDEX
|
|
add hl, bc
|
|
ld a, [wNumActiveBattleAnims]
|
|
ld [hli], a ; Index
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a ; 01
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a ; 02
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a ; Frameset ID
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a ; Function
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a ; 05
|
|
ld a, [de]
|
|
call GetBattleAnimTileOffset
|
|
ld [hli], a ; Tile ID
|
|
ld a, [wBattleAnimTemp1]
|
|
ld [hli], a ; X Coord
|
|
ld a, [wBattleAnimTemp2]
|
|
ld [hli], a ; Y Coord
|
|
xor a
|
|
ld [hli], a ; X Offset
|
|
ld [hli], a ; Y Offset
|
|
ld a, [wBattleAnimTemp3]
|
|
ld [hli], a ; 0b
|
|
xor a
|
|
ld [hli], a ; 0c
|
|
dec a
|
|
ld [hli], a ; 0d
|
|
xor a
|
|
ld [hli], a ; 0e
|
|
ld [hli], a ; 0f
|
|
ld [hl], a ; 10
|
|
ret
|
|
|
|
BattleAnimOAMUpdate: ; cca09
|
|
call InitBattleAnimBuffer
|
|
call GetBattleAnimFrame
|
|
cp -3
|
|
jp z, .done
|
|
cp -4
|
|
jp z, .delete
|
|
push af
|
|
ld hl, wBattleAnimTempOAMFlags
|
|
ld a, [wBattleAnimTempAddSubFlags]
|
|
xor [hl]
|
|
and $e0
|
|
ld [hl], a
|
|
pop af
|
|
push bc
|
|
call GetBattleAnimOAMPointer
|
|
ld a, [wBattleAnimTempTileID]
|
|
add [hl]
|
|
ld [wBattleAnimTempTileID], a
|
|
inc hl
|
|
ld a, [hli]
|
|
ld c, a
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [wBattleAnimOAMPointerLo]
|
|
ld e, a
|
|
ld d, HIGH(wVirtualOAM)
|
|
.loop
|
|
ld a, [wBattleAnimTempYCoord]
|
|
ld b, a
|
|
ld a, [wBattleAnimTempYOffset]
|
|
add b
|
|
ld b, a
|
|
push hl
|
|
ld a, [hl]
|
|
ld hl, wBattleAnimTempOAMFlags
|
|
bit 6, [hl]
|
|
jr z, .no_yflip
|
|
add $8
|
|
xor $ff
|
|
inc a
|
|
|
|
.no_yflip
|
|
pop hl
|
|
add b
|
|
ld [de], a
|
|
inc hl
|
|
inc de
|
|
ld a, [wBattleAnimTempXCoord]
|
|
ld b, a
|
|
ld a, [wBattleAnimTempXOffset]
|
|
add b
|
|
ld b, a
|
|
push hl
|
|
ld a, [hl]
|
|
ld hl, wBattleAnimTempOAMFlags
|
|
bit 5, [hl]
|
|
jr z, .no_xflip
|
|
add $8
|
|
xor $ff
|
|
inc a
|
|
|
|
.no_xflip
|
|
pop hl
|
|
add b
|
|
ld [de], a
|
|
inc hl
|
|
inc de
|
|
ld a, [wBattleAnimTempTileID]
|
|
add $31
|
|
add [hl]
|
|
ld [de], a
|
|
inc hl
|
|
inc de
|
|
ld a, [wBattleAnimTempOAMFlags]
|
|
ld b, a
|
|
ld a, [hl]
|
|
xor b
|
|
and $e0
|
|
ld b, a
|
|
ld a, [hl]
|
|
and $10
|
|
or b
|
|
ld b, a
|
|
ld a, [wBattleAnimTempPalette]
|
|
and $f
|
|
or b
|
|
ld [de], a
|
|
inc hl
|
|
inc de
|
|
ld a, e
|
|
ld [wBattleAnimOAMPointerLo], a
|
|
cp $a0
|
|
jr nc, .exit_set_carry
|
|
dec c
|
|
jr nz, .loop
|
|
pop bc
|
|
jr .done
|
|
|
|
.delete
|
|
call DeinitBattleAnimation
|
|
|
|
.done
|
|
and a
|
|
ret
|
|
|
|
.exit_set_carry
|
|
pop bc
|
|
scf
|
|
ret
|
|
|
|
; ccaaa
|
|
|
|
InitBattleAnimBuffer: ; ccaaa
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and %10000000
|
|
ld [wBattleAnimTempOAMFlags], a
|
|
xor a
|
|
ld [wBattleAnimTempAddSubFlags], a
|
|
ld hl, BATTLEANIMSTRUCT_PALETTE
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld [wBattleAnimTempPalette], a
|
|
ld hl, BATTLEANIMSTRUCT_02
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld [wBattleAnimTempField02], a
|
|
ld hl, BATTLEANIMSTRUCT_TILEID
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld [wBattleAnimTempTileID], a
|
|
ld a, [hli]
|
|
ld [wBattleAnimTempXCoord], a
|
|
ld a, [hli]
|
|
ld [wBattleAnimTempYCoord], a
|
|
ld a, [hli]
|
|
ld [wBattleAnimTempXOffset], a
|
|
ld a, [hli]
|
|
ld [wBattleAnimTempYOffset], a
|
|
ld a, [hBattleTurn]
|
|
and a
|
|
ret z
|
|
ld hl, BATTLEANIMSTRUCT_01
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld [wBattleAnimTempOAMFlags], a
|
|
bit 0, [hl]
|
|
ret z
|
|
ld hl, BATTLEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld d, a
|
|
ld a, (-10 * 8) + 4
|
|
sub d
|
|
ld [wBattleAnimTempXCoord], a
|
|
ld a, [hli]
|
|
ld d, a
|
|
ld a, [wBattleAnimTempField02]
|
|
cp $ff
|
|
jr nz, .check_kinesis_softboiled_milkdrink
|
|
ld a, 5 * 8
|
|
add d
|
|
jr .done
|
|
|
|
.check_kinesis_softboiled_milkdrink
|
|
sub d
|
|
push af
|
|
ld a, [wFXAnimID + 1]
|
|
or a
|
|
jr nz, .no_sub
|
|
ld a, [wFXAnimID]
|
|
cp KINESIS
|
|
jr z, .kinesis
|
|
cp SOFTBOILED
|
|
jr z, .softboiled
|
|
cp MILK_DRINK
|
|
jr nz, .no_sub
|
|
.kinesis
|
|
.softboiled
|
|
.milk_drink
|
|
pop af
|
|
sub 1 * 8
|
|
jr .done
|
|
|
|
.no_sub
|
|
pop af
|
|
.done
|
|
ld [wBattleAnimTempYCoord], a
|
|
ld a, [hli]
|
|
xor $ff
|
|
inc a
|
|
ld [wBattleAnimTempXOffset], a
|
|
ret
|
|
|
|
; ccb31
|
|
|
|
GetBattleAnimTileOffset: ; ccb31 (33:4b31)
|
|
push hl
|
|
push bc
|
|
ld hl, wBattleAnimTileDict
|
|
ld b, a
|
|
ld c, 10 / 2
|
|
.loop
|
|
ld a, [hli]
|
|
cp b
|
|
jr z, .load
|
|
inc hl
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
jr .done
|
|
|
|
.load
|
|
ld a, [hl]
|
|
.done
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
|
|
_ExecuteBGEffects: ; ccb48
|
|
callfar ExecuteBGEffects
|
|
ret
|
|
|
|
; ccb4f
|
|
|
|
_QueueBGEffect: ; ccb4f (33:4b4f)
|
|
callfar QueueBGEffect
|
|
ret
|
|
|
|
; ccb56 (33:4b56)
|