pokecrystal-board/gfx/pics/pinsir/frames.asm

25 lines
695 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b, $00
db $3c, $3d, $3e, $00, $00
.frame2
db $01 ; bitmask
db $31, $32, $33, $3f, $40, $34, $35, $36, $41, $42, $37, $38
db $43, $44, $39, $3a, $3b, $45, $00, $3c, $3d, $3e, $00, $00
db $46, $47, $48, $00
.frame3
db $02 ; bitmask
db $31, $32, $33, $3f, $40, $34, $35, $36, $41, $42, $37, $38
db $49, $43, $44, $39, $3a, $3b, $4a, $45, $00, $3c, $3d, $3e
db $00, $00, $46, $47, $48, $00
.frame4
db $03 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38, $49, $43, $39, $3a
db $3b, $4a, $45, $00, $3c, $3d, $3e, $00, $00, $46, $47, $48
db $00
; 0xd5cc6