mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
476 lines
6.8 KiB
NASM
476 lines
6.8 KiB
NASM
Music_RocketTheme:
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channel_count 4
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channel 1, Music_RocketTheme_Ch1
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channel 2, Music_RocketTheme_Ch2
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channel 3, Music_RocketTheme_Ch3
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channel 4, Music_RocketTheme_Ch4
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Music_RocketTheme_Ch1:
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tempo 128
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volume 7, 7
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duty_cycle 3
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stereo_panning FALSE, TRUE
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vibrato 5, 6, 4
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note_type 12, 10, 8
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octave 4
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note C_, 1
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note D_, 1
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.mainloop:
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duty_cycle 3
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note_type 12, 10, 8
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sound_call Music_LookRocket_Ch1.sub1
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duty_cycle 1
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volume_envelope 10, 8
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sound_call Music_LookRocket_Ch1.sub2
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sound_call Music_LookRocket_Ch2.sub5
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octave 4
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note F#, 1
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rest 1
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volume_envelope 5, 3
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sound_call Music_LookRocket_Ch1.sub3
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volume_envelope 12, 3
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sound_call Music_LookRocket_Ch1.sub3
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volume_envelope 14, 3
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sound_call Music_LookRocket_Ch1.sub3
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rest 16
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duty_cycle 0
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note_type 6, 11, 3
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vibrato 6, 6, 4
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sound_call .sub1
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octave 4
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note F_, 1
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note F#, 3
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note F_, 2
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rest 2
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note D#, 2
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rest 2
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note C_, 2
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note D_, 2
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note D#, 2
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note C_, 2
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octave 3
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note A#, 2
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note G_, 2
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note A#, 2
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octave 4
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note C_, 2
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rest 4
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note D_, 4
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rest 4
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note D#, 4
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rest 4
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note D#, 2
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note F#, 2
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sound_call .sub1
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octave 3
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note F#, 1
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note G_, 3
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note F_, 2
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rest 2
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note D#, 2
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rest 2
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note C_, 2
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note D_, 2
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note D#, 2
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note C_, 2
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octave 2
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note A#, 2
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note G_, 2
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note A#, 2
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octave 3
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note C_, 2
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rest 4
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note D_, 4
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rest 4
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note D#, 4
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note F_, 2
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note E_, 2
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note D#, 2
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note D_, 2
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.loop1:
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rest 4
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note F_, 2
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rest 14
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note F#, 2
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rest 10
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sound_loop 3, .loop1
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rest 4
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note F_, 2
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rest 14
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note F#, 2
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rest 2
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note F#, 2
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rest 2
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note D#, 2
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note C_, 2
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.loop2:
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note F#, 2
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note A_, 2
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sound_loop 4, .loop2
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.loop3:
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note G_, 2
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note A#, 2
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sound_loop 4, .loop3
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.loop4:
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note G#, 2
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note B_, 2
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sound_loop 4, .loop4
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.loop5:
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octave 3
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note A_, 2
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octave 4
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note C_, 2
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sound_loop 4, .loop5
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note_type 12, 11, 3
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rest 16
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rest 12
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note F_, 2
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note C_, 1
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note D_, 1
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sound_loop 0, .mainloop
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.sub1:
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rest 7
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note B_, 1
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octave 4
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note C_, 2
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rest 6
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note C_, 2
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rest 2
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octave 3
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note G_, 2
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rest 6
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octave 4
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note D#, 12
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note D_, 8
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octave 3
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note A#, 2
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rest 6
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note G_, 2
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rest 2
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note A_, 2
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rest 2
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note A#, 2
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rest 10
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sound_ret
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Music_RocketTheme_Ch2:
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stereo_panning TRUE, TRUE
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vibrato 4, 6, 4
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duty_cycle 3
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note_type 12, 11, 7
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octave 5
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note C_, 1
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note D_, 1
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.mainloop:
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note_type 12, 11, 7
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sound_call Music_LookRocket_Ch2.sub1
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volume_envelope 11, 7
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sound_call Music_LookRocket_Ch2.sub5
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octave 5
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note C_, 1
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rest 1
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sound_call Music_LookRocket_Ch2.sub2
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volume_envelope 5, 3
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sound_call Music_LookRocket_Ch2.sub3
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volume_envelope 12, 3
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sound_call Music_LookRocket_Ch2.sub3
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volume_envelope 14, 3
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sound_call Music_LookRocket_Ch2.sub3
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sound_call Music_LookRocket_Ch2.sub4
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vibrato 6, 6, 4
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sound_call .sub1
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octave 4
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note A_, 1
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vibrato 0, 0, 0
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volume_envelope 11, 8
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note A#, 14
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vibrato 5, 2, 2
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volume_envelope 11, 7
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note A#, 5
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vibrato 6, 6, 4
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note_type 12, 11, 7
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note A#, 12
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rest 2
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octave 5
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note C_, 1
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note D_, 1
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sound_call .sub1
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note B_, 1
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vibrato 0, 0, 0
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volume_envelope 11, 8
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octave 4
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note C_, 14
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vibrato 5, 2, 2
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volume_envelope 11, 7
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note C_, 5
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vibrato 6, 6, 4
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note_type 12, 11, 7
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note C_, 12
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octave 3
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note A#, 1
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note A_, 1
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note G#, 1
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note G_, 1
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note_type 6, 11, 7
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sound_call .sub2
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octave 4
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note D_, 1
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note D#, 9
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note D_, 1
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note C#, 1
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note C_, 12
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note F_, 2
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rest 2
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note F#, 2
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rest 2
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sound_call .sub2
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octave 3
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note B_, 2
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rest 2
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octave 4
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note C_, 2
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rest 2
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note D_, 2
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rest 2
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note D#, 8
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rest 4
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note D_, 2
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rest 2
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note C_, 2
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octave 3
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note G_, 2
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note B_, 1
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octave 4
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note C_, 15
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note C#, 16
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note D_, 16
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note D#, 16
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note E_, 2
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note C#, 2
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octave 3
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note A#, 2
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note G_, 2
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octave 4
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note F_, 2
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note D_, 2
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octave 3
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note B_, 2
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note G#, 2
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octave 4
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note F#, 2
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note D#, 2
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note C_, 2
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octave 3
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note A_, 2
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octave 4
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note G_, 2
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note E_, 2
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note C#, 2
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octave 3
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note A#, 2
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octave 4
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note G#, 2
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note F_, 2
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note D_, 2
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octave 3
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note B_, 2
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octave 4
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note A_, 2
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note F#, 2
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note D#, 2
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note C_, 2
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note A#, 2
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note G_, 2
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note E_, 2
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note C#, 2
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note B_, 4
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octave 5
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note C_, 2
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note D_, 2
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sound_loop 0, .mainloop
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.sub1:
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note_type 6, 11, 7
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rest 7
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octave 4
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note D_, 1
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note D#, 2
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rest 6
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note D#, 2
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rest 2
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note C_, 2
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rest 6
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note F#, 12
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note F_, 8
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note D#, 2
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rest 6
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note C_, 2
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rest 2
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note D_, 2
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rest 2
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note D#, 2
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rest 2
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octave 3
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note D#, 2
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rest 2
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note D#, 2
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rest 2
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sound_ret
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.sub2:
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octave 3
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note B_, 1
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octave 4
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note C_, 3
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note D#, 4
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note C_, 4
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note F#, 8
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note F_, 8
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note C_, 4
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sound_ret
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Music_RocketTheme_Ch3:
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stereo_panning TRUE, FALSE
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vibrato 4, 2, 2
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note_type 12, 1, 4
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rest 2
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.mainloop:
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note_type 12, 1, 4
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sound_call Music_LookRocket_Ch3.sub1
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sound_call Music_LookRocket_Ch3.sub4
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sound_call Music_LookRocket_Ch3.sub4
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volume_envelope 2, 4
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sound_call Music_LookRocket_Ch3.sub5
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volume_envelope 1, 4
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sound_call Music_LookRocket_Ch3.sub2
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sound_call Music_LookRocket_Ch3.sub5
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sound_call Music_LookRocket_Ch3.sub3
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sound_call Music_LookRocket_Ch3.sub4
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sound_call Music_LookRocket_Ch3.sub4
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sound_call Music_LookRocket_Ch3.sub4
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sound_call Music_LookRocket_Ch3.sub4
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sound_call Music_LookRocket_Ch3.sub5
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sound_call Music_LookRocket_Ch3.sub2
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sound_call Music_LookRocket_Ch3.sub5
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sound_call Music_LookRocket_Ch3.sub2
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octave 3
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note C_, 1
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rest 1
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octave 4
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note C_, 1
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rest 1
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octave 3
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note C_, 1
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rest 1
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note C_, 1
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rest 1
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note C#, 1
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rest 1
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octave 4
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note C#, 1
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rest 1
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octave 3
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note A#, 1
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note G_, 1
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note E_, 1
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note C#, 1
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note D_, 1
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rest 1
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octave 4
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note D_, 1
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rest 1
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octave 3
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note D_, 1
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rest 1
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note D_, 1
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rest 1
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note D#, 1
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rest 1
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octave 4
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note D#, 1
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rest 1
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note C_, 1
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octave 3
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note A_, 1
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note F#, 1
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note D#, 1
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note E_, 1
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rest 1
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octave 4
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note C#, 1
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rest 1
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octave 3
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note F_, 1
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rest 1
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octave 4
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note D_, 1
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rest 1
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octave 3
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note F#, 1
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rest 1
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octave 4
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note D#, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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octave 4
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note E_, 1
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rest 1
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octave 3
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note G#, 1
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rest 1
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octave 4
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note F_, 1
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rest 1
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octave 3
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note A_, 1
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rest 1
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octave 4
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note F#, 1
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rest 1
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octave 3
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note A#, 1
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rest 1
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octave 4
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note G_, 1
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rest 1
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octave 3
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note B_, 2
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octave 4
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note G#, 1
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rest 1
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sound_loop 0, .mainloop
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Music_RocketTheme_Ch4:
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toggle_noise 3
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drum_speed 12
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rest 2
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.mainloop:
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sound_call Music_LookRocket_Ch4.sub1
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub1
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.loop1:
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drum_note 11, 2
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drum_note 7, 2
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drum_note 3, 2
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drum_note 7, 2
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drum_note 11, 2
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drum_note 7, 2
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drum_note 3, 2
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drum_note 7, 2
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sound_loop 11, .loop1
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub2
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sound_call Music_LookRocket_Ch4.sub1
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sound_call Music_LookRocket_Ch4.sub1
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sound_loop 0, .mainloop
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