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Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
42 lines
878 B
NASM
42 lines
878 B
NASM
TinTower9F_MapScriptHeader:
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; trigger count
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db 0
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; callback count
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db 0
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ItemFragment_0x185b88:
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db HP_UP, 1
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UnknownText_0x185b8a:
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text "HO-OH: Shaoooh!"
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done
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UnknownText_0x185b9b:
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text "LUGIA: Gyaaan!"
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done
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TinTower9F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 7
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warp_def $3, $c, 2, GROUP_TIN_TOWER_8F, MAP_TIN_TOWER_8F
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warp_def $5, $2, 3, GROUP_TIN_TOWER_8F, MAP_TIN_TOWER_8F
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warp_def $7, $c, 4, GROUP_TIN_TOWER_8F, MAP_TIN_TOWER_8F
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warp_def $9, $7, 1, GROUP_TIN_TOWER_ROOF, MAP_TIN_TOWER_ROOF
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warp_def $7, $10, 5, GROUP_TIN_TOWER_7F, MAP_TIN_TOWER_7F
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warp_def $d, $6, 5, GROUP_TIN_TOWER_8F, MAP_TIN_TOWER_8F
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warp_def $d, $8, 6, GROUP_TIN_TOWER_8F, MAP_TIN_TOWER_8F
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; xy triggers
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db 0
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; signposts
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db 0
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; people-events
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db 1
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person_event SPRITE_POKE_BALL, 5, 13, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x185b88, EVENT_TIN_TOWER_9F_HP_UP
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