mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
351 lines
4.2 KiB
NASM
351 lines
4.2 KiB
NASM
Music_ShowMeAround:
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channel_count 4
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channel 1, Music_ShowMeAround_Ch1
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channel 2, Music_ShowMeAround_Ch2
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channel 3, Music_ShowMeAround_Ch3
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channel 4, Music_ShowMeAround_Ch4
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Music_ShowMeAround_Ch1:
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tempo 144
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volume 7, 7
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stereo_panning FALSE, TRUE
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duty_cycle 2
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note_type 12, 11, 1
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octave 4
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note B_, 2
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note A_, 2
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note G#, 2
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note A_, 2
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note G#, 2
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note F#, 2
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note E_, 2
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note D_, 2
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octave 3
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note B_, 4
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note G#, 1
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note B_, 1
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octave 4
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note D_, 1
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note E_, 1
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note G#, 8
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.mainloop:
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rest 16
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rest 16
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rest 16
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rest 16
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sound_call Music_ShowMeAround_Ch2.sub3
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sound_call .sub1
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sound_call Music_ShowMeAround_Ch2.sub3
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sound_call .sub1
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sound_loop 0, .mainloop
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.sub1:
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rest 4
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octave 3
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note C#, 1
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rest 5
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note D_, 4
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note C_, 1
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rest 1
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rest 4
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octave 2
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note E_, 1
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rest 1
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note G#, 1
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rest 1
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octave 4
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note E_, 1
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rest 1
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note E_, 1
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rest 1
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note E_, 1
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rest 3
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sound_ret
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Music_ShowMeAround_Ch2:
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stereo_panning TRUE, TRUE
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duty_cycle 2
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note_type 12, 11, 1
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octave 5
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note E_, 2
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note D_, 2
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note C#, 2
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note D_, 2
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note C#, 2
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octave 4
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note B_, 2
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note A_, 2
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note G#, 2
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note E_, 4
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note E_, 1
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note G#, 1
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note B_, 1
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octave 5
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note D_, 1
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note E_, 8
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duty_cycle 1
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.mainloop:
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sound_call .sub3
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sound_call .sub3
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sound_call .sub1
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note A_, 4
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octave 3
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note A_, 2
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octave 4
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note C#, 2
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note E_, 4
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note D_, 2
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note C#, 2
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octave 3
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note B_, 4
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sound_call .sub1
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note A_, 2
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note A_, 2
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note G#, 2
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note E_, 2
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note F#, 2
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note G#, 2
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note A_, 2
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note A_, 2
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note A_, 4
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sound_call .sub2
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note A_, 4
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octave 5
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note C#, 2
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octave 4
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note A_, 2
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note A_, 4
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note G#, 1
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note G_, 1
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note F#, 1
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note F_, 1
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note E_, 1
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rest 1
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note D#, 1
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note E_, 1
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sound_call .sub2
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note A_, 2
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octave 5
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note E_, 2
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note D_, 2
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octave 4
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note B_, 2
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note A_, 2
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note G#, 2
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note A_, 2
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note A_, 2
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note A_, 4
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sound_loop 0, .mainloop
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.sub1:
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octave 3
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note A_, 2
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octave 4
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note C#, 2
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note E_, 4
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note D_, 2
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note F#, 2
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sound_ret
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.sub2:
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octave 5
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note C#, 2
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octave 4
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note A_, 2
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note A_, 4
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octave 5
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note F#, 2
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octave 4
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note A_, 2
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sound_ret
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.sub3:
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rest 4
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octave 3
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note C#, 1
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rest 5
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note D_, 4
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note C_, 1
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rest 1
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rest 2
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note C#, 1
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rest 5
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octave 2
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note E_, 1
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rest 3
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note A#, 2
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note B_, 1
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rest 1
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sound_ret
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Music_ShowMeAround_Ch3:
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stereo_panning TRUE, FALSE
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vibrato 16, 2, 2
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note_type 6, 2, 5
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octave 2
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note B_, 1
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rest 3
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octave 3
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note D_, 1
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rest 3
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note E_, 1
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rest 3
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note G#, 1
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rest 3
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note B_, 1
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rest 3
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octave 4
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note D_, 1
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rest 3
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note E_, 1
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rest 3
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note G#, 1
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rest 3
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note D_, 2
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rest 6
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note D_, 2
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octave 3
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note B_, 2
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note G#, 2
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note B_, 2
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note E_, 2
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rest 6
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volume_envelope 1, 4
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octave 2
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note B_, 1
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note A#, 1
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note A_, 1
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note G#, 1
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note G_, 1
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note F_, 1
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note E_, 2
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volume_envelope 1, 4
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.mainloop:
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sound_call .sub1
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sound_call .sub1
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sound_call .sub1
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sound_call .sub2
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sound_call .sub1
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sound_call .sub2
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sound_loop 0, .mainloop
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.sub1:
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octave 2
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note A_, 2
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rest 6
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octave 4
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note E_, 2
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rest 2
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octave 2
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note A_, 2
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rest 2
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octave 3
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note D_, 2
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rest 2
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octave 4
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note F#, 8
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note D#, 2
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rest 2
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octave 2
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note A_, 2
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rest 2
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octave 4
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note E_, 2
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rest 6
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octave 2
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note A_, 2
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rest 2
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octave 4
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note D_, 2
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rest 6
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note C#, 4
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note D_, 2
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rest 2
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sound_ret
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.sub2:
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octave 2
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note A_, 2
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rest 6
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octave 4
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note E_, 2
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rest 2
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octave 2
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note A_, 2
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rest 2
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octave 3
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note D_, 2
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rest 2
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octave 4
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note F#, 8
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note D#, 2
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rest 2
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octave 2
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note G#, 2
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rest 6
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octave 4
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note D_, 2
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rest 2
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octave 3
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note B_, 2
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rest 2
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note C#, 2
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rest 2
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note E_, 2
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rest 2
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octave 2
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note A_, 2
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rest 6
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sound_ret
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Music_ShowMeAround_Ch4:
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toggle_noise 3
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drum_speed 12
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rest 16
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rest 8
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drum_note 3, 2
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drum_note 4, 2
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drum_note 7, 4
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.mainloop:
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sound_call .sub1
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sound_call .sub1
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sound_call .sub1
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sound_call .sub2
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sound_call .sub1
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sound_call .sub2
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sound_loop 0, .mainloop
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.sub1:
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drum_note 4, 2
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drum_note 7, 2
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drum_note 3, 2
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drum_note 8, 2
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drum_note 8, 2
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drum_note 7, 4
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drum_note 3, 2
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drum_note 4, 2
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drum_note 7, 4
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drum_note 3, 2
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drum_note 8, 2
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drum_note 8, 2
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drum_note 3, 2
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drum_note 4, 2
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sound_ret
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.sub2:
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drum_note 4, 2
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drum_note 7, 2
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drum_note 3, 2
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drum_note 8, 2
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drum_note 8, 2
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drum_note 7, 4
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drum_note 3, 2
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drum_note 4, 2
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drum_note 7, 4
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 2
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drum_note 7, 2
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sound_ret
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