pokecrystal-board/maps/Route31VioletGate.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

47 lines
901 B
NASM

Route31VioletGate_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
OfficerScript_0x197634:
jumptextfaceplayer UnknownText_0x19763a
CooltrainerFScript_0x197637:
jumptextfaceplayer UnknownText_0x197661
UnknownText_0x19763a:
text "Hi there!"
line "Did you visit"
cont "SPROUT TOWER?"
done
UnknownText_0x197661:
text "I came too far"
line "out. I'd better"
cont "phone home!"
done
Route31VioletGate_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $4, $0, 8, VIOLET_CITY
warp_def $5, $0, 9, VIOLET_CITY
warp_def $4, $9, 1, ROUTE_31
warp_def $5, $9, 2, ROUTE_31
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 2
person_event SPRITE_OFFICER, 6, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OfficerScript_0x197634, -1
person_event SPRITE_COOLTRAINER_F, 6, 5, OW_DOWN | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, CooltrainerFScript_0x197637, -1