mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
432df825d4
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
327 lines
5.9 KiB
NASM
327 lines
5.9 KiB
NASM
OlivineCity_MapScriptHeader:
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.MapTriggers:
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db 2
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; triggers
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dw .Trigger1, $0000
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dw .Trigger2, $0000
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.MapCallbacks:
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db 1
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; callbacks
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dbw 5, .FlyPoint
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.Trigger1
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end
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.Trigger2
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end
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.FlyPoint
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setflag ENGINE_FLYPOINT_OLIVINE
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return
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UnknownScript_0x1a8833:
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spriteface $0, LEFT
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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playsound SFX_ENTER_DOOR
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appear $5
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waitbutton
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applymovement $5, MovementData_0x1a88d2
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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writetext UnknownText_0x1a88fa
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closetext
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loadmovesprites
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applymovement $0, MovementData_0x1a88f4
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spriteface $0, RIGHT
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applymovement $5, MovementData_0x1a88db
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dotrigger $1
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disappear $5
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special RestartMapMusic
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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special RunCallback_04
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end
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UnknownScript_0x1a886b:
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spriteface $0, LEFT
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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playsound SFX_ENTER_DOOR
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appear $5
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waitbutton
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applymovement $5, MovementData_0x1a88d6
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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writetext UnknownText_0x1a88fa
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closetext
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loadmovesprites
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applymovement $0, MovementData_0x1a88f7
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spriteface $0, RIGHT
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applymovement $5, MovementData_0x1a88e8
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disappear $5
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dotrigger $1
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special RestartMapMusic
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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special RunCallback_04
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end
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SailorScript_0x1a88a3:
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jumptextfaceplayer UnknownText_0x1a8a58
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StandingYoungsterScript_0x1a88a6:
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faceplayer
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loadfont
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random $2
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if_equal $0, UnknownScript_0x1a88b4
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writetext UnknownText_0x1a8b04
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closetext
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loadmovesprites
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end
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UnknownScript_0x1a88b4:
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writetext UnknownText_0x1a8b41
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closetext
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loadmovesprites
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end
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SailorScript_0x1a88ba:
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jumptextfaceplayer UnknownText_0x1a8b71
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OlivineCitySign:
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jumptext OlivineCitySignText
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OlivineCityPortSign:
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jumptext OlivineCityPortSignText
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OlivineGymSign:
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jumptext OlivineGymSignText
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OlivineLighthouseSign:
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jumptext OlivineLighthouseSignText
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OlivineCityBattleTowerSign:
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jumptext OlivineCityBattleTowerSignText
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OlivineCityPokeCenterSign:
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jumpstd pokecentersign
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OlivineCityMartSign:
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jumpstd martsign
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MovementData_0x1a88d2:
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step_down
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step_right
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step_right
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step_end
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MovementData_0x1a88d6:
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step_down
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step_down
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step_right
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step_right
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step_end
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MovementData_0x1a88db:
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_up
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step_up
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step_up
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step_up
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step_up
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step_up
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step_end
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MovementData_0x1a88e8:
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step_right
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step_right
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step_right
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step_right
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step_right
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step_right
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step_up
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step_up
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step_up
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step_up
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step_up
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step_end
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MovementData_0x1a88f4:
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step_down
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turn_head_up
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step_end
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MovementData_0x1a88f7:
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step_up
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turn_head_down
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step_end
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UnknownText_0x1a88fa:
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text "…"
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para "You again?"
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para "There's no need to"
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line "panic. I don't"
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para "bother with wimps"
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line "like you."
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para "Speaking of weak-"
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line "lings, the city's"
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para "GYM LEADER isn't"
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line "here."
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para "Supposedly taking"
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line "care of a sick"
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para "#MON at the"
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line "LIGHTHOUSE."
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para "Humph! Boo-hoo!"
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line "Just let sick"
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cont "#MON go!"
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para "A #MON that"
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line "can't battle is"
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cont "worthless!"
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para "Why don't you go"
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line "train at the"
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cont "LIGHTHOUSE?"
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para "Who knows. It may"
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line "make you a bit"
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cont "less weak!"
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done
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UnknownText_0x1a8a58:
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text "Dark roads are"
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line "dangerous at"
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cont "night."
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para "But in the pitch-"
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line "black of night,"
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para "the sea is even"
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line "more treacherous!"
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para "Without the beacon"
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line "of the LIGHTHOUSE"
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para "to guide it, no"
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line "ship can sail."
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done
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UnknownText_0x1a8b04:
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text "That thing you"
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line "have--it's a #-"
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cont "GEAR, right? Wow,"
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cont "that's cool."
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done
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UnknownText_0x1a8b41:
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text "Wow, you have a"
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line "#DEX!"
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para "That is just so"
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line "awesome."
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done
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UnknownText_0x1a8b71:
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text "The sea is sweet!"
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para "Sunsets on the sea"
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line "are marvelous!"
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para "Sing with me! "
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line "Yo-ho! Blow the"
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cont "man down!…"
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done
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OlivineCitySignText:
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text "OLIVINE CITY"
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para "The Port Closest"
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line "to Foreign Lands"
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done
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OlivineCityPortSignText:
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text "OLIVINE PORT"
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line "FAST SHIP PIER"
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done
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OlivineGymSignText:
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text "OLIVINE CITY"
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line "#MON GYM"
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cont "LEADER: JASMINE"
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para "The Steel-Clad"
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line "Defense Girl"
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done
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OlivineLighthouseSignText:
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text "OLIVINE LIGHTHOUSE"
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line "Also known as the"
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cont "GLITTER LIGHTHOUSE"
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done
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OlivineCityBattleTowerSignText:
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text "BATTLE TOWER AHEAD"
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line "Opening Now!"
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done
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UnknownText_0x1a8cba:
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text "BATTLE TOWER AHEAD"
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done
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OlivineCity_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 11
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warp_def $15, $d, 1, OLIVINE_POKECENTER_1F
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warp_def $b, $a, 1, OLIVINE_GYM
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warp_def $b, $19, 1, OLIVINE_VOLTORB_HOUSE
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warp_def $0, $0, 1, OLIVINE_HOUSE_BETA
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warp_def $b, $1d, 1, OLIVINE_PUNISHMENT_SPEECH_HOUSE
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warp_def $f, $d, 1, OLIVINE_GOOD_ROD_HOUSE
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warp_def $15, $7, 1, OLIVINE_CAFE
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warp_def $11, $13, 2, OLIVINE_MART
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warp_def $1b, $1d, 1, OLIVINE_LIGHTHOUSE_1F
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warp_def $1b, $13, 1, OLIVINE_PORT_PASSAGE
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warp_def $1b, $14, 2, OLIVINE_PORT_PASSAGE
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.XYTriggers:
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db 2
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xy_trigger 0, $c, $d, $0, UnknownScript_0x1a8833, $0, $0
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xy_trigger 0, $d, $d, $0, UnknownScript_0x1a886b, $0, $0
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.Signposts:
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db 7
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signpost 11, 17, SIGNPOST_READ, OlivineCitySign
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signpost 24, 20, SIGNPOST_READ, OlivineCityPortSign
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signpost 11, 7, SIGNPOST_READ, OlivineGymSign
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signpost 28, 30, SIGNPOST_READ, OlivineLighthouseSign
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signpost 23, 3, SIGNPOST_READ, OlivineCityBattleTowerSign
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signpost 21, 14, SIGNPOST_READ, OlivineCityPokeCenterSign
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signpost 17, 20, SIGNPOST_READ, OlivineCityMartSign
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.PersonEvents:
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db 4
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person_event SPRITE_SAILOR, 31, 30, OW_UP | $0, $10, -1, -1, $0, 0, SailorScript_0x1a88a3, -1
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person_event SPRITE_STANDING_YOUNGSTER, 17, 24, OW_DOWN | $3, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, StandingYoungsterScript_0x1a88a6, -1
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person_event SPRITE_SAILOR, 25, 21, OW_DOWN | $2, $11, -1, -1, $0, 0, SailorScript_0x1a88ba, -1
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person_event SPRITE_OLIVINE_RIVAL, 15, 14, OW_UP | $2, $0, -1, -1, $0, 0, ObjectEvent, EVENT_RIVAL_OLIVINE_CITY
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