pokecrystal-board/maps/CeladonMansionRoof.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

53 lines
949 B
NASM

CeladonMansionRoof_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
FisherScript_0x71a39:
jumptextfaceplayer UnknownText_0x71a3f
MapCeladonMansionRoofSignpost0Script:
jumptext UnknownText_0x71aa1
UnknownText_0x71a3f:
text "High places--I do"
line "love them so!"
para "I'd say the only"
line "thing that loves"
para "heights as much as"
line "me is smoke!"
done
UnknownText_0x71aa1:
text "There's graffiti"
line "on the wall…"
para "<PLAYER> added a"
line "moustache!"
done
CeladonMansionRoof_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $1, $1, 1, CELADON_MANSION_3F
warp_def $1, $6, 4, CELADON_MANSION_3F
warp_def $5, $2, 1, CELADON_MANSION_ROOF_HOUSE
.XYTriggers:
db 0
.Signposts:
db 1
signpost 1, 6, SIGNPOST_LEFT, MapCeladonMansionRoofSignpost0Script
.PersonEvents:
db 1
person_event SPRITE_FISHER, 9, 11, OW_UP | $0, $10, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, FisherScript_0x71a39, -1