pokecrystal-board/data/battle_anims/framesets.asm
Rangi 40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00

1271 lines
29 KiB
NASM

BattleAnimFrameData:
; entries correspond to BATTLEANIMFRAMESET_* constants
table_width 2, BattleAnimFrameData
dw .Frameset_00 ; BATTLEANIMFRAMESET_00
dw .Frameset_01 ; BATTLEANIMFRAMESET_01
dw .Frameset_02 ; BATTLEANIMFRAMESET_02
dw .Frameset_03 ; BATTLEANIMFRAMESET_03
dw .Frameset_04 ; BATTLEANIMFRAMESET_04
dw .Frameset_05 ; BATTLEANIMFRAMESET_05
dw .Frameset_06 ; BATTLEANIMFRAMESET_06
dw .Frameset_07 ; BATTLEANIMFRAMESET_07
dw .Frameset_08 ; BATTLEANIMFRAMESET_08
dw .Frameset_09 ; BATTLEANIMFRAMESET_09
dw .Frameset_0a ; BATTLEANIMFRAMESET_0A
dw .Frameset_0b ; BATTLEANIMFRAMESET_0B
dw .Frameset_0c ; BATTLEANIMFRAMESET_0C
dw .Frameset_0d ; BATTLEANIMFRAMESET_0D
dw .Frameset_0e ; BATTLEANIMFRAMESET_0E
dw .Frameset_0f ; BATTLEANIMFRAMESET_0F
dw .Frameset_10 ; BATTLEANIMFRAMESET_10
dw .Frameset_11 ; BATTLEANIMFRAMESET_11
dw .Frameset_12 ; BATTLEANIMFRAMESET_12
dw .Frameset_13 ; BATTLEANIMFRAMESET_13
dw .Frameset_14 ; BATTLEANIMFRAMESET_14
dw .Frameset_15 ; BATTLEANIMFRAMESET_15
dw .Frameset_16 ; BATTLEANIMFRAMESET_16
dw .Frameset_17 ; BATTLEANIMFRAMESET_17
dw .Frameset_18 ; BATTLEANIMFRAMESET_18
dw .Frameset_19 ; BATTLEANIMFRAMESET_19
dw .Frameset_1a ; BATTLEANIMFRAMESET_1A
dw .Frameset_1b ; BATTLEANIMFRAMESET_1B
dw .Frameset_1c ; BATTLEANIMFRAMESET_1C
dw .Frameset_1d ; BATTLEANIMFRAMESET_1D
dw .Frameset_1e ; BATTLEANIMFRAMESET_1E
dw .Frameset_1f ; BATTLEANIMFRAMESET_1F
dw .Frameset_20 ; BATTLEANIMFRAMESET_20
dw .Frameset_21 ; BATTLEANIMFRAMESET_21
dw .Frameset_22 ; BATTLEANIMFRAMESET_22
dw .Frameset_23 ; BATTLEANIMFRAMESET_23
dw .Frameset_24 ; BATTLEANIMFRAMESET_24
dw .Frameset_25 ; BATTLEANIMFRAMESET_25
dw .Frameset_26 ; BATTLEANIMFRAMESET_26
dw .Frameset_27 ; BATTLEANIMFRAMESET_27
dw .Frameset_28 ; BATTLEANIMFRAMESET_28
dw .Frameset_29 ; BATTLEANIMFRAMESET_29
dw .Frameset_2a ; BATTLEANIMFRAMESET_2A
dw .Frameset_2b ; BATTLEANIMFRAMESET_2B
dw .Frameset_2c ; BATTLEANIMFRAMESET_2C
dw .Frameset_2d ; BATTLEANIMFRAMESET_2D
dw .Frameset_2e ; BATTLEANIMFRAMESET_2E
dw .Frameset_2f ; BATTLEANIMFRAMESET_2F
dw .Frameset_30 ; BATTLEANIMFRAMESET_30
dw .Frameset_31 ; BATTLEANIMFRAMESET_31
dw .Frameset_32 ; BATTLEANIMFRAMESET_32
dw .Frameset_33 ; BATTLEANIMFRAMESET_33
dw .Frameset_34 ; BATTLEANIMFRAMESET_34
dw .Frameset_35 ; BATTLEANIMFRAMESET_35
dw .Frameset_36 ; BATTLEANIMFRAMESET_36
dw .Frameset_37 ; BATTLEANIMFRAMESET_37
dw .Frameset_38 ; BATTLEANIMFRAMESET_38
dw .Frameset_39 ; BATTLEANIMFRAMESET_39
dw .Frameset_3a ; BATTLEANIMFRAMESET_3A
dw .Frameset_3b ; BATTLEANIMFRAMESET_3B
dw .Frameset_3c ; BATTLEANIMFRAMESET_3C
dw .Frameset_3d ; BATTLEANIMFRAMESET_3D
dw .Frameset_3e ; BATTLEANIMFRAMESET_3E
dw .Frameset_3f ; BATTLEANIMFRAMESET_3F
dw .Frameset_40 ; BATTLEANIMFRAMESET_40
dw .Frameset_41 ; BATTLEANIMFRAMESET_41
dw .Frameset_42 ; BATTLEANIMFRAMESET_42
dw .Frameset_43 ; BATTLEANIMFRAMESET_43
dw .Frameset_44 ; BATTLEANIMFRAMESET_44
dw .Frameset_45 ; BATTLEANIMFRAMESET_45
dw .Frameset_46 ; BATTLEANIMFRAMESET_46
dw .Frameset_47 ; BATTLEANIMFRAMESET_47
dw .Frameset_48 ; BATTLEANIMFRAMESET_48
dw .Frameset_49 ; BATTLEANIMFRAMESET_49
dw .Frameset_4a ; BATTLEANIMFRAMESET_4A
dw .Frameset_4b ; BATTLEANIMFRAMESET_4B
dw .Frameset_4c ; BATTLEANIMFRAMESET_4C
dw .Frameset_4d ; BATTLEANIMFRAMESET_4D
dw .Frameset_4e ; BATTLEANIMFRAMESET_4E
dw .Frameset_4f ; BATTLEANIMFRAMESET_4F
dw .Frameset_50 ; BATTLEANIMFRAMESET_50
dw .Frameset_51 ; BATTLEANIMFRAMESET_51
dw .Frameset_52 ; BATTLEANIMFRAMESET_52
dw .Frameset_53 ; BATTLEANIMFRAMESET_53
dw .Frameset_54 ; BATTLEANIMFRAMESET_54
dw .Frameset_55 ; BATTLEANIMFRAMESET_55
dw .Frameset_56 ; BATTLEANIMFRAMESET_56
dw .Frameset_57 ; BATTLEANIMFRAMESET_57
dw .Frameset_58 ; BATTLEANIMFRAMESET_58
dw .Frameset_59 ; BATTLEANIMFRAMESET_59
dw .Frameset_5a ; BATTLEANIMFRAMESET_5A
dw .Frameset_5b ; BATTLEANIMFRAMESET_5B
dw .Frameset_5c ; BATTLEANIMFRAMESET_5C
dw .Frameset_5d ; BATTLEANIMFRAMESET_5D
dw .Frameset_5e ; BATTLEANIMFRAMESET_5E
dw .Frameset_5f ; BATTLEANIMFRAMESET_5F
dw .Frameset_60 ; BATTLEANIMFRAMESET_60
dw .Frameset_61 ; BATTLEANIMFRAMESET_61
dw .Frameset_62 ; BATTLEANIMFRAMESET_62
dw .Frameset_63 ; BATTLEANIMFRAMESET_63
dw .Frameset_64 ; BATTLEANIMFRAMESET_64
dw .Frameset_65 ; BATTLEANIMFRAMESET_65
dw .Frameset_66 ; BATTLEANIMFRAMESET_66
dw .Frameset_67 ; BATTLEANIMFRAMESET_67
dw .Frameset_68 ; BATTLEANIMFRAMESET_68
dw .Frameset_69 ; BATTLEANIMFRAMESET_69
dw .Frameset_6a ; BATTLEANIMFRAMESET_6A
dw .Frameset_6b ; BATTLEANIMFRAMESET_6B
dw .Frameset_6c ; BATTLEANIMFRAMESET_6C
dw .Frameset_6d ; BATTLEANIMFRAMESET_6D
dw .Frameset_6e ; BATTLEANIMFRAMESET_6E
dw .Frameset_6f ; BATTLEANIMFRAMESET_6F
dw .Frameset_70 ; BATTLEANIMFRAMESET_70
dw .Frameset_71 ; BATTLEANIMFRAMESET_71
dw .Frameset_72 ; BATTLEANIMFRAMESET_72
dw .Frameset_73 ; BATTLEANIMFRAMESET_73
dw .Frameset_74 ; BATTLEANIMFRAMESET_74
dw .Frameset_75 ; BATTLEANIMFRAMESET_75
dw .Frameset_76 ; BATTLEANIMFRAMESET_76
dw .Frameset_77 ; BATTLEANIMFRAMESET_77
dw .Frameset_78 ; BATTLEANIMFRAMESET_78
dw .Frameset_79 ; BATTLEANIMFRAMESET_79
dw .Frameset_7a ; BATTLEANIMFRAMESET_7A
dw .Frameset_7b ; BATTLEANIMFRAMESET_7B
dw .Frameset_7c ; BATTLEANIMFRAMESET_7C
dw .Frameset_7d ; BATTLEANIMFRAMESET_7D
dw .Frameset_7e ; BATTLEANIMFRAMESET_7E
dw .Frameset_7f ; BATTLEANIMFRAMESET_7F
dw .Frameset_80 ; BATTLEANIMFRAMESET_80
dw .Frameset_81 ; BATTLEANIMFRAMESET_81
dw .Frameset_82 ; BATTLEANIMFRAMESET_82
dw .Frameset_83 ; BATTLEANIMFRAMESET_83
dw .Frameset_84 ; BATTLEANIMFRAMESET_84
dw .Frameset_85 ; BATTLEANIMFRAMESET_85
dw .Frameset_86 ; BATTLEANIMFRAMESET_86
dw .Frameset_87 ; BATTLEANIMFRAMESET_87
dw .Frameset_88 ; BATTLEANIMFRAMESET_88
dw .Frameset_89 ; BATTLEANIMFRAMESET_89
dw .Frameset_8a ; BATTLEANIMFRAMESET_8A
dw .Frameset_8b ; BATTLEANIMFRAMESET_8B
dw .Frameset_8c ; BATTLEANIMFRAMESET_8C
dw .Frameset_8d ; BATTLEANIMFRAMESET_8D
dw .Frameset_8e ; BATTLEANIMFRAMESET_8E
dw .Frameset_8f ; BATTLEANIMFRAMESET_8F
dw .Frameset_90 ; BATTLEANIMFRAMESET_90
dw .Frameset_91 ; BATTLEANIMFRAMESET_91
dw .Frameset_92 ; BATTLEANIMFRAMESET_92
dw .Frameset_93 ; BATTLEANIMFRAMESET_93
dw .Frameset_94 ; BATTLEANIMFRAMESET_94
dw .Frameset_95 ; BATTLEANIMFRAMESET_95
dw .Frameset_96 ; BATTLEANIMFRAMESET_96
dw .Frameset_97 ; BATTLEANIMFRAMESET_97
dw .Frameset_98 ; BATTLEANIMFRAMESET_98
dw .Frameset_99 ; BATTLEANIMFRAMESET_99
dw .Frameset_9a ; BATTLEANIMFRAMESET_9A
dw .Frameset_9b ; BATTLEANIMFRAMESET_9B
dw .Frameset_9c ; BATTLEANIMFRAMESET_9C
dw .Frameset_9d ; BATTLEANIMFRAMESET_9D
dw .Frameset_9e ; BATTLEANIMFRAMESET_9E
dw .Frameset_9f ; BATTLEANIMFRAMESET_9F
dw .Frameset_a0 ; BATTLEANIMFRAMESET_A0
dw .Frameset_a1 ; BATTLEANIMFRAMESET_A1
dw .Frameset_a2 ; BATTLEANIMFRAMESET_A2
dw .Frameset_a3 ; BATTLEANIMFRAMESET_A3
dw .Frameset_a4 ; BATTLEANIMFRAMESET_A4
dw .Frameset_a5 ; BATTLEANIMFRAMESET_A5
dw .Frameset_a6 ; BATTLEANIMFRAMESET_A6
dw .Frameset_a7 ; BATTLEANIMFRAMESET_A7
dw .Frameset_a8 ; BATTLEANIMFRAMESET_A8
dw .Frameset_a9 ; BATTLEANIMFRAMESET_A9
dw .Frameset_aa ; BATTLEANIMFRAMESET_AA
dw .Frameset_ab ; BATTLEANIMFRAMESET_AB
dw .Frameset_ac ; BATTLEANIMFRAMESET_AC
dw .Frameset_ad ; BATTLEANIMFRAMESET_AD
dw .Frameset_ae ; BATTLEANIMFRAMESET_AE
dw .Frameset_af ; BATTLEANIMFRAMESET_AF
dw .Frameset_b0 ; BATTLEANIMFRAMESET_B0
dw .Frameset_b1 ; BATTLEANIMFRAMESET_B1
dw .Frameset_b2 ; BATTLEANIMFRAMESET_B2
dw .Frameset_b3 ; BATTLEANIMFRAMESET_B3
dw .Frameset_b4 ; BATTLEANIMFRAMESET_B4
dw .Frameset_b5 ; BATTLEANIMFRAMESET_B5
dw .Frameset_b6 ; BATTLEANIMFRAMESET_B6
dw .Frameset_b7 ; BATTLEANIMFRAMESET_B7
dw .Frameset_b8 ; BATTLEANIMFRAMESET_B8
assert_table_length NUM_BATTLEANIMFRAMESETS
.Frameset_00:
frame BATTLEANIMOAMSET_00, 6
delanim
.Frameset_01:
frame BATTLEANIMOAMSET_01, 6
delanim
.Frameset_02:
frame BATTLEANIMOAMSET_02, 6
delanim
.Frameset_03:
frame BATTLEANIMOAMSET_03, 6
delanim
.Frameset_04:
frame BATTLEANIMOAMSET_04, 6
delanim
.Frameset_05:
frame BATTLEANIMOAMSET_05, 6
delanim
.Frameset_06:
frame BATTLEANIMOAMSET_06, 6
delanim
.Frameset_07:
frame BATTLEANIMOAMSET_03, 4
frame BATTLEANIMOAMSET_01, 1
frame BATTLEANIMOAMSET_03, 4
frame BATTLEANIMOAMSET_01, 1
frame BATTLEANIMOAMSET_03, 4
frame BATTLEANIMOAMSET_01, 1
frame BATTLEANIMOAMSET_03, 4
frame BATTLEANIMOAMSET_01, 1
delanim
.Frameset_3e:
frame BATTLEANIMOAMSET_4B, 2
frame BATTLEANIMOAMSET_4C, 2
frame BATTLEANIMOAMSET_4D, 4
frame BATTLEANIMOAMSET_4E, 2
dowait 2
frame BATTLEANIMOAMSET_4E, 2
dowait 2
frame BATTLEANIMOAMSET_4E, 2
dowait 2
frame BATTLEANIMOAMSET_4E, 2
delanim
.Frameset_3f:
frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP
frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP
frame BATTLEANIMOAMSET_4D, 4, OAM_X_FLIP
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP
delanim
.Frameset_40:
frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4D, 4, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_4E, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_41:
frame BATTLEANIMOAMSET_4B, 1
frame BATTLEANIMOAMSET_4C, 1
frame BATTLEANIMOAMSET_4D, 1
frame BATTLEANIMOAMSET_4F, 1
frame BATTLEANIMOAMSET_50, 1
frame BATTLEANIMOAMSET_51, 1
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
delanim
.Frameset_42:
frame BATTLEANIMOAMSET_4B, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_4C, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_4D, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_4F, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_50, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_51, 1, OAM_X_FLIP
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP
delanim
.Frameset_08:
frame BATTLEANIMOAMSET_00, 3
frame BATTLEANIMOAMSET_07, 3
frame BATTLEANIMOAMSET_08, 3
frame BATTLEANIMOAMSET_09, 3
delanim
.Frameset_09:
frame BATTLEANIMOAMSET_0A, 7
frame BATTLEANIMOAMSET_0B, 7
frame BATTLEANIMOAMSET_0A, 7
frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
dorestart
.Frameset_0a:
frame BATTLEANIMOAMSET_0C, 8
endanim
.Frameset_0b:
frame BATTLEANIMOAMSET_0D, 8
endanim
.Frameset_0c:
frame BATTLEANIMOAMSET_0A, 8
endanim
.Frameset_0d:
frame BATTLEANIMOAMSET_0A, 7
frame BATTLEANIMOAMSET_0B, 7
frame BATTLEANIMOAMSET_0A, 7
frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
frame BATTLEANIMOAMSET_0A, 7
endanim
.Frameset_0e:
frame BATTLEANIMOAMSET_0A, 8
endanim
.Frameset_0f:
frame BATTLEANIMOAMSET_0A, 4
frame BATTLEANIMOAMSET_0E, 4
dorestart
.Frameset_10:
frame BATTLEANIMOAMSET_0F, 4
frame BATTLEANIMOAMSET_10, 4
dorestart
.Frameset_11:
frame BATTLEANIMOAMSET_10, 4
frame BATTLEANIMOAMSET_0F, 4
frame BATTLEANIMOAMSET_0E, 4
frame BATTLEANIMOAMSET_0A, 4
frame BATTLEANIMOAMSET_0E, 4
frame BATTLEANIMOAMSET_0A, 4
frame BATTLEANIMOAMSET_0E, 4
frame BATTLEANIMOAMSET_0A, 4
delanim
.Frameset_12:
frame BATTLEANIMOAMSET_10, 1
frame BATTLEANIMOAMSET_0F, 1
frame BATTLEANIMOAMSET_12, 1
frame BATTLEANIMOAMSET_11, 1
frame BATTLEANIMOAMSET_12, 1
frame BATTLEANIMOAMSET_0F, 1
dorestart
.Frameset_13:
frame BATTLEANIMOAMSET_10, 3
frame BATTLEANIMOAMSET_0F, 3
frame BATTLEANIMOAMSET_12, 1
dowait 1
frame BATTLEANIMOAMSET_12, 1
dowait 1
frame BATTLEANIMOAMSET_12, 1
dowait 1
frame BATTLEANIMOAMSET_12, 1
dowait 1
frame BATTLEANIMOAMSET_12, 3
delanim
.Frameset_14:
frame BATTLEANIMOAMSET_13, 20
delanim
.Frameset_15:
frame BATTLEANIMOAMSET_10, 1
frame BATTLEANIMOAMSET_0F, 1
dorestart
.Frameset_16:
frame BATTLEANIMOAMSET_14, 8
endanim
.Frameset_17:
frame BATTLEANIMOAMSET_17, 4
frame BATTLEANIMOAMSET_16, 8
frame BATTLEANIMOAMSET_15, 8
frame BATTLEANIMOAMSET_16, 8
frame BATTLEANIMOAMSET_17, 4
frame BATTLEANIMOAMSET_17, 4
frame BATTLEANIMOAMSET_16, 8, OAM_X_FLIP
frame BATTLEANIMOAMSET_15, 8, OAM_X_FLIP
frame BATTLEANIMOAMSET_16, 8, OAM_X_FLIP
frame BATTLEANIMOAMSET_17, 4
dorestart
.Frameset_56:
frame BATTLEANIMOAMSET_69, 8
endanim
.Frameset_57:
frame BATTLEANIMOAMSET_69, 32
frame BATTLEANIMOAMSET_6A, 4
frame BATTLEANIMOAMSET_6B, 4
frame BATTLEANIMOAMSET_6D, 4
frame BATTLEANIMOAMSET_6C, 4
endanim
.Frameset_58:
frame BATTLEANIMOAMSET_6C, 8
frame BATTLEANIMOAMSET_6D, 8
dorestart
.Frameset_18:
frame BATTLEANIMOAMSET_18, 4
frame BATTLEANIMOAMSET_19, 4
frame BATTLEANIMOAMSET_1A, 4
delanim
.Frameset_19:
frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_1a:
frame BATTLEANIMOAMSET_0F, 8
endanim
.Frameset_1b:
frame BATTLEANIMOAMSET_1C, 8
endanim
.Frameset_1c:
frame BATTLEANIMOAMSET_0A, 8
delanim
.Frameset_1d:
frame BATTLEANIMOAMSET_1D, 8
endanim
.Frameset_1e:
frame BATTLEANIMOAMSET_17, 8
endanim
.Frameset_1f:
frame BATTLEANIMOAMSET_0F, 3
frame BATTLEANIMOAMSET_10, 3
frame BATTLEANIMOAMSET_1E, 3
endanim
.Frameset_20:
frame BATTLEANIMOAMSET_1F, 16
frame BATTLEANIMOAMSET_20, 3
delanim
.Frameset_21:
frame BATTLEANIMOAMSET_20, 8
endanim
.Frameset_22:
frame BATTLEANIMOAMSET_20, 8
frame BATTLEANIMOAMSET_21, 8
frame BATTLEANIMOAMSET_1B, 8
frame BATTLEANIMOAMSET_21, 8
dorestart
.Frameset_23:
frame BATTLEANIMOAMSET_22, 8
endanim
.Frameset_24:
frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_25:
frame BATTLEANIMOAMSET_23, 8
endanim
.Frameset_26:
frame BATTLEANIMOAMSET_24, 8
endanim
.Frameset_27:
frame BATTLEANIMOAMSET_25, 8
endanim
.Frameset_28:
frame BATTLEANIMOAMSET_26, 8
frame BATTLEANIMOAMSET_27, 8
endanim
.Frameset_29:
frame BATTLEANIMOAMSET_28, 8
frame BATTLEANIMOAMSET_29, 8
delanim
.Frameset_2a:
frame BATTLEANIMOAMSET_2A, 1
frame BATTLEANIMOAMSET_2B, 1
frame BATTLEANIMOAMSET_2C, 1
frame BATTLEANIMOAMSET_2D, 1
frame BATTLEANIMOAMSET_2E, 1
frame BATTLEANIMOAMSET_2D, 1
frame BATTLEANIMOAMSET_2C, 1
frame BATTLEANIMOAMSET_2B, 1
frame BATTLEANIMOAMSET_2A, 1
delanim
.Frameset_2b:
frame BATTLEANIMOAMSET_14, 1
frame BATTLEANIMOAMSET_15, 1
dorestart
.Frameset_2c:
frame BATTLEANIMOAMSET_2F, 4
frame BATTLEANIMOAMSET_30, 40
delanim
.Frameset_2d:
frame BATTLEANIMOAMSET_31, 8
endanim
.Frameset_2e:
frame BATTLEANIMOAMSET_32, 32
frame BATTLEANIMOAMSET_33, 32
frame BATTLEANIMOAMSET_34, 32
frame BATTLEANIMOAMSET_35, 32 ; fallthrough
.Frameset_2f:
dowait 2
frame BATTLEANIMOAMSET_35, 4
dowait 2
frame BATTLEANIMOAMSET_35, 4
dowait 2
frame BATTLEANIMOAMSET_35, 4
dowait 2
frame BATTLEANIMOAMSET_35, 4
delanim
.Frameset_30:
frame BATTLEANIMOAMSET_14, 4
frame BATTLEANIMOAMSET_15, 4
dorestart
.Frameset_31:
frame BATTLEANIMOAMSET_36, 2
frame BATTLEANIMOAMSET_37, 2
frame BATTLEANIMOAMSET_38, 2
frame BATTLEANIMOAMSET_39, 32
delanim
.Frameset_32:
frame BATTLEANIMOAMSET_3A, 2
frame BATTLEANIMOAMSET_3B, 2
frame BATTLEANIMOAMSET_3C, 2
frame BATTLEANIMOAMSET_3D, 32
delanim
.Frameset_33:
frame BATTLEANIMOAMSET_3A, 2, OAM_X_FLIP
frame BATTLEANIMOAMSET_3B, 2, OAM_X_FLIP
frame BATTLEANIMOAMSET_3C, 2, OAM_X_FLIP
frame BATTLEANIMOAMSET_3D, 32, OAM_X_FLIP
delanim
.Frameset_34:
frame BATTLEANIMOAMSET_3E, 8
frame BATTLEANIMOAMSET_3F, 8
frame BATTLEANIMOAMSET_40, 8
endanim
.Frameset_35:
frame BATTLEANIMOAMSET_40, 2
dowait 2
frame BATTLEANIMOAMSET_40, 2
dowait 2
frame BATTLEANIMOAMSET_41, 2
dowait 2
frame BATTLEANIMOAMSET_41, 2
dowait 2
dorestart
.Frameset_36:
frame BATTLEANIMOAMSET_42, 2
frame BATTLEANIMOAMSET_43, 2
frame BATTLEANIMOAMSET_44, 2
frame BATTLEANIMOAMSET_45, 2
dorestart
.Frameset_37:
frame BATTLEANIMOAMSET_19, 2
dowait 2
dorestart
.Frameset_38:
frame BATTLEANIMOAMSET_46, 4
frame BATTLEANIMOAMSET_47, 4
dorestart
.Frameset_39:
frame BATTLEANIMOAMSET_18, 2
dowait 2
dorestart
.Frameset_3a:
frame BATTLEANIMOAMSET_48, 8
endanim
.Frameset_3b:
frame BATTLEANIMOAMSET_48, 8, OAM_X_FLIP
endanim
.Frameset_3c:
frame BATTLEANIMOAMSET_49, 8
endanim
.Frameset_3d:
frame BATTLEANIMOAMSET_4A, 8
endanim
.Frameset_43:
frame BATTLEANIMOAMSET_20, 16
frame BATTLEANIMOAMSET_1F, 16
frame BATTLEANIMOAMSET_1E, 16
endanim
.Frameset_4c:
frame BATTLEANIMOAMSET_20, 8
frame BATTLEANIMOAMSET_1F, 8
frame BATTLEANIMOAMSET_1E, 8
endanim
.Frameset_44:
dowait 20
frame BATTLEANIMOAMSET_55, 40
frame BATTLEANIMOAMSET_54, 40
frame BATTLEANIMOAMSET_53, 20
dowait 4
frame BATTLEANIMOAMSET_53, 4
dowait 4
frame BATTLEANIMOAMSET_53, 4
dowait 4
frame BATTLEANIMOAMSET_53, 4
delanim
.Frameset_7e:
frame BATTLEANIMOAMSET_1E, 8
frame BATTLEANIMOAMSET_1F, 8
frame BATTLEANIMOAMSET_20, 8
delanim
.Frameset_45:
dowait 0
frame BATTLEANIMOAMSET_14, 0
frame BATTLEANIMOAMSET_15, 0
frame BATTLEANIMOAMSET_14, 0, OAM_X_FLIP
dowait 0
frame BATTLEANIMOAMSET_16, 0, OAM_X_FLIP
frame BATTLEANIMOAMSET_15, 0
frame BATTLEANIMOAMSET_16, 0
dorestart
.Frameset_46:
frame BATTLEANIMOAMSET_56, 2
frame BATTLEANIMOAMSET_57, 4
delanim
.Frameset_47:
frame BATTLEANIMOAMSET_56, 2, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_57, 4, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_48:
frame BATTLEANIMOAMSET_56, 1
frame BATTLEANIMOAMSET_57, 1
frame BATTLEANIMOAMSET_58, 1
frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_57, 2
delanim
.Frameset_49:
frame BATTLEANIMOAMSET_56, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_57, 1
frame BATTLEANIMOAMSET_58, 1
frame BATTLEANIMOAMSET_57, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_4a:
frame BATTLEANIMOAMSET_57, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_58, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_57, 1
frame BATTLEANIMOAMSET_58, 1
dorestart
.Frameset_4b:
frame BATTLEANIMOAMSET_59, 1
frame BATTLEANIMOAMSET_5A, 1
frame BATTLEANIMOAMSET_5B, 1
frame BATTLEANIMOAMSET_5C, 2
delanim
.Frameset_4d:
frame BATTLEANIMOAMSET_0A, 10
frame BATTLEANIMOAMSET_0B, 3, OAM_X_FLIP
frame BATTLEANIMOAMSET_5D, 3, OAM_X_FLIP
frame BATTLEANIMOAMSET_0B, 3, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_0A, 2, OAM_Y_FLIP
frame BATTLEANIMOAMSET_0B, 1, OAM_Y_FLIP
frame BATTLEANIMOAMSET_5D, 1
frame BATTLEANIMOAMSET_0B, 1
dorestart
.Frameset_4e:
frame BATTLEANIMOAMSET_0A, 3
frame BATTLEANIMOAMSET_0B, 7, OAM_X_FLIP
frame BATTLEANIMOAMSET_0A, 7
frame BATTLEANIMOAMSET_0B, 7
frame BATTLEANIMOAMSET_0A, 3
dorestart
.Frameset_4f:
frame BATTLEANIMOAMSET_5E, 32
frame BATTLEANIMOAMSET_5E, 32
delanim
.Frameset_50:
frame BATTLEANIMOAMSET_5F, 32
frame BATTLEANIMOAMSET_5F, 32
delanim
.Frameset_51:
frame BATTLEANIMOAMSET_60, 8
endanim
.Frameset_52:
frame BATTLEANIMOAMSET_61, 1
frame BATTLEANIMOAMSET_62, 1
frame BATTLEANIMOAMSET_63, 1
endanim
.Frameset_53:
frame BATTLEANIMOAMSET_63, 7
frame BATTLEANIMOAMSET_64, 7
dorestart
.Frameset_54:
frame BATTLEANIMOAMSET_65, 1
frame BATTLEANIMOAMSET_66, 1
frame BATTLEANIMOAMSET_67, 1
endanim
.Frameset_55:
frame BATTLEANIMOAMSET_67, 7
frame BATTLEANIMOAMSET_68, 7
dorestart
.Frameset_59:
frame BATTLEANIMOAMSET_6E, 8
endanim
.Frameset_5a:
frame BATTLEANIMOAMSET_6F, 8
endanim
.Frameset_5b:
frame BATTLEANIMOAMSET_6E, 8, OAM_Y_FLIP
endanim
.Frameset_5c:
frame BATTLEANIMOAMSET_18, 4
frame BATTLEANIMOAMSET_70, 4
frame BATTLEANIMOAMSET_71, 4
frame BATTLEANIMOAMSET_72, 4
frame BATTLEANIMOAMSET_73, 4
delanim
.Frameset_5d:
frame BATTLEANIMOAMSET_74, 4
frame BATTLEANIMOAMSET_75, 4
dorestart
.Frameset_5e:
frame BATTLEANIMOAMSET_14, 8
endanim
.Frameset_7a:
frame BATTLEANIMOAMSET_74, 3
frame BATTLEANIMOAMSET_14, 3
frame BATTLEANIMOAMSET_15, 3
frame BATTLEANIMOAMSET_14, 3
frame BATTLEANIMOAMSET_15, 3
delanim
.Frameset_af:
frame BATTLEANIMOAMSET_14, 0
frame BATTLEANIMOAMSET_15, 0
frame BATTLEANIMOAMSET_14, 0
frame BATTLEANIMOAMSET_15, 0
frame BATTLEANIMOAMSET_74, 12
delanim
.Frameset_5f:
frame BATTLEANIMOAMSET_76, 8
endanim
.Frameset_60:
frame BATTLEANIMOAMSET_77, 1
frame BATTLEANIMOAMSET_78, 1
frame BATTLEANIMOAMSET_79, 1
frame BATTLEANIMOAMSET_7A, 1
frame BATTLEANIMOAMSET_7B, 1
frame BATTLEANIMOAMSET_7C, 1
frame BATTLEANIMOAMSET_7D, 1
frame BATTLEANIMOAMSET_7C, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_7B, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_7A, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_79, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_78, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_77, 1, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_61:
frame BATTLEANIMOAMSET_1B, 4
frame BATTLEANIMOAMSET_7E, 4
dorestart
.Frameset_62:
frame BATTLEANIMOAMSET_1B, 4, OAM_X_FLIP
frame BATTLEANIMOAMSET_7E, 4, OAM_X_FLIP
dorestart
.Frameset_63:
frame BATTLEANIMOAMSET_7F, 8
endanim
.Frameset_64:
frame BATTLEANIMOAMSET_25, 8
endanim
.Frameset_65:
frame BATTLEANIMOAMSET_80, 8
endanim
.Frameset_66:
frame BATTLEANIMOAMSET_83, 7
frame BATTLEANIMOAMSET_82, 7
frame BATTLEANIMOAMSET_81, 7
frame BATTLEANIMOAMSET_82, 7
frame BATTLEANIMOAMSET_83, 7
frame BATTLEANIMOAMSET_82, 7
frame BATTLEANIMOAMSET_81, 7
delanim
.Frameset_67:
frame BATTLEANIMOAMSET_1B, 16
delanim
.Frameset_68:
dowait 15
frame BATTLEANIMOAMSET_84, 15
frame BATTLEANIMOAMSET_85, 15
frame BATTLEANIMOAMSET_29, 15
frame BATTLEANIMOAMSET_28, 15
frame BATTLEANIMOAMSET_86, 32
delanim
.Frameset_69:
frame BATTLEANIMOAMSET_1B, 3
frame BATTLEANIMOAMSET_87, 3
frame BATTLEANIMOAMSET_88, 3
frame BATTLEANIMOAMSET_89, 3
delanim
.Frameset_6a:
frame BATTLEANIMOAMSET_8A, 2
frame BATTLEANIMOAMSET_8B, 2
frame BATTLEANIMOAMSET_8C, 2
frame BATTLEANIMOAMSET_8D, 2
delanim
.Frameset_6b:
frame BATTLEANIMOAMSET_61, 2
frame BATTLEANIMOAMSET_62, 2
frame BATTLEANIMOAMSET_63, 2
endanim
.Frameset_6c:
frame BATTLEANIMOAMSET_65, 2
frame BATTLEANIMOAMSET_66, 2
frame BATTLEANIMOAMSET_67, 2
endanim
.Frameset_6d:
frame BATTLEANIMOAMSET_8E, 8
endanim
.Frameset_6e:
frame BATTLEANIMOAMSET_8E, 8, OAM_X_FLIP
endanim
.Frameset_6f:
frame BATTLEANIMOAMSET_8F, 16
frame BATTLEANIMOAMSET_90, 16
dorestart
.Frameset_70:
frame BATTLEANIMOAMSET_91, 16
frame BATTLEANIMOAMSET_92, 16
dorestart
.Frameset_71:
frame BATTLEANIMOAMSET_93, 8
endanim
.Frameset_72:
frame BATTLEANIMOAMSET_1E, 8
endanim
.Frameset_73:
frame BATTLEANIMOAMSET_1B, 7
frame BATTLEANIMOAMSET_94, 7
dorestart
.Frameset_74:
frame BATTLEANIMOAMSET_95, 8
endanim
.Frameset_75:
frame BATTLEANIMOAMSET_96, 8
endanim
.Frameset_76:
frame BATTLEANIMOAMSET_95, 8
endanim
.Frameset_77:
frame BATTLEANIMOAMSET_97, 1
frame BATTLEANIMOAMSET_97, 1, OAM_X_FLIP
dorestart
.Frameset_78:
frame BATTLEANIMOAMSET_98, 8
endanim
.Frameset_79:
frame BATTLEANIMOAMSET_99, 32
frame BATTLEANIMOAMSET_99, 32
frame BATTLEANIMOAMSET_99, 32
frame BATTLEANIMOAMSET_99, 32
frame BATTLEANIMOAMSET_99, 32
frame BATTLEANIMOAMSET_9A, 8
endanim
.Frameset_7b:
frame BATTLEANIMOAMSET_9B, 8
endanim
.Frameset_7c:
frame BATTLEANIMOAMSET_9C, 2
frame BATTLEANIMOAMSET_9D, 2
frame BATTLEANIMOAMSET_9E, 8
dowait 2
frame BATTLEANIMOAMSET_9E, 2
dowait 2
frame BATTLEANIMOAMSET_9E, 2
dowait 2
frame BATTLEANIMOAMSET_9E, 2
delanim
.Frameset_7d:
frame BATTLEANIMOAMSET_9F, 8
endanim
.Frameset_7f:
frame BATTLEANIMOAMSET_0F, 8
endanim
.Frameset_80:
frame BATTLEANIMOAMSET_6B, 24
delanim
.Frameset_81:
frame BATTLEANIMOAMSET_A0, 1 ; fallthrough
.Frameset_82:
frame BATTLEANIMOAMSET_A1, 1 ; fallthrough
.Frameset_83:
frame BATTLEANIMOAMSET_A2, 1
delanim
.Frameset_84:
frame BATTLEANIMOAMSET_A3, 8
endanim
.Frameset_85:
frame BATTLEANIMOAMSET_A4, 4
frame BATTLEANIMOAMSET_A5, 4
frame BATTLEANIMOAMSET_A6, 4
frame BATTLEANIMOAMSET_A7, 4
frame BATTLEANIMOAMSET_A6, 4, OAM_X_FLIP
frame BATTLEANIMOAMSET_A5, 4, OAM_X_FLIP
dorestart
.Frameset_86:
frame BATTLEANIMOAMSET_A8, 4
frame BATTLEANIMOAMSET_A9, 4
frame BATTLEANIMOAMSET_AA, 4
frame BATTLEANIMOAMSET_AB, 4
frame BATTLEANIMOAMSET_AA, 4, OAM_X_FLIP
frame BATTLEANIMOAMSET_A9, 4, OAM_X_FLIP
dorestart
.Frameset_87:
frame BATTLEANIMOAMSET_1B, 8
endanim
.Frameset_88:
frame BATTLEANIMOAMSET_AC, 8
endanim
.Frameset_89:
frame BATTLEANIMOAMSET_AD, 8
endanim
.Frameset_8a:
frame BATTLEANIMOAMSET_AE, 8
endanim
.Frameset_8b:
frame BATTLEANIMOAMSET_AF, 8
endanim
.Frameset_8c:
frame BATTLEANIMOAMSET_B0, 32
delanim
.Frameset_8d:
frame BATTLEANIMOAMSET_B1, 7
frame BATTLEANIMOAMSET_B1, 7, OAM_X_FLIP
dorestart
.Frameset_8e:
frame BATTLEANIMOAMSET_B2, 8
endanim
.Frameset_8f:
frame BATTLEANIMOAMSET_B3, 8
endanim
.Frameset_90:
frame BATTLEANIMOAMSET_B3, 8, OAM_X_FLIP
endanim
.Frameset_91:
frame BATTLEANIMOAMSET_B3, 8, OAM_Y_FLIP
endanim
.Frameset_92:
frame BATTLEANIMOAMSET_B3, 8, OAM_X_FLIP, OAM_Y_FLIP
endanim
.Frameset_93:
frame BATTLEANIMOAMSET_B5, 8
endanim
.Frameset_94:
frame BATTLEANIMOAMSET_B5, 8, OAM_X_FLIP
endanim
.Frameset_95:
frame BATTLEANIMOAMSET_B5, 8, OAM_Y_FLIP
endanim
.Frameset_96:
frame BATTLEANIMOAMSET_B5, 8, OAM_X_FLIP, OAM_Y_FLIP
endanim
.Frameset_97:
frame BATTLEANIMOAMSET_B4, 8
endanim
.Frameset_98:
frame BATTLEANIMOAMSET_6B, 8
endanim
.Frameset_99:
frame BATTLEANIMOAMSET_B6, 8
endanim
.Frameset_9a:
frame BATTLEANIMOAMSET_B7, 32
endanim
.Frameset_9b:
frame BATTLEANIMOAMSET_1B, 32
endanim
.Frameset_9c:
frame BATTLEANIMOAMSET_B8, 32
endanim
.Frameset_9d:
frame BATTLEANIMOAMSET_B8, 32, OAM_X_FLIP
endanim
.Frameset_9e:
frame BATTLEANIMOAMSET_B9, 32
endanim
.Frameset_9f:
frame BATTLEANIMOAMSET_BA, 32
endanim
.Frameset_a0:
frame BATTLEANIMOAMSET_BB, 32, OAM_X_FLIP
endanim
.Frameset_a1:
frame BATTLEANIMOAMSET_BB, 32
endanim
.Frameset_a2:
frame BATTLEANIMOAMSET_BC, 32
endanim
.Frameset_a3:
frame BATTLEANIMOAMSET_BD, 11
frame BATTLEANIMOAMSET_BE, 11
frame BATTLEANIMOAMSET_1B, 11
delanim
.Frameset_a4:
frame BATTLEANIMOAMSET_BF, 4
frame BATTLEANIMOAMSET_C0, 4
frame BATTLEANIMOAMSET_C1, 4
delanim
.Frameset_a5:
frame BATTLEANIMOAMSET_C2, 32
frame BATTLEANIMOAMSET_C2, 32
delanim
.Frameset_a6:
frame BATTLEANIMOAMSET_4B, 2
frame BATTLEANIMOAMSET_4C, 2
frame BATTLEANIMOAMSET_4D, 32
frame BATTLEANIMOAMSET_4D, 32
frame BATTLEANIMOAMSET_4D, 32
frame BATTLEANIMOAMSET_4F, 1
frame BATTLEANIMOAMSET_50, 1
frame BATTLEANIMOAMSET_51, 1
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
dowait 2
frame BATTLEANIMOAMSET_52, 2
delanim
.Frameset_a7:
frame BATTLEANIMOAMSET_4B, 2, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4C, 2, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4D, 32, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_4F, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_50, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_51, 1, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
dowait 2
frame BATTLEANIMOAMSET_52, 2, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_a8:
frame BATTLEANIMOAMSET_C3, 1
frame BATTLEANIMOAMSET_C3, 1, OAM_X_FLIP, OAM_Y_FLIP
dorestart
.Frameset_a9:
frame BATTLEANIMOAMSET_C4, 32
endanim
.Frameset_aa:
frame BATTLEANIMOAMSET_C5, 4
frame BATTLEANIMOAMSET_C6, 4
frame BATTLEANIMOAMSET_C7, 4
delanim
.Frameset_ab:
frame BATTLEANIMOAMSET_C8, 1
frame BATTLEANIMOAMSET_C8, 1, OAM_X_FLIP
dorestart
.Frameset_ac:
frame BATTLEANIMOAMSET_C9, 3
frame BATTLEANIMOAMSET_05, 3
delanim
.Frameset_ad:
frame BATTLEANIMOAMSET_CA, 32
frame BATTLEANIMOAMSET_CB, 3
frame BATTLEANIMOAMSET_CA, 3
frame BATTLEANIMOAMSET_CB, 3
dorestart
.Frameset_ae:
frame BATTLEANIMOAMSET_03, 32, OAM_Y_FLIP
endanim
.Frameset_b0:
frame BATTLEANIMOAMSET_CC, 32
endanim
.Frameset_b1:
frame BATTLEANIMOAMSET_7F, 2
frame BATTLEANIMOAMSET_25, 2
frame BATTLEANIMOAMSET_80, 2
frame BATTLEANIMOAMSET_25, 2
dorestart
.Frameset_b2:
frame BATTLEANIMOAMSET_CD, 4
frame BATTLEANIMOAMSET_CE, 4
frame BATTLEANIMOAMSET_CD, 4, OAM_X_FLIP, OAM_Y_FLIP
frame BATTLEANIMOAMSET_CE, 4, OAM_X_FLIP, OAM_Y_FLIP
dorestart
.Frameset_b3:
frame BATTLEANIMOAMSET_CF, 4
frame BATTLEANIMOAMSET_D0, 4
frame BATTLEANIMOAMSET_D1, 4
frame BATTLEANIMOAMSET_D2, 4
delanim
.Frameset_b4:
frame BATTLEANIMOAMSET_D3, 32
endanim
.Frameset_b5:
frame BATTLEANIMOAMSET_D4, 8
endanim
.Frameset_b6:
frame BATTLEANIMOAMSET_D5, 8
endanim
.Frameset_b7:
frame BATTLEANIMOAMSET_D6, 8
endanim
.Frameset_b8:
frame BATTLEANIMOAMSET_D7, 8
endanim