pokecrystal-board/audio/music/pokemonlullaby.asm
2013-11-07 01:18:50 -05:00

139 lines
2.0 KiB
NASM

Music_PokemonLullaby: ; f6d79
dbw $80, Music_PokemonLullaby_Ch1
dbw $01, Music_PokemonLullaby_Ch2
dbw $02, Music_PokemonLullaby_Ch3
; f6d82
Music_PokemonLullaby_Ch1: ; f6d82
tempo 224
volume $77
dutycycle $3
tone $0001
Music_PokemonLullaby_branch_f6d8c: ; f6d8c
notetype $c, $a7
octave 3
note G_, 15
octave 4
note C_, 15
stereopanning $f0
octave 3
note G_, 15
stereopanning $f
octave 4
note C_, 7
stereopanning $f0
octave 3
note B_, 7
stereopanning $f
note G_, 15
stereopanning $f0
octave 4
note C_, 7
stereopanning $f
octave 3
note B_, 7
stereopanning $f0
note G_, 7
stereopanning $ff
note __, 1
note G_, 1
note G_, 1
note B_, 1
octave 4
note C_, 3
octave 3
note B_, 3
octave 4
note C_, 3
octave 3
note B_, 3
note G_, 15
octave 4
note C_, 7
octave 3
note B_, 7
loopchannel 0, Music_PokemonLullaby_branch_f6d8c
Music_PokemonLullaby_Ch2: ; f6dc4
vibrato $10, $14
dutycycle $0
notetype $c, $b4
Music_PokemonLullaby_branch_f6dcc: ; f6dcc
note __, 15
note __, 9
octave 4
note G_, 1
note F#, 1
note G_, 1
intensity $b7
note E_, 11
note D_, 1
note E_, 1
note F_, 3
note G_, 3
note F_, 1
note E_, 1
note D_, 1
note F_, 1
note E_, 9
intensity $b5
note D_, 1
note D_, 1
intensity $c7
note E_, 1
note F_, 3
note E_, 3
note F_, 3
intensity $b5
note G_, 1
note G_, 1
note D#, 1
intensity $b7
note E_, 13
intensity $87
octave 3
note F_, 7
note G_, 3
intensity $b5
octave 4
note G_, 1
note G_, 1
intensity $b7
note D#, 1
note E_, 15
note __, 13
loopchannel 0, Music_PokemonLullaby_branch_f6dcc
Music_PokemonLullaby_Ch3: ; f6e03
notetype $c, $11
Music_PokemonLullaby_branch_f6e06: ; f6e06
stereopanning $f0
octave 4
note C_, 1
note E_, 1
note G_, 1
note B_, 1
octave 5
note C_, 1
octave 4
note B_, 1
note A_, 1
note G_, 1
stereopanning $f
note D_, 1
note F_, 1
note A_, 1
octave 5
note C_, 1
note D_, 1
note C_, 1
octave 4
note B_, 1
note A_, 1
loopchannel 0, Music_PokemonLullaby_branch_f6e06
; f6e23