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In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is not unique to the Day-care. SFX `0x95` is an alias of the same sound and appears to be unused. Rename the pointer to clarify that. |
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.. | ||
music | ||
cries.asm | ||
cry_pointers.asm | ||
drumkits.asm | ||
engine.asm | ||
music_pointers.asm | ||
notes.asm | ||
sfx_crystal.asm | ||
sfx_pointers.asm | ||
sfx.asm | ||
wave_samples.asm |