pokecrystal-board/engine/std_scripts.asm

1916 lines
40 KiB
NASM

StdScripts::
dba PokeCenterNurseScript
dba DifficultBookshelfScript
dba PictureBookshelfScript
dba MagazineBookshelfScript
dba TeamRocketOathScript
dba IncenseBurnerScript
dba MerchandiseShelfScript
dba TownMapScript
dba WindowScript
dba TVScript
dba HomepageScript
dba Radio1Script
dba Radio2Script
dba TrashCanScript
dba StrengthBoulderScript
dba SmashRockScript
dba PokeCenterSignScript
dba MartSignScript
dba GoldenrodRocketsScript
dba RadioTowerRocketsScript
dba ElevatorButtonScript
dba DayToTextScript
dba BugContestResultsWarpScript
dba BugContestResultsScript
dba InitializeEventsScript
dba AskNumber1MScript
dba AskNumber2MScript
dba RegisteredNumberMScript
dba NumberAcceptedMScript
dba NumberDeclinedMScript
dba PhoneFullMScript
dba RematchMScript
dba GiftMScript
dba PackFullMScript
dba RematchGiftMScript
dba AskNumber1FScript
dba AskNumber2FScript
dba RegisteredNumberFScript
dba NumberAcceptedFScript
dba NumberDeclinedFScript
dba PhoneFullFScript
dba RematchFScript
dba GiftFScript
dba PackFullFScript
dba RematchGiftFScript
dba GymStatue1Script
dba GymStatue2Script
dba ReceiveItemScript
dba ReceiveTogepiEggScript
dba PCScript
dba GameCornerCoinVendorScript
dba HappinessCheckScript
PokeCenterNurseScript:
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
opentext
checkmorn
iftrue .morn
checkday
iftrue .day
checknite
iftrue .nite
jump .ok
.morn
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .morn_comcenter
farwritetext NurseMornText
buttonsound
jump .ok
.morn_comcenter
farwritetext PokeComNurseMornText
buttonsound
jump .ok
.day
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .day_comcenter
farwritetext NurseDayText
buttonsound
jump .ok
.day_comcenter
farwritetext PokeComNurseDayText
buttonsound
jump .ok
.nite
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .nite_comcenter
farwritetext NurseNiteText
buttonsound
jump .ok
.nite_comcenter
farwritetext PokeComNurseNiteText
buttonsound
jump .ok
.ok
; only do this once
clearevent EVENT_WELCOMED_TO_POKECOM_CENTER
farwritetext NurseAskHealText
yesorno
iffalse .done
farwritetext NurseTakePokemonText
pause 20
special Mobile_HealParty
spriteface LAST_TALKED, LEFT
pause 10
special HealParty
playmusic MUSIC_NONE
writebyte 0 ; Machine is at a Pokemon Center
special HealMachineAnim
pause 30
special RestartMapMusic
spriteface LAST_TALKED, DOWN
pause 10
checkphonecall ; elm already called about pokerus
iftrue .no
checkflag ENGINE_POKERUS ; nurse already talked about pokerus
iftrue .no
special SpecialCheckPokerus
iftrue .pokerus
.no
farwritetext NurseReturnPokemonText
pause 20
.done
farwritetext NurseGoodbyeText
spriteface LAST_TALKED, UP
pause 10
spriteface LAST_TALKED, DOWN
pause 10
waitbutton
closetext
end
.pokerus
; already cleared earlier in the script
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .pokerus_comcenter
farwritetext NursePokerusText
waitbutton
closetext
jump .pokerus_done
.pokerus_comcenter
farwritetext PokeComNursePokerusText
waitbutton
closetext
.pokerus_done
setflag ENGINE_POKERUS
specialphonecall SPECIALCALL_POKERUS
end
DifficultBookshelfScript:
farjumptext DifficultBookshelfText
PictureBookshelfScript:
farjumptext PictureBookshelfText
MagazineBookshelfScript:
farjumptext MagazineBookshelfText
TeamRocketOathScript:
farjumptext TeamRocketOathText
IncenseBurnerScript:
farjumptext IncenseBurnerText
MerchandiseShelfScript:
farjumptext MerchandiseShelfText
TownMapScript:
opentext
farwritetext TownMapText
waitbutton
special Special_TownMap
closetext
end
WindowScript:
farjumptext WindowText
TVScript:
opentext
farwritetext TVText
waitbutton
closetext
end
HomepageScript:
farjumptext HomepageText
Radio1Script:
opentext
writebyte $0
special MapRadio
closetext
end
Radio2Script:
; Lucky Channel
opentext
writebyte $4
special MapRadio
closetext
end
TrashCanScript: ; 0xbc1a5
farjumptext TrashCanText
PCScript:
opentext
special PokemonCenterPC
closetext
end
ElevatorButtonScript:
playsound SFX_READ_TEXT_2
pause 15
playsound SFX_ELEVATOR_END
end
StrengthBoulderScript:
farjump AskStrengthScript
SmashRockScript:
farjump AskRockSmashScript
PokeCenterSignScript:
farjumptext PokeCenterSignText
MartSignScript
farjumptext MartSignText
DayToTextScript:
checkcode VAR_WEEKDAY
if_equal MONDAY, .Monday
if_equal TUESDAY, .Tuesday
if_equal WEDNESDAY, .Wednesday
if_equal THURSDAY, .Thursday
if_equal FRIDAY, .Friday
if_equal SATURDAY, .Saturday
stringtotext .SundayText, 0
end
.Monday
stringtotext .MondayText, 0
end
.Tuesday
stringtotext .TuesdayText, 0
end
.Wednesday
stringtotext .WednesdayText, 0
end
.Thursday
stringtotext .ThursdayText, 0
end
.Friday
stringtotext .FridayText, 0
end
.Saturday
stringtotext .SaturdayText, 0
end
.SundayText
db "SUNDAY@"
.MondayText
db "MONDAY@"
.TuesdayText
db "TUESDAY@"
.WednesdayText
db "WEDNESDAY@"
.ThursdayText
db "THURSDAY@"
.FridayText
db "FRIDAY@"
.SaturdayText
db "SATURDAY@"
GoldenrodRocketsScript:
clearevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
end
RadioTowerRocketsScript:
setflag ENGINE_ROCKETS_IN_RADIO_TOWER
setevent EVENT_GOLDENROD_CITY_CIVILIANS
setevent EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
specialphonecall SPECIALCALL_WEIRDBROADCAST
domaptrigger MAHOGANY_TOWN, $1
end
BugContestResultsWarpScript:
special ClearBGPalettes
scall BugContestResults_CopyContestantsToResults
setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
warp ROUTE_36_NATIONAL_PARK_GATE, $0, $4
applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
BugContestResultsScript:
clearflag ENGINE_BUG_CONTEST_TIMER
clearevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
opentext
farwritetext ContestResults_ReadyToJudgeText
waitbutton
special BugContestJudging
RAM2MEM $0
if_equal 1, BugContestResults_FirstPlace
if_equal 2, BugContestResults_SecondPlace
if_equal 3, BugContestResults_ThirdPlace
farwritetext ContestResults_ConsolationPrizeText
buttonsound
waitsfx
verbosegiveitem BERRY
iffalse BugContestResults_NoRoomForBerry
BugContestResults_DidNotWin
farwritetext ContestResults_DidNotWinText
buttonsound
jump BugContestResults_FinishUp
; 0xbc2b1
BugContestResults_ReturnAfterWinnersPrize ; 0xbc2b1
farwritetext ContestResults_JoinUsNextTimeText
buttonsound
BugContestResults_FinishUp
checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
iffalse BugContestResults_DidNotLeaveMons
farwritetext ContestResults_ReturnPartyText
waitbutton
special ContestReturnMons
BugContestResults_DidNotLeaveMons
special CheckPartyFullAfterContest
if_equal $0, BugContestResults_CleanUp
if_equal $2, BugContestResults_CleanUp
farwritetext ContestResults_PartyFullText
waitbutton
BugContestResults_CleanUp
closetext
dotrigger $0
domaptrigger ROUTE_35_NATIONAL_PARK_GATE, $0
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setflag ENGINE_DAILY_BUG_CONTEST
special PlayMapMusic
end
; 0xbc31e
BugContestResults_FirstPlace ; 0xbc31e
setevent EVENT_GAVE_KURT_APRICORNS
itemtotext SUN_STONE, $1
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem SUN_STONE
iffalse BugContestResults_NoRoomForSunStone
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc332
BugContestResults_SecondPlace ; 0xbc332
itemtotext EVERSTONE, $1
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem EVERSTONE
iffalse BugContestResults_NoRoomForEverstone
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc343
BugContestResults_ThirdPlace ; 0xbc343
itemtotext GOLD_BERRY, $1
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem GOLD_BERRY
iffalse BugContestResults_NoRoomForGoldBerry
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc354
BugContestResults_NoRoomForSunStone ; 0xbc354
farwritetext BugContestPrizeNoRoomText
buttonsound
setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc35f
BugContestResults_NoRoomForEverstone ; 0xbc35f
farwritetext BugContestPrizeNoRoomText
buttonsound
setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc36a
BugContestResults_NoRoomForGoldBerry ; 0xbc36a
farwritetext BugContestPrizeNoRoomText
buttonsound
setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc375
BugContestResults_NoRoomForBerry ; 0xbc375
farwritetext BugContestPrizeNoRoomText
buttonsound
setevent EVENT_CONTEST_OFFICER_HAS_BERRY
jump BugContestResults_DidNotWin
; 0xbc380
BugContestResults_CopyContestantsToResults ; 0xbc380
checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
iftrue .skip1
clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
.skip1
checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
iftrue .skip2
clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
.skip2
checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
iftrue .skip3
clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
.skip3
checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
iftrue .skip4
clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
.skip4
checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
iftrue .skip5
clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
.skip5
checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
iftrue .skip6
clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
.skip6
checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
iftrue .skip7
clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
.skip7
checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
iftrue .skip8
clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
.skip8
checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
iftrue .skip9
clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
.skip9
checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
iftrue .skip10
clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
.skip10
end
InitializeEventsScript:
setevent EVENT_EARLS_ACADEMY_EARL
setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
setevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
setevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
setevent EVENT_RIVAL_TEAM_ROCKET_BASE
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_RIVAL_CHERRYGROVE_CITY
setevent EVENT_RIVAL_AZALEA_TOWN
setevent EVENT_RIVAL_UNDERGROUND_PATH
setevent EVENT_AZALEA_TOWN_SLOWPOKES
setevent EVENT_KURTS_HOUSE_SLOWPOKE
setevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
setevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
setevent EVENT_COP_IN_ELMS_LAB
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_SCIENTIST
setevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
setevent EVENT_BOULDER_IN_ICE_PATH_1A
setevent EVENT_BOULDER_IN_ICE_PATH_2A
setevent EVENT_BOULDER_IN_ICE_PATH_3A
setevent EVENT_BOULDER_IN_ICE_PATH_4A
setevent EVENT_ROUTE_30_YOUNGSTER_JOEY
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setevent EVENT_FAST_SHIP_1F_GENTLEMAN
setevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
setevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
setevent EVENT_LAKE_OF_RAGE_CIVILIANS
setevent EVENT_MAHOGANY_MART_OWNERS
setevent EVENT_TIN_TOWER_ROOF_HO_OH
setevent EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
setevent EVENT_KRISS_HOUSE_2F_CONSOLE
setevent EVENT_KRISS_HOUSE_2F_DOLL_1
setevent EVENT_KRISS_HOUSE_2F_DOLL_2
setevent EVENT_KRISS_HOUSE_2F_BIG_DOLL
setevent EVENT_DECO_BED_1
setevent EVENT_DECO_PLANT_4
setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
setevent EVENT_OLIVINE_GYM_JASMINE
setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
setevent EVENT_MET_BILL
setevent EVENT_ECRUTEAK_POKE_CENTER_BILL
setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
setevent EVENT_LAKE_OF_RAGE_LANCE
setevent EVENT_WAREHOUSE_LAYOUT_1
setevent EVENT_WAREHOUSE_BLOCKED_OFF
setevent EVENT_DRAGONS_DEN_CLAIR
setevent EVENT_RIVAL_OLIVINE_CITY
setevent EVENT_RIVAL_VICTORY_ROAD
setevent EVENT_RIVAL_DRAGONS_DEN
setevent EVENT_LANCES_ROOM_OAK_AND_MARY
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
setevent EVENT_BURNED_TOWER_B1F_BEASTS_1
setevent EVENT_RED_IN_MT_SILVER
setevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
setevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
setevent EVENT_KURTS_HOUSE_KURT_2
setevent EVENT_KURTS_HOUSE_GRANDDAUGHTER_2
setevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_FLORIA_AT_FLOWER_SHOP
setevent EVENT_FLORIA_AT_SUDOWOODO
setevent EVENT_GOLDENROD_CITY_MOVE_TUTOR
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
setevent EVENT_DRAGON_SHRINE_CLAIR
setevent EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
setevent EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_ILEX_FOREST_KURT
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
setevent EVENT_ILEX_FOREST_LASS
setevent EVENT_GOLDENROD_SALE_OFF
setevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_EUSINE_IN_BURNED_TOWER
setevent EVENT_KRISS_HOUSE_MOM_2
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
setevent EVENT_CIANWOOD_CITY_EUSINE
setevent EVENT_TIN_TOWER_1F_EUSINE
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
setevent EVENT_SET_WHEN_FOUGHT_HO_OH
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
setflag ENGINE_ROCKET_SIGNAL_ON_CH20
setflag ENGINE_ROCKETS_IN_MAHOGANY
variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SILVER
variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
variablesprite SPRITE_COPYCAT, SPRITE_LASS
variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
setevent EVENT_CERULEAN_GYM_ROCKET
setevent EVENT_ROUTE_24_ROCKET
setevent EVENT_ROUTE_25_MISTY_BOYFRIEND
setevent EVENT_TRAINERS_IN_CERULEAN_GYM
setevent EVENT_COPYCATS_HOUSE_2F_DOLL
setevent EVENT_VIRIDIAN_GYM_BLUE
setevent EVENT_SEAFOAM_GYM_GYM_GUY
setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
setevent EVENT_INITIALIZED_EVENTS
return
AskNumber1MScript:
special RandomPhoneMon
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackAskNumber1Text
end
.Huey
farwritetext HueyAskNumber1Text
end
.Gaven
farwritetext GavenAskNumber1Text
end
.Jose
farwritetext JoseAskNumber1Text
end
.Joey
farwritetext JoeyAskNumber1Text
end
.Wade
farwritetext WadeAskNumber1Text
end
.Ralph
farwritetext RalphAskNumber1Text
end
.Anthony
farwritetext AnthonyAskNumber1Text
end
.Todd
farwritetext ToddAskNumber1Text
end
.Irwin
farwritetext IrwinAskNumber1Text
end
.Arnie
farwritetext ArnieAskNumber1Text
end
.Alan
farwritetext AlanAskNumber1Text
end
.Chad
farwritetext ChadAskNumber1Text
end
.Derek
farwritetext DerekAskNumber1Text
end
.Tully
farwritetext TullyAskNumber1Text
end
.Brent
farwritetext BrentAskNumber1Text
end
.Vance
farwritetext VanceAskNumber1Text
end
.Wilton
farwritetext WiltonAskNumber1Text
end
.Kenji
farwritetext KenjiAskNumber1Text
end
.Parry
farwritetext ParryAskNumber1Text
end
AskNumber2MScript:
special RandomPhoneMon
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackAskNumber2Text
end
.Huey
farwritetext HueyAskNumber2Text
end
.Gaven
farwritetext GavenAskNumber2Text
end
.Jose
farwritetext JoseAskNumber2Text
end
.Joey
farwritetext JoeyAskNumber2Text
end
.Wade
farwritetext WadeAskNumber2Text
end
.Ralph
farwritetext RalphAskNumber2Text
end
.Anthony
farwritetext AnthonyAskNumber2Text
end
.Todd
farwritetext ToddAskNumber2Text
end
.Irwin
farwritetext IrwinAskNumber2Text
end
.Arnie
farwritetext ArnieAskNumber2Text
end
.Alan
farwritetext AlanAskNumber2Text
end
.Chad
farwritetext ChadAskNumber2Text
end
.Derek
farwritetext DerekAskNumber2Text
end
.Tully
farwritetext TullyAskNumber2Text
end
.Brent
farwritetext BrentAskNumber2Text
end
.Vance
farwritetext VanceAskNumber2Text
end
.Wilton
farwritetext WiltonAskNumber2Text
end
.Kenji
farwritetext KenjiAskNumber2Text
end
.Parry
farwritetext ParryAskNumber2Text
end
RegisteredNumberMScript:
farwritetext RegisteredNumber1Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
buttonsound
end
NumberAcceptedMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackNumberAcceptedText
waitbutton
closetext
end
.Huey
farwritetext HueyNumberAcceptedText
waitbutton
closetext
end
.Gaven
farwritetext GavenNumberAcceptedText
waitbutton
closetext
end
.Jose
farwritetext JoseNumberAcceptedText
waitbutton
closetext
end
.Joey
farwritetext JoeyNumberAcceptedText
waitbutton
closetext
end
.Wade
farwritetext WadeNumberAcceptedText
waitbutton
closetext
end
.Ralph
farwritetext RalphNumberAcceptedText
waitbutton
closetext
end
.Anthony
farwritetext AnthonyNumberAcceptedText
waitbutton
closetext
end
.Todd
farwritetext ToddNumberAcceptedText
waitbutton
closetext
end
.Irwin
farwritetext IrwinNumberAcceptedText
waitbutton
closetext
end
.Arnie
farwritetext ArnieNumberAcceptedText
waitbutton
closetext
end
.Alan
farwritetext AlanNumberAcceptedText
waitbutton
closetext
end
.Chad
farwritetext ChadNumberAcceptedText
waitbutton
closetext
end
.Derek
farwritetext DerekNumberAcceptedText
waitbutton
closetext
end
.Tully
farwritetext TullyNumberAcceptedText
waitbutton
closetext
end
.Brent
farwritetext BrentNumberAcceptedText
waitbutton
closetext
end
.Vance
farwritetext VanceNumberAcceptedText
waitbutton
closetext
end
.Wilton
farwritetext WiltonNumberAcceptedText
waitbutton
closetext
end
.Kenji
farwritetext KenjiNumberAcceptedText
waitbutton
closetext
end
.Parry
farwritetext ParryNumberAcceptedText
waitbutton
closetext
end
NumberDeclinedMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackNumberDeclinedText
waitbutton
closetext
end
.Huey
farwritetext HueyNumberDeclinedText
waitbutton
closetext
end
.Gaven
farwritetext GavenNumberDeclinedText
waitbutton
closetext
end
.Jose
farwritetext JoseNumberDeclinedText
waitbutton
closetext
end
.Joey
farwritetext JoeyNumberDeclinedText
waitbutton
closetext
end
.Wade
farwritetext WadeNumberDeclinedText
waitbutton
closetext
end
.Ralph
farwritetext RalphNumberDeclinedText
waitbutton
closetext
end
.Anthony
farwritetext AnthonyNumberDeclinedText
waitbutton
closetext
end
.Todd
farwritetext ToddNumberDeclinedText
waitbutton
closetext
end
.Irwin
farwritetext IrwinNumberDeclinedText
waitbutton
closetext
end
.Arnie
farwritetext ArnieNumberDeclinedText
waitbutton
closetext
end
.Alan
farwritetext AlanNumberDeclinedText
waitbutton
closetext
end
.Chad
farwritetext ChadNumberDeclinedText
waitbutton
closetext
end
.Derek
farwritetext DerekNumberDeclinedText
waitbutton
closetext
end
.Tully
farwritetext TullyNumberDeclinedText
waitbutton
closetext
end
.Brent
farwritetext BrentNumberDeclinedText
waitbutton
closetext
end
.Vance
farwritetext VanceNumberDeclinedText
waitbutton
closetext
end
.Wilton
farwritetext WiltonNumberDeclinedText
waitbutton
closetext
end
.Kenji
farwritetext KenjiNumberDeclinedText
waitbutton
closetext
end
.Parry
farwritetext ParryNumberDeclinedText
waitbutton
closetext
end
PhoneFullMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackPhoneFullText
waitbutton
closetext
end
.Huey
farwritetext HueyPhoneFullText
waitbutton
closetext
end
.Gaven
farwritetext GavenPhoneFullText
waitbutton
closetext
end
.Jose
farwritetext JosePhoneFullText
waitbutton
closetext
end
.Joey
farwritetext JoeyPhoneFullText
waitbutton
closetext
end
.Wade
farwritetext WadePhoneFullText
waitbutton
closetext
end
.Ralph
farwritetext RalphPhoneFullText
waitbutton
closetext
end
.Anthony
farwritetext AnthonyPhoneFullText
waitbutton
closetext
end
.Todd
farwritetext ToddPhoneFullText
waitbutton
closetext
end
.Irwin
farwritetext IrwinPhoneFullText
waitbutton
closetext
end
.Arnie
farwritetext ArniePhoneFullText
waitbutton
closetext
end
.Alan
farwritetext AlanPhoneFullText
waitbutton
closetext
end
.Chad
farwritetext ChadPhoneFullText
waitbutton
closetext
end
.Derek
farwritetext DerekPhoneFullText
waitbutton
closetext
end
.Tully
farwritetext TullyPhoneFullText
waitbutton
closetext
end
.Brent
farwritetext BrentPhoneFullText
waitbutton
closetext
end
.Vance
farwritetext VancePhoneFullText
waitbutton
closetext
end
.Wilton
farwritetext WiltonPhoneFullText
waitbutton
closetext
end
.Kenji
farwritetext KenjiPhoneFullText
waitbutton
closetext
end
.Parry
farwritetext ParryPhoneFullText
waitbutton
closetext
end
RematchMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackRematchText
waitbutton
closetext
end
.Huey
farwritetext HueyRematchText
waitbutton
closetext
end
.Gaven
farwritetext GavenRematchText
waitbutton
closetext
end
.Jose
farwritetext JoseRematchText
waitbutton
closetext
end
.Joey
farwritetext JoeyRematchText
waitbutton
closetext
end
.Wade
farwritetext WadeRematchText
waitbutton
closetext
end
.Ralph
farwritetext RalphRematchText
waitbutton
closetext
end
.Anthony
farwritetext AnthonyRematchText
waitbutton
closetext
end
.Todd
farwritetext ToddRematchText
waitbutton
closetext
end
.Arnie
farwritetext ArnieRematchText
waitbutton
closetext
end
.Alan
farwritetext AlanRematchText
waitbutton
closetext
end
.Chad
farwritetext ChadRematchText
waitbutton
closetext
end
.Tully
farwritetext TullyRematchText
waitbutton
closetext
end
.Brent
farwritetext BrentRematchText
waitbutton
closetext
end
.Vance
farwritetext VanceRematchText
waitbutton
closetext
end
.Wilton
farwritetext WiltonRematchText
waitbutton
closetext
end
.Parry
farwritetext ParryRematchText
waitbutton
closetext
end
GiftMScript:
checkcode VAR_CALLERID
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
.Jose
farwritetext JoseGiftText
buttonsound
end
.Wade
farwritetext WadeGiftText
buttonsound
end
.Alan
farwritetext AlanGiftText
buttonsound
end
.Derek
farwritetext DerekGiftText
buttonsound
end
.Tully
farwritetext TullyGiftText
buttonsound
end
.Wilton
farwritetext WiltonGiftText
buttonsound
end
.Kenji
farwritetext KenjiGiftText
buttonsound
end
PackFullMScript:
checkcode VAR_CALLERID
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Huey
farwritetext HueyPackFullText
waitbutton
closetext
end
.Jose
farwritetext JosePackFullText
waitbutton
closetext
end
.Joey
farwritetext JoeyPackFullText
waitbutton
closetext
end
.Wade
farwritetext WadePackFullText
waitbutton
closetext
end
.Alan
farwritetext AlanPackFullText
waitbutton
closetext
end
.Derek
farwritetext DerekPackFullText
waitbutton
closetext
end
.Tully
farwritetext TullyPackFullText
waitbutton
closetext
end
.Vance
farwritetext VancePackFullText
waitbutton
closetext
end
.Wilton
farwritetext WiltonPackFullText
waitbutton
closetext
end
.Kenji
farwritetext KenjiPackFullText
waitbutton
closetext
end
.Parry
farwritetext ParryPackFullText
waitbutton
closetext
end
RematchGiftMScript:
opentext
checkcode VAR_CALLERID
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_HIKER_PARRY, .Parry
.Huey
farwritetext HueyRematchGiftText
buttonsound
end
.Joey
farwritetext JoeyRematchGiftText
buttonsound
end
.Vance
farwritetext VanceRematchGiftText
buttonsound
end
.Parry
farwritetext ParryRematchGiftText
buttonsound
end
AskNumber1FScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyAskNumber1Text
end
.Beth
farwritetext BethAskNumber1Text
end
.Reena
farwritetext ReenaAskNumber1Text
end
.Liz
farwritetext LizAskNumber1Text
end
.Gina
farwritetext GinaAskNumber1Text
end
.Dana
farwritetext DanaAskNumber1Text
end
.Tiffany
farwritetext TiffanyAskNumber1Text
end
.Erin
farwritetext ErinAskNumber1Text
end
AskNumber2FScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyAskNumber2Text
end
.Beth
farwritetext BethAskNumber2Text
end
.Reena
farwritetext ReenaAskNumber2Text
end
.Liz
farwritetext LizAskNumber2Text
end
.Gina
farwritetext GinaAskNumber2Text
end
.Dana
farwritetext DanaAskNumber2Text
end
.Tiffany
farwritetext TiffanyAskNumber2Text
end
.Erin
farwritetext ErinAskNumber2Text
end
RegisteredNumberFScript:
farwritetext RegisteredNumber2Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
buttonsound
end
NumberAcceptedFScript: ; 0xbcbd3
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyNumberAcceptedText
waitbutton
closetext
end
.Beth
farwritetext BethNumberAcceptedText
waitbutton
closetext
end
.Reena
farwritetext ReenaNumberAcceptedText
waitbutton
closetext
end
.Liz
farwritetext LizNumberAcceptedText
waitbutton
closetext
end
.Gina
farwritetext GinaNumberAcceptedText
waitbutton
closetext
end
.Dana
farwritetext DanaNumberAcceptedText
waitbutton
closetext
end
.Tiffany
farwritetext TiffanyNumberAcceptedText
waitbutton
closetext
end
.Erin
farwritetext ErinNumberAcceptedText
waitbutton
closetext
end
NumberDeclinedFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyNumberDeclinedText
waitbutton
closetext
end
.Beth
farwritetext BethNumberDeclinedText
waitbutton
closetext
end
.Reena
farwritetext ReenaNumberDeclinedText
waitbutton
closetext
end
.Liz
farwritetext LizNumberDeclinedText
waitbutton
closetext
end
.Gina
farwritetext GinaNumberDeclinedText
waitbutton
closetext
end
.Dana
farwritetext DanaNumberDeclinedText
waitbutton
closetext
end
.Tiffany
farwritetext TiffanyNumberDeclinedText
waitbutton
closetext
end
.Erin
farwritetext ErinNumberDeclinedText
waitbutton
closetext
end
PhoneFullFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyPhoneFullText
waitbutton
closetext
end
.Beth
farwritetext BethPhoneFullText
waitbutton
closetext
end
.Reena
farwritetext ReenaPhoneFullText
waitbutton
closetext
end
.Liz
farwritetext LizPhoneFullText
waitbutton
closetext
end
.Gina
farwritetext GinaPhoneFullText
waitbutton
closetext
end
.Dana
farwritetext DanaPhoneFullText
waitbutton
closetext
end
.Tiffany
farwritetext TiffanyPhoneFullText
waitbutton
closetext
end
.Erin
farwritetext ErinPhoneFullText
waitbutton
closetext
end
RematchFScript:
checkcode VAR_CALLERID
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beth
farwritetext BethRematchText
waitbutton
closetext
end
.Reena
farwritetext ReenaRematchText
waitbutton
closetext
end
.Liz
farwritetext LizRematchText
waitbutton
closetext
end
.Gina
farwritetext GinaRematchText
waitbutton
closetext
end
.Dana
farwritetext DanaRematchText
waitbutton
closetext
end
.Tiffany
farwritetext TiffanyRematchText
waitbutton
closetext
end
.Erin
farwritetext ErinRematchText
waitbutton
closetext
end
GiftFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
.Beverly
farwritetext BeverlyGiftText
buttonsound
end
.Gina
farwritetext GinaGiftText
buttonsound
end
.Dana
farwritetext DanaGiftText
buttonsound
end
.Tiffany
farwritetext TiffanyGiftText
buttonsound
end
PackFullFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyPackFullText
waitbutton
closetext
end
.Gina
farwritetext GinaPackFullText
waitbutton
closetext
end
.Dana
farwritetext DanaPackFullText
waitbutton
closetext
end
.Tiffany
farwritetext TiffanyPackFullText
waitbutton
closetext
end
.Erin
farwritetext ErinPackFullText
waitbutton
closetext
end
RematchGiftFScript:
checkcode VAR_CALLERID
if_equal PHONE_PICNICKER_ERIN, .Erin
.Erin
opentext
farwritetext ErinRematchGiftText
buttonsound
end
GymStatue1Script:
mapnametotext $0
opentext
farwritetext GymStatue_CityGymText
waitbutton
closetext
end
GymStatue2Script:
mapnametotext $0
opentext
farwritetext GymStatue_CityGymText
buttonsound
farwritetext GymStatue_WinningTrainersText
waitbutton
closetext
end
ReceiveItemScript: ; 0xbcdb9
waitsfx
farwritetext ReceivedItemText
playsound SFX_ITEM
waitsfx
end
; 0xbcdc3
ReceiveTogepiEggScript: ; 0xbcdc3
waitsfx
farwritetext ReceivedItemText
playsound SFX_GET_EGG_FROM_DAYCARE_LADY
waitsfx
end
; 0xbcdcd
GameCornerCoinVendorScript: ; 0xbcdcd
faceplayer
opentext
farwritetext CoinVendor_WelcomeText
buttonsound
checkitem COIN_CASE
iftrue CoinVendor_IntroScript
farwritetext CoinVendor_NoCoinCaseText
waitbutton
closetext
end
; 0xbcde0
CoinVendor_IntroScript: ; 0xbcde0
farwritetext CoinVendor_IntroText
CoinVendor_SellCoinsMenuScript: ; 0xbcde4
special Special_DisplayMoneyAndCoinBalance
loadmenudata CoinVendor_MenuDataHeader
verticalmenu
writebackup
if_equal $1, CoinVendor_Buy50CoinsScript
if_equal $2, CoinVendor_Buy500CoinsScript
jump CoinVendor_CancelScript
; 0xbcdf7
CoinVendor_Buy50CoinsScript: ; 0xbcdf7
checkcoins 9949
if_equal $0, CoinVendor_CoinCaseFullScript
checkmoney $0, 1000
if_equal $2, CoinVendor_NotEnoughMoneyScript
givecoins 50
takemoney $0, 1000
waitsfx
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy50CoinsText
waitbutton
jump CoinVendor_SellCoinsMenuScript
; 0xbce1b
CoinVendor_Buy500CoinsScript: ; 0xbce1b
checkcoins 9499
if_equal $0, CoinVendor_CoinCaseFullScript
checkmoney $0, 10000
if_equal $2, CoinVendor_NotEnoughMoneyScript
givecoins 500
takemoney $0, 10000
waitsfx
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy500CoinsText
waitbutton
jump CoinVendor_SellCoinsMenuScript
; 0xbce3f
CoinVendor_NotEnoughMoneyScript: ; 0xbce3f
farwritetext CoinVendor_NotEnoughMoneyText
waitbutton
closetext
end
; 0xbce46
CoinVendor_CoinCaseFullScript: ; 0xbce46
farwritetext CoinVendor_CoinCaseFullText
waitbutton
closetext
end
; 0xbce4d
CoinVendor_CancelScript: ; 0xbce4d
farwritetext CoinVendor_CancelText
waitbutton
closetext
end
; 0xbce54
CoinVendor_MenuDataHeader: ; 0xbce54
db $40 ; flags
db 04, 00 ; start coords
db 11, 15 ; end coords
dw CoinVendor_MenuData2
db 1 ; default option
; 0xbce5c
CoinVendor_MenuData2: ; 0xbce5c
db $80 ; flags
db 3 ; items
db " 50 : ¥1000@"
db "500 : ¥10000@"
db "CANCEL@"
; 0xbce7f
HappinessCheckScript:
faceplayer
opentext
special GetFirstPokemonHappiness
if_less_than 50, .Unhappy
if_less_than 150, .KindaHappy
farwritetext HappinessText3
waitbutton
closetext
end
.KindaHappy
farwritetext HappinessText2
waitbutton
closetext
end
.Unhappy
farwritetext HappinessText1
waitbutton
closetext
end
Movement_ContestResults_WalkAfterWarp: ; bcea1
step_right
step_down
turn_head_up
step_end
; bcea5