mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
213 lines
6.4 KiB
NASM
213 lines
6.4 KiB
NASM
; $00-$16 are TX_* constants (see macros/scripts/text.asm)
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; Control characters (see home/text.asm)
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charmap "<NULL>", $00
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charmap "<MOBILE>", $15
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charmap "<CR>", $16
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charmap "¯", $1f ; soft linebreak
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charmap "<LF>", $22
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charmap "<POKE>", $24 ; "<PO><KE>"
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charmap "%", $25 ; soft linebreak in landmark names
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charmap "<RED>", $38 ; wRedsName
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charmap "<GREEN>", $39 ; wGreensName
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charmap "<ENEMY>", $3f
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charmap "<MOM>", $49 ; wMomsName
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charmap "<PKMN>", $4a ; "<PK><MN>"
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charmap "<_CONT>", $4b ; implements "<CONT>"
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charmap "<SCROLL>", $4c
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charmap "<NEXT>", $4e
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charmap "<LINE>", $4f
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charmap "@", $50 ; string terminator
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charmap "<PARA>", $51
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charmap "<PLAYER>", $52 ; wPlayerName
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charmap "<RIVAL>", $53 ; wRivalName
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charmap "#", $54 ; "POKé"
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charmap "<CONT>", $55
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charmap "<……>", $56 ; "……"
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charmap "<DONE>", $57
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charmap "<PROMPT>", $58
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charmap "<TARGET>", $59
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charmap "<USER>", $5a
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charmap "<PC>", $5b ; "PC"
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charmap "<TM>", $5c ; "TM"
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charmap "<TRAINER>", $5d ; "TRAINER"
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charmap "<ROCKET>", $5e ; "ROCKET"
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charmap "<DEXEND>", $5f
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; Actual characters (from gfx/font/font_battle_extra.png)
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charmap "<LV>", $6e
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charmap "<DO>", $70 ; hiragana small do, unused
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charmap "◀", $71
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charmap "『", $72 ; Japanese opening quote, unused
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charmap "<ID>", $73
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charmap "№", $74
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; Actual characters (from other graphics files)
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; needed for StatsScreen_PlaceShinyIcon and PrintPartyMonPage1
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charmap "⁂", $3f ; gfx/stats/stats_tiles.png, tile 14
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; Actual characters (from gfx/font/font.png)
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charmap " ", $7f
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charmap "A", $80
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charmap "B", $81
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charmap "C", $82
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charmap "D", $83
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charmap "E", $84
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charmap "F", $85
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charmap "G", $86
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charmap "H", $87
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charmap "I", $88
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charmap "J", $89
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charmap "K", $8a
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charmap "L", $8b
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charmap "M", $8c
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charmap "N", $8d
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charmap "O", $8e
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charmap "P", $8f
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charmap "Q", $90
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charmap "R", $91
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charmap "S", $92
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charmap "T", $93
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charmap "U", $94
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charmap "V", $95
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charmap "W", $96
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charmap "X", $97
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charmap "Y", $98
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charmap "Z", $99
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charmap "(", $9a
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charmap ")", $9b
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charmap ":", $9c
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charmap ";", $9d
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charmap "[", $9e
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charmap "]", $9f
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charmap "a", $a0
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charmap "b", $a1
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charmap "c", $a2
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charmap "d", $a3
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charmap "e", $a4
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charmap "f", $a5
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charmap "g", $a6
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charmap "h", $a7
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charmap "i", $a8
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charmap "j", $a9
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charmap "k", $aa
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charmap "l", $ab
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charmap "m", $ac
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charmap "n", $ad
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charmap "o", $ae
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charmap "p", $af
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charmap "q", $b0
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charmap "r", $b1
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charmap "s", $b2
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charmap "t", $b3
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charmap "u", $b4
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charmap "v", $b5
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charmap "w", $b6
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charmap "x", $b7
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charmap "y", $b8
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charmap "z", $b9
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charmap "■", $ba
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charmap "▲", $bb
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charmap "☎", $bc
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charmap "“", $bd
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charmap "”", $be
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charmap "…", $bf
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charmap "'d", $c0
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charmap "'l", $c1
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charmap "'m", $c2
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charmap "'r", $c3
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charmap "'s", $c4
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charmap "'t", $c5
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charmap "'v", $c6
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charmap "′", $c7
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charmap "″", $c8
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charmap "<COIN>", $c9
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charmap "<PLUS>", $ca
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charmap "<MINUS>", $cb
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charmap "<DIE>", $cc
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charmap "<TURN>", $cd
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charmap "<N_A>", $ce
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charmap "<XP>", $cf
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charmap "'", $d0
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charmap "<PK>", $d1
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charmap "<MN>", $d2
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charmap "-", $d3
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charmap "<PO>", $d4
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charmap "<KE>", $d5
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charmap "?", $d6
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charmap "!", $d7
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charmap ".", $d8
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charmap "&", $d9
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charmap "é", $da
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charmap "→", $db
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charmap "▷", $dc
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charmap "▶", $dd
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charmap "▼", $de
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charmap "♂", $df
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charmap "←", $e0
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charmap "×", $e1
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; charmap "<DOT>", $e2 ; decimal point; same as "." in English
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charmap "/", $e3
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charmap ",", $e4
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charmap "♀", $e5
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charmap "0", $e6
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charmap "1", $e7
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charmap "2", $e8
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charmap "3", $e9
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charmap "4", $ea
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charmap "5", $eb
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charmap "6", $ec
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charmap "7", $ed
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charmap "8", $ee
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charmap "9", $ef
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; Textbox frame (from gfx/frame/*)
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charmap "┌", $f0
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charmap "─", $f1
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charmap "┐", $f2
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charmap "│", $f3
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charmap "└", $f4
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charmap "┘", $f5
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; ASCII charmap, for mobile functions
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pushc
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newcharmap ascii
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DEF PRINTABLE_ASCII EQUS " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz\{|}~"
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for i, STRLEN("{PRINTABLE_ASCII}")
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charmap STRSUB("{PRINTABLE_ASCII}", i + 1, 1), i + $20
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endr
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charmap "\t", $09
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charmap "\n", $0a
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charmap "\r", $0d
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popc
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;; Background tile equivalences (vTiles1)
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DEF OVERWORLD_FRAME_FIRST_TILE EQU "┌"
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DEF BOARD_MENU_BG_FIRST_TILE EQU "A"
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;; Object tile locations (vTiles0)
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DEF SECONDARY_SPRITES_FIRST_TILE EQU $20
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; Menu and overworld
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DEF BOARD_MENU_OAM_FIRST_TILE EQU SECONDARY_SPRITES_FIRST_TILE
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DEF DIE_ROLL_OAM_FIRST_TILE EQU BOARD_MENU_OAM_FIRST_TILE + 45 ; max(BOARD_MENU_ITEM_SIZE * NUM_BOARD_MENU_ITEMS, DIE_SIZE * 10)
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DEF DIE_NUMBERS_OAM_FIRST_TILE EQU BOARD_MENU_OAM_FIRST_TILE
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DEF CUT_TREE_OAM_FIRST_TILE EQU DIE_NUMBERS_OAM_FIRST_TILE + 40 ; DIE_NUMBER_SIZE * 10
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; Branch space
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DEF BRANCH_ARROWS_OAM_FIRST_TILE EQU DIE_NUMBERS_OAM_FIRST_TILE + 40 ; DIE_NUMBER_SIZE * 10
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DEF BRANCH_LEGEND_OAM_FIRST_TILE EQU BRANCH_ARROWS_OAM_FIRST_TILE + 4 ; BRANCH_ARROWS_OAM_FIRST_TILE + NUM_DIRECTIONS
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; View map mode (from overworld or from branch space)
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DEF VIEW_MAP_MODE_ARROWS_OAM_FIRST_TILE EQU BOARD_MENU_OAM_FIRST_TILE + 45 ; max(BRANCH_ARROWS_OAM_FIRST_TILE + NUM_DIRECTIONS, BOARD_MENU_ITEM_SIZE * NUM_BOARD_MENU_ITEMS)
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DEF VIEW_MAP_MODE_LEGEND_OAM_FIRST_FILE EQU VIEW_MAP_MODE_ARROWS_OAM_FIRST_TILE + 4 ; VIEW_MAP_MODE_ARROWS_OAM_FIRST_TILE + NUM_DIRECTIONS
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; Talker event
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DEF TALKER_EVENT_LEGEND_OAM_FIRST_TILE EQU DIE_NUMBERS_OAM_FIRST_TILE + 40 ; DIE_NUMBER_SIZE * 10
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