pokecrystal-board/constants/sprite_constants.asm
2015-12-18 20:07:09 -05:00

520 lines
13 KiB
NASM

; sprites
const_def
const SPRITE_NONE ; 00
const SPRITE_CHRIS ; 01
const SPRITE_CHRIS_BIKE ; 02
const SPRITE_GAMEBOY_KID ; 03
const SPRITE_SILVER ; 04
const SPRITE_OAK ; 05
const SPRITE_RED ; 06
const SPRITE_BLUE ; 07
const SPRITE_BILL ; 08
const SPRITE_ELDER ; 09
const SPRITE_JANINE ; 0a
const SPRITE_KURT ; 0b
const SPRITE_MOM ; 0c
const SPRITE_BLAINE ; 0d
const SPRITE_REDS_MOM ; 0e
const SPRITE_DAISY ; 0f
const SPRITE_ELM ; 10
const SPRITE_WILL ; 11
const SPRITE_FALKNER ; 12
const SPRITE_WHITNEY ; 13
const SPRITE_BUGSY ; 14
const SPRITE_MORTY ; 15
const SPRITE_CHUCK ; 16
const SPRITE_JASMINE ; 17
const SPRITE_PRYCE ; 18
const SPRITE_CLAIR ; 19
const SPRITE_BROCK ; 1a
const SPRITE_KAREN ; 1b
const SPRITE_BRUNO ; 1c
const SPRITE_MISTY ; 1d
const SPRITE_LANCE ; 1e
const SPRITE_SURGE ; 1f
const SPRITE_ERIKA ; 20
const SPRITE_KOGA ; 21
const SPRITE_SABRINA ; 22
const SPRITE_COOLTRAINER_M ; 23
const SPRITE_COOLTRAINER_F ; 24
const SPRITE_BUG_CATCHER ; 25
const SPRITE_TWIN ; 26
const SPRITE_YOUNGSTER ; 27
const SPRITE_LASS ; 28
const SPRITE_TEACHER ; 29
const SPRITE_BUENA ; 2a
const SPRITE_SUPER_NERD ; 2b
const SPRITE_ROCKER ; 2c
const SPRITE_POKEFAN_M ; 2d
const SPRITE_POKEFAN_F ; 2e
const SPRITE_GRAMPS ; 2f
const SPRITE_GRANNY ; 30
const SPRITE_SWIMMER_GUY ; 31
const SPRITE_SWIMMER_GIRL ; 32
const SPRITE_BIG_SNORLAX ; 33
const SPRITE_SURFING_PIKACHU ; 34
const SPRITE_ROCKET ; 35
const SPRITE_ROCKET_GIRL ; 36
const SPRITE_NURSE ; 37
const SPRITE_LINK_RECEPTIONIST ; 38
const SPRITE_CLERK ; 39
const SPRITE_FISHER ; 3a
const SPRITE_FISHING_GURU ; 3b
const SPRITE_SCIENTIST ; 3c
const SPRITE_KIMONO_GIRL ; 3d
const SPRITE_SAGE ; 3e
const SPRITE_UNUSED_GUY ; 3f
const SPRITE_GENTLEMAN ; 40
const SPRITE_BLACK_BELT ; 41
const SPRITE_RECEPTIONIST ; 42
const SPRITE_OFFICER ; 43
const SPRITE_CAL ; 44
const SPRITE_SLOWPOKE ; 45
const SPRITE_CAPTAIN ; 46
const SPRITE_BIG_LAPRAS ; 47
const SPRITE_GYM_GUY ; 48
const SPRITE_SAILOR ; 49
const SPRITE_BIKER ; 4a
const SPRITE_PHARMACIST ; 4b
const SPRITE_MONSTER ; 4c
const SPRITE_FAIRY ; 4d
const SPRITE_BIRD ; 4e
const SPRITE_DRAGON ; 4f
const SPRITE_BIG_ONIX ; 50
const SPRITE_N64 ; 51
const SPRITE_SUDOWOODO ; 52
const SPRITE_SURF ; 53
const SPRITE_POKE_BALL ; 54
const SPRITE_POKEDEX ; 55
const SPRITE_PAPER ; 56
const SPRITE_VIRTUAL_BOY ; 57
const SPRITE_OLD_LINK_RECEPTIONIST ; 58
const SPRITE_ROCK ; 59
const SPRITE_BOULDER ; 5a
const SPRITE_SNES ; 5b
const SPRITE_FAMICOM ; 5c
const SPRITE_FRUIT_TREE ; 5d
const SPRITE_GOLD_TROPHY ; 5e
const SPRITE_SILVER_TROPHY ; 5f
const SPRITE_KRIS ; 60
const SPRITE_KRIS_BIKE ; 61
const SPRITE_KURT_OUTSIDE ; 62
const SPRITE_SUICUNE ; 63
const SPRITE_ENTEI ; 64
const SPRITE_RAIKOU ; 65
const SPRITE_STANDING_YOUNGSTER ; 66
const_value SET $80
SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81
const SPRITE_GROWLITHE ; 82
const SPRITE_WEEDLE ; 83
const SPRITE_SHELLDER ; 84
const SPRITE_ODDISH ; 85
const SPRITE_GENGAR ; 86
const SPRITE_ZUBAT ; 87
const SPRITE_MAGIKARP ; 88
const SPRITE_SQUIRTLE ; 89
const SPRITE_TOGEPI ; 8a
const SPRITE_BUTTERFREE ; 8b
const SPRITE_DIGLETT ; 8c
const SPRITE_POLIWAG ; 8d
const SPRITE_PIKACHU ; 8e
const SPRITE_CLEFAIRY ; 8f
const SPRITE_CHARMANDER ; 90
const SPRITE_JYNX ; 91
const SPRITE_STARMIE ; 92
const SPRITE_BULBASAUR ; 93
const SPRITE_JIGGLYPUFF ; 94
const SPRITE_GRIMER ; 95
const SPRITE_EKANS ; 96
const SPRITE_PARAS ; 97
const SPRITE_TENTACOOL ; 98
const SPRITE_TAUROS ; 99
const SPRITE_MACHOP ; 9a
const SPRITE_VOLTORB ; 9b
const SPRITE_LAPRAS ; 9c
const SPRITE_RHYDON ; 9d
const SPRITE_MOLTRES ; 9e
const SPRITE_SNORLAX ; 9f
const SPRITE_GYARADOS ; a0
const SPRITE_LUGIA ; a1
const SPRITE_HO_OH ; a2
const_value SET $e0
const SPRITE_DAYCARE_MON_1 ; e0
const SPRITE_DAYCARE_MON_2 ; e1
const_value SET $f0
SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1
const SPRITE_DOLL_2 ; f2
const SPRITE_BIG_DOLL ; f3
const SPRITE_WEIRD_TREE ; f4
const SPRITE_OLIVINE_RIVAL ; f5
const SPRITE_AZALEA_ROCKET ; f6
const SPRITE_FUCHSIA_GYM_1 ; f7
const SPRITE_FUCHSIA_GYM_2 ; f8
const SPRITE_FUCHSIA_GYM_3 ; f9
const SPRITE_FUCHSIA_GYM_4 ; fa
const SPRITE_COPYCAT ; fb
const SPRITE_JANINE_IMPERSONATOR ; fc
; sprite types
const_value SET 1
const WALKING_SPRITE
const STANDING_SPRITE
const STILL_SPRITE
; sprite header fields
const_def
const SPRITEHEADER_ADDR_LO
const SPRITEHEADER_ADDR_HI
const SPRITEHEADER_SIZE
const SPRITEHEADER_BANK
const SPRITEHEADER_TYPE
const SPRITEHEADER_PALETTE
NUM_SPRITEHEADER_FIELDS EQU const_value
; sprite palettes
const_def
const PAL_OW_RED
const PAL_OW_BLUE
const PAL_OW_GREEN
const PAL_OW_BROWN
const PAL_OW_PINK
const PAL_OW_SILVER
const PAL_OW_TREE
const PAL_OW_ROCK
; sprite movement data table indices
const_def
const SPRITEMOVEDATA_00
const SPRITEMOVEDATA_ITEM_TREE
const SPRITEMOVEDATA_WANDER
const SPRITEMOVEDATA_SPINRANDOM_SLOW
const SPRITEMOVEDATA_WALK_UP_DOWN
const SPRITEMOVEDATA_WALK_LEFT_RIGHT
const SPRITEMOVEDATA_STANDING_DOWN
const SPRITEMOVEDATA_STANDING_UP
const SPRITEMOVEDATA_STANDING_LEFT
const SPRITEMOVEDATA_STANDING_RIGHT
const SPRITEMOVEDATA_SPINRANDOM_FAST
const SPRITEMOVEDATA_PLAYER
const SPRITEMOVEDATA_0C
const SPRITEMOVEDATA_0D
const SPRITEMOVEDATA_0E
const SPRITEMOVEDATA_0F
const SPRITEMOVEDATA_10
const SPRITEMOVEDATA_11
const SPRITEMOVEDATA_12
const SPRITEMOVEDATA_FOLLOWING
const SPRITEMOVEDATA_SCRIPTED
const SPRITEMOVEDATA_SNORLAX
const SPRITEMOVEDATA_POKEMON
const SPRITEMOVEDATA_SUDOWOODO
const SPRITEMOVEDATA_SMASHABLE_ROCK
const SPRITEMOVEDATA_STRENGTH_BOULDER
const SPRITEMOVEDATA_FOLLOWNOTEXACT
const SPRITEMOVEDATA_SHADOW
const SPRITEMOVEDATA_EMOTE
const SPRITEMOVEDATA_SCREENSHAKE
const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
const SPRITEMOVEDATA_SPINCLOCKWISE
const SPRITEMOVEDATA_20
const SPRITEMOVEDATA_BIGDOLL
const SPRITEMOVEDATA_BOULDERDUST
const SPRITEMOVEDATA_GRASS
const SPRITEMOVEDATA_LAPRAS
const SPRITEMOVEDATA_25
NUM_SPRITEMOVEDATA EQU const_value +- 1
SPRITEMOVEDATA_FIELDS EQU 6
; sprite movement functions
const_def
const SPRITEMOVEFN_00
const SPRITEMOVEFN_RANDOM_WALK_Y
const SPRITEMOVEFN_RANDOM_WALK_X
const SPRITEMOVEFN_RANDOM_WALK_XY
const SPRITEMOVEFN_SLOW_RANDOM_SPIN
const SPRITEMOVEFN_FAST_RANDOM_SPIN
const SPRITEMOVEFN_STANDING
const SPRITEMOVEFN_OBEY_DPAD
const SPRITEMOVEFN_08
const SPRITEMOVEFN_09
const SPRITEMOVEFN_0A
const SPRITEMOVEFN_0B
const SPRITEMOVEFN_0C
const SPRITEMOVEFN_0D
const SPRITEMOVEFN_0E
const SPRITEMOVEFN_FOLLOW
const SPRITEMOVEFN_SCRIPTED
const SPRITEMOVEFN_STRENGTH
const SPRITEMOVEFN_FOLLOWNOTEXACT
const SPRITEMOVEFN_SHADOW
const SPRITEMOVEFN_EMOTE
const SPRITEMOVEFN_BIG_SNORLAX
const SPRITEMOVEFN_BOUNCE
const SPRITEMOVEFN_SCREENSHAKE
const SPRITEMOVEFN_SPIN_CLOCKWISE
const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE
const SPRITEMOVEFN_BOULDERDUST
const SPRITEMOVEFN_GRASS
MAX_OUTDOOR_SPRITES EQU 23
const_def
const STEP_TYPE_00
const STEP_TYPE_SLEEP
const STEP_TYPE_NPC_WALK
const STEP_TYPE_03
const STEP_TYPE_04
const STEP_TYPE_05
const STEP_TYPE_PLAYER_WALK
const STEP_TYPE_07
const STEP_TYPE_NPC_JUMP
const STEP_TYPE_PLAYER_JUMP
const STEP_TYPE_HALF_STEP
const STEP_TYPE_BUMP
const STEP_TYPE_TELEPORT_FROM
const STEP_TYPE_TELEPORT_TO
const STEP_TYPE_SKYFALL
const STEP_TYPE_0F
const STEP_TYPE_GOT_BITE
const STEP_TYPE_ROCK_SMASH
const STEP_TYPE_RETURN_DIG
const STEP_TYPE_TRACKING_OBJECT
const STEP_TYPE_14
const STEP_TYPE_15
const STEP_TYPE_16
const STEP_TYPE_17
const STEP_TYPE_18
const STEP_TYPE_SKYFALL_TOP
const_def
const PERSON_ACTION_00
const PERSON_ACTION_STAND
const PERSON_ACTION_STEP
const PERSON_ACTION_BUMP
const PERSON_ACTION_SPIN
const PERSON_ACTION_SPIN_FLICKER
const PERSON_ACTION_FISHING
const PERSON_ACTION_07
const PERSON_ACTION_EMOTE
const PERSON_ACTION_09
const PERSON_ACTION_0A
const PERSON_ACTION_0B
const PERSON_ACTION_0C
const PERSON_ACTION_0D
const PERSON_ACTION_0E
const PERSON_ACTION_0F
const PERSON_ACTION_10
const_def
const FACING_00
const FACING_01
const FACING_02
const FACING_03
const FACING_04
const FACING_05
const FACING_06
const FACING_07
const FACING_08
const FACING_09
const FACING_0A
const FACING_0B
const FACING_0C
const FACING_0D
const FACING_0E
const FACING_0F
const FACING_10
const FACING_11
const FACING_12
const FACING_13
const FACING_EMOTE
const FACING_15
const FACING_16
const FACING_17
const FACING_18
const FACING_19
const FACING_1A
const FACING_1B
const FACING_1C
const FACING_1D
const FACING_1E
const FACING_1F
const_def
const SPRITEANIMSTRUCT_INDEX
const SPRITEANIMSTRUCT_FRAMESET_ID
const SPRITEANIMSTRUCT_ANIM_SEQ_ID
const SPRITEANIMSTRUCT_TILE_ID
const SPRITEANIMSTRUCT_XCOORD
const SPRITEANIMSTRUCT_YCOORD
const SPRITEANIMSTRUCT_XOFFSET
const SPRITEANIMSTRUCT_YOFFSET
const SPRITEANIMSTRUCT_DURATION
const SPRITEANIMSTRUCT_DURATIONOFFSET
const SPRITEANIMSTRUCT_FRAME
const SPRITEANIMSTRUCT_0B
const SPRITEANIMSTRUCT_0C
const SPRITEANIMSTRUCT_0D
const SPRITEANIMSTRUCT_0E
const SPRITEANIMSTRUCT_0F
const_def
const SPRITE_ANIM_FRAMESET_00
const SPRITE_ANIM_FRAMESET_01
const SPRITE_ANIM_FRAMESET_02
const SPRITE_ANIM_FRAMESET_03
const SPRITE_ANIM_FRAMESET_04
const SPRITE_ANIM_FRAMESET_05
const SPRITE_ANIM_FRAMESET_06
const SPRITE_ANIM_FRAMESET_07
const SPRITE_ANIM_FRAMESET_08
const SPRITE_ANIM_FRAMESET_09
const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO
const SPRITE_ANIM_FRAMESET_0B
const SPRITE_ANIM_FRAMESET_0C
const SPRITE_ANIM_FRAMESET_SLOT_GOLEM
const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY
const SPRITE_ANIM_FRAMESET_0F
const SPRITE_ANIM_FRAMESET_SLOTS_EGG
const SPRITE_ANIM_FRAMESET_WALK_CYCLE
const SPRITE_ANIM_FRAMESET_12
const SPRITE_ANIM_FRAMESET_13
const SPRITE_ANIM_FRAMESET_14
const SPRITE_ANIM_FRAMESET_15
const SPRITE_ANIM_FRAMESET_16
const SPRITE_ANIM_FRAMESET_17
const SPRITE_ANIM_FRAMESET_18
const SPRITE_ANIM_FRAMESET_19
const SPRITE_ANIM_FRAMESET_1A
const SPRITE_ANIM_FRAMESET_1B
const SPRITE_ANIM_FRAMESET_1C
const SPRITE_ANIM_FRAMESET_LEAF
const SPRITE_ANIM_FRAMESET_1E
const SPRITE_ANIM_FRAMESET_1F
const SPRITE_ANIM_FRAMESET_20
const SPRITE_ANIM_FRAMESET_21
const SPRITE_ANIM_FRAMESET_22
const SPRITE_ANIM_FRAMESET_23
const SPRITE_ANIM_FRAMESET_24
const SPRITE_ANIM_FRAMESET_25
const SPRITE_ANIM_FRAMESET_26
const SPRITE_ANIM_FRAMESET_27
const SPRITE_ANIM_FRAMESET_28
const SPRITE_ANIM_FRAMESET_29
const SPRITE_ANIM_FRAMESET_2A
const SPRITE_ANIM_FRAMESET_2B
const SPRITE_ANIM_FRAMESET_2C
const SPRITE_ANIM_FRAMESET_2D
const SPRITE_ANIM_FRAMESET_2E
const SPRITE_ANIM_FRAMESET_2F
const SPRITE_ANIM_FRAMESET_30
const SPRITE_ANIM_FRAMESET_31
const SPRITE_ANIM_FRAMESET_32
const SPRITE_ANIM_FRAMESET_33
const SPRITE_ANIM_FRAMESET_34
const SPRITE_ANIM_FRAMESET_35
const SPRITE_ANIM_FRAMESET_36
const SPRITE_ANIM_FRAMESET_37
const SPRITE_ANIM_FRAMESET_38
const SPRITE_ANIM_FRAMESET_39
const SPRITE_ANIM_FRAMESET_3A
const SPRITE_ANIM_FRAMESET_3B
const SPRITE_ANIM_FRAMESET_3C
const SPRITE_ANIM_FRAMESET_3D
const SPRITE_ANIM_FRAMESET_3E
const SPRITE_ANIM_FRAMESET_3F
const SPRITE_ANIM_FRAMESET_40
const SPRITE_ANIM_FRAMESET_41
const_def
const SPRITE_ANIM_SEQ_NULL
const SPRITE_ANIM_SEQ_01
const SPRITE_ANIM_SEQ_02
const SPRITE_ANIM_SEQ_03
const SPRITE_ANIM_SEQ_04
const SPRITE_ANIM_SEQ_05
const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO
const SPRITE_ANIM_SEQ_07
const SPRITE_ANIM_SEQ_08
const SPRITE_ANIM_SEQ_SLOT_GOLEM
const SPRITE_ANIM_SEQ_SLOTS_CHANSEY
const SPRITE_ANIM_SEQ_SLOTS_EGG
const SPRITE_ANIM_SEQ_0C
const SPRITE_ANIM_SEQ_0D
const SPRITE_ANIM_SEQ_0E
const SPRITE_ANIM_SEQ_0F
const SPRITE_ANIM_SEQ_10
const SPRITE_ANIM_SEQ_11
const SPRITE_ANIM_SEQ_12
const SPRITE_ANIM_SEQ_13
const SPRITE_ANIM_SEQ_14
const SPRITE_ANIM_SEQ_15
const SPRITE_ANIM_SEQ_FLY_FROM
const SPRITE_ANIM_SEQ_FLY_LEAF
const SPRITE_ANIM_SEQ_FLY_TO
const SPRITE_ANIM_SEQ_19
const SPRITE_ANIM_SEQ_1A
const SPRITE_ANIM_SEQ_1B
const SPRITE_ANIM_SEQ_1C
const SPRITE_ANIM_SEQ_1D
const SPRITE_ANIM_SEQ_1E
const SPRITE_ANIM_SEQ_1F
const SPRITE_ANIM_SEQ_20
const SPRITE_ANIM_SEQ_21
const SPRITE_ANIM_SEQ_22
const_def
const SPRITE_ANIM_INDEX_00
const SPRITE_ANIM_INDEX_01
const SPRITE_ANIM_INDEX_02
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
const SPRITE_ANIM_INDEX_04
const SPRITE_ANIM_INDEX_05
const SPRITE_ANIM_INDEX_SLOT_GOLEM
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY
const SPRITE_ANIM_INDEX_SLOTS_EGG
const SPRITE_ANIM_INDEX_09
const SPRITE_ANIM_INDEX_WALK_CYCLE
const SPRITE_ANIM_INDEX_0B
const SPRITE_ANIM_INDEX_0C
const SPRITE_ANIM_INDEX_0D
const SPRITE_ANIM_INDEX_0E
const SPRITE_ANIM_INDEX_0F
const SPRITE_ANIM_INDEX_10
const SPRITE_ANIM_INDEX_11
const SPRITE_ANIM_INDEX_12
const SPRITE_ANIM_INDEX_13
const SPRITE_ANIM_INDEX_14
const SPRITE_ANIM_INDEX_15
const SPRITE_ANIM_INDEX_LEAF
const SPRITE_ANIM_INDEX_CUT_TREE
const SPRITE_ANIM_INDEX_FLY_LEAF
const SPRITE_ANIM_INDEX_19
const SPRITE_ANIM_INDEX_1A
const SPRITE_ANIM_INDEX_1B
const SPRITE_ANIM_INDEX_1C
const SPRITE_ANIM_INDEX_1D
const SPRITE_ANIM_INDEX_1E
const SPRITE_ANIM_INDEX_1F
const SPRITE_ANIM_INDEX_20
const SPRITE_ANIM_INDEX_21
const SPRITE_ANIM_INDEX_22
const SPRITE_ANIM_INDEX_23
const SPRITE_ANIM_INDEX_24
const SPRITE_ANIM_INDEX_25
const SPRITE_ANIM_INDEX_26
const SPRITE_ANIM_INDEX_27
const SPRITE_ANIM_INDEX_28
const SPRITE_ANIM_INDEX_29
const SPRITE_ANIM_INDEX_2A
const SPRITE_ANIM_INDEX_2B
const SPRITE_ANIM_INDEX_2C