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pokecrystal-board/macros
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Rangi f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
..
scripts
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
2019-03-10 16:39:31 -04:00
code.asm
Remove extra parentheses
2018-07-08 16:29:46 -04:00
coords.asm
'rept' is not indented
2018-05-06 12:16:57 -04:00
data.asm
Use ANIM_GFX constants for battle animations
2018-11-21 22:35:36 +01:00
enum.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
gfx.asm
Fix #537: Palettes generated from PNGs use .gbcpal directly.
2018-08-31 21:39:17 -04:00
legacy.asm
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
2019-03-10 16:39:31 -04:00
predef.asm
Long lists of db/dw series with struct-defining macros belong in data/
2018-01-15 14:11:11 -05:00
rst.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
wram.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
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