pokecrystal-board/maps/GoldenrodGameCorner.asm

492 lines
14 KiB
NASM

const_def 2 ; object constants
const GOLDENRODGAMECORNER_CLERK
const GOLDENRODGAMECORNER_RECEPTIONIST1
const GOLDENRODGAMECORNER_RECEPTIONIST2
const GOLDENRODGAMECORNER_PHARMACIST1
const GOLDENRODGAMECORNER_PHARMACIST2
const GOLDENRODGAMECORNER_POKEFAN_M1
const GOLDENRODGAMECORNER_COOLTRAINER_M
const GOLDENRODGAMECORNER_POKEFAN_F
const GOLDENRODGAMECORNER_COOLTRAINER_F
const GOLDENRODGAMECORNER_GENTLEMAN
const GOLDENRODGAMECORNER_POKEFAN_M2
const GOLDENRODGAMECORNER_MOVETUTOR
GoldenrodGameCorner_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .MoveTutor
.MoveTutor:
checkevent EVENT_BEAT_ELITE_FOUR
iffalse .finish
checkitem COIN_CASE
iffalse .move_tutor_inside
checkcode VAR_WEEKDAY
ifequal WEDNESDAY, .move_tutor_outside
ifequal SATURDAY, .move_tutor_outside
.move_tutor_inside
appear GOLDENRODGAMECORNER_MOVETUTOR
return
.move_tutor_outside
checkflag ENGINE_DAILY_MOVE_TUTOR
iftrue .finish
disappear GOLDENRODGAMECORNER_MOVETUTOR
.finish
return
MoveTutorInsideScript:
faceplayer
opentext
writetext MoveTutorInsideText
waitbutton
closetext
turnobject GOLDENRODGAMECORNER_MOVETUTOR, RIGHT
end
GoldenrodGameCornerCoinVendorScript:
jumpstd gamecornercoinvendor
GoldenrodGameCornerTMVendorScript:
faceplayer
opentext
writetext GoldenrodGameCornerPrizeVendorIntroText
waitbutton
checkitem COIN_CASE
iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
GoldenrodGameCornerTMVendor_LoopScript:
special DisplayCoinCaseBalance
loadmenu GoldenrodGameCornerTMVendorMenuHeader
verticalmenu
closewindow
ifequal 1, .Thunder
ifequal 2, .Blizzard
ifequal 3, .FireBlast
jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
.Thunder:
checkcoins 5500
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
itemtotext TM_THUNDER, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
giveitem TM_THUNDER
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins 5500
jump GoldenrodGameCornerTMVendor_FinishScript
.Blizzard:
checkcoins 5500
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
itemtotext TM_BLIZZARD, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
giveitem TM_BLIZZARD
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins 5500
jump GoldenrodGameCornerTMVendor_FinishScript
.FireBlast:
checkcoins 5500
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
itemtotext TM_FIRE_BLAST, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
giveitem TM_FIRE_BLAST
iffalse GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
takecoins 5500
jump GoldenrodGameCornerTMVendor_FinishScript
GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript:
writetext GoldenrodGameCornerPrizeVendorConfirmPrizeText
yesorno
end
GoldenrodGameCornerTMVendor_FinishScript:
waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
waitbutton
jump GoldenrodGameCornerTMVendor_LoopScript
GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript:
writetext GoldenrodGameCornerPrizeVendorNeedMoreCoinsText
waitbutton
closetext
end
GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript:
writetext GoldenrodGameCornerPrizeVendorNoMoreRoomText
waitbutton
closetext
end
GoldenrodGameCornerPrizeVendor_CancelPurchaseScript:
writetext GoldenrodGameCornerPrizeVendorQuitText
waitbutton
closetext
end
GoldenrodGameCornerPrizeVendor_NoCoinCaseScript:
writetext GoldenrodGameCornerPrizeVendorNoCoinCaseText
waitbutton
closetext
end
GoldenrodGameCornerTMVendorMenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 2, 15, TEXTBOX_Y - 1
dw .MenuData
db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
db 4 ; items
db "TM25 5500@"
db "TM14 5500@"
db "TM38 5500@"
db "CANCEL@"
GoldenrodGameCornerPrizeMonVendorScript:
faceplayer
opentext
writetext GoldenrodGameCornerPrizeVendorIntroText
waitbutton
checkitem COIN_CASE
iffalse GoldenrodGameCornerPrizeVendor_NoCoinCaseScript
.loop
writetext GoldenrodGameCornerPrizeVendorWhichPrizeText
special DisplayCoinCaseBalance
loadmenu .MenuHeader
verticalmenu
closewindow
ifequal 1, .abra
ifequal 2, .cubone
ifequal 3, .wobbuffet
jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
.abra
checkcoins 100
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
checkcode VAR_PARTYCOUNT
ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
pokenamemem ABRA, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
waitbutton
writebyte ABRA
special GameCornerPrizeMonCheckDex
givepoke ABRA, 5
takecoins 100
jump .loop
.cubone
checkcoins 800
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
checkcode VAR_PARTYCOUNT
ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
pokenamemem CUBONE, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
waitbutton
writebyte CUBONE
special GameCornerPrizeMonCheckDex
givepoke CUBONE, 15
takecoins 800
jump .loop
.wobbuffet
checkcoins 1500
ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
checkcode VAR_PARTYCOUNT
ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
pokenamemem WOBBUFFET, MEM_BUFFER_0
scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
waitsfx
playsound SFX_TRANSACTION
writetext GoldenrodGameCornerPrizeVendorHereYouGoText
waitbutton
writebyte WOBBUFFET
special GameCornerPrizeMonCheckDex
givepoke WOBBUFFET, 15
takecoins 1500
jump .loop
.MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 2, 17, TEXTBOX_Y - 1
dw .MenuData
db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
db 4 ; items
db "ABRA 100@"
db "CUBONE 800@"
db "WOBBUFFET 1500@"
db "CANCEL@"
GoldenrodGameCornerPharmacistScript:
faceplayer
opentext
writetext GoldenrodGameCornerPharmacistText
waitbutton
closetext
turnobject LAST_TALKED, LEFT
end
GoldenrodGameCornerPokefanM1Script:
faceplayer
opentext
writetext GoldenrodGameCornerPokefanM1Text
waitbutton
closetext
turnobject GOLDENRODGAMECORNER_POKEFAN_M1, RIGHT
end
GoldenrodGameCornerCooltrainerMScript:
faceplayer
opentext
writetext GoldenrodGameCornerCooltrainerMText
waitbutton
closetext
turnobject GOLDENRODGAMECORNER_COOLTRAINER_M, LEFT
end
GoldenrodGameCornerPokefanFScript:
faceplayer
opentext
writetext GoldenrodGameCornerPokefanFText
waitbutton
closetext
turnobject GOLDENRODGAMECORNER_POKEFAN_F, RIGHT
end
GoldenrodGameCornerCooltrainerFScript:
jumptextfaceplayer GoldenrodGameCornerCooltrainerFText
GoldenrodGameCornerGentlemanScript:
faceplayer
opentext
writetext GoldenrodGameCornerGentlemanText
waitbutton
closetext
turnobject GOLDENRODGAMECORNER_GENTLEMAN, RIGHT
end
GoldenrodGameCornerPokefanM2Script:
jumptextfaceplayer GoldenrodGameCornerPokefanM2Text
GoldenrodGameCornerLeftTheirDrinkScript:
jumptext GoldenrodGameCornerLeftTheirDrinkText
GoldenrodGameCornerSlotsMachineScript:
random 6
ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
refreshscreen
writebyte FALSE
special SlotMachine
closetext
end
GoldenrodGameCornerLuckySlotsMachineScript:
refreshscreen
writebyte TRUE
special SlotMachine
closetext
end
GoldenrodGameCornerCardFlipMachineScript:
refreshscreen
special CardFlip
closetext
end
GoldenrodGameCornerPrizeVendorIntroText:
text "Welcome!"
para "We exchange your"
line "game coins for"
cont "fabulous prizes!"
done
GoldenrodGameCornerPrizeVendorWhichPrizeText:
text "Which prize would"
line "you like?"
done
GoldenrodGameCornerPrizeVendorConfirmPrizeText:
text_ram wStringBuffer3
text "."
line "Is that right?"
done
GoldenrodGameCornerPrizeVendorHereYouGoText:
text "Here you go!"
done
GoldenrodGameCornerPrizeVendorNeedMoreCoinsText:
text "Sorry! You need"
line "more coins."
done
GoldenrodGameCornerPrizeVendorNoMoreRoomText:
text "Sorry. You can't"
line "carry any more."
done
GoldenrodGameCornerPrizeVendorQuitText:
text "OK. Please save"
line "your coins and"
cont "come again!"
done
GoldenrodGameCornerPrizeVendorNoCoinCaseText:
text "Oh? You don't have"
line "a COIN CASE."
done
GoldenrodGameCornerPharmacistText:
text "I always play this"
line "slot machine. It"
para "pays out more than"
line "others, I think."
done
GoldenrodGameCornerPokefanM1Text:
text "I just love this"
line "new slot machine."
para "It's more of a"
line "challenge than the"
cont "ones in CELADON."
done
GoldenrodGameCornerCooltrainerMText:
text "Life is a gamble."
line "I'm going to flip"
cont "cards till I drop!"
done
GoldenrodGameCornerPokefanFText:
text "Card flip…"
para "I prefer it over"
line "the slots because"
para "it's easier to"
line "figure the odds."
para "But the payout is"
line "much lower."
done
GoldenrodGameCornerCooltrainerFText:
text "I won't quit until"
line "I win!"
done
GoldenrodGameCornerGentlemanText:
text "I taught BLIZZARD"
line "to my #MON."
para "It was hard to get"
line "enough coins for"
para "it, but it was"
line "worth it."
done
GoldenrodGameCornerPokefanM2Text:
text "I couldn't win at"
line "the slots, and I"
para "blew it on card"
line "flipping…"
para "I got so furious,"
line "I tossed out my"
para "COIN CASE in the"
line "UNDERGROUND."
done
MoveTutorInsideText:
text "Wahahah! The coins"
line "keep rolling in!"
done
GoldenrodGameCornerLeftTheirDrinkText:
text "Someone left their"
line "drink."
para "It smells sweet."
done
GoldenrodGameCorner_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 2, 13, GOLDENROD_CITY, 10
warp_event 3, 13, GOLDENROD_CITY, 10
db 0 ; coord events
db 31 ; bg events
bg_event 6, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 6, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 7, BGEVENT_READ, GoldenrodGameCornerLuckySlotsMachineScript
bg_event 7, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 7, 11, BGEVENT_LEFT, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 6, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 7, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 8, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 9, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 10, BGEVENT_READ, GoldenrodGameCornerSlotsMachineScript
bg_event 12, 11, BGEVENT_RIGHT, GoldenrodGameCornerSlotsMachineScript
bg_event 13, 6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 13, 11, BGEVENT_LEFT, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 6, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 7, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 8, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 9, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 10, BGEVENT_READ, GoldenrodGameCornerCardFlipMachineScript
bg_event 18, 11, BGEVENT_RIGHT, GoldenrodGameCornerCardFlipMachineScript
bg_event 12, 1, BGEVENT_LEFT, GoldenrodGameCornerLeftTheirDrinkScript
db 12 ; object events
object_event 3, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCoinVendorScript, -1
object_event 16, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerTMVendorScript, -1
object_event 18, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPrizeMonVendorScript, -1
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, DAY, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
object_event 8, 7, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, NITE, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPharmacistScript, -1
object_event 11, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM1Script, -1
object_event 14, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerMScript, -1
object_event 17, 6, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanFScript, -1
object_event 10, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerCooltrainerFScript, -1
object_event 5, 10, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerGentlemanScript, -1
object_event 2, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GoldenrodGameCornerPokefanM2Script, -1
object_event 17, 10, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MoveTutorInsideScript, EVENT_GOLDENROD_GAME_CORNER_MOVE_TUTOR