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30 lines
736 B
NASM
30 lines
736 B
NASM
const_def 2 ; object constants
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const ICEPATHB3F_POKE_BALL
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const ICEPATHB3F_ROCK
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IcePathB3F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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IcePathB3FNevermeltice:
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itemball NEVERMELTICE
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IcePathB3FRock:
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jumpstd smashrock
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IcePathB3F_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 3, 5, ICE_PATH_B2F_MAHOGANY_SIDE, 2
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warp_event 15, 5, ICE_PATH_B2F_BLACKTHORN_SIDE, 2
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db 0 ; coord events
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db 0 ; bg events
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db 2 ; object events
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object_event 5, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
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object_event 6, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1
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