pokecrystal-board/engine/routines/townmap_convertlinebreakcharacters.asm
Remy Oukaour 7d4486e6a3 Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
2017-12-24 19:35:35 -05:00

22 lines
276 B
NASM

TownMap_ConvertLineBreakCharacters: ; 1de2c5
ld hl, StringBuffer1
.loop
ld a, [hl]
cp "@"
jr z, .end
cp "%"
jr z, .line_break
cp "¯"
jr z, .line_break
inc hl
jr .loop
.line_break
ld [hl], "<LNBRK>"
.end
ld de, StringBuffer1
hlcoord 9, 0
call PlaceString
ret