pokecrystal-board/audio/music/pokeflutechannel.asm
yenatch cfa8cb7b15 Redump music for whitespace formatting changes
to avoid a bigger diff later
2014-02-06 21:22:44 -05:00

235 lines
3.1 KiB
NASM

Music_PokeFluteChannel: ; f7b13
dbw $80, Music_PokeFluteChannel_Ch1
dbw $01, Music_PokeFluteChannel_Ch2
dbw $02, Music_PokeFluteChannel_Ch3
; f7b1c
Music_PokeFluteChannel_Ch1: ; f7b1c
tempo 240
volume $77
stereopanning $f0
dutycycle $3
tone $0002
notetype $c, $b4
note __, 4
octave 3
note E_, 8
note E_, 8
notetype $c, $b3
note F_, 2
note E_, 2
note D_, 2
note C_, 2
octave 4
note C_, 2
octave 3
note B_, 2
note A_, 2
note B_, 16
note __, 2
octave 2
note G_, 4
note A_, 8
Music_PokeFluteChannel_branch_f7b40: ; f7b40
octave 3
note E_, 2
note G_, 2
note F_, 4
octave 2
note F_, 8
octave 3
note G_, 2
note A_, 2
note G_, 4
octave 2
note E_, 4
octave 3
note G_, 2
note A_, 2
note B_, 2
octave 4
note C_, 2
octave 3
note B_, 8
note A_, 8
note G_, 8
octave 2
note B_, 2
octave 3
note D_, 2
octave 2
note B_, 4
note G_, 8
octave 3
note C_, 4
note E_, 2
note D_, 2
octave 2
note G_, 4
note A_, 8
loopchannel 0, Music_PokeFluteChannel_branch_f7b40
; f7b68
Music_PokeFluteChannel_Ch2: ; f7b68
stereopanning $f
dutycycle $3
tone $0001
notetype $c, $c4
note __, 4
octave 3
note C_, 8
octave 2
note G_, 8
note A_, 8
octave 3
note E_, 8
notetype $c, $c3
octave 2
note E_, 2
note G_, 2
octave 3
note C_, 2
note E_, 2
octave 2
note G_, 2
octave 3
note C_, 2
note E_, 2
note D_, 2
octave 2
note E_, 2
octave 3
note C_, 2
octave 2
note F_, 2
octave 3
note C_, 2
octave 2
note E_, 2
note G_, 2
Music_PokeFluteChannel_branch_f7b94: ; f7b94
octave 3
note C_, 2
note E_, 2
octave 2
note A_, 4
note C_, 4
octave 3
note G_, 2
note F_, 2
note E_, 2
note D_, 2
octave 2
note G_, 4
note C_, 4
note G_, 2
note E_, 2
octave 3
note C_, 2
octave 2
note A_, 2
note D_, 2
note G_, 2
note B_, 2
octave 3
note D_, 2
octave 2
note D_, 2
note F#, 2
note A_, 2
octave 3
note D_, 2
octave 2
note G_, 2
octave 3
note D_, 2
note G_, 2
note D_, 2
octave 2
note D_, 4
note G_, 4
note E_, 2
octave 3
note C_, 2
note C_, 4
octave 2
note G_, 2
octave 3
note E_, 2
octave 2
note G_, 2
note B_, 2
note E_, 2
octave 3
note C_, 2
octave 2
note F_, 2
octave 3
note C_, 2
octave 2
note E_, 2
note G_, 2
loopchannel 0, Music_PokeFluteChannel_branch_f7b94
; f7bd5
Music_PokeFluteChannel_Ch3: ; f7bd5
vibrato $10, $14
notetype $c, $10
callchannel Music_PokeFluteChannel_branch_f7c05
callchannel Music_PokeFluteChannel_branch_f7c05
Music_PokeFluteChannel_branch_f7be1: ; f7be1
note __, 4
octave 4
note C_, 2
octave 5
note F_, 2
note E_, 2
note F_, 2
octave 6
note C_, 4
note __, 4
octave 4
note C_, 2
octave 5
note G_, 2
note F#, 2
note G_, 2
octave 6
note C_, 4
octave 5
note B_, 2
note A_, 2
note B_, 4
note A_, 2
note G_, 2
note A_, 4
note G_, 2
note F#, 2
note G_, 8
note __, 4
callchannel Music_PokeFluteChannel_branch_f7c05
loopchannel 0, Music_PokeFluteChannel_branch_f7be1
; f7c05
Music_PokeFluteChannel_branch_f7c05: ; f7c05
octave 5
note E_, 2
note F_, 2
note G_, 4
note A_, 2
note G_, 2
octave 6
note C_, 4
note C_, 2
note D_, 2
note C_, 2
octave 5
note G_, 2
note A_, 2
note F_, 2
note G_, 4
endchannel
; f7c16