pokecrystal-board/tilesets
Remy Oukaour 94722aa8f0 Move predef/ files into engine/
Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2017-12-15 12:31:18 -05:00
..
aerodactyl_word_room_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
aerodactyl_word_room_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
aerodactyl_word_room_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
animations.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
battle_tower_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
battle_tower_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
battle_tower_outside_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
battle_tower_outside_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
battle_tower_outside_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
battle_tower_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
battle_tower.pal Comment palette colors and roof map groups 2017-12-10 20:05:34 -05:00
beta_word_room_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
beta_word_room_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
beta_word_room_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
cave_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
cave_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
cave_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
celadon_mansion_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
celadon_mansion_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
celadon_mansion_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
data.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
game_corner_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
game_corner_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
game_corner_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
gate_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
gate_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
gate_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
gym_1_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
gym_1_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
gym_1_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ho_oh_word_room_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
ho_oh_word_room_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ho_oh_word_room_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
house_1_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
house_1_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
house_1_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
house_1.pal Move predef/ files into engine/ 2017-12-15 12:31:18 -05:00
ice_path_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
ice_path_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ice_path_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ice_path.pal Comment palette colors and roof map groups 2017-12-10 20:05:34 -05:00
ilex_forest_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
ilex_forest_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ilex_forest_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
johto_1_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
johto_1_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
johto_1_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
johto_2_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
johto_2_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
johto_2_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kabuto_word_room_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
kabuto_word_room_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kabuto_word_room_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kanto_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
kanto_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kanto_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kurts_house_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
kurts_house_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
kurts_house_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
lab_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
lab_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
lab_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
lighthouse_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
lighthouse_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
lighthouse_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
mart_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
mart_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
mart_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
olivine_gym_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
olivine_gym_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
olivine_gym_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
omanyte_word_room_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
omanyte_word_room_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
omanyte_word_room_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
palette_maps.asm Macro-ify the unused palette map 2017-12-14 23:35:08 -05:00
park_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
park_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
park_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
players_house_2f_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
players_house_2f_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
players_house_2f_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
players_house_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
players_house_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
players_house_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
pokecenter_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
pokecenter_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
pokecenter_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
pokecom_center_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
pokecom_center_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
pokecom_center_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
pokecom_center.pal Move predef/ files into engine/ 2017-12-15 12:31:18 -05:00
port_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
port_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
port_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
power_plant_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
power_plant_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
power_plant_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
radio_tower_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
radio_tower_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
radio_tower_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
radio_tower.pal Make files for most of the special tileset palettes. 2015-06-26 10:45:24 -07:00
roofs.asm Split items/ and trainers/ into their data/ and engine/ components 2017-12-14 23:00:54 -05:00
ruins_of_alph_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
ruins_of_alph_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
ruins_of_alph_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
sprout_tower_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
sprout_tower_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
sprout_tower_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
tileset_headers.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
train_station_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
train_station_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
train_station_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
underground_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
underground_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
underground_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
unused_museum_palette_map.asm Macro-ify the unused palette map 2017-12-14 23:35:08 -05:00
unused_whirl_islands_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
unused_whirl_islands_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
whirl_islands_collision.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
whirl_islands_metatiles.bin Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
whirl_islands_palette_map.asm Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00