pokecrystal-board/maps/TeamRocketBaseB2F.asm
2015-07-10 02:20:21 -06:00

1018 lines
18 KiB
NASM

TeamRocketBaseB2F_MapScriptHeader:
; trigger count
db 4
; triggers
dw UnknownScript_0x6cf85, $0000
dw UnknownScript_0x6cf86, $0000
dw UnknownScript_0x6cf87, $0000
dw UnknownScript_0x6cf88, $0000
; callback count
db 1
; callbacks
dbw 1, UnknownScript_0x6cf89
UnknownScript_0x6cf85:
end
UnknownScript_0x6cf86:
end
UnknownScript_0x6cf87:
end
UnknownScript_0x6cf88:
end
UnknownScript_0x6cf89:
checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
iftrue UnknownScript_0x6cf90
return
UnknownScript_0x6cf90:
changeblock $e, $c, $7
return
UnknownScript_0x6cf95:
moveperson $4, $9, $d
jump UnknownScript_0x6cfac
UnknownScript_0x6cf9c:
moveperson $3, $15, $10
moveperson $2, $15, $10
moveperson $5, $a, $d
moveperson $4, $a, $d
UnknownScript_0x6cfac:
appear $3
appear $2
loadfont
writetext UnknownText_0x6d2ad
closetext
loadmovesprites
spriteface $0, DOWN
showemote $0, $0, 15
applymovement $0, MovementData_0x6d21f
playmusic MUSIC_ROCKET_ENCOUNTER
applymovement $3, MovementData_0x6d224
spriteface $0, UP
applymovement $2, MovementData_0x6d22f
loadfont
writetext UnknownText_0x6d2c3
closetext
loadmovesprites
cry DRAGONITE
spriteface $3, LEFT
spriteface $0, LEFT
appear $5
applymovement $5, MovementData_0x6d236
applymovement $3, MovementData_0x6d23b
applymovement $2, MovementData_0x6d24c
appear $4
applymovement $4, MovementData_0x6d244
loadfont
writetext UnknownText_0x6d38c
closetext
loadmovesprites
spriteface $0, RIGHT
applymovement $3, MovementData_0x6d241
loadfont
writetext UnknownText_0x6d3bd
closetext
loadmovesprites
applymovement $2, MovementData_0x6d24a
applymovement $3, MovementData_0x6d248
winlosstext UnknownText_0x6d45c, $0000
setlasttalked $3
loadtrainer EXECUTIVEF, 2
startbattle
disappear $5
setevent $06dd
setevent $06de
setevent $06d6
returnafterbattle
setevent EVENT_BEAT_ROCKET_EXECUTIVEF_2
loadfont
writetext UnknownText_0x6d4c6
closetext
loadmovesprites
special Function8c0b6
special Functiond91
disappear $2
disappear $3
disappear $c
disappear $d
disappear $e
pause 15
special Function8c0ab
dotrigger $2
clearevent $06d6
spriteface $4, DOWN
loadfont
writetext UnknownText_0x6d5d8
closetext
loadmovesprites
applymovement $4, MovementData_0x6d250
spriteface $0, UP
loadfont
writetext UnknownText_0x6d64e
closetext
loadmovesprites
follow $4, $0
applymovement $4, MovementData_0x6d254
stopfollow
applymovement $4, MovementData_0x6d258
loadfont
writetext UnknownText_0x6d6cf
closetext
loadmovesprites
applymovement $4, MovementData_0x6d267
disappear $4
UnknownScript_0x6d075:
applymovement $0, MovementData_0x6d271
end
UnknownScript_0x6d07a:
loadfont
writetext UnknownText_0x6d7ea
closetext
loadmovesprites
applymovement $0, MovementData_0x6d278
end
UnknownScript_0x6d085:
spriteface $0, UP
jump UnknownScript_0x6d091
UnknownScript_0x6d08b:
spriteface $0, RIGHT
spriteface $4, LEFT
UnknownScript_0x6d091:
loadfont
writetext UnknownText_0x6da97
closetext
loadmovesprites
special Function8c084
special Function1060a2
playsound SFX_FULL_HEAL
special HealParty
special Function8c079
loadfont
writetext UnknownText_0x6daf7
closetext
loadmovesprites
dotrigger $1
setevent $004c
checkcode VAR_FACING
if_equal $3, UnknownScript_0x6d0be
applymovement $4, MovementData_0x6d212
disappear $4
end
UnknownScript_0x6d0be:
applymovement $4, MovementData_0x6d219
disappear $4
end
TrainerGruntM17:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_16
; trainer group && trainer id
db GRUNTM, 17
; text when seen
dw GruntM17SeenText
; text when trainer beaten
dw GruntM17BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM17Script
GruntM17Script:
talkaftercancel
loadfont
writetext UnknownText_0x6db88
closetext
loadmovesprites
end
TrainerGruntM18:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_17
; trainer group && trainer id
db GRUNTM, 18
; text when seen
dw GruntM18SeenText
; text when trainer beaten
dw GruntM18BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM18Script
GruntM18Script:
talkaftercancel
loadfont
writetext UnknownText_0x6dc1a
closetext
loadmovesprites
end
TrainerGruntM19:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_18
; trainer group && trainer id
db GRUNTM, 19
; text when seen
dw GruntM19SeenText
; text when trainer beaten
dw GruntM19BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM19Script
GruntM19Script:
talkaftercancel
loadfont
writetext UnknownText_0x6dcd1
closetext
loadmovesprites
end
VoltorbScript_0x6d101:
cry ELECTRODE
loadpokedata ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear $6
disappear $9
checkevent $06e0
iffalse UnknownScript_0x6d182
checkevent $06e1
iffalse UnknownScript_0x6d182
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special PlayMapMusic
applymovement $0, MovementData_0x6d28c
jump UnknownScript_0x6d184
VoltorbScript_0x6d12c:
cry ELECTRODE
loadpokedata ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear $7
disappear $a
checkevent $06e0
iffalse UnknownScript_0x6d182
checkevent $06e1
iffalse UnknownScript_0x6d182
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special PlayMapMusic
applymovement $0, MovementData_0x6d299
jump UnknownScript_0x6d184
VoltorbScript_0x6d157:
cry ELECTRODE
loadpokedata ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear $8
disappear $b
checkevent $06e0
iffalse UnknownScript_0x6d182
checkevent $06e1
iffalse UnknownScript_0x6d182
checkevent $06e2
iffalse UnknownScript_0x6d182
returnafterbattle
special PlayMapMusic
applymovement $0, MovementData_0x6d2a4
jump UnknownScript_0x6d184
UnknownScript_0x6d182:
returnafterbattle
end
UnknownScript_0x6d184:
moveperson $4, $12, $6
appear $4
applymovement $4, MovementData_0x6d27a
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x6d809
keeptextopen
verbosegiveitem HM_WHIRLPOOL, 1
setevent EVENT_GOT_HM06_WHIRLPOOL
writetext UnknownText_0x6d8f8
closetext
loadmovesprites
spriteface $4, DOWN
loadfont
writetext UnknownText_0x6d994
closetext
loadmovesprites
spriteface $0, DOWN
applymovement $4, MovementData_0x6d283
disappear $4
setevent EVENT_CLEARED_ROCKET_HIDEOUT
clearflag $000e
setevent $06dc
setevent $0757
dotrigger $3
clearevent $0735
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
setevent EVENT_SECURITY_CAMERA_1
setevent EVENT_SECURITY_CAMERA_2
setevent EVENT_SECURITY_CAMERA_3
setevent EVENT_SECURITY_CAMERA_4
setevent EVENT_SECURITY_CAMERA_5
end
MapTeamRocketBaseB2FSignpostPtr1:
dw $0300
dw MapTeamRocketBaseB2FSignpost1Script
MapTeamRocketBaseB2FSignpost1Script:
loadfont
checkevent EVENT_LEARNED_HAIL_GIOVANNI
iftrue UnknownScript_0x6d1e8
writetext UnknownText_0x6dd39
closetext
loadmovesprites
end
UnknownScript_0x6d1e8:
writetext UnknownText_0x6dd6b
closetext
playsound SFX_ENTER_DOOR
changeblock $e, $c, $7
reloadmappart
loadmovesprites
setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
waitbutton
end
MapTeamRocketBaseB2FSignpost21Script:
loadfont
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue UnknownScript_0x6d207
writetext UnknownText_0x6dda7
closetext
loadmovesprites
end
UnknownScript_0x6d207:
writetext UnknownText_0x6de03
closetext
loadmovesprites
end
ItemFragment_0x6d20d:
db TM_THIEF, 1
MapTeamRocketBaseB2FSignpostItem22:
dw $0087
db FULL_HEAL
MovementData_0x6d212:
step_right
step_right
step_right
step_right
step_right
step_right
step_end
MovementData_0x6d219:
step_right
step_right
step_right
step_right
step_right
step_end
MovementData_0x6d21f:
step_down
step_down
step_down
turn_head_right
step_end
MovementData_0x6d224:
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
turn_head_down
step_end
MovementData_0x6d22f:
big_step_left
big_step_left
big_step_up
big_step_up
big_step_left
big_step_left
step_end
MovementData_0x6d236:
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6d23b:
fix_facing
db $39 ; movement
jump_step_right
db $38 ; movement
remove_fixed_facing
step_end
MovementData_0x6d241:
slow_step_down
turn_head_left
step_end
MovementData_0x6d244:
step_right
step_right
step_right
step_end
MovementData_0x6d248:
big_step_left
step_end
MovementData_0x6d24a:
big_step_left
step_end
MovementData_0x6d24c:
big_step_left
big_step_up
turn_head_left
step_end
MovementData_0x6d250:
step_right
step_right
turn_head_down
step_end
MovementData_0x6d254:
step_up
step_up
step_up
step_end
MovementData_0x6d258:
accelerate_last
step_left
step_left
turn_head_up
accelerate_last
step_right
step_right
step_right
step_right
turn_head_up
accelerate_last
step_left
step_left
turn_head_down
step_end
MovementData_0x6d267:
step_right
step_right
step_right
step_right
step_up
step_up
step_up
step_up
step_up
step_end
MovementData_0x6d271:
step_up
step_left
step_left
step_left
step_left
turn_head_up
step_end
MovementData_0x6d278:
step_left
step_end
MovementData_0x6d27a:
step_down
step_down
step_down
step_down
step_down
step_left
step_left
step_left
step_end
MovementData_0x6d283:
step_down
step_down
step_left
step_left
step_left
step_left
step_left
step_left
step_end
MovementData_0x6d28c:
step_right
step_right
step_down
step_down
step_down
step_down
step_down
step_down
step_right
step_right
step_right
step_right
step_end
MovementData_0x6d299:
step_right
step_right
step_down
step_down
step_down
step_down
step_right
step_right
step_right
step_right
step_end
MovementData_0x6d2a4:
step_right
step_right
step_down
step_down
step_right
step_right
step_right
step_right
step_end
UnknownText_0x6d2ad:
text "Hold it right"
line "there!"
done
UnknownText_0x6d2c3:
text "We can't have a"
line "brat like you on"
cont "the loose."
para "It's harmful to"
line "TEAM ROCKET's"
cont "pride, you see."
para "However strong you"
line "may be, you can't"
para "take both of us at"
line "the same time."
para "Sorry, baby. Now"
line "get ready to be"
cont "thrashed."
done
UnknownText_0x6d38c:
text "Hey! Don't be so"
line "selfish. Spread"
cont "the fun around."
done
UnknownText_0x6d3bd:
text "What? You had an"
line "accomplice?"
para "Where is your"
line "sense of honor?"
para "As the interim"
line "boss in place of"
para "GIOVANNI, I'll"
line "show you how wrong"
para "it is to meddle"
line "with TEAM ROCKET!"
done
UnknownText_0x6d45c:
text "Tch, you really"
line "are strong."
para "It's too bad."
para "If you were to"
line "join TEAM ROCKET,"
para "you could become"
line "an EXECUTIVE."
done
UnknownText_0x6d4c6:
text "…This hideout is"
line "done for…"
para "But that's fine."
line "The broadcast ex-"
cont "periment was a"
cont "total success."
para "It doesn't matter"
line "what happens to"
cont "this hideout now."
para "We have much big-"
line "ger plans."
para "You'll come to"
line "appreciate TEAM"
para "ROCKET's true"
line "power soon enough."
para "Enjoy yourself"
line "while you can…"
para "Fufufufu…"
done
UnknownText_0x6d5d8:
text "LANCE: That did"
line "it. We defeated"
para "all the ROCKETS"
line "here."
para "But I'm concerned"
line "about the young"
para "guy I battled in"
line "the process…"
done
UnknownText_0x6d64e:
text "Sorry, <PLAY_G>."
line "I saw how well you"
para "were doing, so I"
line "just hung back."
para "Now all there is"
line "left to do is to"
para "turn off that odd"
line "radio signal."
done
UnknownText_0x6d6cf:
text "It's this machine"
line "that's causing all"
cont "the problems."
para "I don't see a"
line "switch on it…"
para "We have no choice."
line "We have to make"
para "all the ELECTRODE"
line "faint."
para "That should stop"
line "this machine from"
para "transmitting that"
line "strange signal."
para "It's no fault of"
line "the #MON, so it"
para "makes me feel"
line "guilty."
para "<PLAY_G>, let's"
line "split the job."
done
UnknownText_0x6d7ea:
text "LANCE: Leave this"
line "side to me."
done
UnknownText_0x6d809:
text "LANCE: That odd"
line "signal has finally"
cont "stopped."
para "The LAKE should be"
line "back to normal."
para "You're the hero!"
line "Let me thank you"
para "on behalf of all"
line "the #MON."
para "Oh, yes. You"
line "should take this."
para "I found it here,"
line "but I don't have"
cont "any need for it."
done
UnknownText_0x6d8e6:
text "<PLAYER> received"
line "HM06."
done
UnknownText_0x6d8f8:
text "That's WHIRLPOOL."
line "Teach it to a"
para "#MON to get"
line "across wild water."
para "But keep this in"
line "mind."
para "You can use that"
line "out of battle only"
para "with the BADGE"
line "from MAHOGANY GYM."
done
UnknownText_0x6d994:
text "<PLAY_G>…"
para "The journey to be-"
line "coming the #MON"
para "MASTER is long and"
line "difficult."
para "Knowing that, will"
line "you keep going?"
para "…"
para "I see. No, you're"
line "right."
para "If you would give"
line "up that easily,"
para "you would have"
line "never chased that"
para "dream in the first"
line "place."
para "I look forward to"
line "seeing you again!"
done
UnknownText_0x6da97:
text "LANCE: Are you all"
line "right?"
para "Your #MON are"
line "hurt and tired."
para "Here, give them"
line "some of my medi-"
cont "cine."
done
UnknownText_0x6daf7:
text "LANCE: <PLAY_G>,"
line "let's give it our"
cont "best for #MON."
done
GruntM17SeenText:
text "The door won't"
line "open?"
para "Well, duh."
line "It has to have a"
para "password that only"
line "TEAM ROCKET knows."
done
GruntM17BeatenText:
text "What? I lost?"
done
UnknownText_0x6db88:
text "Heh, I'm just a"
line "GRUNT."
para "I don't know the"
line "password. Too bad"
cont "for you."
done
GruntM18SeenText:
text "Oh, a kid? I don't"
line "really like this,"
para "but eliminate you"
line "I must."
done
GruntM18BeatenText:
text "I knew I'd lose…"
done
UnknownText_0x6dc1a:
text "I got wiped out on"
line "the last mission"
cont "by a kid too."
para "When we were ab-"
line "ducting #MON,"
para "this kid with long"
line "red hair and mean-"
para "looking eyes just"
line "creamed me…"
done
GruntM19SeenText:
text "You rotten little"
line "pest!"
done
GruntM19BeatenText:
text "Grrrr…"
done
UnknownText_0x6dcd1:
text "Heh, only the boss"
line "knows the password"
cont "for that door."
para "Where's the boss?"
line "Who knows? Go look"
cont "for yourself."
done
UnknownText_0x6dd39:
text "The door's closed…"
para "It needs a pass-"
line "word to open."
done
UnknownText_0x6dd6b:
text "The door's closed…"
para "<PLAYER> entered"
line "the password."
para "The door opened!"
done
UnknownText_0x6dda7:
text "It's the radio"
line "transmitter that's"
para "sending the"
line "sinister signal."
para "It's working at"
line "full capacity."
done
UnknownText_0x6de03:
text "The radio trans-"
line "mitter has finally"
para "stopped its evil"
line "broadcast."
done
TeamRocketBaseB2F_MapEventHeader:
; filler
db 0, 0
; warps
db 5
warp_def $e, $3, 2, GROUP_TEAM_ROCKET_BASE_B1F, MAP_TEAM_ROCKET_BASE_B1F
warp_def $2, $3, 1, GROUP_TEAM_ROCKET_BASE_B3F, MAP_TEAM_ROCKET_BASE_B3F
warp_def $2, $1b, 2, GROUP_TEAM_ROCKET_BASE_B3F, MAP_TEAM_ROCKET_BASE_B3F
warp_def $6, $3, 3, GROUP_TEAM_ROCKET_BASE_B3F, MAP_TEAM_ROCKET_BASE_B3F
warp_def $e, $1b, 4, GROUP_TEAM_ROCKET_BASE_B3F, MAP_TEAM_ROCKET_BASE_B3F
; xy triggers
db 9
xy_trigger 0, $e, $5, $0, UnknownScript_0x6d085, $0, $0
xy_trigger 0, $d, $4, $0, UnknownScript_0x6d08b, $0, $0
xy_trigger 1, $b, $e, $0, UnknownScript_0x6cf95, $0, $0
xy_trigger 1, $b, $f, $0, UnknownScript_0x6cf9c, $0, $0
xy_trigger 2, $c, $e, $0, UnknownScript_0x6d075, $0, $0
xy_trigger 2, $c, $f, $0, UnknownScript_0x6d075, $0, $0
xy_trigger 2, $3, $c, $0, UnknownScript_0x6d07a, $0, $0
xy_trigger 2, $a, $c, $0, UnknownScript_0x6d07a, $0, $0
xy_trigger 2, $b, $c, $0, UnknownScript_0x6d07a, $0, $0
; signposts
db 23
signpost 12, 14, $6, MapTeamRocketBaseB2FSignpostPtr1
signpost 12, 15, $6, MapTeamRocketBaseB2FSignpostPtr1
signpost 9, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 9, 16, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 9, 15, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 9, 14, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 9, 13, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 9, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 8, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 7, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 6, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 5, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 12, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 13, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 14, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 15, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 16, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 4, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 5, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 6, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 7, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 8, 17, $0, MapTeamRocketBaseB2FSignpost21Script
signpost 7, 26, $7, MapTeamRocketBaseB2FSignpostItem22
; people-events
db 14
person_event SPRITE_ROCKET, 20, 24, $7, $0, 255, 255, $0, 0, ObjectEvent, $06de
person_event SPRITE_ROCKET_GIRL, 20, 24, $7, $0, 255, 255, $80, 0, ObjectEvent, $06dd
person_event SPRITE_LANCE, 17, 9, $6, $0, 255, 255, $0, 0, ObjectEvent, $06d6
person_event SPRITE_DRAGON, 17, 13, $9, $0, 255, 255, $0, 0, ObjectEvent, $06df
person_event SPRITE_VOLTORB, 9, 11, $16, $0, 255, 255, $0, 0, VoltorbScript_0x6d101, $06e0
person_event SPRITE_VOLTORB, 11, 11, $16, $0, 255, 255, $0, 0, VoltorbScript_0x6d12c, $06e1
person_event SPRITE_VOLTORB, 13, 11, $16, $0, 255, 255, $0, 0, VoltorbScript_0x6d157, $06e2
person_event SPRITE_VOLTORB, 9, 26, $16, $0, 255, 255, $0, 0, ObjectEvent, $06e0
person_event SPRITE_VOLTORB, 11, 26, $16, $0, 255, 255, $0, 0, ObjectEvent, $06e1
person_event SPRITE_VOLTORB, 13, 26, $16, $0, 255, 255, $0, 0, ObjectEvent, $06e2
person_event SPRITE_ROCKET, 17, 29, $6, $0, 255, 255, $2, 3, TrainerGruntM17, $06da
person_event SPRITE_ROCKET, 5, 8, $a, $0, 255, 255, $2, 1, TrainerGruntM18, $06da
person_event SPRITE_ROCKET, 18, 25, $8, $0, 255, 255, $2, 4, TrainerGruntM19, $06da
person_event SPRITE_POKE_BALL, 14, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x6d20d, $066c