pokecrystal-board/maps/IlexForest.asm
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00

1086 lines
19 KiB
NASM

IlexForest_MapScriptHeader: ; 0x6eafe
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x6eb03
; 0x6eb03
UnknownScript_0x6eb03: ; 0x6eb03
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6eb34
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6eb35
if_equal $2, UnknownScript_0x6eb3c
if_equal $3, UnknownScript_0x6eb43
if_equal $4, UnknownScript_0x6eb4a
if_equal $5, UnknownScript_0x6eb51
if_equal $6, UnknownScript_0x6eb58
if_equal $7, UnknownScript_0x6eb5f
if_equal $8, UnknownScript_0x6eb66
if_equal $9, UnknownScript_0x6eb6d
if_equal $a, UnknownScript_0x6eb74
UnknownScript_0x6eb34: ; 0x6eb34
return
; 0x6eb35
UnknownScript_0x6eb35: ; 0x6eb35
moveperson $2, $e, $1f
appear $2
return
; 0x6eb3c
UnknownScript_0x6eb3c: ; 0x6eb3c
moveperson $2, $f, $19
appear $2
return
; 0x6eb43
UnknownScript_0x6eb43: ; 0x6eb43
moveperson $2, $14, $18
appear $2
return
; 0x6eb4a
UnknownScript_0x6eb4a: ; 0x6eb4a
moveperson $2, $1d, $16
appear $2
return
; 0x6eb51
UnknownScript_0x6eb51: ; 0x6eb51
moveperson $2, $1c, $1f
appear $2
return
; 0x6eb58
UnknownScript_0x6eb58: ; 0x6eb58
moveperson $2, $18, $23
appear $2
return
; 0x6eb5f
UnknownScript_0x6eb5f: ; 0x6eb5f
moveperson $2, $16, $1f
appear $2
return
; 0x6eb66
UnknownScript_0x6eb66: ; 0x6eb66
moveperson $2, $f, $1d
appear $2
return
; 0x6eb6d
UnknownScript_0x6eb6d: ; 0x6eb6d
moveperson $2, $a, $23
appear $2
return
; 0x6eb74
UnknownScript_0x6eb74: ; 0x6eb74
moveperson $2, $6, $1c
appear $2
return
; 0x6eb7b
YoungsterScript_0x6eb7b: ; 0x6eb7b
faceplayer
loadfont
checkevent $0029
iftrue UnknownScript_0x6eb89
2writetext UnknownText_0x6ef5c
closetext
loadmovesprites
end
; 0x6eb89
UnknownScript_0x6eb89: ; 0x6eb89
2writetext UnknownText_0x6f019
closetext
loadmovesprites
end
; 0x6eb8f
BirdScript_0x6eb8f: ; 0x6eb8f
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6ebba
if_equal $2, UnknownScript_0x6ebd9
if_equal $3, UnknownScript_0x6ec02
if_equal $4, UnknownScript_0x6ec2b
if_equal $5, UnknownScript_0x6ec54
if_equal $6, UnknownScript_0x6eca7
if_equal $7, UnknownScript_0x6ecd0
if_equal $8, UnknownScript_0x6ed0e
if_equal $9, UnknownScript_0x6ed50
if_equal $a, UnknownScript_0x6ed96
UnknownScript_0x6ebba: ; 0x6ebba
faceplayer
loadfont
2writetext UnknownText_0x6f06f
keeptextopen
2writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
applymovement $2, MovementData_0x6ee8f
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
; 0x6ebd9
UnknownScript_0x6ebd9: ; 0x6ebd9
2call UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ebf1
applymovement $2, MovementData_0x6ee95
moveperson $2, $14, $18
disappear $2
appear $2
loadvar FarfetchdPosition, $3
end
; 0x6ebf1
UnknownScript_0x6ebf1: ; 0x6ebf1
applymovement $2, MovementData_0x6ee9e
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
; 0x6ec02
UnknownScript_0x6ec02: ; 0x6ec02
2call UnknownScript_0x6eda1
if_equal $2, UnknownScript_0x6ec1a
applymovement $2, MovementData_0x6eea4
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
; 0x6ec1a
UnknownScript_0x6ec1a: ; 0x6ec1a
applymovement $2, MovementData_0x6eeab
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
; 0x6ec2b
UnknownScript_0x6ec2b: ; 0x6ec2b
2call UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec43
applymovement $2, MovementData_0x6eeb1
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
; 0x6ec43
UnknownScript_0x6ec43: ; 0x6ec43
applymovement $2, MovementData_0x6eeb8
moveperson $2, $14, $18
disappear $2
appear $2
loadvar FarfetchdPosition, $3
end
; 0x6ec54
UnknownScript_0x6ec54: ; 0x6ec54
2call UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec85
if_equal $2, UnknownScript_0x6ec74
if_equal $3, UnknownScript_0x6ec96
applymovement $2, MovementData_0x6eebd
moveperson $2, $18, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $6
end
; 0x6ec74
UnknownScript_0x6ec74: ; 0x6ec74
applymovement $2, MovementData_0x6eec7
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
; 0x6ec85
UnknownScript_0x6ec85: ; 0x6ec85
applymovement $2, MovementData_0x6eecc
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
; 0x6ec96
UnknownScript_0x6ec96: ; 0x6ec96
applymovement $2, MovementData_0x6eed2
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
; 0x6eca7
UnknownScript_0x6eca7: ; 0x6eca7
2call UnknownScript_0x6eda1
if_equal $3, UnknownScript_0x6ecbf
applymovement $2, MovementData_0x6eee6
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
; 0x6ecbf
UnknownScript_0x6ecbf: ; 0x6ecbf
applymovement $2, MovementData_0x6eeef
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
; 0x6ecd0
UnknownScript_0x6ecd0: ; 0x6ecd0
2call UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ecfd
if_equal $2, UnknownScript_0x6ecec
applymovement $2, MovementData_0x6eef8
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
; 0x6ecec
UnknownScript_0x6ecec: ; 0x6ecec
applymovement $2, MovementData_0x6ef00
moveperson $2, $18, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $6
end
; 0x6ecfd
UnknownScript_0x6ecfd: ; 0x6ecfd
applymovement $2, MovementData_0x6ef09
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
; 0x6ed0e
UnknownScript_0x6ed0e: ; 0x6ed0e
2call UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ed3f
if_equal $2, UnknownScript_0x6ed3f
if_equal $3, UnknownScript_0x6ed2e
applymovement $2, MovementData_0x6ef10
moveperson $2, $a, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $9
end
; 0x6ed2e
UnknownScript_0x6ed2e: ; 0x6ed2e
applymovement $2, MovementData_0x6ef18
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
; 0x6ed3f
UnknownScript_0x6ed3f: ; 0x6ed3f
applymovement $2, MovementData_0x6ef1e
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
; 0x6ed50
UnknownScript_0x6ed50: ; 0x6ed50
2call UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ed85
if_equal $3, UnknownScript_0x6ed74
applymovement $2, MovementData_0x6ef23
moveperson $2, $6, $1c
disappear $2
appear $2
loadvar FarfetchdPosition, $a
appear $4
setevent $06f7
setevent $0029
end
; 0x6ed74
UnknownScript_0x6ed74: ; 0x6ed74
applymovement $2, MovementData_0x6ef33
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
; 0x6ed85
UnknownScript_0x6ed85: ; 0x6ed85
applymovement $2, MovementData_0x6ef3d
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
; 0x6ed96
UnknownScript_0x6ed96: ; 0x6ed96
faceplayer
loadfont
2writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
end
; 0x6eda1
UnknownScript_0x6eda1: ; 0x6eda1
faceplayer
loadfont
2writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
checkcode $9
end
; 0x6edae
BlackBeltScript_0x6edae: ; 0x6edae
faceplayer
loadfont
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6edd8
2writetext UnknownText_0x6f099
keeptextopen
verbosegiveitem HM_01, 1
setevent EVENT_GOT_HM01_CUT
2writetext UnknownText_0x6f141
closetext
loadmovesprites
setevent $06e9
setevent $06f3
setevent $06f4
clearevent $06f5
clearevent $06f6
clearevent $06f7
end
; 0x6edd8
UnknownScript_0x6edd8: ; 0x6edd8
2writetext UnknownText_0x6f1c0
closetext
loadmovesprites
end
; 0x6edde
RockerScript_0x6edde: ; 0x6edde
faceplayer
loadfont
checkevent EVENT_GOT_TM02_HEADBUTT
iftrue UnknownScript_0x6edf3
2writetext UnknownText_0x6f21b
keeptextopen
verbosegiveitem TM_02, 1
iffalse UnknownScript_0x6edf7
setevent EVENT_GOT_TM02_HEADBUTT
UnknownScript_0x6edf3: ; 0x6edf3
2writetext UnknownText_0x6f26d
closetext
UnknownScript_0x6edf7: ; 0x6edf7
loadmovesprites
end
; 0x6edf9
TrainerBug_catcherWayne: ; 0x6edf9
; bit/flag number
dw $5c0
; trainer group && trainer id
db BUG_CATCHER, WAYNE
; text when seen
dw Bug_catcherWayneSeenText
; text when trainer beaten
dw Bug_catcherWayneBeatenText
; script when lost
dw $0000
; script when talk again
dw Bug_catcherWayneScript
; 0x6ee05
Bug_catcherWayneScript: ; 0x6ee05
talkaftercancel
loadfont
2writetext UnknownText_0x6f571
closetext
loadmovesprites
end
; 0x6ee0d
LassScript_0x6ee0d: ; 0x6ee0d
jumptextfaceplayer UnknownText_0x6f2af
; 0x6ee10
ItemFragment_0x6ee10: ; 0x6ee10
db REVIVE, 1
; 0x6ee12
ItemFragment_0x6ee12: ; 0x6ee12
db X_ATTACK, 1
; 0x6ee14
ItemFragment_0x6ee14: ; 0x6ee14
db ANTIDOTE, 1
; 0x6ee16
ItemFragment_0x6ee16: ; 0x6ee16
db ETHER, 1
; 0x6ee18
MapIlexForestSignpostItem1: ; 0x6ee18
dw $0088
db ETHER
; 0x6ee1b
MapIlexForestSignpostItem2: ; 0x6ee1b
dw $0089
db SUPER_POTION
; 0x6ee1e
MapIlexForestSignpostItem3: ; 0x6ee1e
dw $008a
db FULL_HEAL
; 0x6ee21
UnknownScript_0x6ee21: ; 0x6ee21
jumpstd $000e
; 0x6ee24
MapIlexForestSignpost0Script: ; 0x6ee24
jumptext UnknownText_0x6f2de
; 0x6ee27
MapIlexForestSignpost4Script: ; 0x6ee27
checkevent $00c0
iftrue UnknownScript_0x6ee30
2jump UnknownScript_0x6ee35
; 0x6ee30
UnknownScript_0x6ee30: ; 0x6ee30
checkitem GS_BALL
iftrue UnknownScript_0x6ee38
UnknownScript_0x6ee35: ; 0x6ee35
jumptext UnknownText_0x6f358
; 0x6ee38
UnknownScript_0x6ee38: ; 0x6ee38
loadfont
2writetext UnknownText_0x6f394
yesorno
iftrue UnknownScript_0x6ee42
loadmovesprites
end
; 0x6ee42
UnknownScript_0x6ee42: ; 0x6ee42
takeitem GS_BALL, 1
clearevent $00c0
setevent $07a4
disappear $8
clearevent $06eb
2writetext UnknownText_0x6f43b
closetext
loadmovesprites
pause 20
showemote $0, $0, 20
special $006a
applymovement $0, MovementData_0x6ef58
pause 30
spriteface $0, $0
pause 20
clearflag $0064
special $008f
loadpokedata CELEBI, 30
startbattle
returnafterbattle
pause 20
special $0090
iffalse UnknownScript_0x6ee8e
appear $7
applymovement $7, MovementData_0x6ef4e
loadfont
2writetext UnknownText_0x6f452
closetext
loadmovesprites
applymovement $7, MovementData_0x6ef53
disappear $7
UnknownScript_0x6ee8e: ; 0x6ee8e
end
; 0x6ee8f
MovementData_0x6ee8f: ; 0x6ee8f
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6ee95
MovementData_0x6ee95: ; 0x6ee95
big_step_up
big_step_up
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_down
step_end
; 0x6ee9e
MovementData_0x6ee9e: ; 0x6ee9e
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
; 0x6eea4
MovementData_0x6eea4: ; 0x6eea4
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
; 0x6eeab
MovementData_0x6eeab: ; 0x6eeab
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
step_end
; 0x6eeb1
MovementData_0x6eeb1: ; 0x6eeb1
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
; 0x6eeb8
MovementData_0x6eeb8: ; 0x6eeb8
big_step_left
jump_step_left
big_step_left
big_step_left
step_end
; 0x6eebd
MovementData_0x6eebd: ; 0x6eebd
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_left
big_step_left
big_step_left
big_step_left
step_end
; 0x6eec7
MovementData_0x6eec7: ; 0x6eec7
big_step_left
big_step_left
big_step_left
big_step_left
step_end
; 0x6eecc
MovementData_0x6eecc: ; 0x6eecc
big_step_up
big_step_up
big_step_up
big_step_right
big_step_up
step_end
; 0x6eed2
MovementData_0x6eed2: ; 0x6eed2
big_step_right
turn_head_up
db $3e ; movement
turn_head_down
db $3e ; movement
turn_head_up
db $3e ; movement
big_step_down
big_step_down
fix_facing
jump_step_up
accelerate_last
accelerate_last
remove_fixed_facing
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6eee6
MovementData_0x6eee6: ; 0x6eee6
big_step_left
big_step_left
big_step_left
big_step_up
big_step_up
big_step_right
big_step_up
big_step_up
step_end
; 0x6eeef
MovementData_0x6eeef: ; 0x6eeef
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6eef8
MovementData_0x6eef8: ; 0x6eef8
big_step_up
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
big_step_left
step_end
; 0x6ef00
MovementData_0x6ef00: ; 0x6ef00
big_step_down
big_step_down
big_step_left
big_step_down
big_step_down
big_step_right
big_step_right
big_step_right
step_end
; 0x6ef09
MovementData_0x6ef09: ; 0x6ef09
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
; 0x6ef10
MovementData_0x6ef10: ; 0x6ef10
big_step_down
big_step_left
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
; 0x6ef18
MovementData_0x6ef18: ; 0x6ef18
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
; 0x6ef1e
MovementData_0x6ef1e: ; 0x6ef1e
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6ef23
MovementData_0x6ef23: ; 0x6ef23
big_step_left
big_step_left
fix_facing
jump_step_right
accelerate_last
accelerate_last
remove_fixed_facing
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6ef33
MovementData_0x6ef33: ; 0x6ef33
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6ef3d
MovementData_0x6ef3d: ; 0x6ef3d
big_step_left
big_step_left
fix_facing
jump_step_right
accelerate_last
accelerate_last
remove_fixed_facing
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
; 0x6ef4e
MovementData_0x6ef4e: ; 0x6ef4e
step_up
step_up
step_up
step_up
step_end
; 0x6ef53
MovementData_0x6ef53: ; 0x6ef53
step_down
step_down
step_down
step_down
step_end
; 0x6ef58
MovementData_0x6ef58: ; 0x6ef58
fix_facing
slow_step_down
remove_fixed_facing
step_end
; 0x6ef5c
UnknownText_0x6ef5c: ; 0x6ef5c
text "Oh, man… My boss"
line "is going to be"
cont "steaming…"
para "The FARFETCH'D"
line "that CUTS trees"
para "for charcoal took"
line "off on me."
para "I can't go looking"
line "for it here in the"
cont "ILEX FOREST."
para "It's too big, dark"
line "and scary for me…"
done
; 0x6f019
UnknownText_0x6f019: ; 0x6f019
text "Wow! Thanks a"
line "whole bunch!"
para "My boss's #MON"
line "won't obey me be-"
cont "cause I don't have"
cont "a BADGE."
done
; 0x6f06f
UnknownText_0x6f06f: ; 0x6f06f
text "It's the missing"
line "#MON!"
done
; 0x6f086
UnknownText_0x6f086: ; 0x6f086
text "FARFETCH'D: Kwaa!"
done
; 0x6f099
UnknownText_0x6f099: ; 0x6f099
text "Ah! My FARFETCH'D!"
para "You found it for"
line "us, kid?"
para "Without it, we"
line "wouldn't be able"
para "to CUT trees for"
line "charcoal."
para "Thanks, kid!"
para "Now, how can I"
line "thank you…"
para "I know! Here, take"
line "this."
done
; 0x6f141
UnknownText_0x6f141: ; 0x6f141
text "That's the CUT HM."
line "Teach that to a"
para "#MON to clear"
line "small trees."
para "Of course, you"
line "have to have the"
para "GYM BADGE from"
line "AZALEA to use it."
done
; 0x6f1c0
UnknownText_0x6f1c0: ; 0x6f1c0
text "Do you want to"
line "apprentice as a"
para "charcoal maker"
line "with me?"
para "You'll be first-"
line "rate in ten years!"
done
; 0x6f21b
UnknownText_0x6f21b: ; 0x6f21b
text "What am I doing?"
para "I'm shaking trees"
line "using HEADBUTT."
para "It's fun. Here,"
line "you try it too!"
done
; 0x6f26d
UnknownText_0x6f26d: ; 0x6f26d
text "Rattle trees with"
line "HEADBUTT. Some-"
cont "times, sleeping"
cont "#MON fall out."
done
; 0x6f2af
UnknownText_0x6f2af: ; 0x6f2af
text "Did something"
line "happen to the"
cont "forest's guardian?"
done
; 0x6f2de
UnknownText_0x6f2de: ; 0x6f2de
text "ILEX FOREST is"
line "so overgrown with"
para "trees that you"
line "can't see the sky."
para "Please watch out"
line "for items that may"
cont "have been dropped."
done
; 0x6f358
UnknownText_0x6f358: ; 0x6f358
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
done
; 0x6f394
UnknownText_0x6f394: ; 0x6f394
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
para "Oh? What is this?"
para "It's a hole."
line "It looks like the"
para "GS BALL would fit"
line "inside it."
para "Want to put the GS"
line "BALL here?"
done
; 0x6f43b
UnknownText_0x6f43b: ; 0x6f43b
text $52, " put in the"
line "GS BALL."
done
; 0x6f452
UnknownText_0x6f452: ; 0x6f452
text "Whew, wasn't that"
line "something!"
para $52, ", that was"
line "fantastic. Thanks!"
para "The legends about"
line "that SHRINE were"
cont "real after all."
para "I feel inspired by"
line "what I just saw."
para "It motivates me to"
line "make better BALLS!"
para "I'm going!"
done
; 0x6f515
Bug_catcherWayneSeenText: ; 0x6f515
text "Don't sneak up on"
line "me like that!"
para "You frightened a"
line "#MON away!"
done
; 0x6f551
Bug_catcherWayneBeatenText: ; 0x6f551
text "I hadn't seen that"
line "#MON before…"
done
; 0x6f571
UnknownText_0x6f571: ; 0x6f571
text "A #MON I've"
line "never seen before"
para "fell out of the"
line "tree when I used"
cont "HEADBUTT."
para "I ought to use"
line "HEADBUTT in other"
cont "places too."
done
; 0x6f5e7
IlexForest_MapEventHeader: ; 0x6f5e7
; filler
db 0, 0
; warps
db 3
warp_def $5, $1, 3, GROUP_ROUTE_34_ILEX_FOREST_GATE, MAP_ROUTE_34_ILEX_FOREST_GATE
warp_def $2a, $3, 1, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
warp_def $2b, $3, 2, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
; xy triggers
db 0
; signposts
db 5
signpost 17, 3, $0, MapIlexForestSignpost0Script
signpost 7, 11, $7, MapIlexForestSignpostItem1
signpost 14, 22, $7, MapIlexForestSignpostItem2
signpost 17, 1, $7, MapIlexForestSignpostItem3
signpost 22, 8, $1, MapIlexForestSignpost4Script
; people-events
db 11
person_event SPRITE_BIRD, 35, 18, $3, $0, 255, 255, $b0, 0, BirdScript_0x6eb8f, $06e9
person_event SPRITE_YOUNGSTER, 32, 11, $6, $0, 255, 255, $a0, 0, YoungsterScript_0x6eb7b, $06f3
person_event SPRITE_BLACK_BELT, 32, 9, $9, $0, 255, 255, $0, 0, BlackBeltScript_0x6edae, $06f4
person_event SPRITE_ROCKER, 18, 19, $9, $0, 255, 255, $0, 0, RockerScript_0x6edde, $ffff
person_event SPRITE_POKE_BALL, 36, 24, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee10, $0671
person_event SPRITE_KURT, 33, 12, $7, $0, 255, 255, $0, 0, ObjectEvent, $07a5
person_event SPRITE_LASS, 28, 7, $9, $0, 255, 255, $a0, 0, LassScript_0x6ee0d, $06ed
person_event SPRITE_YOUNGSTER, 5, 16, $7, $0, 255, 255, $a2, 0, TrainerBug_catcherWayne, $ffff
person_event SPRITE_POKE_BALL, 21, 13, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee12, $07b9
person_event SPRITE_POKE_BALL, 11, 21, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee14, $07ba
person_event SPRITE_POKE_BALL, 5, 31, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee16, $07bb
; 0x6f6a4