mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
122 lines
2.8 KiB
NASM
122 lines
2.8 KiB
NASM
const_value set 2
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const CELADONDEPTSTORE3F_CLERK
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const CELADONDEPTSTORE3F_YOUNGSTER
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const CELADONDEPTSTORE3F_GAMEBOY_KID1
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const CELADONDEPTSTORE3F_GAMEBOY_KID2
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const CELADONDEPTSTORE3F_SUPER_NERD
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CeladonDeptStore3F_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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ClerkScript_0x70d29:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_3F
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closetext
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end
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YoungsterScript_0x70d31:
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jumptextfaceplayer UnknownText_0x70d53
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GameboyKidScript_0x70d34:
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faceplayer
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opentext
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writetext UnknownText_0x70d86
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waitbutton
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closetext
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spriteface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
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end
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GameboyKidScript_0x70d3f:
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faceplayer
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opentext
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writetext UnknownText_0x70dc7
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waitbutton
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closetext
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spriteface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
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end
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SuperNerdScript_0x70d4a:
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jumptextfaceplayer UnknownText_0x70e61
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CeladonDeptStore3FElevatorButton:
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jumpstd elevatorbutton
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CeladonDeptStore3FDirectory:
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jumptext CeladonDeptStore3FDirectoryText
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UnknownText_0x70d53:
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text "I can't decide"
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line "which #MON I"
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para "should use this TM"
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line "on…"
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done
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UnknownText_0x70d86:
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text "Uh-oh! I traded my"
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line "#MON without"
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para "removing the UP-"
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line "GRADE from it."
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done
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UnknownText_0x70dc7:
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text "Yeah! I'm finally"
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line "getting a PORYGON!"
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para "I'm no good at the"
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line "slots, so I could"
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para "never get enough"
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line "coins…"
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para "…Huh?"
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para "The traded PORYGON"
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line "turned into a dif-"
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cont "ferent #MON!"
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done
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UnknownText_0x70e61:
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text "The TM SHOP sells"
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line "some rare moves."
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done
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CeladonDeptStore3FDirectoryText:
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text "3F: TM SHOP"
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para "Make Your #MON"
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line "Stronger!"
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done
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CeladonDeptStore3F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 3
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warp_def $0, $c, 1, CELADON_DEPT_STORE_2F
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warp_def $0, $f, 2, CELADON_DEPT_STORE_4F
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warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
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.XYTriggers:
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db 0
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.Signposts:
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db 2
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signpost 0, 14, SIGNPOST_READ, CeladonDeptStore3FDirectory
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signpost 0, 3, SIGNPOST_READ, CeladonDeptStore3FElevatorButton
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.PersonEvents:
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db 5
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person_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1
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person_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x70d31, -1
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person_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d34, -1
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person_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, GameboyKidScript_0x70d3f, -1
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person_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x70d4a, -1
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