mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
26b8bf003e
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
1081 lines
16 KiB
NASM
1081 lines
16 KiB
NASM
; Pic animation arrangement.
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Unused_AnimateMon_Slow_Normal:
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hlcoord 12, 0
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ld a, [wBattleMode]
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cp WILD_BATTLE
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jr z, .wild
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ld e, ANIM_MON_SLOW
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ld d, $0
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call AnimateFrontpic
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ret
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.wild
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ld e, ANIM_MON_NORMAL
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ld d, $0
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call AnimateFrontpic
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ret
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AnimateMon_Menu:
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ld e, ANIM_MON_MENU
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ld d, $0
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call AnimateFrontpic
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ret
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AnimateMon_Trade:
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ld e, ANIM_MON_TRADE
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ld d, $0
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call AnimateFrontpic
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ret
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AnimateMon_Evolve:
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ld e, ANIM_MON_EVOLVE
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ld d, $0
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call AnimateFrontpic
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ret
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AnimateMon_Hatch:
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ld e, ANIM_MON_HATCH
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ld d, $0
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call AnimateFrontpic
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ret
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AnimateMon_HOF:
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ld e, ANIM_MON_HOF
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ld d, $0
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call AnimateFrontpic
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ret
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pokeanim: MACRO
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rept _NARG
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; Workaround for a bug where macro args can't come after the start of a symbol
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if !DEF(\1_POKEANIM)
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\1_POKEANIM EQUS "PokeAnim_\1_"
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endc
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db (\1_POKEANIM - PokeAnim_SetupCommands) / 2
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shift
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endr
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db (PokeAnim_Finish_ - PokeAnim_SetupCommands) / 2
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ENDM
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PokeAnims:
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; entries correspond to ANIM_MON_* constants
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dw .Slow
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dw .Normal
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dw .Menu
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dw .Trade
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dw .Evolve
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dw .Hatch
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dw .HOF
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dw .Egg1
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dw .Egg2
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.Slow: pokeanim StereoCry, Setup2, Play
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.Normal: pokeanim StereoCry, Setup, Play
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.Menu: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
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.Trade: pokeanim Idle, Play2, Idle, Play, SetWait, Wait, Cry, Setup, Play
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.Evolve: pokeanim Idle, Play, SetWait, Wait, CryNoWait, Setup, Play
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.Hatch: pokeanim Idle, Play, CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
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.HOF: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play
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.Egg1: pokeanim Setup, Play
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.Egg2: pokeanim Idle, Play
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AnimateFrontpic:
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call AnimateMon_CheckIfPokemon
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ret c
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call LoadMonAnimation
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.loop
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call SetUpPokeAnim
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push af
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farcall HDMATransferTilemapToWRAMBank3
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pop af
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jr nc, .loop
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ret
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LoadMonAnimation:
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push hl
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ld c, e
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ld b, 0
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ld hl, PokeAnims
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add hl, bc
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add hl, bc
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ld a, [hli]
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ld b, [hl]
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ld c, a
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pop hl
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call PokeAnim_InitPicAttributes
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ret
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SetUpPokeAnim:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wPokeAnimStruct)
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ldh [rSVBK], a
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ld a, [wPokeAnimSceneIndex]
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ld c, a
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ld b, 0
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ld hl, wPokeAnimPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, bc
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ld a, [hl]
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ld hl, PokeAnim_SetupCommands
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rst JumpTable
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ld a, [wPokeAnimSceneIndex]
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ld c, a
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pop af
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ldh [rSVBK], a
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ld a, c
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and $80
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ret z
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scf
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ret
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PokeAnim_SetupCommands:
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setup_command: MACRO
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\1_: dw \1
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ENDM
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setup_command PokeAnim_Finish
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setup_command PokeAnim_BasePic
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setup_command PokeAnim_SetWait
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setup_command PokeAnim_Wait
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setup_command PokeAnim_Setup
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setup_command PokeAnim_Setup2
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setup_command PokeAnim_Idle
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setup_command PokeAnim_Play
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setup_command PokeAnim_Play2
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setup_command PokeAnim_Cry
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setup_command PokeAnim_CryNoWait
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setup_command PokeAnim_StereoCry
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PokeAnim_SetWait:
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ld a, 18
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ld [wPokeAnimWaitCounter], a
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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PokeAnim_Wait:
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ld hl, wPokeAnimWaitCounter
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dec [hl]
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ret nz
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Setup:
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ld c, FALSE
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ld b, 0
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call PokeAnim_InitAnim
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call PokeAnim_SetVBank1
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Setup2:
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ld c, FALSE
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ld b, 4
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call PokeAnim_InitAnim
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call PokeAnim_SetVBank1
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Idle:
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ld c, TRUE
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ld b, 0
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call PokeAnim_InitAnim
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call PokeAnim_SetVBank1
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Play:
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call PokeAnim_DoAnimScript
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ld a, [wPokeAnimJumptableIndex]
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bit 7, a
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ret z
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call PokeAnim_PlaceGraphic
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Play2:
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call PokeAnim_DoAnimScript
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ld a, [wPokeAnimJumptableIndex]
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bit 7, a
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ret z
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_BasePic:
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call PokeAnim_DeinitFrames
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_Finish:
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call PokeAnim_DeinitFrames
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ld hl, wPokeAnimSceneIndex
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set 7, [hl]
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ret
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PokeAnim_Cry:
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ld a, [wPokeAnimSpecies]
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call _PlayMonCry
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_CryNoWait:
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ld a, [wPokeAnimSpecies]
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call PlayMonCry2
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_StereoCry:
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ld a, $f
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ld [wCryTracks], a
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ld a, [wPokeAnimSpecies]
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call PlayStereoCry2
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ld a, [wPokeAnimSceneIndex]
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inc a
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ld [wPokeAnimSceneIndex], a
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ret
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PokeAnim_DeinitFrames:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wPokeAnimCoord)
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ldh [rSVBK], a
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call PokeAnim_PlaceGraphic
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farcall HDMATransferTilemapToWRAMBank3
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call PokeAnim_SetVBank0
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farcall HDMATransferAttrmapToWRAMBank3
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pop af
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ldh [rSVBK], a
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ret
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AnimateMon_CheckIfPokemon:
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ld a, [wCurPartySpecies]
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cp EGG
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jr z, .fail
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call IsAPokemon
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jr c, .fail
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and a
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ret
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.fail
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scf
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ret
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PokeAnim_InitPicAttributes:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wPokeAnimStruct)
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ldh [rSVBK], a
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push bc
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push de
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push hl
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ld hl, wPokeAnimStruct
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ld bc, wPokeAnimStructEnd - wPokeAnimStruct
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xor a
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call ByteFill
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pop hl
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pop de
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pop bc
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; bc contains anim pointer
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ld a, c
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ld [wPokeAnimPointer], a
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ld a, b
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ld [wPokeAnimPointer + 1], a
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; hl contains tilemap coords
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ld a, l
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ld [wPokeAnimCoord], a
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ld a, h
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ld [wPokeAnimCoord + 1], a
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; d = start tile
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ld a, d
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ld [wPokeAnimGraphicStartTile], a
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ld a, BANK(wCurPartySpecies)
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ld hl, wCurPartySpecies
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call GetFarWRAMByte
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ld [wPokeAnimSpecies], a
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ld a, BANK(wUnownLetter)
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ld hl, wUnownLetter
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call GetFarWRAMByte
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ld [wPokeAnimUnownLetter], a
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call PokeAnim_GetSpeciesOrUnown
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ld [wPokeAnimSpeciesOrUnown], a
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call PokeAnim_GetFrontpicDims
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ld a, c
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ld [wPokeAnimFrontpicHeight], a
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pop af
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ldh [rSVBK], a
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ret
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PokeAnim_InitAnim:
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ldh a, [rSVBK]
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push af
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ld a, BANK(wPokeAnimIdleFlag)
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ldh [rSVBK], a
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push bc
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ld hl, wPokeAnimIdleFlag
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ld bc, wPokeAnimStructEnd - wPokeAnimIdleFlag
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xor a
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call ByteFill
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pop bc
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ld a, b
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ld [wPokeAnimSpeed], a
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ld a, c
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ld [wPokeAnimIdleFlag], a
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call GetMonAnimPointer
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call GetMonFramesPointer
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call GetMonBitmaskPointer
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pop af
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ldh [rSVBK], a
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ret
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PokeAnim_DoAnimScript:
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xor a
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ldh [hBGMapMode], a
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.loop
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ld a, [wPokeAnimJumptableIndex]
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and $7f
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ld hl, .Jumptable
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rst JumpTable
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ret
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.Jumptable:
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dw .RunAnim
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dw .WaitAnim
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.RunAnim:
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call PokeAnim_GetPointer
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ld a, [wPokeAnimCommand]
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cp endanim_command
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jr z, PokeAnim_End
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cp setrepeat_command
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jr z, .SetRepeat
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cp dorepeat_command
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jr z, .DoRepeat
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call PokeAnim_GetFrame
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ld a, [wPokeAnimParameter]
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call PokeAnim_GetDuration
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ld [wPokeAnimWaitCounter], a
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call PokeAnim_StartWaitAnim
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.WaitAnim:
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ld a, [wPokeAnimWaitCounter]
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dec a
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ld [wPokeAnimWaitCounter], a
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ret nz
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call PokeAnim_StopWaitAnim
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ret
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.SetRepeat:
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ld a, [wPokeAnimParameter]
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ld [wPokeAnimRepeatTimer], a
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jr .loop
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.DoRepeat:
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ld a, [wPokeAnimRepeatTimer]
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and a
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ret z
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dec a
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ld [wPokeAnimRepeatTimer], a
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ret z
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ld a, [wPokeAnimParameter]
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ld [wPokeAnimFrame], a
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jr .loop
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PokeAnim_End:
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ld hl, wPokeAnimJumptableIndex
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set 7, [hl]
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ret
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PokeAnim_GetDuration:
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; a * (1 + [wPokeAnimSpeed] / 16)
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ld c, a
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ld b, $0
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ld hl, 0
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ld a, [wPokeAnimSpeed]
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call AddNTimes
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ld a, h
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swap a
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and $f0
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ld h, a
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ld a, l
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swap a
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and $f
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or h
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add c
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ret
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PokeAnim_GetFrame:
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call PokeAnim_PlaceGraphic
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ld a, [wPokeAnimCommand]
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and a
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ret z
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call PokeAnim_GetBitmaskIndex
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push hl
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call PokeAnim_CopyBitmaskToBuffer
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pop hl
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call PokeAnim_ConvertAndApplyBitmask
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ret
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PokeAnim_StartWaitAnim:
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ld a, [wPokeAnimJumptableIndex]
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inc a
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ld [wPokeAnimJumptableIndex], a
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ret
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PokeAnim_StopWaitAnim:
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ld a, [wPokeAnimJumptableIndex]
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dec a
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ld [wPokeAnimJumptableIndex], a
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ret
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PokeAnim_IsUnown:
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ld a, [wPokeAnimSpecies]
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cp UNOWN
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ret
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PokeAnim_IsEgg:
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ld a, [wPokeAnimSpecies]
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cp EGG
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ret
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PokeAnim_GetPointer:
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push hl
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ld a, [wPokeAnimFrame]
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ld e, a
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ld d, $0
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ld hl, wPokeAnimPointerAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, de
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add hl, de
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ld a, [wPokeAnimPointerBank]
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call GetFarHalfword
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ld a, l
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ld [wPokeAnimCommand], a
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ld a, h
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ld [wPokeAnimParameter], a
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ld hl, wPokeAnimFrame
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inc [hl]
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pop hl
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ret
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PokeAnim_GetBitmaskIndex:
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ld a, [wPokeAnimCommand]
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dec a
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ld c, a
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ld b, $0
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ld hl, wPokeAnimFramesAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, bc
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add hl, bc
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ld a, [wPokeAnimFramesBank]
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call GetFarHalfword
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ld a, [wPokeAnimFramesBank]
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call GetFarByte
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ld [wPokeAnimCurBitmask], a
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inc hl
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ret
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PokeAnim_CopyBitmaskToBuffer:
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call .GetSize
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push bc
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ld hl, wPokeAnimBitmaskAddr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wPokeAnimCurBitmask]
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call AddNTimes
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pop bc
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ld de, wPokeAnimBitmaskBuffer
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ld a, [wPokeAnimBitmaskBank]
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call FarCopyBytes
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ret
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.GetSize:
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push hl
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ld a, [wPokeAnimFrontpicHeight]
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sub 5 ; to get a number 0, 1, or 2
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ld c, a
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ld b, 0
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ld hl, .Sizes
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add hl, bc
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ld c, [hl]
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ld b, 0
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pop hl
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ret
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.Sizes: db 4, 5, 7
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poke_anim_box: MACRO
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y = 7
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rept \1
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x = 7 + -\1
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rept \1
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db x + y
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x = x + 1
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endr
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y = y + 7
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endr
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ENDM
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PokeAnim_ConvertAndApplyBitmask:
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xor a
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ld [wPokeAnimBitmaskCurBit], a
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ld [wPokeAnimBitmaskCurRow], a
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ld [wPokeAnimBitmaskCurCol], a
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.loop
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push hl
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call .IsCurBitSet
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pop hl
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ld a, b
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and a
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jr z, .next
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ld a, [wPokeAnimFramesBank]
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call GetFarByte
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inc hl
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push hl
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call .ApplyFrame
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pop hl
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.next
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push hl
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call .NextBit
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pop hl
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jr nc, .loop
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ret
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.IsCurBitSet:
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; which byte
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ld a, [wPokeAnimBitmaskCurBit]
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and $f8
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rrca
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rrca
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rrca
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ld e, a
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ld d, 0
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ld hl, wPokeAnimBitmaskBuffer
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add hl, de
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ld b, [hl]
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; which bit
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ld a, [wPokeAnimBitmaskCurBit]
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and $7
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jr z, .skip
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ld c, a
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ld a, b
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.loop2
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rrca
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dec c
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|
jr nz, .loop2
|
|
ld b, a
|
|
|
|
.skip
|
|
xor a
|
|
bit 0, b
|
|
jr z, .finish
|
|
ld a, 1
|
|
|
|
.finish
|
|
ld b, a
|
|
ld hl, wPokeAnimBitmaskCurBit
|
|
inc [hl]
|
|
ret
|
|
|
|
.ApplyFrame:
|
|
push af
|
|
call .GetCoord
|
|
pop af
|
|
push hl
|
|
call .GetTilemap
|
|
ld hl, wPokeAnimGraphicStartTile
|
|
add [hl]
|
|
pop hl
|
|
ld [hl], a
|
|
ret
|
|
|
|
.GetCoord:
|
|
call .GetStartCoord
|
|
ld a, [wPokeAnimBitmaskCurRow]
|
|
ld bc, SCREEN_WIDTH
|
|
call AddNTimes
|
|
ld a, [wBoxAlignment]
|
|
and a
|
|
jr nz, .go
|
|
ld a, [wPokeAnimBitmaskCurCol]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
jr .skip2
|
|
|
|
.go
|
|
ld a, [wPokeAnimBitmaskCurCol]
|
|
ld e, a
|
|
ld a, l
|
|
sub e
|
|
ld l, a
|
|
ld a, h
|
|
sbc 0
|
|
ld h, a
|
|
|
|
.skip2
|
|
ret
|
|
|
|
; unused
|
|
db 6, 5, 4
|
|
|
|
.GetTilemap:
|
|
push af
|
|
ld a, [wPokeAnimFrontpicHeight]
|
|
cp 5
|
|
jr z, .check_add_24
|
|
cp 6
|
|
jr z, .check_add_13
|
|
pop af
|
|
ret
|
|
|
|
.check_add_24
|
|
pop af
|
|
cp 5 * 5
|
|
jr nc, .add_24
|
|
push hl
|
|
push de
|
|
ld hl, ._5by5
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
ld a, [hl]
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
.add_24
|
|
add 24
|
|
ret
|
|
|
|
.check_add_13
|
|
pop af
|
|
cp 6 * 6
|
|
jr nc, .add_13
|
|
push hl
|
|
push de
|
|
ld hl, ._6by6
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
ld a, [hl]
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
.add_13
|
|
add 13
|
|
ret
|
|
|
|
._5by5:
|
|
poke_anim_box 5
|
|
; db 9, 10, 11, 12, 13
|
|
; db 16, 17, 18, 19, 20
|
|
; db 23, 24, 25, 26, 27
|
|
; db 30, 31, 32, 33, 34
|
|
; db 37, 38, 39, 40, 41
|
|
|
|
._6by6:
|
|
poke_anim_box 6
|
|
; db 8, 9, 10, 11, 12, 13
|
|
; db 15, 16, 17, 18, 19, 20
|
|
; db 22, 23, 24, 25, 26, 27
|
|
; db 29, 30, 31, 32, 33, 34
|
|
; db 36, 37, 38, 39, 40, 41
|
|
; db 43, 44, 45, 46, 47, 48
|
|
|
|
.GetStartCoord:
|
|
ld hl, wPokeAnimCoord
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
|
|
ld a, [wPokeAnimFrontpicHeight]
|
|
ld de, 0
|
|
ld bc, 6
|
|
cp 7
|
|
jr z, .okay
|
|
ld de, SCREEN_WIDTH + 1
|
|
ld bc, SCREEN_WIDTH + 5
|
|
cp 6
|
|
jr z, .okay
|
|
ld de, 2 * SCREEN_WIDTH + 1
|
|
ld bc, 2 * SCREEN_WIDTH + 5
|
|
.okay
|
|
|
|
ld a, [wBoxAlignment]
|
|
and a
|
|
jr nz, .add_bc
|
|
add hl, de
|
|
ret
|
|
|
|
.add_bc
|
|
add hl, bc
|
|
ret
|
|
|
|
.NextBit:
|
|
ld a, [wPokeAnimBitmaskCurRow]
|
|
inc a
|
|
ld [wPokeAnimBitmaskCurRow], a
|
|
ld c, a
|
|
ld a, [wPokeAnimFrontpicHeight]
|
|
cp c
|
|
jr nz, .no_carry
|
|
xor a
|
|
ld [wPokeAnimBitmaskCurRow], a
|
|
ld a, [wPokeAnimBitmaskCurCol]
|
|
inc a
|
|
ld [wPokeAnimBitmaskCurCol], a
|
|
ld c, a
|
|
ld a, [wPokeAnimFrontpicHeight]
|
|
cp c
|
|
jr nz, .no_carry
|
|
scf
|
|
ret
|
|
|
|
.no_carry
|
|
xor a
|
|
ret
|
|
|
|
PokeAnim_PlaceGraphic:
|
|
call .ClearBox
|
|
ld a, [wBoxAlignment]
|
|
and a
|
|
jr nz, .flipped
|
|
ld de, 1
|
|
ld bc, 0
|
|
jr .okay
|
|
|
|
.flipped
|
|
ld de, -1
|
|
ld bc, 6
|
|
|
|
.okay
|
|
ld hl, wPokeAnimCoord
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
add hl, bc
|
|
ld c, 7
|
|
ld b, 7
|
|
ld a, [wPokeAnimGraphicStartTile]
|
|
.loop
|
|
push bc
|
|
push hl
|
|
push de
|
|
ld de, SCREEN_WIDTH
|
|
.loop2
|
|
ld [hl], a
|
|
inc a
|
|
add hl, de
|
|
dec b
|
|
jr nz, .loop2
|
|
pop de
|
|
pop hl
|
|
add hl, de
|
|
pop bc
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
|
|
.ClearBox:
|
|
ld hl, wPokeAnimCoord
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld b, 7
|
|
ld c, 7
|
|
call ClearBox
|
|
ret
|
|
|
|
PokeAnim_SetVBank1:
|
|
ldh a, [rSVBK]
|
|
push af
|
|
ld a, BANK(wPokeAnimCoord)
|
|
ldh [rSVBK], a
|
|
xor a
|
|
ldh [hBGMapMode], a
|
|
call .SetFlag
|
|
farcall HDMATransferAttrmapToWRAMBank3
|
|
pop af
|
|
ldh [rSVBK], a
|
|
ret
|
|
|
|
.SetFlag:
|
|
call PokeAnim_GetAttrmapCoord
|
|
ld b, 7
|
|
ld c, 7
|
|
ld de, SCREEN_WIDTH
|
|
.row
|
|
push bc
|
|
push hl
|
|
.col
|
|
ld a, [hl]
|
|
or 8
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .col
|
|
pop hl
|
|
inc hl
|
|
pop bc
|
|
dec b
|
|
jr nz, .row
|
|
ret
|
|
|
|
PokeAnim_SetVBank0:
|
|
call PokeAnim_GetAttrmapCoord
|
|
ld b, 7
|
|
ld c, 7
|
|
ld de, SCREEN_WIDTH
|
|
.row
|
|
push bc
|
|
push hl
|
|
.col
|
|
ld a, [hl]
|
|
and $f7
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .col
|
|
pop hl
|
|
inc hl
|
|
pop bc
|
|
dec b
|
|
jr nz, .row
|
|
ret
|
|
|
|
PokeAnim_GetAttrmapCoord:
|
|
ld hl, wPokeAnimCoord
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wAttrmap - wTilemap
|
|
add hl, de
|
|
ret
|
|
|
|
GetMonAnimPointer:
|
|
call PokeAnim_IsEgg
|
|
jr z, .egg
|
|
|
|
ld c, BANK(UnownAnimationPointers) ; aka BANK(UnownAnimationIdlePointers)
|
|
ld hl, UnownAnimationPointers
|
|
ld de, UnownAnimationIdlePointers
|
|
call PokeAnim_IsUnown
|
|
jr z, .unown
|
|
ld c, BANK(AnimationPointers) ; aka BANK(AnimationIdlePointers)
|
|
ld hl, AnimationPointers
|
|
ld de, AnimationIdlePointers
|
|
.unown
|
|
|
|
ld a, [wPokeAnimIdleFlag]
|
|
and a
|
|
jr z, .idles
|
|
ld h, d
|
|
ld l, e
|
|
.idles
|
|
|
|
ld a, [wPokeAnimSpeciesOrUnown]
|
|
dec a
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
add hl, de
|
|
ld a, c
|
|
ld [wPokeAnimPointerBank], a
|
|
call GetFarHalfword
|
|
ld a, l
|
|
ld [wPokeAnimPointerAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimPointerAddr + 1], a
|
|
ret
|
|
|
|
.egg
|
|
ld hl, EggAnimation
|
|
ld c, BANK(EggAnimation)
|
|
ld a, [wPokeAnimIdleFlag]
|
|
and a
|
|
jr z, .idles_egg
|
|
ld hl, EggAnimationIdle
|
|
ld c, BANK(EggAnimationIdle)
|
|
.idles_egg
|
|
|
|
ld a, c
|
|
ld [wPokeAnimPointerBank], a
|
|
ld a, l
|
|
ld [wPokeAnimPointerAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimPointerAddr + 1], a
|
|
ret
|
|
|
|
PokeAnim_GetFrontpicDims:
|
|
ldh a, [rSVBK]
|
|
push af
|
|
ld a, BANK(wCurPartySpecies)
|
|
ldh [rSVBK], a
|
|
ld a, [wCurPartySpecies]
|
|
ld [wCurSpecies], a
|
|
call GetBaseData
|
|
ld a, [wBasePicSize]
|
|
and $f
|
|
ld c, a
|
|
pop af
|
|
ldh [rSVBK], a
|
|
ret
|
|
|
|
GetMonFramesPointer:
|
|
call PokeAnim_IsEgg
|
|
jr z, .egg
|
|
|
|
call PokeAnim_IsUnown
|
|
ld b, BANK(UnownFramesPointers)
|
|
ld c, BANK(UnownsFrames)
|
|
ld hl, UnownFramesPointers
|
|
jr z, .got_frames
|
|
ld a, [wPokeAnimSpecies]
|
|
cp JOHTO_POKEMON
|
|
ld b, BANK(FramesPointers)
|
|
ld c, BANK(KantoFrames)
|
|
ld hl, FramesPointers
|
|
jr c, .got_frames
|
|
ld c, BANK(JohtoFrames)
|
|
.got_frames
|
|
ld a, c
|
|
ld [wPokeAnimFramesBank], a
|
|
|
|
ld a, [wPokeAnimSpeciesOrUnown]
|
|
dec a
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
add hl, de
|
|
ld a, b
|
|
call GetFarHalfword
|
|
ld a, l
|
|
ld [wPokeAnimFramesAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimFramesAddr + 1], a
|
|
ret
|
|
|
|
.egg
|
|
ld hl, EggFrames
|
|
ld c, BANK(EggFrames)
|
|
ld a, c
|
|
ld [wPokeAnimFramesBank], a
|
|
ld a, l
|
|
ld [wPokeAnimFramesAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimFramesAddr + 1], a
|
|
ret
|
|
|
|
GetMonBitmaskPointer:
|
|
call PokeAnim_IsEgg
|
|
jr z, .egg
|
|
|
|
call PokeAnim_IsUnown
|
|
ld a, BANK(UnownBitmasksPointers)
|
|
ld hl, UnownBitmasksPointers
|
|
jr z, .unown
|
|
ld a, BANK(BitmasksPointers)
|
|
ld hl, BitmasksPointers
|
|
.unown
|
|
ld [wPokeAnimBitmaskBank], a
|
|
|
|
ld a, [wPokeAnimSpeciesOrUnown]
|
|
dec a
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [wPokeAnimBitmaskBank]
|
|
call GetFarHalfword
|
|
ld a, l
|
|
ld [wPokeAnimBitmaskAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimBitmaskAddr + 1], a
|
|
ret
|
|
|
|
.egg
|
|
ld c, BANK(EggBitmasks)
|
|
ld hl, EggBitmasks
|
|
ld a, c
|
|
ld [wPokeAnimBitmaskBank], a
|
|
ld a, l
|
|
ld [wPokeAnimBitmaskAddr], a
|
|
ld a, h
|
|
ld [wPokeAnimBitmaskAddr + 1], a
|
|
ret
|
|
|
|
PokeAnim_GetSpeciesOrUnown:
|
|
call PokeAnim_IsUnown
|
|
jr z, .unown
|
|
ld a, [wPokeAnimSpecies]
|
|
ret
|
|
|
|
.unown
|
|
ld a, [wPokeAnimUnownLetter]
|
|
ret
|
|
|
|
Unused_HOF_AnimateAlignedFrontpic:
|
|
ld a, $1
|
|
ld [wBoxAlignment], a
|
|
|
|
HOF_AnimateFrontpic:
|
|
call AnimateMon_CheckIfPokemon
|
|
jr c, .fail
|
|
ld h, d
|
|
ld l, e
|
|
push bc
|
|
push hl
|
|
ld de, vTiles2
|
|
predef GetAnimatedFrontpic
|
|
pop hl
|
|
pop bc
|
|
ld d, 0
|
|
ld e, c
|
|
call AnimateFrontpic
|
|
xor a
|
|
ld [wBoxAlignment], a
|
|
ret
|
|
|
|
.fail
|
|
xor a
|
|
ld [wBoxAlignment], a
|
|
inc a
|
|
ld [wCurPartySpecies], a
|
|
ret
|