pokecrystal-board/engine/battle_anims
mid-kid c4979d9770 Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace
part of the player or enemy with objects for several background effects.
https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
2018-11-25 23:57:38 +01:00
..
anim_commands.asm Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
bg_effects.asm Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
core.asm Identified another user of wBattleAnimTemp 2018-11-22 12:32:24 +01:00
functions.asm These are signed offsets, not addresses (thanks, PikalaxALT) 2018-08-25 14:43:02 -04:00
helpers.asm Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
pokeball_wobble.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00