pokecrystal-board/mobile/mobile_42.asm

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MobileTradeAnimation_SendGivemonToGTS:
ld a, $80
ld [wcf65], a
ld de, .TradeAnimScript
jp RunMobileTradeAnim_NoFrontpics
.TradeAnimScript:
mobiletradeanim_showgtsgivemon
mobiletradeanim_12
mobiletradeanim_10
mobiletradeanim_sendmon
mobiletradeanim_06
mobiletradeanim_0f
mobiletradeanim_end
MobileTradeAnimation_RetrieveGivemonFromGTS:
ld a, $80
jr asm_108018
MobileTradeAnimation_ReceiveGetmonFromGTS:
ld a, $0
asm_108018:
ld [wcf65], a
ld de, .TradeAnimScript
jp RunMobileTradeAnim_NoFrontpics
.TradeAnimScript:
mobiletradeanim_11
mobiletradeanim_07
mobiletradeanim_receivemon
mobiletradeanim_showgtsgetmon
mobiletradeanim_end
Function108026:
ld a, $0
jr asm_10802c
Function10802a:
ld a, $1
asm_10802c:
ld [wcf65], a
ld de, .TradeAnimScript
jp RunMobileTradeAnim_Frontpics
.TradeAnimScript: ; trade
mobiletradeanim_showgivemon
mobiletradeanim_12
mobiletradeanim_02
mobiletradeanim_sendmon
mobiletradeanim_05
mobiletradeanim_receivemon
mobiletradeanim_showgetmon
mobiletradeanim_end
Function10803d:
ld a, $0
ld [wcf65], a
ld de, .TradeAnimScript
jp RunMobileTradeAnim_NoFrontpics
.TradeAnimScript:
mobiletradeanim_11
mobiletradeanim_07
mobiletradeanim_receivemon
mobiletradeanim_showoddegg
mobiletradeanim_end
Function10804d:
ld a, $0
ld [wcf65], a
ld de, .TradeAnimScript
jp RunMobileTradeAnim_NoFrontpics
.TradeAnimScript:
mobiletradeanim_11
mobiletradeanim_showgtsgetmon
mobiletradeanim_end
RunMobileTradeAnim_Frontpics:
ld hl, wTradeAnimAddress
ld [hl], e
inc hl
ld [hl], d
ldh a, [hMapAnims]
push af
xor a
ldh [hMapAnims], a
ld hl, wVramState
ld a, [hl]
push af
res 0, [hl]
ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call Function1080b7
.loop
call MobileTradeAnim_JumptableLoop
jr nc, .loop
pop af
ld [wOptions], a
pop af
ld [wVramState], a
pop af
ldh [hMapAnims], a
ret
RunMobileTradeAnim_NoFrontpics:
ld hl, wTradeAnimAddress
ld [hl], e
inc hl
ld [hl], d
ldh a, [hMapAnims]
push af
xor a
ldh [hMapAnims], a
ld hl, wVramState
ld a, [hl]
push af
res 0, [hl]
ld hl, wOptions
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call Function108157
.loop
call MobileTradeAnim_JumptableLoop
jr nc, .loop
pop af
ld [wOptions], a
pop af
ld [wVramState], a
pop af
ldh [hMapAnims], a
ret
Function1080b7:
xor a
ld [wJumptableIndex], a
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearTiles
call MobileTradeAnim_ClearBGMap
call LoadStandardFont
call LoadFontsBattleExtra
ld a, $1
ldh [rVBK], a
ld hl, LZ_108da7
ld de, vTiles2
call Decompress
ld a, $0
ldh [rVBK], a
ld hl, LZ_108d27
ld de, vTiles0 tile $20
call Decompress
call EnableLCD
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
farcall ClearSpriteAnims
call DelayFrame
ld de, TradeBallGFX
ld hl, vTiles0
lb bc, BANK(TradeBallGFX), 6
call Request2bpp
ld de, TradePoofGFX
ld hl, vTiles0 tile $06
lb bc, BANK(TradePoofGFX), 12
call Request2bpp
xor a
ld hl, wSpriteAnimDict
ld [hli], a
ld [hl], $0
ld a, [wPlayerTrademonSpecies]
ld hl, wPlayerTrademonDVs
ld de, vTiles0 tile $30
call MobileTradeAnim_GetFrontpic
ld a, [wOTTrademonSpecies]
ld hl, wOTTrademonDVs
ld de, vTiles2 tile $31
call MobileTradeAnim_GetFrontpic
ld a, [wPlayerTrademonSpecies]
ld de, wPlayerTrademonSpeciesName
call MobileTradeAnim_InitSpeciesName
ld a, [wOTTrademonSpecies]
ld de, wOTTrademonSpeciesName
call MobileTradeAnim_InitSpeciesName
xor a
call Function108b98
call Function108af4
ret
Function108157:
xor a
ld [wJumptableIndex], a
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearTiles
call MobileTradeAnim_ClearBGMap
call LoadStandardFont
call LoadFontsBattleExtra
call EnableLCD
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
farcall ClearSpriteAnims
xor a
ld hl, wSpriteAnimDict
ld [hli], a
ld [hl], $0
call DelayFrame
ld a, [wPlayerTrademonSpecies]
ld de, wPlayerTrademonSpeciesName
call MobileTradeAnim_InitSpeciesName
ld a, [wOTTrademonSpecies]
ld de, wOTTrademonSpeciesName
call MobileTradeAnim_InitSpeciesName
xor a
call Function108b98
call Function108af4
ret
MobileTradeAnim_ClearTiles:
ld a, $1
ldh [rVBK], a
ld hl, vTiles0
ld bc, 3 * $80 tiles
xor a
call ByteFill
ld a, $0
ldh [rVBK], a
ld hl, vTiles0
ld bc, 3 * $80 tiles
xor a
call ByteFill
ret
MobileTradeAnim_ClearBGMap:
ld a, $1
ldh [rVBK], a
hlbgcoord 0, 0
ld bc, 2 * BG_MAP_HEIGHT * BG_MAP_WIDTH
ld a, $0
call ByteFill
ld a, $0
ldh [rVBK], a
hlbgcoord 0, 0
ld bc, 2 * BG_MAP_HEIGHT * BG_MAP_WIDTH
ld a, $7f
call ByteFill
ret
MobileTradeAnim_GetFrontpic:
push de
push af
predef GetUnownLetter
pop af
ld [wCurPartySpecies], a
ld [wCurSpecies], a
call GetBaseData
pop de
predef GetMonFrontpic
ret
Function108201:
push de
push af
predef GetUnownLetter
pop af
ld [wCurPartySpecies], a
ld [wCurSpecies], a
call GetBaseData
pop de
predef GetAnimatedFrontpic
ret
Function108219:
ld [wCurPartySpecies], a
hlcoord 7, 2
ld d, $0
ld e, ANIM_MON_TRADE
predef AnimateFrontpic
ret
Function108229:
ld [wCurPartySpecies], a
hlcoord 7, 2
ld d, $0
ld e, ANIM_MON_TRADE
predef LoadMonAnimation
ret
MobileTradeAnim_InitSpeciesName:
push de
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, wStringBuffer1
pop de
ld bc, MON_NAME_LENGTH
call CopyBytes
ret
MobileTradeAnim_JumptableLoop:
ld a, [wJumptableIndex]
bit 7, a
jr nz, .StopAnim
call .ExecuteMobileTradeAnimCommand
call DelayFrame
and a
ret
.StopAnim:
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
call LoadStandardFont
call LoadFontsBattleExtra
farcall Stubbed_Function106462
farcall Function106464
scf
ret
.ExecuteMobileTradeAnimCommand:
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .Jumptable
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
.Jumptable:
dw GetMobileTradeAnimByte ; 00
dw MobileTradeAnim_ShowPlayerMonToBeSent ; 01
dw MobileTradeAnim_02 ; 02
dw MobileTradeAnim_GiveTrademon1 ; 03
dw MobileTradeAnim_GiveTrademon2 ; 04
dw MobileTradeAnim_05 ; 05
dw MobileTradeAnim_06 ; 06
dw MobileTradeAnim_07 ; 07
dw MobileTradeAnim_GetTrademon1 ; 08
dw MobileTradeAnim_GetTrademon2 ; 09
dw MobileTradeAnim_GetTrademon3 ; 0a
dw MobileTradeAnim_ShowOTMonFromTrade ; 0b
dw EndMobileTradeAnim ; 0c
dw MobileTradeAnim_ShowPlayerMonForGTS ; 0d
dw MobileTradeAnim_ShowOTMonFromGTS ; 0e
dw MobileTradeAnim_0f ; 0f
dw MobileTradeAnim_10 ; 10
dw MobileTradeAnim_11 ; 11
dw MobileTradeAnim_FadeToBlack ; 12
dw MobileTradeAnim_GetOddEgg ; 13 get odd egg
MobileTradeAnim_Next:
ld hl, wJumptableIndex
inc [hl]
ret
GetMobileTradeAnimByte:
ld hl, wTradeAnimAddress
ld e, [hl]
inc hl
ld d, [hl]
ld a, [de]
ld [wJumptableIndex], a
inc de
ld [hl], d
dec hl
ld [hl], e
ret
EndMobileTradeAnim:
ld hl, wJumptableIndex
set 7, [hl]
ret
WaitMobileTradeSpriteAnims:
.loop
push bc
farcall PlaySpriteAnimations
pop bc
call DelayFrame
dec c
jr nz, .loop
ret
Function1082db:
.loop
farcall PlaySpriteAnimations
farcall SetUpPokeAnim
farcall HDMATransferTileMapToWRAMBank3
jr nc, .loop
ret
Function1082f0:
.loop
call Function108b78
call DelayFrame
dec c
jr nz, .loop
ret
Function1082fa:
.loop
call Function108b78
push hl
push bc
farcall PlaySpriteAnimations
pop bc
pop hl
call DelayFrame
dec c
jr nz, .loop
ret
MobileTradeAnim_ShowPlayerMonToBeSent:
ld de, MUSIC_EVOLUTION
call PlayMusic2
ld a, $80
ldh [hSCX], a
xor a
ldh [hSCY], a
ld a, $87
ldh [hWX], a
ld a, $50
ldh [hWY], a
call MobileTradeAnim_DisplayMonToBeSent
ld a, [wPlayerTrademonSpecies]
ld [wCurPartySpecies], a
call Function10895e
ld a, [wPlayerTrademonDVs]
ld [wTempMonDVs], a
ld a, [wPlayerTrademonDVs + 1]
ld [wTempMonDVs + 1], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
call WaitBGMap
.loop
ldh a, [hWX]
cp $7
jr z, .okay
sub $4
ldh [hWX], a
ldh a, [hSCX]
sub $4
ldh [hSCX], a
call DelayFrame
jr .loop
.okay
ld a, $7
ldh [hWX], a
xor a
ldh [hSCX], a
ld a, [wPlayerTrademonSpecies]
call GetCryIndex
jr c, .skip_cry
ld e, c
ld d, b
call PlayCry
.skip_cry
ld c, 80
call DelayFrames
call Function108bec
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
call _InitSpriteAnimStruct
ld de, SFX_BALL_POOF
call PlaySFX
hlcoord 0, 0
ld bc, 12 * SCREEN_WIDTH
ld a, " "
call ByteFill
ld c, 80
call WaitMobileTradeSpriteAnims
call GetMobileTradeAnimByte
ret
MobileTradeAnim_ShowOTMonFromTrade:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearBGMap
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld hl, wOTTrademonDVs
ld de, vTiles2
call Function108201
call EnableLCD
farcall DeinitializeAllSprites
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
call Function108af4
ld c, 48
call WaitMobileTradeSpriteAnims
ld de, SFX_BALL_POOF
call PlaySFX
call MobileTradeAnim_DisplayReceivedMon
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $50
ldh [hWY], a
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld a, [wOTTrademonDVs]
ld [wTempMonDVs], a
ld a, [wOTTrademonDVs + 1]
ld [wTempMonDVs + 1], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
call Function108963
ld a, [wOTTrademonSpecies]
call Function108229
call Function1082db
call Function108c16
call GetMobileTradeAnimByte
ret
MobileTradeAnim_ShowPlayerMonForGTS:
ld de, MUSIC_EVOLUTION
call PlayMusic2
ld a, $80
ldh [hSCX], a
xor a
ldh [hSCY], a
ld a, $87
ldh [hWX], a
ld a, $50
ldh [hWY], a
call MobileTradeAnim_DisplayMonToBeSent
ld a, [wPlayerTrademonSpecies]
ld [wCurPartySpecies], a
ld hl, wPlayerTrademonDVs
call Function10898a
call DelayFrame
ld de, TradeBallGFX
ld hl, vTiles0
lb bc, BANK(TradeBallGFX), 6
call Request2bpp
ld de, TradePoofGFX
ld hl, vTiles0 tile $06
lb bc, BANK(TradePoofGFX), 12
call Request2bpp
ld a, [wPlayerTrademonDVs]
ld [wTempMonDVs], a
ld a, [wPlayerTrademonDVs + 1]
ld [wTempMonDVs + 1], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
call WaitBGMap
.loop
ldh a, [hWX]
cp $7
jr z, .done
sub $4
ldh [hWX], a
ldh a, [hSCX]
sub $4
ldh [hSCX], a
call DelayFrame
jr .loop
.done
ld a, $7
ldh [hWX], a
xor a
ldh [hSCX], a
ld a, [wPlayerTrademonSpecies]
call GetCryIndex
jr c, .skip_cry
ld e, c
ld d, b
call PlayCry
.skip_cry
ld c, 80
call DelayFrames
call Function108c2b
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
call _InitSpriteAnimStruct
ld de, SFX_BALL_POOF
call PlaySFX
hlcoord 0, 0
ld bc, 12 * SCREEN_WIDTH
ld a, " "
call ByteFill
ld c, 80
call WaitMobileTradeSpriteAnims
call GetMobileTradeAnimByte
ret
MobileTradeAnim_ShowOTMonFromGTS:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearBGMap
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld hl, wOTTrademonDVs
ld de, vTiles2
call Function108201
call EnableLCD
farcall DeinitializeAllSprites
call DelayFrame
ld de, TradeBallGFX
ld hl, vTiles0
lb bc, BANK(TradeBallGFX), 6
call Request2bpp
ld de, TradePoofGFX
ld hl, vTiles0 tile $06
lb bc, BANK(TradePoofGFX), 12
call Request2bpp
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
call Function108af4
ld c, 48
call WaitMobileTradeSpriteAnims
ld de, SFX_BALL_POOF
call PlaySFX
call MobileTradeAnim_DisplayReceivedMon
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $50
ldh [hWY], a
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld a, [wOTTrademonDVs]
ld [wTempMonDVs], a
ld a, [wOTTrademonDVs + 1]
ld [wTempMonDVs + 1], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
ld a, [wOTTrademonSpecies]
ld hl, wOTTrademonDVs
call Function10898a
ld a, [wOTTrademonSpecies]
call Function108229
call Function1082db
call Function108c40
call GetMobileTradeAnimByte
ret
MobileTradeAnim_GetOddEgg:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearBGMap
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld hl, wOTTrademonDVs
ld de, vTiles2
call Function108201
call EnableLCD
farcall DeinitializeAllSprites
call DelayFrame
ld de, TradeBallGFX
ld hl, vTiles0
lb bc, BANK(TradeBallGFX), 6
call Request2bpp
ld de, TradePoofGFX
ld hl, vTiles0 tile $06
lb bc, BANK(TradePoofGFX), 12
call Request2bpp
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
call Function108af4
ld c, 48
call WaitMobileTradeSpriteAnims
ld de, SFX_BALL_POOF
call PlaySFX
call Function108a33
xor a
ldh [hSCX], a
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $50
ldh [hWY], a
ld a, [wOTTrademonSpecies]
ld [wCurPartySpecies], a
ld a, [wOTTrademonDVs]
ld [wTempMonDVs], a
ld a, [wOTTrademonDVs + 1]
ld [wTempMonDVs + 1], a
ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
ld a, [wOTTrademonSpecies]
ld hl, wOTTrademonDVs
call Function10898a
ld a, [wOTTrademonSpecies]
call Function108229
call Function1082db
call GetMobileTradeAnimByte
ret
MobileTradeAnim_02:
farcall DeinitializeAllSprites
call ClearBGPalettes
call ClearSprites
call ClearTileMap
xor a
ldh [hBGMapMode], a
call DisableLCD
call MobileTradeAnim_ClearBGMap
call Function108c80
call Function108c6d
call EnableLCD
ld a, $c
ldh [hSCX], a
ld a, $78
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld hl, Palette_109107
ld de, wBGPals1
ld bc, 8 palettes
call CopyBytes
pop af
ldh [rSVBK], a
call Function108d07
call Function108af4
call GetMobileTradeAnimByte
ret
MobileTradeAnim_10:
farcall DeinitializeAllSprites
call ClearBGPalettes
call ClearSprites
call ClearTileMap
xor a
ldh [hBGMapMode], a
call DisableLCD
call MobileTradeAnim_ClearBGMap
ld a, $1
ldh [rVBK], a
ld hl, LZ_108da7
ld de, vTiles2
call Decompress
ld a, $0
ldh [rVBK], a
ld hl, LZ_108d27
ld de, vTiles0 tile $20
call Decompress
call Function108c80
call Function108c6d
call EnableLCD
ld a, $c
ldh [hSCX], a
ld a, $78
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld hl, Palette_109107
ld de, wBGPals1
ld bc, 8 palettes
call CopyBytes
pop af
ldh [rSVBK], a
call Function108d07
call Function108af4
call GetMobileTradeAnimByte
ret
MobileTradeAnim_11:
call ClearBGPalettes
call ClearSprites
call ClearTileMap
xor a
ldh [hBGMapMode], a
call DisableLCD
ld a, $1
ldh [rVBK], a
ld hl, LZ_108da7
ld de, vTiles2
call Decompress
ld a, $0
ldh [rVBK], a
ld hl, LZ_108d27
ld de, vTiles0 tile $20
call Decompress
call Function108c80
call Function108c6d
call EnableLCD
ld a, $80
ldh [hSCX], a
ld a, $90
ldh [hSCY], a
ld a, $7
ldh [hWX], a
ld a, $90
ldh [hWY], a
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld hl, Palette_109107
ld de, wBGPals1
ld bc, 8 palettes
call CopyBytes
pop af
ldh [rSVBK], a
call Function108d07
call Function108af4
call Function108b5a
ld a, $e0
ldh [hSCX], a
ld de, MUSIC_EVOLUTION
call PlayMusic2
call GetMobileTradeAnimByte
ret
MobileTradeAnim_GiveTrademon1:
ld de, SFX_GIVE_TRADEMON
call PlaySFX
ld c, 40
ld hl, wBGPals2 palette 6
call Function1082f0
call Function108af4
.loop
ldh a, [hSCX]
cp $e0
jr z, .loop2
dec a
dec a
ldh [hSCX], a
cp $f8
jr nz, .next
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
.next
ld c, 1
call WaitMobileTradeSpriteAnims
jr .loop
.loop2
ldh a, [hSCY]
cp $f8
jr z, .done
dec a
dec a
ldh [hSCY], a
cp $40
jr z, .init
cp $30
jr z, .delete
cp $68
jr z, .replace
jr .next2
.init
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
xor a
call Function108ad4
jr .next2
.delete
call MobileTradeAnim_DeleteSprites
jr .next2
.replace
call MobileTradeAnim_DeleteSprites
ld a, $1
call Function108ad4
.next2
ld c, 1
call WaitMobileTradeSpriteAnims
jr .loop2
.done
call MobileTradeAnim_Next
ret
MobileTradeAnim_GiveTrademon2:
ld c, 40
ld hl, wBGPals2 + 1 palettes
call Function1082f0
call Function108af4
call Function108b5a
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
call _InitSpriteAnimStruct
ld de, SFX_FORESIGHT
call PlaySFX
ld c, 10
call WaitMobileTradeSpriteAnims
xor a
ld [wcf64], a
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
call _InitSpriteAnimStruct
.loop
ldh a, [hSCY]
cp $90
jr z, .done
sub $8
ldh [hSCY], a
ld c, 1
call WaitMobileTradeSpriteAnims
jr .loop
.done
call GetMobileTradeAnimByte
ret
MobileTradeAnim_05:
ld c, 40
call WaitMobileTradeSpriteAnims
ld a, $1
ld [wcf64], a
ld de, SFX_SHARPEN
call PlaySFX
ld c, 60
call WaitMobileTradeSpriteAnims
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
call _InitSpriteAnimStruct
call GetMobileTradeAnimByte
ld de, SFX_THROW_BALL
call PlaySFX
ret
MobileTradeAnim_06:
ld c, 40
call WaitMobileTradeSpriteAnims
ld a, $1
ld [wcf64], a
ld de, SFX_SHARPEN
call PlaySFX
call GetMobileTradeAnimByte
ret
MobileTradeAnim_07:
ld c, 80
call DelayFrames
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
call _InitSpriteAnimStruct
call GetMobileTradeAnimByte
ld de, SFX_THROW_BALL
call PlaySFX
ret
MobileTradeAnim_GetTrademon1:
ld c, 40
call WaitMobileTradeSpriteAnims
.loop
ldh a, [hSCY]
cp $f8
jr z, .done
add $8
ldh [hSCY], a
ld c, 1
call WaitMobileTradeSpriteAnims
jr .loop
.done
farcall DeinitializeAllSprites
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
call _InitSpriteAnimStruct
ld de, SFX_GLASS_TING_2
call PlaySFX
call Function108af4
call MobileTradeAnim_Next
ret
MobileTradeAnim_GetTrademon2:
ld c, 20
ld hl, wBGPals2 + 1 palettes
call Function1082fa
ld de, SFX_GIVE_TRADEMON
call PlaySFX
ld c, 20
ld hl, wBGPals2 + 1 palettes
call Function1082fa
call Function108af4
.asm_1088ad
ldh a, [hSCY]
cp $78
jr z, .asm_1088ee
inc a
inc a
ldh [hSCY], a
cp $30
jr z, .asm_1088c5
cp $40
jr z, .asm_1088dd
cp $68
jr z, .asm_1088cf
jr .asm_1088e7
.asm_1088c5
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
jr .asm_1088e7
.asm_1088cf
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
xor a
call Function108ad4
jr .asm_1088e7
.asm_1088dd
call MobileTradeAnim_DeleteSprites
ld a, $1
call Function108ad4
jr .asm_1088e7
.asm_1088e7
ld c, 1
call WaitMobileTradeSpriteAnims
jr .asm_1088ad
.asm_1088ee
ldh a, [hSCX]
cp $c
jr z, .asm_108906
inc a
inc a
ldh [hSCX], a
cp -8
jr nz, .asm_1088e7
call MobileTradeAnim_DeleteSprites
ld c, 1
call WaitMobileTradeSpriteAnims
jr .asm_1088ee
.asm_108906
call MobileTradeAnim_Next
ret
MobileTradeAnim_GetTrademon3:
ld c, 40
ld hl, wBGPals2 palette 6
call Function1082f0
call Function108af4
call GetMobileTradeAnimByte
ret
MobileTradeAnim_0f:
ld c, 40
call WaitMobileTradeSpriteAnims
farcall DeinitializeAllSprites
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call DisableLCD
call MobileTradeAnim_ClearTiles
call MobileTradeAnim_ClearBGMap
call EnableLCD
call GetMobileTradeAnimByte
ret
MobileTradeAnim_FadeToBlack:
.loop
ldh a, [rBGP]
and a
jr z, .blank
sla a
sla a
call DmgToCgbBGPals
call DmgToCgbObjPal0
ld c, 4
call DelayFrames
jr .loop
.blank
xor a
call DmgToCgbBGPals
call DmgToCgbObjPal0
call GetMobileTradeAnimByte
ret
Function10895e:
ld de, vTiles0 tile $30
jr asm_108966
Function108963:
ld de, vTiles2 tile $31
asm_108966:
call DelayFrame
ld hl, vTiles2
lb bc, $a, $31 ; $a is the bank of ?????
call Request2bpp
call WaitTop
call MobileTradeAnim_ClearTilemap
hlcoord 7, 2
xor a
ldh [hGraphicStartTile], a
lb bc, 7, 7
predef PlaceGraphic
call WaitBGMap
ret
Function10898a:
ld de, vTiles2
call MobileTradeAnim_GetFrontpic
call WaitTop
call MobileTradeAnim_ClearTilemap
hlcoord 7, 2
xor a
ldh [hGraphicStartTile], a
lb bc, 7, 7
predef PlaceGraphic
call WaitBGMap
ret
MobileTradeAnim_DisplayMonToBeSent:
ld de, wPlayerTrademonSpecies
ld a, [de]
cp EGG
jr z, MobileTradeAnim_DisplayEggData
call MobileTradeAnim_LoadMonTemplate
ld de, wPlayerTrademonSpecies
call MobileTradeAnim_MonDisplay_PrintSpeciesNumber
ld de, wPlayerTrademonSpeciesName
call MobileTradeAnim_MonDisplay_PrintSpeciesName
ld a, [wPlayerTrademonCaughtData]
ld de, wPlayerTrademonOTName
call MobileTradeAnim_MonDisplay_PrintOTNameAndGender
ld de, wPlayerTrademonID
call MobileTradeAnim_MonDisplay_PrintIDNumber
call MobileTradeAnim_MonDisplay_UpdateBGMap
ret
MobileTradeAnim_DisplayReceivedMon:
ld de, wOTTrademonSpecies
ld a, [de]
cp EGG
jr z, MobileTradeAnim_DisplayEggData
call MobileTradeAnim_LoadMonTemplate
ld de, wOTTrademonSpecies
call MobileTradeAnim_MonDisplay_PrintSpeciesNumber
ld de, wOTTrademonSpeciesName
call MobileTradeAnim_MonDisplay_PrintSpeciesName
ld a, [wOTTrademonCaughtData]
ld de, wOTTrademonOTName
call MobileTradeAnim_MonDisplay_PrintOTNameAndGender
ld de, wOTTrademonID
call MobileTradeAnim_MonDisplay_PrintIDNumber
call MobileTradeAnim_MonDisplay_UpdateBGMap
ret
MobileTradeAnim_DisplayEggData:
call WaitTop
call MobileTradeAnim_ClearTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 5, 0
ld b, 6
ld c, 9
call TextBox
hlcoord 6, 2
ld de, .EggTemplate
call PlaceString
call MobileTradeAnim_MonDisplay_UpdateBGMap
ret
.EggTemplate:
db "タマゴ"
next "おや/"
next "<ID>№<DOT>"
db "@"
Function108a33:
call WaitTop
call MobileTradeAnim_ClearTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 5, 0
ld b, 6
ld c, 9
call TextBox
hlcoord 7, 4
ld de, .OddEgg
call PlaceString
call MobileTradeAnim_MonDisplay_UpdateBGMap
ret
.OddEgg:
db "なぞのタマゴ@"
MobileTradeAnim_LoadMonTemplate:
call WaitTop
call MobileTradeAnim_ClearTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 4, 0
ld b, 6
ld c, 10
call TextBox
hlcoord 5, 0
ld de, .MonTemplate
call PlaceString
ret
.MonTemplate:
db "─ №<DOT>"
next ""
next "おや/"
next "<ID>№<DOT>"
db "@"
MobileTradeAnim_MonDisplay_UpdateBGMap:
call WaitBGMap
call WaitTop
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
ret
MobileTradeAnim_MonDisplay_PrintSpeciesNumber:
hlcoord 9, 0
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
ret
MobileTradeAnim_MonDisplay_PrintSpeciesName:
hlcoord 5, 2
call PlaceString
ret
MobileTradeAnim_MonDisplay_PrintOTNameAndGender:
cp $3
jr c, .got_gender
xor a
.got_gender
push af
hlcoord 8, 4
call PlaceString
inc bc
pop af
ld hl, .GenderChars
ld d, 0
ld e, a
add hl, de
ld a, [hl]
ld [bc], a
ret
.GenderChars:
db " "
db "♂"
db "♀"
MobileTradeAnim_MonDisplay_PrintIDNumber:
hlcoord 8, 6
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
call PrintNum
ret
MobileTradeAnim_ClearTilemap:
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "
call ByteFill
ret
Function108ad4:
and a
jr z, .asm_108adc
ld de, GFX_1092c7
jr .asm_108adf
.asm_108adc
ld de, GFX_1091c7
.asm_108adf
ld a, $1
ldh [rVBK], a
ld hl, vTiles2 tile $4a
lb bc, BANK(GFX_1092c7), 16
call Get2bpp_2
call DelayFrame
ld a, $0
ldh [rVBK], a
ret
Function108af4:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld a, [wcf65]
and $1
jr z, .copy_palette_109147
ld hl, Palette_109187
ld de, wOBPals1
ld bc, 8 palettes
call CopyBytes
ld hl, Palette_109187
ld de, wOBPals2
ld bc, 8 palettes
call CopyBytes
jr .done_copy
.copy_palette_109147
ld hl, Palette_109147
ld de, wOBPals1
ld bc, 8 palettes
call CopyBytes
ld hl, Palette_109147
ld de, wOBPals2
ld bc, 8 palettes
call CopyBytes
.done_copy
pop af
ldh [rSVBK], a
ld a, %11100100 ; 3,2,1,0
call DmgToCgbObjPal0
ld a, %11100100 ; 3,2,1,0
call DmgToCgbBGPals
call DelayFrame
ret
Function108b45:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld de, PALRGB_WHITE
ld hl, wBGPals1
ld a, e
ld [hli], a
ld d, a
ld [hli], a
pop af
ldh [rSVBK], a
ret
Function108b5a:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld de, palred 18 + palgreen 31 + palblue 15
ld hl, wBGPals2 + 4 palettes
ld c, $10
.loop
ld a, e
ld [hli], a
ld a, d
ld [hli], a
dec c
jr nz, .loop
pop af
ldh [rSVBK], a
ld a, $1
ldh [hCGBPalUpdate], a
ret
Function108b78:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld a, c
and $2
jr z, .Orange
ld de, PALRGB_WHITE
jr .load_pal
.Orange:
ld de, palred 31 + palgreen 15 + palblue 1
.load_pal
ld a, e
ld [hli], a
ld a, d
ld [hld], a
pop af
ldh [rSVBK], a
ld a, $1
ldh [hCGBPalUpdate], a
ret
Palette_108b98:
; removed
Function108b98:
ld d, a
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld a, [wcf65]
and $1
xor d
jr z, .asm_108bad
ld hl, Palette_108b98 + 1 palettes
jr .asm_108bb0
.asm_108bad
ld hl, Palette_108b98
.asm_108bb0
ld de, wBGPals1 + 7 palettes
ld bc, 8 palettes
call CopyBytes
pop af
ldh [rSVBK], a
ret
MobileTradeAnim_DeleteSprites:
farcall DeinitializeAllSprites
call ClearSprites
ret
Function108bc7:
ld a, [wcf64]
and a
ret z
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld a, [hl]
cp -1 * 8 - 6
jr z, .delete
sub 1 * 8
ld [hl], a
ret
.delete
farcall DeinitializeSprite
ret
Function108be0:
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld a, [hl]
cp 9 * 8 + 2
ret z
add 1 * 8
ld [hl], a
ret
Function108bec:
ld a, $90
ldh [hWY], a
ld hl, .PlayerWillTradeMon
call PrintText
ld c, 80
call DelayFrames
ld hl, .ForPartnersMon
call PrintText
ld c, 80
call DelayFrames
ret
.PlayerWillTradeMon:
text_far UnknownText_0x1bc787
text_end
.ForPartnersMon:
text_far UnknownText_0x1bc79d
text_end
.UnusedTextPlayersMonTrade:
text_far UnknownText_0x1bc7b0
text_end
Function108c16:
ld a, $90
ldh [hWY], a
ld hl, .TakeGoodCareOfMon
call PrintText
ld c, 80
call DelayFrames
ret
.TakeGoodCareOfMon:
text_far UnknownText_0x1bc7c3
text_end
Function108c2b:
ld a, $90
ldh [hWY], a
ld hl, .PlayersMonTrade
call PrintText
ld c, 80
call DelayFrames
ret
.PlayersMonTrade:
text_far UnknownText_0x1bc7dd
text_end
Function108c40:
ld a, $90
ldh [hWY], a
ld a, [wcf65]
and %10000000
jr z, .Getmon
ld hl, .CameBack
call PrintText
ld c, 80
call DelayFrames
ret
.Getmon:
ld hl, .TakeGoodCareOf
call PrintText
ld c, 80
call DelayFrames
ret
.TakeGoodCareOf:
text_far UnknownText_0x1bc7f0
text_end
.CameBack:
text_far UnknownText_0x1bc80a
text_end
Function108c6d:
ld hl, LZ_108fe7
debgcoord 0, 0
call Decompress
ld hl, LZ_108fe7
debgcoord 0, 0, vBGMap1
call Decompress
ret
Function108c80:
ld a, $1
ldh [rVBK], a
ld hl, LZ_1090a7
debgcoord 0, 0
call Decompress
ld hl, LZ_1090a7
debgcoord 0, 0, vBGMap1
call Decompress
ld a, $0
ldh [rVBK], a
ret
DebugMobileTrade:
; localization error: NAME_LENGTH (11) should be NAME_LENGTH_JAPANESE (6) here
ld hl, .DebugTradeData
ld a, [hli]
ld [wPlayerTrademonSpecies], a
ld de, wPlayerTrademonSenderName
ld c, NAME_LENGTH
.your_name_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .your_name_loop
ld de, wPlayerTrademonID
ld c, 2
.your_id_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .your_id_loop
ld de, wPlayerTrademonOTName
ld c, NAME_LENGTH
.your_ot_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .your_ot_loop
ld a, [hli]
ld [wOTTrademonSpecies], a
ld de, wOTTrademonSenderName
ld c, NAME_LENGTH
.their_name_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .their_name_loop
ld de, wOTTrademonID
ld c, 2
.their_id_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .their_id_loop
ld de, wOTTrademonOTName
ld c, NAME_LENGTH
.their_ot_loop
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .their_ot_loop
ret
.DebugTradeData:
db VENUSAUR
db "ゲーフり@@"
dw $0123
db "かびーん@@"
db CHARIZARD
db "クりーチャ@"
dw $0456
db "マツミヤ@@"
Function108d07:
ld a, [wc74e]
and $7f
cp $8
jr c, .asm_108d12
ld a, $7
.asm_108d12
ld bc, 1 palettes
ld hl, Palette_1093c7
call AddNTimes
ld a, $5
ld de, wBGPals1 + 4 palettes
ld bc, 1 palettes
call FarCopyWRAM
ret
LZ_108d27:
INCBIN "gfx/unknown/108d27.2bpp.lz"
LZ_108da7:
INCBIN "gfx/unknown/108da7.2bpp.lz"
LZ_108fe7:
INCBIN "gfx/unknown/108fe7.tilemap.lz"
LZ_1090a7:
INCBIN "gfx/unknown/1090a7.tilemap.lz"
Palette_1090f7:
; unused
RGB 31, 31, 31
RGB 00, 00, 00
RGB 31, 00, 25
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 09, 19, 31
RGB 00, 00, 00
Palette_109107:
RGB 18, 31, 15
RGB 20, 20, 20
RGB 11, 11, 11
RGB 00, 00, 00
RGB 31, 15, 1
RGB 14, 14, 31
RGB 12, 09, 31
RGB 00, 00, 00
RGB 18, 31, 15
RGB 14, 14, 31
RGB 12, 09, 31
RGB 00, 00, 00
RGB 18, 31, 15
RGB 20, 20, 20
RGB 11, 11, 11
RGB 00, 00, 00
RGB 18, 31, 15
RGB 31, 07, 09
RGB 18, 00, 01
RGB 00, 00, 00
RGB 18, 31, 15
RGB 20, 20, 20
RGB 11, 11, 11
RGB 00, 00, 00
RGB 31, 15, 1
RGB 18, 00, 30
RGB 09, 00, 17
RGB 00, 00, 00
RGB 18, 31, 15
RGB 18, 00, 30
RGB 09, 00, 17
RGB 00, 00, 00
Palette_109147:
RGB 31, 31, 31
RGB 31, 31, 12
RGB 31, 13, 12
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 23, 15
RGB 31, 18, 07
RGB 31, 15, 00
RGB 31, 31, 31
RGB 20, 20, 20
RGB 11, 11, 11
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 00, 25
RGB 31, 00, 25
RGB 00, 00, 00
RGB 31, 31, 31
RGB 09, 19, 31
RGB 09, 19, 31
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
Palette_109187:
RGB 31, 31, 31
RGB 31, 31, 12
RGB 31, 13, 12
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 23, 15
RGB 31, 18, 07
RGB 31, 15, 00
RGB 31, 31, 31
RGB 20, 20, 20
RGB 11, 11, 11
RGB 00, 00, 00
RGB 31, 31, 31
RGB 09, 19, 31
RGB 09, 19, 31
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 00, 25
RGB 31, 00, 25
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
RGB 31, 31, 31
RGB 00, 00, 00
RGB 00, 00, 00
RGB 00, 00, 00
GFX_1091c7:
INCBIN "gfx/unknown/1091c7.2bpp"
GFX_1092c7:
INCBIN "gfx/unknown/1092c7.2bpp"
Palette_1093c7:
RGB 18, 31, 15
RGB 04, 13, 31
RGB 00, 00, 31
RGB 00, 00, 00
RGB 18, 31, 15
RGB 31, 31, 00
RGB 31, 15, 00
RGB 00, 00, 00
RGB 18, 31, 15
RGB 09, 24, 00
RGB 02, 16, 00
RGB 00, 00, 00
RGB 18, 31, 15
RGB 31, 07, 09
RGB 18, 00, 01
RGB 00, 00, 00
RGB 18, 31, 15
RGB 28, 05, 31
RGB 17, 00, 17
RGB 00, 00, 00
RGB 18, 31, 15
RGB 09, 09, 09
RGB 04, 04, 04
RGB 00, 00, 00
RGB 18, 31, 15
RGB 31, 13, 21
RGB 27, 07, 12
RGB 00, 00, 00
RGB 18, 31, 15
RGB 21, 20, 20
RGB 14, 14, 31
RGB 00, 00, 00