pokecrystal-board/maps/EcruteakGym.asm
yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00

546 lines
10 KiB
NASM

EcruteakGym_MapScriptHeader: ; 0x99d49
; trigger count
db 2
; triggers
dw UnknownScript_0x99d53, $0000
dw UnknownScript_0x99d57, $0000
; callback count
db 0
; 0x99d53
UnknownScript_0x99d53: ; 0x99d53
priorityjump UnknownScript_0x99dc6
end
; 0x99d57
UnknownScript_0x99d57: ; 0x99d57
end
; 0x99d58
MortyScript_0x99d58: ; 0x99d58
faceplayer
loadfont
checkevent EVENT_BEAT_MORTY
iftrue UnknownScript_0x99d8c
writetext UnknownText_0x99e65
closetext
loadmovesprites
winlosstext UnknownText_0x9a00a, $0000
loadtrainer MORTY, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_MORTY
loadfont
writetext UnknownText_0x9a043
playsound SFX_GET_BADGE
waitbutton
setflag $001e
checkcode $7
scall UnknownScript_0x99db7
domaptrigger GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE, $1
setevent $0766
setevent $0767
UnknownScript_0x99d8c: ; 0x99d8c
checkevent EVENT_GOT_TM30_SHADOW_BALL
iftrue UnknownScript_0x99db1
setevent EVENT_BEAT_SAGE_JEFFREY
setevent EVENT_BEAT_SAGE_PING
setevent EVENT_BEAT_MEDIUM_MARTHA
setevent EVENT_BEAT_MEDIUM_GRACE
writetext UnknownText_0x9a059
keeptextopen
verbosegiveitem TM_30, 1
iffalse UnknownScript_0x99db5
setevent EVENT_GOT_TM30_SHADOW_BALL
writetext UnknownText_0x9a0ec
closetext
loadmovesprites
end
; 0x99db1
UnknownScript_0x99db1: ; 0x99db1
writetext UnknownText_0x9a145
closetext
UnknownScript_0x99db5: ; 0x99db5
loadmovesprites
end
; 0x99db7
UnknownScript_0x99db7: ; 0x99db7
if_equal $7, UnknownScript_0x99dc3
if_equal $6, UnknownScript_0x99dc0
end
; 0x99dc0
UnknownScript_0x99dc0: ; 0x99dc0
jumpstd goldenrodrockets
; 0x99dc3
UnknownScript_0x99dc3: ; 0x99dc3
jumpstd radiotowerrockets
; 0x99dc6
UnknownScript_0x99dc6: ; 0x99dc6
applymovement $0, MovementData_0x99e5d
applymovement $8, MovementData_0x99e63
loadfont
writetext UnknownText_0x9a49c
closetext
loadmovesprites
follow $0, $8
applymovement $0, MovementData_0x99e5f
stopfollow
special Function8c084
playsound SFX_ENTER_DOOR
waitbutton
warp GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY, $6, $1b
end
; 0x99de9
TrainerSageJeffrey: ; 0x99de9
; bit/flag number
dw $415
; trainer group && trainer id
db SAGE, JEFFREY
; text when seen
dw SageJeffreySeenText
; text when trainer beaten
dw SageJeffreyBeatenText
; script when lost
dw $0000
; script when talk again
dw SageJeffreyScript
; 0x99df5
SageJeffreyScript: ; 0x99df5
talkaftercancel
loadfont
writetext UnknownText_0x9a263
closetext
loadmovesprites
end
; 0x99dfd
TrainerSagePing: ; 0x99dfd
; bit/flag number
dw $416
; trainer group && trainer id
db SAGE, PING
; text when seen
dw SagePingSeenText
; text when trainer beaten
dw SagePingBeatenText
; script when lost
dw $0000
; script when talk again
dw SagePingScript
; 0x99e09
SagePingScript: ; 0x99e09
talkaftercancel
loadfont
writetext UnknownText_0x9a2b7
closetext
loadmovesprites
end
; 0x99e11
TrainerMediumMartha: ; 0x99e11
; bit/flag number
dw $58b
; trainer group && trainer id
db MEDIUM, MARTHA
; text when seen
dw MediumMarthaSeenText
; text when trainer beaten
dw MediumMarthaBeatenText
; script when lost
dw $0000
; script when talk again
dw MediumMarthaScript
; 0x99e1d
MediumMarthaScript: ; 0x99e1d
talkaftercancel
loadfont
writetext UnknownText_0x9a318
closetext
loadmovesprites
end
; 0x99e25
TrainerMediumGrace: ; 0x99e25
; bit/flag number
dw $58c
; trainer group && trainer id
db MEDIUM, GRACE
; text when seen
dw MediumGraceSeenText
; text when trainer beaten
dw MediumGraceBeatenText
; script when lost
dw $0000
; script when talk again
dw MediumGraceScript
; 0x99e31
MediumGraceScript: ; 0x99e31
talkaftercancel
loadfont
writetext UnknownText_0x9a38a
closetext
loadmovesprites
end
; 0x99e39
EcruteakGymGuyScript: ; 0x99e39
faceplayer
loadfont
checkevent EVENT_BEAT_MORTY
iftrue .EcruteakGymGuyWinScript
writetext EcruteakGymGuyText
closetext
loadmovesprites
end
.EcruteakGymGuyWinScript
writetext EcruteakGymGuyWinText
closetext
loadmovesprites
end
; 0x99e4d
EcruteakGymStatue:
checkflag ENGINE_FOGBADGE
iftrue .Beaten
jumpstd gymstatue1
.Beaten
trainertotext MORTY, 1, $1
jumpstd gymstatue2
MovementData_0x99e5d: ; 0x99e5d
step_up
step_end
; 0x99e5f
MovementData_0x99e5f: ; 0x99e5f
fix_facing
slow_step_down
remove_fixed_facing
step_end
; 0x99e63
MovementData_0x99e63: ; 0x99e63
slow_step_down
step_end
; 0x99e65
UnknownText_0x99e65: ; 0x99e65
text "Good of you to"
line "have come."
para "Here in ECRUTEAK,"
line "#MON have been"
cont "revered."
para "It's said that a"
line "rainbow-colored"
para "#MON will come"
line "down to appear"
para "before a truly"
line "powerful trainer."
para "I believed that"
line "tale, so I have"
para "secretly trained"
line "here all my life."
para "As a result, I can"
line "now see what"
cont "others cannot."
para "Just a bit more…"
para "With a little"
line "more, I could see"
para "a future in which"
line "I meet the #MON"
cont "of rainbow colors."
para "You're going to"
line "help me reach that"
cont "level!"
done
; 0x9a00a
UnknownText_0x9a00a: ; 0x9a00a
text "I'm not good"
line "enough yet…"
para "All right. This"
line "BADGE is yours."
done
; 0x9a043
UnknownText_0x9a043: ; 0x9a043
text "<PLAYER> received"
line "FOGBADGE."
done
; 0x9a059
UnknownText_0x9a059: ; 0x9a059
text "By having FOG-"
line "BADGE, #MON up"
para "to L50 will obey"
line "you."
para "Also, #MON that"
line "know SURF will be"
para "able to use that"
line "move anytime."
para "I want you to have"
line "this too."
done
; 0x9a0ec
UnknownText_0x9a0ec: ; 0x9a0ec
text "It's SHADOW BALL."
line "It causes damage"
para "and may reduce"
line "SPCL.DEF."
para "Use it if it"
line "appeals to you."
done
; 0x9a145
UnknownText_0x9a145: ; 0x9a145
text "I see…"
para "Your journey has"
line "taken you to far-"
cont "away places."
para "And you have wit-"
line "nessed much more"
cont "than I."
para "I envy you for"
line "that…"
done
; 0x9a1bd
SageJeffreySeenText: ; 0x9a1bd
text "I spent the spring"
line "with my #MON."
para "Then summer, fall"
line "and winter…"
para "Then spring came"
line "again. We have"
para "lived together"
line "for a long time."
done
; 0x9a23d
SageJeffreyBeatenText: ; 0x9a23d
text "Wins and losses, I"
line "experienced both."
done
; 0x9a263
UnknownText_0x9a263: ; 0x9a263
text "Where did #MON"
line "come from?"
done
; 0x9a27e
SagePingSeenText: ; 0x9a27e
text "Can you inflict"
line "any damage on our"
cont "#MON?"
done
; 0x9a2a7
SagePingBeatenText: ; 0x9a2a7
text "Ah! Well done!"
done
; 0x9a2b7
UnknownText_0x9a2b7: ; 0x9a2b7
text "We use only ghost-"
line "type #MON."
para "No normal-type"
line "attack can harm"
cont "them!"
done
; 0x9a2fb
MediumMarthaSeenText: ; 0x9a2fb
text "I shall win!"
done
; 0x9a309
MediumMarthaBeatenText: ; 0x9a309
text "I, I, I lost!"
done
; 0x9a318
UnknownText_0x9a318: ; 0x9a318
text "The one who wants"
line "to win most--will!"
done
; 0x9a33e
MediumGraceSeenText: ; 0x9a33e
text "Stumped by our in-"
line "visible floor?"
para "Defeat me if you"
line "want a hint!"
done
; 0x9a37f
MediumGraceBeatenText: ; 0x9a37f
text "Wha-what?"
done
; 0x9a38a
UnknownText_0x9a38a: ; 0x9a38a
text "Fine. I shall tell"
line "you the secret of"
para "the invisible"
line "floor."
para "The path is right"
line "before our eyes!"
done
; 0x9a3e8
EcruteakGymGuyText: ; 0x9a3e8
text "The trainers here"
line "have secret mo-"
cont "tives."
para "If you win, they"
line "may tell you some"
para "deep secrets about"
line "ECRUTEAK."
done
; 0x9a452
EcruteakGymGuyWinText: ; 0x9a452
text "Whew, <PLAYER>."
line "You did great!"
para "I was cowering in"
line "the corner out of"
cont "pure terror!"
done
; 0x9a49c
UnknownText_0x9a49c: ; 0x9a49c
text "MORTY, the GYM"
line "LEADER, is absent."
para "Sorry, but you'll"
line "have to leave."
para "Hohohoho."
done
; 0x9a4e9
EcruteakGym_MapEventHeader: ; 0x9a4e9
; filler
db 0, 0
; warps
db 33
warp_def $11, $4, 10, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $11, $5, 10, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $e, $4, 4, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $4, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $4, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $4, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $5, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $7, $6, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $4, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $6, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $6, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $6, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $6, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $6, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $7, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $8, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $8, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $8, $6, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $8, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $8, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $9, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $a, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $b, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $a, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $a, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $c, $2, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $c, $3, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $c, $4, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $c, $5, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $a, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $b, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $c, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
warp_def $d, $7, 3, GROUP_ECRUTEAK_GYM, MAP_ECRUTEAK_GYM
; xy triggers
db 0
; signposts
db 2
signpost 15, 3, $0, EcruteakGymStatue
signpost 15, 6, $0, EcruteakGymStatue
; people-events
db 7
person_event SPRITE_MORTY, 5, 9, $6, $0, 255, 255, $b0, 0, MortyScript_0x99d58, $ffff
person_event SPRITE_SAGE, 11, 6, $9, $0, 255, 255, $92, 1, TrainerSageJeffrey, $ffff
person_event SPRITE_SAGE, 17, 7, $9, $0, 255, 255, $92, 3, TrainerSagePing, $ffff
person_event SPRITE_GRANNY, 9, 11, $8, $0, 255, 255, $b2, 1, TrainerMediumMartha, $ffff
person_event SPRITE_GRANNY, 13, 11, $8, $0, 255, 255, $b2, 1, TrainerMediumGrace, $ffff
person_event SPRITE_GYM_GUY, 19, 11, $6, $0, 255, 255, $80, 0, EcruteakGymGuyScript, $ffff
person_event SPRITE_GRAMPS, 18, 8, $6, $0, 255, 255, $a0, 0, ObjectEvent, $07a8
; 0x9a5f9