pokecrystal-board/maps/CeladonMansionRoofHouse.asm

142 lines
2.4 KiB
NASM

CeladonMansionRoofHouse_MapScriptHeader: ; 0x71afb
; trigger count
db 0
; callback count
db 0
; 0x71afd
PharmacistScript_0x71afd: ; 0x71afd
faceplayer
loadfont
checkevent EVENT_GOT_TM03_CURSE
iftrue UnknownScript_0x71b21
writetext UnknownText_0x71b27
keeptextopen
checknite
iftrue UnknownScript_0x71b14
writetext UnknownText_0x71b4a
closetext
loadmovesprites
end
; 0x71b14
UnknownScript_0x71b14: ; 0x71b14
writetext UnknownText_0x71ba3
keeptextopen
verbosegiveitem TM_03, 1
iffalse UnknownScript_0x71b25
setevent EVENT_GOT_TM03_CURSE
UnknownScript_0x71b21: ; 0x71b21
writetext UnknownText_0x71db3
closetext
UnknownScript_0x71b25: ; 0x71b25
loadmovesprites
end
; 0x71b27
UnknownText_0x71b27: ; 0x71b27
text "Let me recount a"
line "terrifying tale…"
done
; 0x71b4a
UnknownText_0x71b4a: ; 0x71b4a
text "Then again, it's"
line "not as scary while"
para "it's still light"
line "outside."
para "Come back after"
line "sunset, OK?"
done
; 0x71ba3
UnknownText_0x71ba3: ; 0x71ba3
text "Once upon a time,"
line "there was a little"
para "boy who was given"
line "a new BICYCLE…"
para "He wanted to try"
line "it right away…"
para "He was having so"
line "much fun that he"
para "didn't notice the"
line "sun had set…"
para "While riding home"
line "in the pitch-black"
para "night, the bike"
line "suddenly slowed!"
para "The pedals became"
line "heavy!"
para "When he stopped"
line "pedaling, the bike"
para "began slipping"
line "backwards!"
para "It was as if the"
line "bike were cursed"
para "and trying to drag"
line "him into oblivion!"
para "…"
para "…"
para "SHRIEEEEK!"
para "The boy had been"
line "riding uphill on"
cont "CYCLING ROAD!"
para "…"
line "Ba-dum ba-dum!"
para "For listening so"
line "patiently, you may"
cont "take this--TM03!"
done
; 0x71db3
UnknownText_0x71db3: ; 0x71db3
text "TM03 is CURSE."
para "It's a terrifying"
line "move that slowly"
para "whittles down the"
line "victim's HP."
done
; 0x71e03
CeladonMansionRoofHouse_MapEventHeader: ; 0x71e03
; filler
db 0, 0
; warps
db 2
warp_def $7, $2, 3, GROUP_CELADON_MANSION_ROOF, MAP_CELADON_MANSION_ROOF
warp_def $7, $3, 3, GROUP_CELADON_MANSION_ROOF, MAP_CELADON_MANSION_ROOF
; xy triggers
db 0
; signposts
db 0
; people-events
db 1
person_event SPRITE_PHARMACIST, 6, 7, $6, $20, 255, 255, $a0, 0, PharmacistScript_0x71afd, $ffff
; 0x71e20