pokecrystal-board/gfx/pics/shuckle/frames.asm

19 lines
322 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $00, $00, $00, $19, $1a, $00, $1b
.frame2
db $01 ; bitmask
db $00, $00, $00, $00, $1c, $00, $00, $1d
.frame3
db $02 ; bitmask
db $1e, $1f, $00, $00, $20, $00, $00, $1c, $00, $00, $1d, $21
db $22
.frame4
db $03 ; bitmask
db $23
; 0xd90b7