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pokehacks
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pokecrystal-board
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https://gitlab.com/xCrystal/pokecrystal-board.git
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1f9ae9edb4ff3eb59b5e0e6c88894e943c239e4d
pokecrystal-board
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yenatch
b9110b015d
Condense cry headers to one line.
...
Keep the unused labels for readability (and maybe some symfile magic).
2014-07-18 17:03:52 -07:00
..
music
Redump music for whitespace formatting changes
2014-02-06 21:22:44 -05:00
cries.asm
Dump the cries
2014-02-06 21:22:44 -05:00
cry_headers.asm
Condense cry headers to one line.
2014-07-18 17:03:52 -07:00
cry_pointers.asm
Use labels in audio/cry_pointers.asm
2014-02-06 21:22:45 -05:00
engine.asm
Rename the internal PlayCry function to _PlayCryHeader.
2014-07-18 10:31:52 -07:00
music_pointers.asm
Clean up and condense music includes
2013-02-05 18:00:32 -05:00
sfx_crystal.asm
Dump the sound effects
2014-02-06 21:22:45 -05:00
sfx_pointers.asm
Use labels in audio/sfx_pointers.asm
2014-02-06 21:22:45 -05:00
sfx.asm
Dump the sound effects
2014-02-06 21:22:45 -05:00
trainer_encounters.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00