mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
342 lines
4.7 KiB
NASM
342 lines
4.7 KiB
NASM
FarDecompress::
|
|
; Decompress graphics data from a:hl to de.
|
|
|
|
ld [wLZBank], a
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, [wLZBank]
|
|
rst Bankswitch
|
|
|
|
call Decompress
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
|
|
Decompress::
|
|
; Pokemon Crystal uses an lz variant for compression.
|
|
; This is mainly (but not necessarily) used for graphics.
|
|
|
|
; This function decompresses lz-compressed data from hl to de.
|
|
|
|
|
|
LZ_END EQU $ff ; Compressed data is terminated with $ff.
|
|
|
|
|
|
; A typical control command consists of:
|
|
|
|
LZ_CMD EQU %11100000 ; command id (bits 5-7)
|
|
LZ_LEN EQU %00011111 ; length n (bits 0-4)
|
|
|
|
; Additional parameters are read during command execution.
|
|
|
|
|
|
; Commands:
|
|
|
|
LZ_LITERAL EQU 0 << 5 ; Read literal data for n bytes.
|
|
LZ_ITERATE EQU 1 << 5 ; Write the same byte for n bytes.
|
|
LZ_ALTERNATE EQU 2 << 5 ; Alternate two bytes for n bytes.
|
|
LZ_ZERO EQU 3 << 5 ; Write 0 for n bytes.
|
|
|
|
|
|
; Another class of commands reuses data from the decompressed output.
|
|
LZ_RW EQU 2 + 5 ; bit
|
|
|
|
; These commands take a signed offset to start copying from.
|
|
; Wraparound is simulated.
|
|
; Positive offsets (15-bit) are added to the start address.
|
|
; Negative offsets (7-bit) are subtracted from the current position.
|
|
|
|
LZ_REPEAT EQU 4 << 5 ; Repeat n bytes from the offset.
|
|
LZ_FLIP EQU 5 << 5 ; Repeat n bitflipped bytes.
|
|
LZ_REVERSE EQU 6 << 5 ; Repeat n bytes in reverse.
|
|
|
|
|
|
; If the value in the count needs to be larger than 5 bits,
|
|
; LZ_LONG can be used to expand the count to 10 bits.
|
|
LZ_LONG EQU 7 << 5
|
|
|
|
; A new control command is read in bits 2-4.
|
|
; The top two bits of the length are bits 0-1.
|
|
; Another byte is read containing the bottom 8 bits.
|
|
LZ_LONG_HI EQU %00000011
|
|
|
|
; In other words, the structure of the command becomes
|
|
; 111xxxyy yyyyyyyy
|
|
; x: the new control command
|
|
; y: the length
|
|
|
|
|
|
; For more information, refer to the code below and in extras/gfx.py.
|
|
|
|
|
|
; Save the output address
|
|
; for rewrite commands.
|
|
ld a, e
|
|
ld [wLZAddress], a
|
|
ld a, d
|
|
ld [wLZAddress + 1], a
|
|
|
|
.Main:
|
|
ld a, [hl]
|
|
cp LZ_END
|
|
ret z
|
|
|
|
and LZ_CMD
|
|
|
|
cp LZ_LONG
|
|
jr nz, .short
|
|
|
|
.long
|
|
; The count is now 10 bits.
|
|
|
|
; Read the next 3 bits.
|
|
; %00011100 -> %11100000
|
|
ld a, [hl]
|
|
add a
|
|
add a ; << 3
|
|
add a
|
|
|
|
; This is our new control code.
|
|
and LZ_CMD
|
|
push af
|
|
|
|
ld a, [hli]
|
|
and LZ_LONG_HI
|
|
ld b, a
|
|
ld a, [hli]
|
|
ld c, a
|
|
|
|
; read at least 1 byte
|
|
inc bc
|
|
jr .command
|
|
|
|
|
|
.short
|
|
push af
|
|
|
|
ld a, [hli]
|
|
and LZ_LEN
|
|
ld c, a
|
|
ld b, 0
|
|
|
|
; read at least 1 byte
|
|
inc c
|
|
|
|
|
|
.command
|
|
; Increment loop counts.
|
|
; We bail the moment they hit 0.
|
|
inc b
|
|
inc c
|
|
|
|
pop af
|
|
|
|
bit LZ_RW, a
|
|
jr nz, .rewrite
|
|
|
|
cp LZ_ITERATE
|
|
jr z, .Iter
|
|
cp LZ_ALTERNATE
|
|
jr z, .Alt
|
|
cp LZ_ZERO
|
|
jr z, .Zero
|
|
|
|
|
|
.Literal:
|
|
; Read literal data for bc bytes.
|
|
.lloop
|
|
dec c
|
|
jr nz, .lnext
|
|
dec b
|
|
jp z, .Main
|
|
|
|
.lnext
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
jr .lloop
|
|
|
|
|
|
.Iter:
|
|
; Write the same byte for bc bytes.
|
|
ld a, [hli]
|
|
|
|
.iloop
|
|
dec c
|
|
jr nz, .inext
|
|
dec b
|
|
jp z, .Main
|
|
|
|
.inext
|
|
ld [de], a
|
|
inc de
|
|
jr .iloop
|
|
|
|
|
|
.Alt:
|
|
; Alternate two bytes for bc bytes.
|
|
dec c
|
|
jr nz, .anext1
|
|
dec b
|
|
jp z, .adone1
|
|
.anext1
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
|
|
dec c
|
|
jr nz, .anext2
|
|
dec b
|
|
jp z, .adone2
|
|
.anext2
|
|
ld a, [hld]
|
|
ld [de], a
|
|
inc de
|
|
|
|
jr .Alt
|
|
|
|
; Skip past the bytes we were alternating.
|
|
.adone1
|
|
inc hl
|
|
.adone2
|
|
inc hl
|
|
jr .Main
|
|
|
|
|
|
.Zero:
|
|
; Write 0 for bc bytes.
|
|
xor a
|
|
|
|
.zloop
|
|
dec c
|
|
jr nz, .znext
|
|
dec b
|
|
jp z, .Main
|
|
|
|
.znext
|
|
ld [de], a
|
|
inc de
|
|
jr .zloop
|
|
|
|
|
|
.rewrite
|
|
; Repeat decompressed data from output.
|
|
push hl
|
|
push af
|
|
|
|
ld a, [hli]
|
|
bit 7, a ; sign
|
|
jr z, .positive
|
|
|
|
.negative
|
|
; hl = de - a
|
|
; Since we can't subtract a from de,
|
|
; Make it negative and add de.
|
|
and %01111111
|
|
cpl
|
|
add e
|
|
ld l, a
|
|
ld a, -1
|
|
adc d
|
|
ld h, a
|
|
jr .ok
|
|
|
|
.positive
|
|
; Positive offsets are two bytes.
|
|
ld l, [hl]
|
|
ld h, a
|
|
; add to starting output address
|
|
ld a, [wLZAddress]
|
|
add l
|
|
ld l, a
|
|
ld a, [wLZAddress + 1]
|
|
adc h
|
|
ld h, a
|
|
|
|
.ok
|
|
pop af
|
|
|
|
cp LZ_REPEAT
|
|
jr z, .Repeat
|
|
cp LZ_FLIP
|
|
jr z, .Flip
|
|
cp LZ_REVERSE
|
|
jr z, .Reverse
|
|
|
|
; Since LZ_LONG is command 7,
|
|
; only commands 0-6 are passed in.
|
|
; This leaves room for an extra command 7.
|
|
; However, lengths longer than 768
|
|
; would be interpreted as LZ_END.
|
|
|
|
; More practically, LZ_LONG is not recursive.
|
|
; For now, it defaults to LZ_REPEAT.
|
|
|
|
|
|
.Repeat:
|
|
; Copy decompressed data for bc bytes.
|
|
dec c
|
|
jr nz, .rnext
|
|
dec b
|
|
jr z, .donerw
|
|
|
|
.rnext
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
jr .Repeat
|
|
|
|
|
|
.Flip:
|
|
; Copy bitflipped decompressed data for bc bytes.
|
|
dec c
|
|
jr nz, .fnext
|
|
dec b
|
|
jp z, .donerw
|
|
|
|
.fnext
|
|
ld a, [hli]
|
|
push bc
|
|
lb bc, 0, 8
|
|
|
|
.floop
|
|
rra
|
|
rl b
|
|
dec c
|
|
jr nz, .floop
|
|
|
|
ld a, b
|
|
pop bc
|
|
|
|
ld [de], a
|
|
inc de
|
|
jr .Flip
|
|
|
|
|
|
.Reverse:
|
|
; Copy reversed decompressed data for bc bytes.
|
|
dec c
|
|
jr nz, .rvnext
|
|
|
|
dec b
|
|
jp z, .donerw
|
|
|
|
.rvnext
|
|
ld a, [hld]
|
|
ld [de], a
|
|
inc de
|
|
jr .Reverse
|
|
|
|
|
|
.donerw
|
|
pop hl
|
|
|
|
bit 7, [hl]
|
|
jr nz, .next
|
|
inc hl ; positive offset is two bytes
|
|
.next
|
|
inc hl
|
|
jp .Main
|