pokecrystal-board/engine/std_scripts.asm
2015-11-03 07:11:32 -05:00

1917 lines
42 KiB
NASM

StdScripts::
dbw BANK(PokeCenterNurseScript), PokeCenterNurseScript
dbw BANK(DifficultBookshelfScript), DifficultBookshelfScript
dbw BANK(PictureBookshelfScript), PictureBookshelfScript
dbw BANK(MagazineBookshelfScript), MagazineBookshelfScript
dbw BANK(TeamRocketOathScript), TeamRocketOathScript
dbw BANK(IncenseBurnerScript), IncenseBurnerScript
dbw BANK(MerchandiseShelfScript), MerchandiseShelfScript
dbw BANK(TownMapScript), TownMapScript
dbw BANK(WindowScript), WindowScript
dbw BANK(TVScript), TVScript
dbw BANK(HomepageScript), HomepageScript
dbw BANK(Radio1Script), Radio1Script
dbw BANK(Radio2Script), Radio2Script
dbw BANK(TrashCanScript), TrashCanScript
dbw BANK(StrengthBoulderScript), StrengthBoulderScript
dbw BANK(SmashRockScript), SmashRockScript
dbw BANK(PokeCenterSignScript), PokeCenterSignScript
dbw BANK(MartSignScript), MartSignScript
dbw BANK(GoldenrodRocketsScript), GoldenrodRocketsScript
dbw BANK(RadioTowerRocketsScript), RadioTowerRocketsScript
dbw BANK(ElevatorButtonScript), ElevatorButtonScript
dbw BANK(DayToTextScript), DayToTextScript
dbw BANK(BugContestResultsWarpScript), BugContestResultsWarpScript
dbw BANK(BugContestResultsScript), BugContestResultsScript
dbw BANK(InitializeEventsScript), InitializeEventsScript
dbw BANK(AskNumber1MScript), AskNumber1MScript
dbw BANK(AskNumber2MScript), AskNumber2MScript
dbw BANK(RegisteredNumberMScript), RegisteredNumberMScript
dbw BANK(NumberAcceptedMScript), NumberAcceptedMScript
dbw BANK(NumberDeclinedMScript), NumberDeclinedMScript
dbw BANK(PhoneFullMScript), PhoneFullMScript
dbw BANK(RematchMScript), RematchMScript
dbw BANK(GiftMScript), GiftMScript
dbw BANK(PackFullMScript), PackFullMScript
dbw BANK(RematchGiftMScript), RematchGiftMScript
dbw BANK(AskNumber1FScript), AskNumber1FScript
dbw BANK(AskNumber2FScript), AskNumber2FScript
dbw BANK(RegisteredNumberFScript), RegisteredNumberFScript
dbw BANK(NumberAcceptedFScript), NumberAcceptedFScript
dbw BANK(NumberDeclinedFScript), NumberDeclinedFScript
dbw BANK(PhoneFullFScript), PhoneFullFScript
dbw BANK(RematchFScript), RematchFScript
dbw BANK(GiftFScript), GiftFScript
dbw BANK(PackFullFScript), PackFullFScript
dbw BANK(RematchGiftFScript), RematchGiftFScript
dbw BANK(GymStatue1Script), GymStatue1Script
dbw BANK(GymStatue2Script), GymStatue2Script
dbw BANK(ReceiveItemScript), ReceiveItemScript
dbw BANK(ReceiveTogepiEggScript), ReceiveTogepiEggScript
dbw BANK(PCScript), PCScript
dbw BANK(GameCornerCoinVendorScript), GameCornerCoinVendorScript
dbw BANK(HappinessCheckScript), HappinessCheckScript
PokeCenterNurseScript:
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
loadfont
checkmorn
iftrue .morn
checkday
iftrue .day
checknite
iftrue .nite
jump .ok
.morn
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .morn_comcenter
farwritetext UnknownText_0x1b0000
keeptextopen
jump .ok
.morn_comcenter
farwritetext UnknownText_0x1b008a
keeptextopen
jump .ok
.day
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .day_comcenter
farwritetext UnknownText_0x1b002b
keeptextopen
jump .ok
.day_comcenter
farwritetext UnknownText_0x1b00d6
keeptextopen
jump .ok
.nite
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .nite_comcenter
farwritetext UnknownText_0x1b004f
keeptextopen
jump .ok
.nite_comcenter
farwritetext UnknownText_0x1b011b
keeptextopen
jump .ok
.ok
; only do this once
clearevent EVENT_WELCOMED_TO_POKECOM_CENTER
farwritetext UnknownText_0x1b017a
yesorno
iffalse .done
farwritetext UnknownText_0x1b01bd
pause 20
special Mobile_HealParty
spriteface LAST_TALKED, LEFT
pause 10
special HealParty
playmusic MUSIC_NONE
writebyte 0 ; Machine is at a Pokemon Center
special HealMachineAnim
pause 30
special RestartMapMusic
spriteface LAST_TALKED, DOWN
pause 10
checkphonecall ; elm already called about pokerus
iftrue .no
checkflag ENGINE_POKERUS ; nurse already talked about pokerus
iftrue .no
special SpecialCheckPokerus
iftrue .pokerus
.no
farwritetext UnknownText_0x1b01d7
pause 20
.done
farwritetext UnknownText_0x1b020b
spriteface LAST_TALKED, UP
pause 10
spriteface LAST_TALKED, DOWN
pause 10
closetext
loadmovesprites
end
.pokerus
; already cleared earlier in the script
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .pokerus_comcenter
farwritetext UnknownText_0x1b0241
closetext
loadmovesprites
jump .pokerus_done
.pokerus_comcenter
farwritetext UnknownText_0x1b02d6
closetext
loadmovesprites
.pokerus_done
setflag ENGINE_POKERUS
specialphonecall SPECIALCALL_POKERUS
end
DifficultBookshelfScript:
farjumptext DifficultBookshelfText
PictureBookshelfScript:
farjumptext PictureBookshelfText
MagazineBookshelfScript:
farjumptext MagazineBookshelfText
TeamRocketOathScript:
farjumptext TeamRocketOathText
IncenseBurnerScript:
farjumptext IncenseBurnerText
MerchandiseShelfScript:
farjumptext MerchandiseShelfText
TownMapScript:
loadfont
farwritetext TownMapText
closetext
special Special_TownMap
loadmovesprites
end
WindowScript:
farjumptext WindowText
TVScript:
loadfont
farwritetext TVText
closetext
loadmovesprites
end
HomepageScript:
farjumptext HomepageText
Radio1Script:
loadfont
writebyte $0
special MapRadio
loadmovesprites
end
Radio2Script:
; Lucky Channel
loadfont
writebyte $4
special MapRadio
loadmovesprites
end
TrashCanScript: ; 0xbc1a5
farjumptext TrashCanText
PCScript:
loadfont
special PokemonCenterPC
loadmovesprites
end
ElevatorButtonScript:
playsound SFX_READ_TEXT_2
pause 15
playsound SFX_ELEVATOR_END
end
StrengthBoulderScript:
farjump AskStrengthScript
SmashRockScript:
farjump AskRockSmashScript
PokeCenterSignScript:
farjumptext PokeCenterSignText
MartSignScript
farjumptext MartSignText
DayToTextScript:
checkcode VAR_WEEKDAY
if_equal MONDAY, .Monday
if_equal TUESDAY, .Tuesday
if_equal WEDNESDAY, .Wednesday
if_equal THURSDAY, .Thursday
if_equal FRIDAY, .Friday
if_equal SATURDAY, .Saturday
stringtotext .SundayText, 0
end
.Monday
stringtotext .MondayText, 0
end
.Tuesday
stringtotext .TuesdayText, 0
end
.Wednesday
stringtotext .WednesdayText, 0
end
.Thursday
stringtotext .ThursdayText, 0
end
.Friday
stringtotext .FridayText, 0
end
.Saturday
stringtotext .SaturdayText, 0
end
.SundayText
db "SUNDAY@"
.MondayText
db "MONDAY@"
.TuesdayText
db "TUESDAY@"
.WednesdayText
db "WEDNESDAY@"
.ThursdayText
db "THURSDAY@"
.FridayText
db "FRIDAY@"
.SaturdayText
db "SATURDAY@"
GoldenrodRocketsScript:
clearevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
end
RadioTowerRocketsScript:
setflag ENGINE_ROCKETS_IN_RADIO_TOWER
setevent EVENT_GOLDENROD_CITY_CIVILIANS
setevent EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
specialphonecall SPECIALCALL_WEIRDBROADCAST
domaptrigger MAHOGANY_TOWN, $1
end
BugContestResultsWarpScript:
special WhiteBGMap
scall BugContestResults_CopyContestantsToResults
setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
warp ROUTE_36_NATIONAL_PARK_GATE, $0, $4
applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
BugContestResultsScript:
clearflag ENGINE_BUG_CONTEST_TIMER
clearevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
loadfont
farwritetext ContestResults_ReadyToJudgeText
closetext
special BugContestJudging
RAM2MEM $0
if_equal 1, BugContestResults_FirstPlace
if_equal 2, BugContestResults_SecondPlace
if_equal 3, BugContestResults_ThirdPlace
farwritetext ContestResults_ConsolationPrizeText
keeptextopen
waitbutton
verbosegiveitem BERRY, 1
iffalse BugContestResults_NoRoomForBerry
BugContestResults_DidNotWin
farwritetext ContestResults_DidNotWinText
keeptextopen
jump BugContestResults_FinishUp
; 0xbc2b1
BugContestResults_ReturnAfterWinnersPrize ; 0xbc2b1
farwritetext ContestResults_JoinUsNextTimeText
keeptextopen
BugContestResults_FinishUp
checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
iffalse BugContestResults_DidNotLeaveMons
farwritetext ContestResults_ReturnPartyText
closetext
special ContestReturnMons
BugContestResults_DidNotLeaveMons
special CheckPartyFullAfterContest
if_equal $0, BugContestResults_CleanUp
if_equal $2, BugContestResults_CleanUp
farwritetext ContestResults_PartyFullText
closetext
BugContestResults_CleanUp
loadmovesprites
dotrigger $0
domaptrigger ROUTE_35_NATIONAL_PARK_GATE, $0
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setflag ENGINE_DAILY_BUG_CONTEST
special PlayMapMusic
end
; 0xbc31e
BugContestResults_FirstPlace ; 0xbc31e
setevent EVENT_GAVE_KURT_APRICORNS
itemtotext SUN_STONE, $1
farwritetext ContestResults_PlayerWonAPrizeText
closetext
verbosegiveitem SUN_STONE, 1
iffalse BugContestResults_NoRoomForSunStone
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc332
BugContestResults_SecondPlace ; 0xbc332
itemtotext EVERSTONE, $1
farwritetext ContestResults_PlayerWonAPrizeText
closetext
verbosegiveitem EVERSTONE, 1
iffalse BugContestResults_NoRoomForEverstone
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc343
BugContestResults_ThirdPlace ; 0xbc343
itemtotext GOLD_BERRY, $1
farwritetext ContestResults_PlayerWonAPrizeText
closetext
verbosegiveitem GOLD_BERRY, 1
iffalse BugContestResults_NoRoomForGoldBerry
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc354
BugContestResults_NoRoomForSunStone ; 0xbc354
farwritetext UnknownText_0x1b08cc
keeptextopen
setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc35f
BugContestResults_NoRoomForEverstone ; 0xbc35f
farwritetext UnknownText_0x1b08cc
keeptextopen
setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc36a
BugContestResults_NoRoomForGoldBerry ; 0xbc36a
farwritetext UnknownText_0x1b08cc
keeptextopen
setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
jump BugContestResults_ReturnAfterWinnersPrize
; 0xbc375
BugContestResults_NoRoomForBerry ; 0xbc375
farwritetext UnknownText_0x1b08cc
keeptextopen
setevent EVENT_CONTEST_OFFICER_HAS_BERRY
jump BugContestResults_DidNotWin
; 0xbc380
BugContestResults_CopyContestantsToResults ; 0xbc380
checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
iftrue .skip1
clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
.skip1
checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
iftrue .skip2
clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
.skip2
checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
iftrue .skip3
clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
.skip3
checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
iftrue .skip4
clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
.skip4
checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
iftrue .skip5
clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
.skip5
checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
iftrue .skip6
clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
.skip6
checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
iftrue .skip7
clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
.skip7
checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
iftrue .skip8
clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
.skip8
checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
iftrue .skip9
clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
.skip9
checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
iftrue .skip10
clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
.skip10
end
InitializeEventsScript:
setevent EVENT_EARLS_ACADEMY_EARL
setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
setevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
setevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
setevent EVENT_RIVAL_TEAM_ROCKET_BASE
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_RIVAL_CHERRYGROVE_CITY
setevent EVENT_RIVAL_AZALEA_TOWN
setevent EVENT_RIVAL_UNDERGROUND_PATH
setevent EVENT_AZALEA_TOWN_SLOWPOKES
setevent EVENT_KURTS_HOUSE_SLOWPOKE
setevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
setevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
setevent EVENT_COP_IN_ELMS_LAB
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_SCIENTIST
setevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
setevent EVENT_BOULDER_IN_ICE_PATH_1A
setevent EVENT_BOULDER_IN_ICE_PATH_2A
setevent EVENT_BOULDER_IN_ICE_PATH_3A
setevent EVENT_BOULDER_IN_ICE_PATH_4A
setevent EVENT_ROUTE_30_YOUNGSTER_JOEY
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setevent EVENT_FAST_SHIP_1F_GENTLEMAN
setevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
setevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
setevent EVENT_LAKE_OF_RAGE_CIVILIANS
setevent EVENT_MAHOGANY_MART_OWNERS
setevent EVENT_TIN_TOWER_ROOF_HO_OH
setevent EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
setevent EVENT_KRISS_HOUSE_2F_CONSOLE
setevent EVENT_KRISS_HOUSE_2F_DOLL_1
setevent EVENT_KRISS_HOUSE_2F_DOLL_2
setevent EVENT_KRISS_HOUSE_2F_BIG_DOLL
setevent EVENT_DECO_BED_1
setevent EVENT_DECO_PLANT_4
setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
setevent EVENT_OLIVINE_GYM_JASMINE
setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
setevent EVENT_MET_BILL
setevent EVENT_ECRUTEAK_POKE_CENTER_BILL
setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
setevent EVENT_LAKE_OF_RAGE_LANCE
setevent EVENT_WAREHOUSE_LAYOUT_1
setevent EVENT_WAREHOUSE_BLOCKED_OFF
setevent EVENT_DRAGONS_DEN_CLAIR
setevent EVENT_RIVAL_OLIVINE_CITY
setevent EVENT_RIVAL_VICTORY_ROAD
setevent EVENT_RIVAL_DRAGONS_DEN
setevent EVENT_LANCES_ROOM_OAK_AND_MARY
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
setevent EVENT_BURNED_TOWER_B1F_BEASTS_1
setevent EVENT_RED_IN_MT_SILVER
setevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
setevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
setevent EVENT_KURTS_HOUSE_KURT_2
setevent EVENT_KURTS_HOUSE_GRANDDAUGHTER_2
setevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_FLORIA_AT_FLOWER_SHOP
setevent EVENT_FLORIA_AT_SUDOWOODO
setevent EVENT_GOLDENROD_CITY_MOVE_TUTOR
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
setevent EVENT_DRAGON_SHRINE_CLAIR
setevent EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
setevent EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_ILEX_FOREST_KURT
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
setevent EVENT_ILEX_FOREST_LASS
setevent EVENT_GOLDENROD_SALE_OFF
setevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_EUSINE_IN_BURNED_TOWER
setevent EVENT_KRISS_HOUSE_MOM_2
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
setevent EVENT_CIANWOOD_CITY_EUSINE
setevent EVENT_TIN_TOWER_1F_EUSINE
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
setevent EVENT_SET_WHEN_FOUGHT_HO_OH
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
setflag ENGINE_ROCKET_SIGNAL_ON_CH20
setflag ENGINE_ROCKETS_IN_MAHOGANY
variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SILVER
variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
variablesprite SPRITE_COPYCAT, SPRITE_LASS
variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
setevent EVENT_CERULEAN_GYM_ROCKET
setevent EVENT_ROUTE_24_ROCKET
setevent EVENT_ROUTE_25_MISTY_BOYFRIEND
setevent EVENT_TRAINERS_IN_CERULEAN_GYM
setevent EVENT_COPYCATS_HOUSE_2F_DOLL
setevent EVENT_VIRIDIAN_GYM_BLUE
setevent EVENT_SEAFOAM_GYM_GYM_GUY
setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
setevent EVENT_INITIALIZED_EVENTS
return
AskNumber1MScript:
special RandomPhoneMon
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackAskNumber1Text
end
.Huey
farwritetext HueyAskNumber1Text
end
.Gaven
farwritetext GavenAskNumber1Text
end
.Jose
farwritetext JoseAskNumber1Text
end
.Joey
farwritetext JoeyAskNumber1Text
end
.Wade
farwritetext WadeAskNumber1Text
end
.Ralph
farwritetext RalphAskNumber1Text
end
.Anthony
farwritetext AnthonyAskNumber1Text
end
.Todd
farwritetext ToddAskNumber1Text
end
.Irwin
farwritetext IrwinAskNumber1Text
end
.Arnie
farwritetext ArnieAskNumber1Text
end
.Alan
farwritetext AlanAskNumber1Text
end
.Chad
farwritetext ChadAskNumber1Text
end
.Derek
farwritetext DerekAskNumber1Text
end
.Tully
farwritetext TullyAskNumber1Text
end
.Brent
farwritetext BrentAskNumber1Text
end
.Vance
farwritetext VanceAskNumber1Text
end
.Wilton
farwritetext WiltonAskNumber1Text
end
.Kenji
farwritetext KenjiAskNumber1Text
end
.Parry
farwritetext ParryAskNumber1Text
end
AskNumber2MScript:
special RandomPhoneMon
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackAskNumber2Text
end
.Huey
farwritetext HueyAskNumber2Text
end
.Gaven
farwritetext GavenAskNumber2Text
end
.Jose
farwritetext JoseAskNumber2Text
end
.Joey
farwritetext JoeyAskNumber2Text
end
.Wade
farwritetext WadeAskNumber2Text
end
.Ralph
farwritetext RalphAskNumber2Text
end
.Anthony
farwritetext AnthonyAskNumber2Text
end
.Todd
farwritetext ToddAskNumber2Text
end
.Irwin
farwritetext IrwinAskNumber2Text
end
.Arnie
farwritetext ArnieAskNumber2Text
end
.Alan
farwritetext AlanAskNumber2Text
end
.Chad
farwritetext ChadAskNumber2Text
end
.Derek
farwritetext DerekAskNumber2Text
end
.Tully
farwritetext TullyAskNumber2Text
end
.Brent
farwritetext BrentAskNumber2Text
end
.Vance
farwritetext VanceAskNumber2Text
end
.Wilton
farwritetext WiltonAskNumber2Text
end
.Kenji
farwritetext KenjiAskNumber2Text
end
.Parry
farwritetext ParryAskNumber2Text
end
RegisteredNumberMScript:
farwritetext RegisteredNumber1Text
playsound SFX_REGISTER_PHONE_NUMBER
waitbutton
keeptextopen
end
NumberAcceptedMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackNumberAcceptedText
closetext
loadmovesprites
end
.Huey
farwritetext HueyNumberAcceptedText
closetext
loadmovesprites
end
.Gaven
farwritetext GavenNumberAcceptedText
closetext
loadmovesprites
end
.Jose
farwritetext JoseNumberAcceptedText
closetext
loadmovesprites
end
.Joey
farwritetext JoeyNumberAcceptedText
closetext
loadmovesprites
end
.Wade
farwritetext WadeNumberAcceptedText
closetext
loadmovesprites
end
.Ralph
farwritetext RalphNumberAcceptedText
closetext
loadmovesprites
end
.Anthony
farwritetext AnthonyNumberAcceptedText
closetext
loadmovesprites
end
.Todd
farwritetext ToddNumberAcceptedText
closetext
loadmovesprites
end
.Irwin
farwritetext IrwinNumberAcceptedText
closetext
loadmovesprites
end
.Arnie
farwritetext ArnieNumberAcceptedText
closetext
loadmovesprites
end
.Alan
farwritetext AlanNumberAcceptedText
closetext
loadmovesprites
end
.Chad
farwritetext ChadNumberAcceptedText
closetext
loadmovesprites
end
.Derek
farwritetext DerekNumberAcceptedText
closetext
loadmovesprites
end
.Tully
farwritetext TullyNumberAcceptedText
closetext
loadmovesprites
end
.Brent
farwritetext BrentNumberAcceptedText
closetext
loadmovesprites
end
.Vance
farwritetext VanceNumberAcceptedText
closetext
loadmovesprites
end
.Wilton
farwritetext WiltonNumberAcceptedText
closetext
loadmovesprites
end
.Kenji
farwritetext KenjiNumberAcceptedText
closetext
loadmovesprites
end
.Parry
farwritetext ParryNumberAcceptedText
closetext
loadmovesprites
end
NumberDeclinedMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackNumberDeclinedText
closetext
loadmovesprites
end
.Huey
farwritetext HueyNumberDeclinedText
closetext
loadmovesprites
end
.Gaven
farwritetext GavenNumberDeclinedText
closetext
loadmovesprites
end
.Jose
farwritetext JoseNumberDeclinedText
closetext
loadmovesprites
end
.Joey
farwritetext JoeyNumberDeclinedText
closetext
loadmovesprites
end
.Wade
farwritetext WadeNumberDeclinedText
closetext
loadmovesprites
end
.Ralph
farwritetext RalphNumberDeclinedText
closetext
loadmovesprites
end
.Anthony
farwritetext AnthonyNumberDeclinedText
closetext
loadmovesprites
end
.Todd
farwritetext ToddNumberDeclinedText
closetext
loadmovesprites
end
.Irwin
farwritetext IrwinNumberDeclinedText
closetext
loadmovesprites
end
.Arnie
farwritetext ArnieNumberDeclinedText
closetext
loadmovesprites
end
.Alan
farwritetext AlanNumberDeclinedText
closetext
loadmovesprites
end
.Chad
farwritetext ChadNumberDeclinedText
closetext
loadmovesprites
end
.Derek
farwritetext DerekNumberDeclinedText
closetext
loadmovesprites
end
.Tully
farwritetext TullyNumberDeclinedText
closetext
loadmovesprites
end
.Brent
farwritetext BrentNumberDeclinedText
closetext
loadmovesprites
end
.Vance
farwritetext VanceNumberDeclinedText
closetext
loadmovesprites
end
.Wilton
farwritetext WiltonNumberDeclinedText
closetext
loadmovesprites
end
.Kenji
farwritetext KenjiNumberDeclinedText
closetext
loadmovesprites
end
.Parry
farwritetext ParryNumberDeclinedText
closetext
loadmovesprites
end
PhoneFullMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_JUGGLER_IRWIN, .Irwin
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackPhoneFullText
closetext
loadmovesprites
end
.Huey
farwritetext HueyPhoneFullText
closetext
loadmovesprites
end
.Gaven
farwritetext GavenPhoneFullText
closetext
loadmovesprites
end
.Jose
farwritetext JosePhoneFullText
closetext
loadmovesprites
end
.Joey
farwritetext JoeyPhoneFullText
closetext
loadmovesprites
end
.Wade
farwritetext WadePhoneFullText
closetext
loadmovesprites
end
.Ralph
farwritetext RalphPhoneFullText
closetext
loadmovesprites
end
.Anthony
farwritetext AnthonyPhoneFullText
closetext
loadmovesprites
end
.Todd
farwritetext ToddPhoneFullText
closetext
loadmovesprites
end
.Irwin
farwritetext IrwinPhoneFullText
closetext
loadmovesprites
end
.Arnie
farwritetext ArniePhoneFullText
closetext
loadmovesprites
end
.Alan
farwritetext AlanPhoneFullText
closetext
loadmovesprites
end
.Chad
farwritetext ChadPhoneFullText
closetext
loadmovesprites
end
.Derek
farwritetext DerekPhoneFullText
closetext
loadmovesprites
end
.Tully
farwritetext TullyPhoneFullText
closetext
loadmovesprites
end
.Brent
farwritetext BrentPhoneFullText
closetext
loadmovesprites
end
.Vance
farwritetext VancePhoneFullText
closetext
loadmovesprites
end
.Wilton
farwritetext WiltonPhoneFullText
closetext
loadmovesprites
end
.Kenji
farwritetext KenjiPhoneFullText
closetext
loadmovesprites
end
.Parry
farwritetext ParryPhoneFullText
closetext
loadmovesprites
end
RematchMScript:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_FISHER_RALPH, .Ralph
if_equal PHONE_HIKER_ANTHONY, .Anthony
if_equal PHONE_CAMPER_TODD, .Todd
if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_SCHOOLBOY_CHAD, .Chad
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_POKEMANIAC_BRENT, .Brent
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_HIKER_PARRY, .Parry
.Jack
farwritetext JackRematchText
closetext
loadmovesprites
end
.Huey
farwritetext HueyRematchText
closetext
loadmovesprites
end
.Gaven
farwritetext GavenRematchText
closetext
loadmovesprites
end
.Jose
farwritetext JoseRematchText
closetext
loadmovesprites
end
.Joey
farwritetext JoeyRematchText
closetext
loadmovesprites
end
.Wade
farwritetext WadeRematchText
closetext
loadmovesprites
end
.Ralph
farwritetext RalphRematchText
closetext
loadmovesprites
end
.Anthony
farwritetext AnthonyRematchText
closetext
loadmovesprites
end
.Todd
farwritetext ToddRematchText
closetext
loadmovesprites
end
.Arnie
farwritetext ArnieRematchText
closetext
loadmovesprites
end
.Alan
farwritetext AlanRematchText
closetext
loadmovesprites
end
.Chad
farwritetext ChadRematchText
closetext
loadmovesprites
end
.Tully
farwritetext TullyRematchText
closetext
loadmovesprites
end
.Brent
farwritetext BrentRematchText
closetext
loadmovesprites
end
.Vance
farwritetext VanceRematchText
closetext
loadmovesprites
end
.Wilton
farwritetext WiltonRematchText
closetext
loadmovesprites
end
.Parry
farwritetext ParryRematchText
closetext
loadmovesprites
end
GiftMScript:
checkcode VAR_CALLERID
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
.Jose
farwritetext JoseGiftText
keeptextopen
end
.Wade
farwritetext WadeGiftText
keeptextopen
end
.Alan
farwritetext AlanGiftText
keeptextopen
end
.Derek
farwritetext DerekGiftText
keeptextopen
end
.Tully
farwritetext TullyGiftText
keeptextopen
end
.Wilton
farwritetext WiltonGiftText
keeptextopen
end
.Kenji
farwritetext KenjiGiftText
keeptextopen
end
PackFullMScript:
checkcode VAR_CALLERID
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_BIRDKEEPER_JOSE, .Jose
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BUG_CATCHER_WADE, .Wade
if_equal PHONE_SCHOOLBOY_ALAN, .Alan
if_equal PHONE_POKEFANM_DEREK, .Derek
if_equal PHONE_FISHER_TULLY, .Tully
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_FISHER_WILTON, .Wilton
if_equal PHONE_BLACKBELT_KENJI, .Kenji
if_equal PHONE_HIKER_PARRY, .Parry
.Huey
farwritetext HueyPackFullText
closetext
loadmovesprites
end
.Jose
farwritetext JosePackFullText
closetext
loadmovesprites
end
.Joey
farwritetext JoeyPackFullText
closetext
loadmovesprites
end
.Wade
farwritetext WadePackFullText
closetext
loadmovesprites
end
.Alan
farwritetext AlanPackFullText
closetext
loadmovesprites
end
.Derek
farwritetext DerekPackFullText
closetext
loadmovesprites
end
.Tully
farwritetext TullyPackFullText
closetext
loadmovesprites
end
.Vance
farwritetext VancePackFullText
closetext
loadmovesprites
end
.Wilton
farwritetext WiltonPackFullText
closetext
loadmovesprites
end
.Kenji
farwritetext KenjiPackFullText
closetext
loadmovesprites
end
.Parry
farwritetext ParryPackFullText
closetext
loadmovesprites
end
RematchGiftMScript:
loadfont
checkcode VAR_CALLERID
if_equal PHONE_SAILOR_HUEY, .Huey
if_equal PHONE_YOUNGSTER_JOEY, .Joey
if_equal PHONE_BIRDKEEPER_VANCE, .Vance
if_equal PHONE_HIKER_PARRY, .Parry
.Huey
farwritetext HueyRematchGiftText
keeptextopen
end
.Joey
farwritetext JoeyRematchGiftText
keeptextopen
end
.Vance
farwritetext VanceRematchGiftText
keeptextopen
end
.Parry
farwritetext ParryRematchGiftText
keeptextopen
end
AskNumber1FScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyAskNumber1Text
end
.Beth
farwritetext BethAskNumber1Text
end
.Reena
farwritetext ReenaAskNumber1Text
end
.Liz
farwritetext LizAskNumber1Text
end
.Gina
farwritetext GinaAskNumber1Text
end
.Dana
farwritetext DanaAskNumber1Text
end
.Tiffany
farwritetext TiffanyAskNumber1Text
end
.Erin
farwritetext ErinAskNumber1Text
end
AskNumber2FScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyAskNumber2Text
end
.Beth
farwritetext BethAskNumber2Text
end
.Reena
farwritetext ReenaAskNumber2Text
end
.Liz
farwritetext LizAskNumber2Text
end
.Gina
farwritetext GinaAskNumber2Text
end
.Dana
farwritetext DanaAskNumber2Text
end
.Tiffany
farwritetext TiffanyAskNumber2Text
end
.Erin
farwritetext ErinAskNumber2Text
end
RegisteredNumberFScript:
farwritetext RegisteredNumber2Text
playsound SFX_REGISTER_PHONE_NUMBER
waitbutton
keeptextopen
end
NumberAcceptedFScript: ; 0xbcbd3
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyNumberAcceptedText
closetext
loadmovesprites
end
.Beth
farwritetext BethNumberAcceptedText
closetext
loadmovesprites
end
.Reena
farwritetext ReenaNumberAcceptedText
closetext
loadmovesprites
end
.Liz
farwritetext LizNumberAcceptedText
closetext
loadmovesprites
end
.Gina
farwritetext GinaNumberAcceptedText
closetext
loadmovesprites
end
.Dana
farwritetext DanaNumberAcceptedText
closetext
loadmovesprites
end
.Tiffany
farwritetext TiffanyNumberAcceptedText
closetext
loadmovesprites
end
.Erin
farwritetext ErinNumberAcceptedText
closetext
loadmovesprites
end
NumberDeclinedFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyNumberDeclinedText
closetext
loadmovesprites
end
.Beth
farwritetext BethNumberDeclinedText
closetext
loadmovesprites
end
.Reena
farwritetext ReenaNumberDeclinedText
closetext
loadmovesprites
end
.Liz
farwritetext LizNumberDeclinedText
closetext
loadmovesprites
end
.Gina
farwritetext GinaNumberDeclinedText
closetext
loadmovesprites
end
.Dana
farwritetext DanaNumberDeclinedText
closetext
loadmovesprites
end
.Tiffany
farwritetext TiffanyNumberDeclinedText
closetext
loadmovesprites
end
.Erin
farwritetext ErinNumberDeclinedText
closetext
loadmovesprites
end
PhoneFullFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyPhoneFullText
closetext
loadmovesprites
end
.Beth
farwritetext BethPhoneFullText
closetext
loadmovesprites
end
.Reena
farwritetext ReenaPhoneFullText
closetext
loadmovesprites
end
.Liz
farwritetext LizPhoneFullText
closetext
loadmovesprites
end
.Gina
farwritetext GinaPhoneFullText
closetext
loadmovesprites
end
.Dana
farwritetext DanaPhoneFullText
closetext
loadmovesprites
end
.Tiffany
farwritetext TiffanyPhoneFullText
closetext
loadmovesprites
end
.Erin
farwritetext ErinPhoneFullText
closetext
loadmovesprites
end
RematchFScript:
checkcode VAR_CALLERID
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
if_equal PHONE_PICNICKER_LIZ, .Liz
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beth
farwritetext BethRematchText
closetext
loadmovesprites
end
.Reena
farwritetext ReenaRematchText
closetext
loadmovesprites
end
.Liz
farwritetext LizRematchText
closetext
loadmovesprites
end
.Gina
farwritetext GinaRematchText
closetext
loadmovesprites
end
.Dana
farwritetext DanaRematchText
closetext
loadmovesprites
end
.Tiffany
farwritetext TiffanyRematchText
closetext
loadmovesprites
end
.Erin
farwritetext ErinRematchText
closetext
loadmovesprites
end
GiftFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
.Beverly
farwritetext BeverlyGiftText
keeptextopen
end
.Gina
farwritetext GinaGiftText
keeptextopen
end
.Dana
farwritetext DanaGiftText
keeptextopen
end
.Tiffany
farwritetext TiffanyGiftText
keeptextopen
end
PackFullFScript:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_PICNICKER_GINA, .Gina
if_equal PHONE_LASS_DANA, .Dana
if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
if_equal PHONE_PICNICKER_ERIN, .Erin
.Beverly
farwritetext BeverlyPackFullText
closetext
loadmovesprites
end
.Gina
farwritetext GinaPackFullText
closetext
loadmovesprites
end
.Dana
farwritetext DanaPackFullText
closetext
loadmovesprites
end
.Tiffany
farwritetext TiffanyPackFullText
closetext
loadmovesprites
end
.Erin
farwritetext ErinPackFullText
closetext
loadmovesprites
end
RematchGiftFScript:
checkcode VAR_CALLERID
if_equal PHONE_PICNICKER_ERIN, .Erin
.Erin
loadfont
farwritetext ErinRematchGiftText
keeptextopen
end
GymStatue1Script:
mapnametotext $0
loadfont
farwritetext GymStatue_CityGymText
closetext
loadmovesprites
end
GymStatue2Script:
mapnametotext $0
loadfont
farwritetext GymStatue_CityGymText
keeptextopen
farwritetext GymStatue_WinningTrainersText
closetext
loadmovesprites
end
ReceiveItemScript: ; 0xbcdb9
waitbutton
farwritetext ReceivedItemText
playsound SFX_ITEM
waitbutton
end
; 0xbcdc3
ReceiveTogepiEggScript: ; 0xbcdc3
waitbutton
farwritetext ReceivedItemText
playsound SFX_GET_EGG_FROM_DAYCARE_LADY
waitbutton
end
; 0xbcdcd
GameCornerCoinVendorScript: ; 0xbcdcd
faceplayer
loadfont
farwritetext CoinVendor_WelcomeText
keeptextopen
checkitem COIN_CASE
iftrue CoinVendor_IntroScript
farwritetext CoinVendor_NoCoinCaseText
closetext
loadmovesprites
end
; 0xbcde0
CoinVendor_IntroScript: ; 0xbcde0
farwritetext CoinVendor_IntroText
CoinVendor_SellCoinsMenuScript: ; 0xbcde4
special Special_DisplayMoneyAndCoinBalance
loadmenudata CoinVendor_MenuDataHeader
interpretmenu2
writebackup
if_equal $1, CoinVendor_Buy50CoinsScript
if_equal $2, CoinVendor_Buy500CoinsScript
jump CoinVendor_CancelScript
; 0xbcdf7
CoinVendor_Buy50CoinsScript: ; 0xbcdf7
checkcoins 9949
if_equal $0, CoinVendor_CoinCaseFullScript
checkmoney $0, 1000
if_equal $2, CoinVendor_NotEnoughMoneyScript
givecoins 50
takemoney $0, 1000
waitbutton
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy50CoinsText
closetext
jump CoinVendor_SellCoinsMenuScript
; 0xbce1b
CoinVendor_Buy500CoinsScript: ; 0xbce1b
checkcoins 9499
if_equal $0, CoinVendor_CoinCaseFullScript
checkmoney $0, 10000
if_equal $2, CoinVendor_NotEnoughMoneyScript
givecoins 500
takemoney $0, 10000
waitbutton
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy500CoinsText
closetext
jump CoinVendor_SellCoinsMenuScript
; 0xbce3f
CoinVendor_NotEnoughMoneyScript: ; 0xbce3f
farwritetext CoinVendor_NotEnoughMoneyText
closetext
loadmovesprites
end
; 0xbce46
CoinVendor_CoinCaseFullScript: ; 0xbce46
farwritetext CoinVendor_CoinCaseFullText
closetext
loadmovesprites
end
; 0xbce4d
CoinVendor_CancelScript: ; 0xbce4d
farwritetext CoinVendor_CancelText
closetext
loadmovesprites
end
; 0xbce54
CoinVendor_MenuDataHeader: ; 0xbce54
db $40 ; flags
db 04, 00 ; start coords
db 11, 15 ; end coords
dw CoinVendor_MenuData2
db 1 ; default option
; 0xbce5c
CoinVendor_MenuData2: ; 0xbce5c
db $80 ; flags
db 3 ; items
db " 50 : ¥1000@"
db "500 : ¥10000@"
db "CANCEL@"
; 0xbce7f
HappinessCheckScript:
faceplayer
loadfont
special GetFirstPokemonHappiness
if_less_than 50, .Unhappy
if_less_than 150, .KindaHappy
farwritetext HappinessText3
closetext
loadmovesprites
end
.KindaHappy
farwritetext HappinessText2
closetext
loadmovesprites
end
.Unhappy
farwritetext HappinessText1
closetext
loadmovesprites
end
Movement_ContestResults_WalkAfterWarp: ; bcea1
step_right
step_down
turn_head_up
step_end
; bcea5