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126 lines
3.0 KiB
NASM
126 lines
3.0 KiB
NASM
object_const_def ; object_event constants
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const SPROUTTOWER1F_SAGE1
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const SPROUTTOWER1F_SAGE2
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const SPROUTTOWER1F_GRANNY
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const SPROUTTOWER1F_TEACHER
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const SPROUTTOWER1F_SAGE3
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const SPROUTTOWER1F_POKE_BALL
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SproutTower1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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SproutTower1FSage1Script:
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jumptextfaceplayer SproutTower1FSage1Text
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SproutTower1FSage2Script:
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jumptextfaceplayer SproutTower1FSage2Text
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SproutTower1FGrannyScript:
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jumptextfaceplayer SproutTower1FGrannyText
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SproutTower1FTeacherScript:
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jumptextfaceplayer SproutTower1FTeacherText
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TrainerSageChow:
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trainer SAGE, CHOW, EVENT_BEAT_SAGE_CHOW, SageChowSeenText, SageChowBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext SageChowAfterBattleText
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waitbutton
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closetext
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end
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SproutTower1FParlyzHeal:
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itemball PARLYZ_HEAL
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SproutTower1FStatue:
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jumptext SproutTower1FStatueText
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SageChowSeenText:
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text "We stand guard in"
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line "this tower."
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para "Here, we express"
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line "our gratitude to"
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cont "honor all #MON."
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done
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SageChowBeatenText:
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text "Th-Thank you!"
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done
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SageChowAfterBattleText:
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text "All living beings"
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line "coexist through"
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cont "cooperation."
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para "We must always be"
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line "thankful for this."
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done
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SproutTower1FSage1Text:
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text "Only if you reach"
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line "the top will you"
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cont "obtain an HM."
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done
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SproutTower1FSage2Text:
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text "SPROUT TOWER was"
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line "built long ago"
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para "as a place for"
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line "#MON training."
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done
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SproutTower1FGrannyText:
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text "A BELLSPROUT over"
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line "100 feet tall…"
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para "People say that it"
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line "became the center"
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cont "pillar here."
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done
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SproutTower1FTeacherText:
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text "See the pillar"
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line "shaking?"
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para "People are train-"
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line "ing upstairs."
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done
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SproutTower1FStatueText:
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text "A #MON statue…"
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para "It looks very"
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line "distinguished."
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done
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SproutTower1F_MapEvents:
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db 0, 0 ; filler
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db 5 ; warp events
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warp_event 9, 15, VIOLET_CITY, 7
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warp_event 10, 15, VIOLET_CITY, 7
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warp_event 6, 4, SPROUT_TOWER_2F, 1
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warp_event 2, 6, SPROUT_TOWER_2F, 2
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warp_event 17, 3, SPROUT_TOWER_2F, 3
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db 0 ; coord events
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db 2 ; bg events
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bg_event 7, 15, BGEVENT_READ, SproutTower1FStatue
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bg_event 12, 15, BGEVENT_READ, SproutTower1FStatue
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db 6 ; object events
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object_event 7, 4, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage1Script, -1
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object_event 6, 7, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage2Script, -1
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object_event 11, 12, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SproutTower1FGrannyScript, -1
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object_event 9, 9, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SproutTower1FTeacherScript, -1
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object_event 3, 5, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageChow, -1
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object_event 16, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower1FParlyzHeal, EVENT_SPROUT_TOWER_1F_PARLYZ_HEAL
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