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226 lines
4.2 KiB
NASM
226 lines
4.2 KiB
NASM
object_const_def ; object_event constants
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const PEWTERGYM_BROCK
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const PEWTERGYM_YOUNGSTER
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const PEWTERGYM_GYM_GUIDE
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PewterGym_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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PewterGymBrockScript:
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faceplayer
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opentext
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checkflag ENGINE_BOULDERBADGE
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iftrue .FightDone
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writetext BrockIntroText
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waitbutton
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closetext
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winlosstext BrockWinLossText, 0
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loadtrainer BROCK, BROCK1
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startbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_BROCK
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setevent EVENT_BEAT_CAMPER_JERRY
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opentext
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writetext ReceivedBoulderBadgeText
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_BOULDERBADGE
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writetext BrockBoulderBadgeText
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waitbutton
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closetext
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end
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.FightDone:
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writetext BrockFightDoneText
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waitbutton
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closetext
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end
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TrainerCamperJerry:
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trainer CAMPER, JERRY, EVENT_BEAT_CAMPER_JERRY, CamperJerrySeenText, CamperJerryBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CamperJerryAfterBattleText
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waitbutton
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closetext
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end
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PewterGymGuideScript:
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faceplayer
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opentext
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checkevent EVENT_BEAT_BROCK
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iftrue .PewterGymGuideWinScript
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writetext PewterGymGuideText
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waitbutton
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closetext
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end
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.PewterGymGuideWinScript:
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writetext PewterGymGuideWinText
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waitbutton
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closetext
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end
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PewterGymStatue:
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checkflag ENGINE_BOULDERBADGE
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iftrue .Beaten
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jumpstd GymStatue1Script
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.Beaten:
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gettrainername STRING_BUFFER_4, BROCK, BROCK1
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jumpstd GymStatue2Script
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BrockIntroText:
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text "BROCK: Wow, it's"
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line "not often that we"
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para "get a challenger"
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line "from JOHTO."
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para "I'm BROCK, the"
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line "PEWTER GYM LEADER."
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para "I'm an expert on"
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line "rock-type #MON."
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para "My #MON are im-"
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line "pervious to most"
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para "physical attacks."
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line "You'll have a hard"
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para "time inflicting"
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line "any damage."
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para "Come on!"
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done
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BrockWinLossText:
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text "BROCK: Your #-"
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line "MON's powerful at-"
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cont "tacks overcame my"
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cont "rock-hard defense…"
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para "You're stronger"
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line "than I expected…"
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para "Go ahead--take"
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line "this BADGE."
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done
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ReceivedBoulderBadgeText:
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text "<PLAYER> received"
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line "BOULDERBADGE."
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done
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BrockBoulderBadgeText:
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text "BROCK: <PLAY_G>,"
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line "thanks. I enjoyed"
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para "battling you, even"
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line "though I am a bit"
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cont "upset."
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para "That BOULDERBADGE"
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line "will make your"
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para "#MON even more"
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line "powerful."
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done
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BrockFightDoneText:
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text "BROCK: The world"
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line "is huge. There are"
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para "still many strong"
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line "trainers like you."
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para "Just wait and see."
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line "I'm going to be-"
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cont "come a lot strong-"
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cont "er too."
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done
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CamperJerrySeenText:
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text "The trainers of"
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line "this GYM use rock-"
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cont "type #MON."
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para "The rock-type has"
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line "high DEFENSE."
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para "Battles could end"
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line "up going a long"
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para "time. Are you"
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line "ready for this?"
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done
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CamperJerryBeatenText:
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text "I have to win"
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line "these battles…"
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done
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CamperJerryAfterBattleText:
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text "Hey, you! Trainer"
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line "from JOHTO! BROCK"
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para "is tough. He'll"
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line "punish you if you"
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para "don't take him"
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line "seriously."
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done
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PewterGymGuideText:
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text "Yo! CHAMP in"
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line "making! You're"
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para "really rocking."
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line "Are you battling"
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para "the GYM LEADERS of"
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line "KANTO?"
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para "They're strong and"
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line "dedicated people,"
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para "just like JOHTO's"
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line "GYM LEADERS."
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done
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PewterGymGuideWinText:
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text "Yo! CHAMP in"
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line "making! That GYM"
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para "didn't give you"
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line "much trouble."
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para "The way you took"
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line "charge was really"
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para "inspiring. I mean"
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line "that seriously."
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done
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PewterGym_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 4, 13, PEWTER_CITY, 2
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warp_event 5, 13, PEWTER_CITY, 2
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db 0 ; coord events
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db 2 ; bg events
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bg_event 2, 11, BGEVENT_READ, PewterGymStatue
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bg_event 7, 11, BGEVENT_READ, PewterGymStatue
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db 3 ; object events
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object_event 5, 1, SPRITE_BROCK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, PewterGymBrockScript, -1
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object_event 2, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperJerry, -1
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object_event 6, 11, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, PewterGymGuideScript, -1
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